Removing files

This commit is contained in:
Kushal K S V S 2017-07-30 22:44:23 -07:00
parent 9d96aa93d4
commit 9a0220875a
9 changed files with 1 additions and 909 deletions

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To compile and execute
gcc example1.c ksvsk.c murmur3.c -Wall -I /usr/local/include/freetype2/ -lfreetype -o example1
./example1 <font_file> <pt_size> <character>
gcc example2.c ksvsk.c murmur3.c -Wall -I /usr/local/include/freetype2/ -lfreetype -o example2
./example2 <font_file> <pt_size>
NOTE
-> DONOT use Get_Padding render MONO / GRAYSCALE bitmaps.
Use FT_Bitmap_Convert to make the width of bitmap a multiple of 4 bytes and then write it to file.

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#include "bitmap.h"
HASH_128 * Generate_Hash_x64_128(FT_Bitmap * bitmap, HASH_128 * murmur)
{
int seed = 99; // Dont change
MurmurHash3_x64_128(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash);
return murmur;
}
HASH_128 * Generate_Hash_x86_128(FT_Bitmap * bitmap, HASH_128 * murmur)
{
int seed = 99; // Dont change
MurmurHash3_x86_128(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash);
return murmur;
}
HASH_32 * Generate_Hash_x86_32(FT_Bitmap * bitmap, HASH_32 * murmur)
{
int seed = 99; // Dont change
MurmurHash3_x86_32(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash);
return murmur;
}
int Get_Padding( FT_Bitmap* bitmap ){
int rem;
if (bitmap->pixel_mode == 6)
{
rem = ( 3 * bitmap->width ) % 4;
}else{
rem = ( bitmap->width ) % 4;
}
if (!rem )
{
return rem;
}
return (4 - rem);
}
int Get_Bits_Per_Pixel ( unsigned char PIXEL_MODE) {
if (PIXEL_MODE < 5)
{
return BITS_PER_PIXEL_GRAY;
}else{
return BITS_PER_PIXEL_LCD;
}
}
void Write_Bitmap_Header (FT_Bitmap * bitmap ) {
FILE *fp = fopen("test.bmp","w"); // Bitmap File
HEADER *header = ( HEADER* ) calloc( 1 , sizeof( HEADER ));
unsigned char pixel_mode = ( bitmap->pixel_mode );
FT_UInt image_width;
FT_UInt image_rows;
FT_UInt color_table_size = 0;
switch(pixel_mode){
case 5 : image_width = bitmap->width / 3; // LCD
image_rows = bitmap->rows;
break;
case 6 : image_width = bitmap->width; // LCD_V
image_rows = bitmap->rows / 3;
break;
default : image_width = bitmap->width; // MONO and GRAY
image_rows = bitmap->rows;
color_table_size = 4* 256;
break;
}
FT_Int image_size;
image_size = (image_rows * image_width );
header->file_header.type = 0x4D42;
header->file_header.file_size = sizeof(HEADER) + color_table_size + image_size;
header->file_header.file_offset = sizeof(HEADER) + color_table_size;
header->info_header.info_header_size = sizeof(BMP_INFO_HEADER);
header->info_header.width = image_width ;
header->info_header.height = - image_rows;
header->info_header.planes = PLANES;
header->info_header.bits_per_pixel = Get_Bits_Per_Pixel( bitmap->pixel_mode );
header->info_header.compression = COMPRESSION;
header->info_header.image_size = image_size;
header->info_header.y_pixels_per_meter = Y_PIXELS_PER_METER ;
header->info_header.x_pixels_per_meter = X_PIXELS_PER_METER ;
header->info_header.used_colors = USED_COLORS;
header->info_header.important_colors = IMPORTANT_COLORS;
fwrite (header, 1, sizeof(HEADER),fp);
free(header);
fclose(fp);
}
void Write_Bitmap_Data_LCD_RGB( FT_Bitmap * bitmap ){
char value;
int i,j,k;
FILE *fp = fopen("test.bmp","a");
for (i = 0; i < bitmap->rows ; ++i)
{
for ( j = 2; j < bitmap->width; j = j+3)
{
for ( k = 0; k < 3; ++k)
{
value = 0xff - bitmap->buffer[( i * bitmap->pitch) + j - k];
fwrite (&value, 1, 1,fp);
}
}
for ( k = 0; k < Get_Padding(bitmap); ++k)
{
value = 0xff;
fwrite (&value, 1, 1,fp);
}
}
fclose(fp);
}
void Write_Bitmap_Data_LCD_BGR( FT_Bitmap * bitmap ){
char value;
int i,j,k;
FILE *fp = fopen("test.bmp","a");
for ( i = 0; i < bitmap->rows ; ++i)
{
for ( j = 0; j < bitmap->width; j++)
{
value = 0xff - bitmap->buffer[( i * bitmap->pitch) + j];
fwrite (&value, 1, 1,fp);
}
for ( k = 0; k < Get_Padding(bitmap); ++k)
{
value = 0xff;
fwrite (&value, 1, 1,fp);
}
}
fclose(fp);
}
void Write_Bitmap_Data_LCD_V_BGR (FT_Bitmap * bitmap) {
FILE *fp = fopen("test.bmp","a");
int i,j,k,step;
char value;
step = 0;
while ( step < bitmap->rows ){
for (i = 0; i < bitmap->width; i++)
{
for (j = step ; j < step + 3; ++j)
{
value = 0xff - bitmap->buffer[(j * bitmap->pitch) + i];
fwrite (&value, 1, 1,fp);
}
}
for (k = 0; k < Get_Padding(bitmap); ++k)
{
value = 0xff;
fwrite (&value, 1, 1,fp);
}
step = step + 3; // Jumping 3 rows up
}
fclose(fp);
}
void Write_Bitmap_Data_LCD_V_RGB (FT_Bitmap * bitmap) {
FILE *fp = fopen("test.bmp","a");
int i,j,k,step;
char value;
step = 0;
while ( step < bitmap->rows ){
for (i = 0; i < bitmap->width; i++)
{
for (j = step + 2 ; j >= step; --j)
{
value = 0xff - bitmap->buffer[(j * bitmap->pitch) + i];
fwrite (&value, 1, 1,fp);
}
}
for (k = 0; k < Get_Padding(bitmap); ++k)
{
value = 0xff;
fwrite (&value, 1, 1,fp);
}
step = step + 3; // Jumping 3 rows up
}
fclose(fp);
}
void Write_Bitmap_Data_MONO (FT_Bitmap * bitmap) {
FILE *fp = fopen("test.bmp","a");
int i;
unsigned char value;
for ( i = 0; i < 256; ++i)
{
value = i;
fwrite (&value,1,1,fp);
fwrite (&value,1,1,fp);
fwrite (&value,1,1,fp);
value = 0;
fwrite (&value,1,1,fp);
}
for (int i = 0; i < bitmap->pitch * bitmap->rows; ++i)
{
if ( bitmap->buffer[i] != 0x00 ){
value = 0x00; // remember taking reverse
fwrite (&value, 1, 1,fp);
}else{
value = 0xff;
fwrite (&value, 1, 1,fp);
}
}
fclose(fp);
}
void Write_Bitmap_Data_GRAY(FT_Bitmap * bitmap) {
FILE *fp = fopen("test.bmp","a");
int i;
unsigned char value;
for ( i = 0; i < 256; ++i)
{
value = i;
fwrite (&value,1,1,fp);
fwrite (&value,1,1,fp);
fwrite (&value,1,1,fp);
value = 0;
fwrite (&value,1,1,fp);
}
for (int i = 0; i < bitmap->pitch * bitmap->rows; ++i)
{
value = 255 - bitmap->buffer[i];
fwrite(&value,1,1,fp);
}
fclose(fp);
}

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#include <stdio.h>
#include <ft2build.h>
#include "murmur3.h" // MurmurHash3_x64_128 header file
#include FT_FREETYPE_H
#include FT_MODULE_H
#include FT_LCD_FILTER_H
#include FT_BITMAP_H
#define BITS_PER_PIXEL_MONO 1 // Constants for the Bitmap Header
#define BITS_PER_PIXEL_GRAY 8
#define BITS_PER_PIXEL_LCD 24
#define PLANES 1 // Constants for the Bitmap Header
#define COMPRESSION 0
#define X_PIXELS_PER_METER 0
#define Y_PIXELS_PER_METER 0
#define USED_COLORS 0
#define IMPORTANT_COLORS 0
//-------------------------------------------------------------------------------
#pragma pack(push,1)
typedef struct{ // Bitmap FILE Header
FT_UInt16 type;
FT_UInt32 file_size;
FT_UInt32 reserved;
FT_UInt32 file_offset;
} BMP_FILE_HEADER;
typedef struct{ // Bitmap INFO Header
FT_UInt32 info_header_size;
FT_UInt32 width;
FT_Int height;
FT_UInt16 planes;
FT_UInt16 bits_per_pixel;
FT_UInt32 compression;
FT_UInt32 image_size;
FT_UInt32 y_pixels_per_meter;
FT_UInt32 x_pixels_per_meter;
FT_UInt32 used_colors;
FT_UInt32 important_colors;
} BMP_INFO_HEADER;
typedef struct { // Bitmap Header
BMP_FILE_HEADER file_header;
BMP_INFO_HEADER info_header;
} HEADER;
//------------------------------------------------------------------------------
typedef struct { // To store 32bit Hash
FT_UInt32 hash[1];
}HASH_32;
typedef struct { // To store 128bit Hash
FT_UInt32 hash[4];
}HASH_128;
#pragma pack(pop)
//-------------------------------------------------------------------------------
HASH_32 * Generate_Hash_x86_32(FT_Bitmap * bitmap, HASH_32 * murmur);
HASH_128 * Generate_Hash_x86_128(FT_Bitmap * bitmap, HASH_128 * murmur);
HASH_128 * Generate_Hash_x64_128(FT_Bitmap * bitmap, HASH_128 * murmur);
//-------------------------------------------------------------------------------
int Get_Padding (FT_Bitmap * bitmap);
int Get_Bits_Per_Pixel ( unsigned char PIXEL_MODE );
void Write_Bitmap_Header (FT_Bitmap * bitmap );
void Write_Bitmap_Data_MONO (FT_Bitmap * bitmap);
void Write_Bitmap_Data_GRAY (FT_Bitmap * bitmap);
void Write_Bitmap_Data_LCD_BGR (FT_Bitmap * bitmap);
void Write_Bitmap_Data_LCD_RGB (FT_Bitmap * bitmap);
void Write_Bitmap_Data_LCD_V_RGB (FT_Bitmap * bitmap);
void Write_Bitmap_Data_LCD_V_BGR (FT_Bitmap * bitmap);

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// This example uses the FreeType rendering library to produce
// LCD rendered bitmap (RGB) for the glyphs of a font
// Also gives the MurmurHash3 hash value of the bitmap rendered.
#include "bitmap.h"
int main(int argc, char const *argv[])
{
FT_Library library;
FT_Face face;
FT_GlyphSlot slot;
FT_Bitmap* bitmap;
FT_Error error;
const char* font_file; // Arguments
FT_UInt32 size;
FT_UInt glyph_index;
const char* character;
if (argc != 4)
{
printf("\nTo render a RGB bitmap of a glyph to be displayed on an \n");
printf("LCD surface and to generate the 128bit MurmurHash3 hash \n\n");
printf("Filter used is FT_LCD_FILTER_DEFAULT\n\n");
printf("Usage ./<exe> <font_file> <pt_size> <character>\n\n");
exit(0);
}
font_file = argv[1];
size = atoi(argv[2]);
character = argv[3];
error = FT_Init_FreeType( &library );
if(error){
printf("Error while initialising library\n");
}
error = FT_Library_SetLcdFilter( library,
FT_LCD_FILTER_DEFAULT );
if(error){
printf("Error while setting LCD filter\n");
}
error = FT_New_Face( library,
font_file,
0,
&face );
if(error){
printf("Error loading new face\n");
}
error = FT_Set_Char_Size( face,
size * 64,
0,
100,
0 );
if(error){
printf("Error setting character size\n");
}
glyph_index = FT_Get_Char_Index( face, *character );
slot = face->glyph;
error = FT_Load_Glyph( face,
glyph_index,
FT_LOAD_NO_BITMAP | FT_LOAD_TARGET_LCD );
if(error){
printf("Error loading glyph\n");
}
FT_Render_Glyph( slot,
FT_RENDER_MODE_LCD);
if(error){
printf("Error rendering the glyph\n");
}
bitmap = &slot->bitmap;
Write_Bitmap_Header(bitmap);
Write_Bitmap_Data_LCD_RGB(bitmap);
HASH_128 * murmur = (HASH_128 *) malloc(sizeof(HASH_128)) ;
murmur = Generate_Hash_x64_128(bitmap,murmur); // using the x64_128 function of the hash
printf("%08x %08x %08x %08x\n", murmur->hash[0], // Print hash
murmur->hash[1],
murmur->hash[2],
murmur->hash[3]);
FT_Done_Face ( face );
FT_Done_FreeType( library );
return 0;
}

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// This example uses the FreeType rendering library to print
// the MurmurHash3 hash value of the 8-bit anti-aliased
// bitmaps of all the glyphs in the font.
#include "bitmap.h" // The header file
int main(int argc, char const *argv[])
{
FT_Library library;
FT_Face face;
FT_GlyphSlot slot;
FT_Bitmap* bitmap;
FT_Error error;
const char* filename;
FT_UInt32 size;
if (argc != 3)
{
printf("This program prints the hashes of 8-bit grayscale\n");
printf("anti-aliased bitmaps of all the glyphs in a font\n\n");
printf("Usage ./<exe> <font_file> <pt_size>\n\n");
exit(0);
}
filename = argv[1];
size = atoi(argv[2]);
error = FT_Init_FreeType( &library );
if(error){
printf("Error while initialising library\n");
}
error = FT_New_Face( library,
filename,
0,
&face );
if(error){
printf("Error loading new face\n");
}
error = FT_Set_Char_Size( face,
size * 64,
0,
100,
0 );
if(error){
printf("Error setting character size\n");
}
slot = face->glyph;
for (int i = 0; i < face->num_glyphs; ++i) // Loop
{
error = FT_Load_Glyph( face,
i,
FT_LOAD_DEFAULT);
if(error){
printf("Error loading glyph\n");
}
FT_Render_Glyph( slot,
FT_RENDER_MODE_NORMAL);
if(error){
printf("Error rendering the glyph\n");
}
bitmap = &slot->bitmap;
if (bitmap->width == 0|| bitmap->rows == 0)
{
printf("%d - Empty Glyph\n",i);
continue;
}
HASH_128 * murmur = (HASH_128 *) malloc(sizeof(HASH_128)) ;
murmur = Generate_Hash_x64_128(bitmap,murmur);
printf("%d - %08x %08x %08x %08x\n",i,
murmur->hash[0],
murmur->hash[1],
murmur->hash[2],
murmur->hash[3]);
}
FT_Done_Face ( face );
FT_Done_FreeType( library );
return 0;
}

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//-----------------------------------------------------------------------------
// Note - The x86 and x64 versions do _not_ produce the same results, as the
// algorithms are optimized for their respective platforms. You can still
// compile and run any of them on any platform, but your performance with the
// non-native version will be less than optimal.
#include "murmur3.h"
//-----------------------------------------------------------------------------
// Platform-specific functions and macros
#ifdef __GNUC__
#define FORCE_INLINE __attribute__((always_inline)) inline
#else
#define FORCE_INLINE inline
#endif
static FORCE_INLINE uint32_t rotl32 ( uint32_t x, int8_t r )
{
return (x << r) | (x >> (32 - r));
}
static FORCE_INLINE uint64_t rotl64 ( uint64_t x, int8_t r )
{
return (x << r) | (x >> (64 - r));
}
#define ROTL32(x,y) rotl32(x,y)
#define ROTL64(x,y) rotl64(x,y)
#define BIG_CONSTANT(x) (x##LLU)
//-----------------------------------------------------------------------------
// Block read - if your platform needs to do endian-swapping or can only
// handle aligned reads, do the conversion here
#define getblock(p, i) (p[i])
//-----------------------------------------------------------------------------
// Finalization mix - force all bits of a hash block to avalanche
static FORCE_INLINE uint32_t fmix32 ( uint32_t h )
{
h ^= h >> 16;
h *= 0x85ebca6b;
h ^= h >> 13;
h *= 0xc2b2ae35;
h ^= h >> 16;
return h;
}
//----------
static FORCE_INLINE uint64_t fmix64 ( uint64_t k )
{
k ^= k >> 33;
k *= BIG_CONSTANT(0xff51afd7ed558ccd);
k ^= k >> 33;
k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
k ^= k >> 33;
return k;
}
//-----------------------------------------------------------------------------
void MurmurHash3_x86_32 ( const void * key, int len,
uint32_t seed, void * out )
{
const uint8_t * data = (const uint8_t*)key;
const int nblocks = len / 4;
int i;
uint32_t h1 = seed;
uint32_t c1 = 0xcc9e2d51;
uint32_t c2 = 0x1b873593;
//----------
// body
const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
for(i = -nblocks; i; i++)
{
uint32_t k1 = getblock(blocks,i);
k1 *= c1;
k1 = ROTL32(k1,15);
k1 *= c2;
h1 ^= k1;
h1 = ROTL32(h1,13);
h1 = h1*5+0xe6546b64;
}
//----------
// tail
const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
uint32_t k1 = 0;
switch(len & 3)
{
case 3: k1 ^= tail[2] << 16;
case 2: k1 ^= tail[1] << 8;
case 1: k1 ^= tail[0];
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
};
//----------
// finalization
h1 ^= len;
h1 = fmix32(h1);
*(uint32_t*)out = h1;
}
//-----------------------------------------------------------------------------
void MurmurHash3_x86_128 ( const void * key, const int len,
uint32_t seed, void * out )
{
const uint8_t * data = (const uint8_t*)key;
const int nblocks = len / 16;
int i;
uint32_t h1 = seed;
uint32_t h2 = seed;
uint32_t h3 = seed;
uint32_t h4 = seed;
uint32_t c1 = 0x239b961b;
uint32_t c2 = 0xab0e9789;
uint32_t c3 = 0x38b34ae5;
uint32_t c4 = 0xa1e38b93;
//----------
// body
const uint32_t * blocks = (const uint32_t *)(data + nblocks*16);
for(i = -nblocks; i; i++)
{
uint32_t k1 = getblock(blocks,i*4+0);
uint32_t k2 = getblock(blocks,i*4+1);
uint32_t k3 = getblock(blocks,i*4+2);
uint32_t k4 = getblock(blocks,i*4+3);
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b;
k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747;
k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35;
k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
}
//----------
// tail
const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
uint32_t k1 = 0;
uint32_t k2 = 0;
uint32_t k3 = 0;
uint32_t k4 = 0;
switch(len & 15)
{
case 15: k4 ^= tail[14] << 16;
case 14: k4 ^= tail[13] << 8;
case 13: k4 ^= tail[12] << 0;
k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
case 12: k3 ^= tail[11] << 24;
case 11: k3 ^= tail[10] << 16;
case 10: k3 ^= tail[ 9] << 8;
case 9: k3 ^= tail[ 8] << 0;
k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
case 8: k2 ^= tail[ 7] << 24;
case 7: k2 ^= tail[ 6] << 16;
case 6: k2 ^= tail[ 5] << 8;
case 5: k2 ^= tail[ 4] << 0;
k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
case 4: k1 ^= tail[ 3] << 24;
case 3: k1 ^= tail[ 2] << 16;
case 2: k1 ^= tail[ 1] << 8;
case 1: k1 ^= tail[ 0] << 0;
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
};
//----------
// finalization
h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;
h1 += h2; h1 += h3; h1 += h4;
h2 += h1; h3 += h1; h4 += h1;
h1 = fmix32(h1);
h2 = fmix32(h2);
h3 = fmix32(h3);
h4 = fmix32(h4);
h1 += h2; h1 += h3; h1 += h4;
h2 += h1; h3 += h1; h4 += h1;
((uint32_t*)out)[0] = h1;
((uint32_t*)out)[1] = h2;
((uint32_t*)out)[2] = h3;
((uint32_t*)out)[3] = h4;
}
//-----------------------------------------------------------------------------
void MurmurHash3_x64_128 ( const void * key, const int len,
const uint32_t seed, void * out )
{
const uint8_t * data = (const uint8_t*)key;
const int nblocks = len / 16;
int i;
uint64_t h1 = seed;
uint64_t h2 = seed;
uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
//----------
// body
const uint64_t * blocks = (const uint64_t *)(data);
for(i = 0; i < nblocks; i++)
{
uint64_t k1 = getblock(blocks,i*2+0);
uint64_t k2 = getblock(blocks,i*2+1);
k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
}
//----------
// tail
const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
uint64_t k1 = 0;
uint64_t k2 = 0;
switch(len & 15)
{
case 15: k2 ^= (uint64_t)(tail[14]) << 48;
case 14: k2 ^= (uint64_t)(tail[13]) << 40;
case 13: k2 ^= (uint64_t)(tail[12]) << 32;
case 12: k2 ^= (uint64_t)(tail[11]) << 24;
case 11: k2 ^= (uint64_t)(tail[10]) << 16;
case 10: k2 ^= (uint64_t)(tail[ 9]) << 8;
case 9: k2 ^= (uint64_t)(tail[ 8]) << 0;
k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
case 8: k1 ^= (uint64_t)(tail[ 7]) << 56;
case 7: k1 ^= (uint64_t)(tail[ 6]) << 48;
case 6: k1 ^= (uint64_t)(tail[ 5]) << 40;
case 5: k1 ^= (uint64_t)(tail[ 4]) << 32;
case 4: k1 ^= (uint64_t)(tail[ 3]) << 24;
case 3: k1 ^= (uint64_t)(tail[ 2]) << 16;
case 2: k1 ^= (uint64_t)(tail[ 1]) << 8;
case 1: k1 ^= (uint64_t)(tail[ 0]) << 0;
k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
};
//----------
// finalization
h1 ^= len; h2 ^= len;
h1 += h2;
h2 += h1;
h1 = fmix64(h1);
h2 = fmix64(h2);
h1 += h2;
h2 += h1;
((uint64_t*)out)[0] = h1;
((uint64_t*)out)[1] = h2;
}
//-----------------------------------------------------------------------------

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#ifndef _MURMURHASH3_H_
#define _MURMURHASH3_H_
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
//-----------------------------------------------------------------------------
void MurmurHash3_x86_32 (const void *key, int len, uint32_t seed, void *out);
void MurmurHash3_x86_128(const void *key, int len, uint32_t seed, void *out);
void MurmurHash3_x64_128(const void *key, int len, uint32_t seed, void *out);
//-----------------------------------------------------------------------------
#ifdef __cplusplus
}
#endif
#endif // _MURMURHASH3_H_

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@ -1,4 +0,0 @@
#!/bin/bash
gcc example1.c bitmap.c murmur3.c -Wall -I /usr/local/include/freetype2/ -lfreetype -o example1
gcc example2.c bitmap.c murmur3.c -Wall -I /usr/local/include/freetype2/ -lfreetype -o example2

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@ -2,8 +2,6 @@
SHELL = /bin/sh
SRC_HASH = hash_to_file.c bitmap.c murmur3.c
SRC_PNG = make_png.c bitmap.c murmur3.c
SRC_SPRITE = make_sprite.c bitmap.c murmur3.c
SRC_LIB = ../../objs/libfreetype.a
@ -16,17 +14,11 @@ LIBS = -lpng -lharfbuzz -lbz2 -ldl
DPI = 72
all: png hash sprite
png:$(SRC_PNG)
$(CC) $(CFLAGS) $(INCLUDE) -DDPI=$(DPI) -o $@ $(SRC_PNG) $(SRC_LIB) $(OBJS) $(LIBS)
all: sprite
sprite:$(SRC_SPRITE)
$(CC) $(CFLAGS) $(INCLUDE) -DDPI=$(DPI) -o $@ $(SRC_SPRITE) $(SRC_LIB) $(OBJS) $(LIBS)
hash:$(SRC_HASH)
$(CC) $(CFLAGS) $(INCLUDE) -DDPI=$(DPI) -o $@ $(SRC_HASH) $(SRC_LIB) $(OBJS) $(LIBS)
.PHONY: clean
clean:
-rm -f *.o