forked from minhngoc25a/freetype2
[smooth] Formalize Harmony LCD rendering.
This generalizes magic outline shifts that make Harmony LCD rendering work in terms of precise two-dimensional RGB subpixel positions. These coordinates are now set in time of the `smooth' module initialization and later used to shift a glyph outline for rendering. FT_RENDER_MODE_LCD and FT_RENDER_MODE_LCD_V use the same coordinates. The letter, however, rotates them before using. The LCD bitmap padding is also calculated using these coordinates. * include/freetype/internal/ftobjs.h (FT_LibraryRec): New array field `lcd_geometry'. * src/base/ftlcdfil.c (ft_lcd_padding): Reworked. * src/base/ftobjs.c (ft_glyphslot_preset_bitmap): Updated accordingly. * src/smooth/ftsmooth.c [!FT_CONFIG_OPTION_SUBPIXEL_RENDERING] (ft_smooth_init): Initialize `lcd_geometry'. (ft_smooth_render_generic): Formalize outline shifts.
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21
ChangeLog
21
ChangeLog
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@ -1,3 +1,24 @@
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2018-05-24 Alexei Podtelezhnikov <apodtele@gmail.com>
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[smooth] Formalize Harmony LCD rendering.
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This generalizes magic outline shifts that make Harmony LCD
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rendering work in terms of precise two-dimensional RGB subpixel
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positions. These coordinates are now set in time of the `smooth'
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module initialization and later used to shift a glyph outline for
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rendering. FT_RENDER_MODE_LCD and FT_RENDER_MODE_LCD_V use the same
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coordinates. The letter, however, rotates them before using.
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The LCD bitmap padding is also calculated using these coordinates.
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* include/freetype/internal/ftobjs.h (FT_LibraryRec): New array field
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`lcd_geometry'.
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* src/base/ftlcdfil.c (ft_lcd_padding): Reworked.
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* src/base/ftobjs.c (ft_glyphslot_preset_bitmap): Updated accordingly.
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* src/smooth/ftsmooth.c [!FT_CONFIG_OPTION_SUBPIXEL_RENDERING]
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(ft_smooth_init): Initialize `lcd_geometry'.
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(ft_smooth_render_generic): Formalize outline shifts.
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2018-05-22 Werner Lemberg <wl@gnu.org>
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[truetype] Reject elements of composites with invalid glyph indices.
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@ -270,11 +270,11 @@ FT_BEGIN_HEADER
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FT_CMap_Done( FT_CMap cmap );
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/* adds LCD padding to Min and Max boundaries */
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/* add LCD padding to CBox */
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FT_BASE( void )
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ft_lcd_padding( FT_Pos* Min,
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FT_Pos* Max,
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FT_GlyphSlot slot );
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ft_lcd_padding( FT_BBox* cbox,
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FT_GlyphSlot slot,
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FT_Render_Mode mode );
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#ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING
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@ -350,8 +350,8 @@ FT_BEGIN_HEADER
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/* */
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/* lcd_weights :: */
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/* lcd_filter_func :: */
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/* If subpixel rendering is activated, the LCD filtering weights */
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/* and callback function. */
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/* These fields specify the LCD filtering weights and callback */
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/* function for ClearType-style subpixel rendering. */
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/* */
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/* refcount :: */
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/* A counter initialized to~1 at the time an @FT_Face structure is */
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@ -868,11 +868,15 @@ FT_BEGIN_HEADER
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/* interpreter. Currently, only the TrueType */
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/* bytecode debugger uses this. */
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/* */
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/* lcd_weights :: If subpixel rendering is activated, the LCD */
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/* filter weights, if any. */
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/* lcd_weights :: The LCD filter weights for ClearType-style */
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/* subpixel rendering. */
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/* */
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/* lcd_filter_func :: If subpixel rendering is activated, the LCD */
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/* filtering callback function. */
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/* lcd_filter_func :: The LCD filtering callback function for */
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/* for ClearType-style subpixel rendering. */
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/* */
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/* lcd_geometry :: This array specifies LCD subpixel geometry */
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/* and controls Harmony LCD rendering technique, */
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/* alternative to ClearType. */
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/* */
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/* pic_container :: Contains global structs and tables, instead */
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/* of defining them globally. */
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@ -904,6 +908,8 @@ FT_BEGIN_HEADER
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#ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING
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FT_LcdFiveTapFilter lcd_weights; /* filter weights, if any */
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FT_Bitmap_LcdFilterFunc lcd_filter_func; /* filtering callback */
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#else
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FT_Vector lcd_geometry[3]; /* RGB subpixel positions */
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#endif
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FT_Int refcount;
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@ -34,9 +34,9 @@
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/* add padding according to filter weights */
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FT_BASE_DEF (void)
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ft_lcd_padding( FT_Pos* Min,
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FT_Pos* Max,
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FT_GlyphSlot slot )
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ft_lcd_padding( FT_BBox* cbox,
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FT_GlyphSlot slot,
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FT_Render_Mode mode )
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{
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FT_Byte* lcd_weights;
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FT_Bitmap_LcdFilterFunc lcd_filter_func;
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@ -56,10 +56,20 @@
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if ( lcd_filter_func == ft_lcd_filter_fir )
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{
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*Min -= lcd_weights[0] ? 43 :
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lcd_weights[1] ? 22 : 0;
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*Max += lcd_weights[4] ? 43 :
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lcd_weights[3] ? 22 : 0;
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if ( mode == FT_RENDER_MODE_LCD )
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{
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cbox->xMin -= lcd_weights[0] ? 43 :
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lcd_weights[1] ? 22 : 0;
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cbox->xMax += lcd_weights[4] ? 43 :
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lcd_weights[3] ? 22 : 0;
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}
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else if ( mode == FT_RENDER_MODE_LCD_V )
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{
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cbox->yMin -= lcd_weights[0] ? 43 :
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lcd_weights[1] ? 22 : 0;
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cbox->yMax += lcd_weights[4] ? 43 :
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lcd_weights[3] ? 22 : 0;
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}
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}
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}
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@ -343,16 +353,28 @@
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#else /* !FT_CONFIG_OPTION_SUBPIXEL_RENDERING */
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/* add padding according to accommodate outline shifts */
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/* add padding to accommodate outline shifts */
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FT_BASE_DEF (void)
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ft_lcd_padding( FT_Pos* Min,
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FT_Pos* Max,
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FT_GlyphSlot slot )
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ft_lcd_padding( FT_BBox* cbox,
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FT_GlyphSlot slot,
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FT_Render_Mode mode )
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{
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FT_UNUSED( slot );
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FT_Vector* sub = slot->library->lcd_geometry;
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*Min -= 21;
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*Max += 21;
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if ( mode == FT_RENDER_MODE_LCD )
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{
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cbox->xMin -= FT_MAX( FT_MAX( sub[0].x, sub[1].x ), sub[2].x );
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cbox->xMax -= FT_MIN( FT_MIN( sub[0].x, sub[1].x ), sub[2].x );
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cbox->yMin -= FT_MAX( FT_MAX( sub[0].y, sub[1].y ), sub[2].y );
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cbox->yMax -= FT_MIN( FT_MIN( sub[0].y, sub[1].y ), sub[2].y );
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}
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else if ( mode == FT_RENDER_MODE_LCD_V )
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{
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cbox->xMin -= FT_MAX( FT_MAX( sub[0].y, sub[1].y ), sub[2].y );
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cbox->xMax -= FT_MIN( FT_MIN( sub[0].y, sub[1].y ), sub[2].y );
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cbox->yMin += FT_MIN( FT_MIN( sub[0].x, sub[1].x ), sub[2].x );
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cbox->yMax += FT_MAX( FT_MAX( sub[0].x, sub[1].x ), sub[2].x );
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}
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}
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@ -397,12 +397,12 @@
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case FT_RENDER_MODE_LCD:
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pixel_mode = FT_PIXEL_MODE_LCD;
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ft_lcd_padding( &cbox.xMin, &cbox.xMax, slot );
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ft_lcd_padding( &cbox, slot, mode );
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goto Round;
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case FT_RENDER_MODE_LCD_V:
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pixel_mode = FT_PIXEL_MODE_LCD_V;
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ft_lcd_padding( &cbox.yMin, &cbox.yMax, slot );
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ft_lcd_padding( &cbox, slot, mode );
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goto Round;
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case FT_RENDER_MODE_NORMAL:
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static FT_Error
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ft_smooth_init( FT_Renderer render )
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{
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#ifndef FT_CONFIG_OPTION_SUBPIXEL_RENDERING
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FT_Vector* sub = render->root.library->lcd_geometry;
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/* set up default subpixel geometry for striped RGB panels. */
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sub[0].x = -21;
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sub[0].y = 0;
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sub[1].x = 0;
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sub[1].y = 0;
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sub[2].x = 21;
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sub[2].y = 0;
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#endif
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render->clazz->raster_class->raster_reset( render->raster, NULL, 0 );
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return 0;
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unsigned int width = bitmap->width;
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int pitch = bitmap->pitch;
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FT_Vector* sub = slot->library->lcd_geometry;
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/* Render 3 separate monochrome bitmaps, shifting the outline */
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/* by 1/3 pixel. */
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/* Render 3 separate monochrome bitmaps, shifting the outline. */
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width /= 3;
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bitmap->buffer += width;
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FT_Outline_Translate( outline, -sub[0].x, -sub[0].y );
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error = render->raster_render( render->raster, ¶ms );
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if ( error )
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goto Exit;
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FT_Outline_Translate( outline, -21, 0 );
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x_shift -= 21;
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bitmap->buffer += width;
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FT_Outline_Translate( outline, sub[0].x - sub[1].x, sub[0].y - sub[1].y );
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error = render->raster_render( render->raster, ¶ms );
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if ( error )
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goto Exit;
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FT_Outline_Translate( outline, 42, 0 );
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x_shift += 42;
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bitmap->buffer += width;
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FT_Outline_Translate( outline, sub[1].x - sub[2].x, sub[1].y - sub[2].y );
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error = render->raster_render( render->raster, ¶ms );
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if ( error )
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goto Exit;
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x_shift -= sub[2].x;
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y_shift -= sub[2].y;
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bitmap->buffer -= 2 * width;
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error = render->raster_render( render->raster, ¶ms );
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if ( error )
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goto Exit;
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/* XXX: Rearrange the bytes according to FT_PIXEL_MODE_LCD. */
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/* XXX: It is more efficient to render every third byte above. */
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{
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int pitch = bitmap->pitch;
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FT_Vector* sub = slot->library->lcd_geometry;
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/* Render 3 separate monochrome bitmaps, shifting the outline */
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/* by 1/3 pixel. Triple the pitch to render on each third row. */
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/* Render 3 separate monochrome bitmaps, shifting the outline. */
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/* Notice that the subpixel geometry vectors are rotated. */
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/* Triple the pitch to render on each third row. */
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bitmap->pitch *= 3;
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bitmap->rows /= 3;
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bitmap->buffer += pitch;
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FT_Outline_Translate( outline, -sub[0].y, sub[0].x );
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error = render->raster_render( render->raster, ¶ms );
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if ( error )
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goto Exit;
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FT_Outline_Translate( outline, 0, 21 );
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y_shift += 21;
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bitmap->buffer += pitch;
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FT_Outline_Translate( outline, sub[0].y - sub[1].y, sub[1].x - sub[0].x );
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error = render->raster_render( render->raster, ¶ms );
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if ( error )
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goto Exit;
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FT_Outline_Translate( outline, 0, -42 );
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y_shift -= 42;
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bitmap->buffer += pitch;
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FT_Outline_Translate( outline, sub[1].y - sub[2].y, sub[2].x - sub[1].x );
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error = render->raster_render( render->raster, ¶ms );
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if ( error )
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goto Exit;
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x_shift -= sub[2].y;
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y_shift += sub[2].x;
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bitmap->buffer -= 2 * pitch;
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error = render->raster_render( render->raster, ¶ms );
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if ( error )
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goto Exit;
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bitmap->pitch /= 3;
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bitmap->rows *= 3;
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}
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