[base] Make necessary changes to allow renderers of different formats.

* src/base/ftobjs.c (FT_Render_Glyph_Internal): Do not return if the glyph's slot
  format is `FT_GLYPH_FORMAT_BITMAP'. The `bsdf' renderer will require bitmaps 
  for processing.

* src/base/ftobjs.c (ft_add_renderer, ft_remove_renderer): Remove renderer's glyph
  format check before adding and removing them. The `bsdf' renderer will have a
  format of `FT_GLYPH_FORMAT_BITMAP'. So, if we do not remove this check it will
  not get initialized and will not work.
This commit is contained in:
Anuj Verma 2020-08-16 09:06:59 +05:30
parent f9f6adb625
commit 6ed3c34a0e
1 changed files with 2 additions and 7 deletions

View File

@ -4393,8 +4393,7 @@
render->glyph_format = clazz->glyph_format;
/* allocate raster object if needed */
if ( clazz->glyph_format == FT_GLYPH_FORMAT_OUTLINE &&
clazz->raster_class->raster_new )
if ( clazz->raster_class->raster_new )
{
error = clazz->raster_class->raster_new( memory, &render->raster );
if ( error )
@ -4441,8 +4440,7 @@
/* release raster object, if any */
if ( render->clazz->glyph_format == FT_GLYPH_FORMAT_OUTLINE &&
render->raster )
if ( render->raster )
render->clazz->raster_class->raster_done( render->raster );
/* remove from list */
@ -4537,9 +4535,6 @@
switch ( slot->format )
{
case FT_GLYPH_FORMAT_BITMAP: /* already a bitmap, don't do anything */
break;
default:
if ( slot->internal->load_flags & FT_LOAD_COLOR )
{