From 31f5bbba44fe1af6d6084d9d377b7fb914f8c228 Mon Sep 17 00:00:00 2001 From: Werner Lemberg Date: Tue, 10 Mar 2009 11:54:51 +0000 Subject: [PATCH] Restructure Win32 and Wince compiler support. * src/builds/win32: Remove files for WinCE. Move VC 2005 support to a separate directory. Add directory for VC 2008 support. * src/builds/wince: New directory hierarchy for WinCE compilers (VC 2005 and VC 2008). --- ChangeLog | 11 + builds/win32/vc2005/freetype.sln | 31 + builds/win32/vc2005/freetype.vcproj | 636 ++ builds/win32/vc2005/index.html | 37 + builds/win32/vc2008/freetype.sln | 31 + builds/win32/vc2008/freetype.vcproj | 2160 ++++ builds/win32/vc2008/index.html | 37 + builds/win32/visualc/freetype.dsp | 20 +- builds/win32/visualc/index.html | 10 +- builds/wince/ftdebug.c | 248 + builds/wince/vc2005-ce/freetype.sln | 158 + builds/wince/vc2005-ce/freetype.vcproj | 3825 +++++++ builds/wince/vc2005-ce/index.html | 47 + builds/wince/vc2008-ce/freetype.sln | 158 + builds/wince/vc2008-ce/freetype.vcproj | 13467 +++++++++++++++++++++++ builds/wince/vc2008-ce/index.html | 47 + 16 files changed, 20908 insertions(+), 15 deletions(-) create mode 100644 builds/win32/vc2005/freetype.sln create mode 100644 builds/win32/vc2005/freetype.vcproj create mode 100644 builds/win32/vc2005/index.html create mode 100644 builds/win32/vc2008/freetype.sln create mode 100644 builds/win32/vc2008/freetype.vcproj create mode 100644 builds/win32/vc2008/index.html create mode 100644 builds/wince/ftdebug.c create mode 100644 builds/wince/vc2005-ce/freetype.sln create mode 100644 builds/wince/vc2005-ce/freetype.vcproj create mode 100644 builds/wince/vc2005-ce/index.html create mode 100644 builds/wince/vc2008-ce/freetype.sln create mode 100644 builds/wince/vc2008-ce/freetype.vcproj create mode 100644 builds/wince/vc2008-ce/index.html diff --git a/ChangeLog b/ChangeLog index 406c42432..ed12a39ea 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,14 @@ +2009-03-10 Vincent Richomme + + Restructure Win32 and Wince compiler support. + + * src/builds/win32: Remove files for WinCE. + Move VC 2005 support to a separate directory. + Add directory for VC 2008 support. + + * src/builds/wince: New directory hierarchy for WinCE compilers + (VC 2005 and VC 2008). + 2009-03-09 Werner Lemberg More preparations for 2.3.9 release. diff --git a/builds/win32/vc2005/freetype.sln b/builds/win32/vc2005/freetype.sln new file mode 100644 index 000000000..c99ef9c0b --- /dev/null +++ b/builds/win32/vc2005/freetype.sln @@ -0,0 +1,31 @@ +Microsoft Visual Studio Solution File, Format Version 10.00 +# Visual Studio 2005 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + LIB Debug Multithreaded|Win32 = LIB Debug Multithreaded|Win32 + LIB Debug Singlethreaded|Win32 = LIB Debug Singlethreaded|Win32 + LIB Debug|Win32 = LIB Debug|Win32 + LIB Release Multithreaded|Win32 = LIB Release Multithreaded|Win32 + LIB Release Singlethreaded|Win32 = LIB Release Singlethreaded|Win32 + LIB Release|Win32 = LIB Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.ActiveCfg = Debug Singlethreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.Build.0 = Debug Singlethreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.ActiveCfg = Debug|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.Build.0 = Debug|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.Build.0 = Release Multithreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.ActiveCfg = Release Singlethreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.Build.0 = Release Singlethreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.ActiveCfg = Release|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/builds/win32/vc2005/freetype.vcproj b/builds/win32/vc2005/freetype.vcproj new file mode 100644 index 000000000..dca7cfb3a --- /dev/null +++ b/builds/win32/vc2005/freetype.vcproj @@ -0,0 +1,636 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/builds/win32/vc2005/index.html b/builds/win32/vc2005/index.html new file mode 100644 index 000000000..41d5e0a0a --- /dev/null +++ b/builds/win32/vc2005/index.html @@ -0,0 +1,37 @@ + +
+ + FreeType 2 Project Files for VS.NET 2005 + + + +

+ FreeType 2 Project Files for VS.NET 2005 +

+ +

This directory contains project files for Visual C++, named +freetype.vcproj, and Visual Studio, called freetype.sln. It +compiles the following libraries from the FreeType 2.3.9 sources:

+ +
    +
    +    freetype239.lib     - release build; single threaded
    +    freetype239_D.lib   - debug build;   single threaded
    +    freetype239MT.lib   - release build; multi-threaded
    +    freetype239MT_D.lib - debug build;   multi-threaded
    +
+ +

Be sure to extract the files with the Windows (CR+LF) line endings. ZIP +archives are already stored this way, so no further action is required. If +you use some .tar.*z archives, be sure to configure your extracting +tool to convert the line endings. For example, with WinZip, you should activate the TAR +file smart CR/LF Conversion option. Alternatively, you may consider +using the unix2dos or u2d utilities that are floating +around, which specifically deal with this particular problem. + +

Build directories are placed in the top-level objs +directory.

+ + + diff --git a/builds/win32/vc2008/freetype.sln b/builds/win32/vc2008/freetype.sln new file mode 100644 index 000000000..6c522f943 --- /dev/null +++ b/builds/win32/vc2008/freetype.sln @@ -0,0 +1,31 @@ +Microsoft Visual Studio Solution File, Format Version 10.00 +# Visual Studio 2008 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + LIB Debug Multithreaded|Win32 = LIB Debug Multithreaded|Win32 + LIB Debug Singlethreaded|Win32 = LIB Debug Singlethreaded|Win32 + LIB Debug|Win32 = LIB Debug|Win32 + LIB Release Multithreaded|Win32 = LIB Release Multithreaded|Win32 + LIB Release Singlethreaded|Win32 = LIB Release Singlethreaded|Win32 + LIB Release|Win32 = LIB Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.ActiveCfg = Debug Singlethreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.Build.0 = Debug Singlethreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.ActiveCfg = Debug|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.Build.0 = Debug|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.Build.0 = Release Multithreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.ActiveCfg = Release Singlethreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.Build.0 = Release Singlethreaded|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.ActiveCfg = Release|Win32 + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/builds/win32/vc2008/freetype.vcproj b/builds/win32/vc2008/freetype.vcproj new file mode 100644 index 000000000..f3681932c --- /dev/null +++ b/builds/win32/vc2008/freetype.vcproj @@ -0,0 +1,2160 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/builds/win32/vc2008/index.html b/builds/win32/vc2008/index.html new file mode 100644 index 000000000..5e349b711 --- /dev/null +++ b/builds/win32/vc2008/index.html @@ -0,0 +1,37 @@ + +
+ + FreeType 2 Project Files for VS.NET 2008 + + + +

+ FreeType 2 Project Files for VS.NET 2008 +

+ +

This directory contains project files for Visual C++, named +freetype.vcproj, and Visual Studio, called freetype.sln. It +compiles the following libraries from the FreeType 2.3.9 sources:

+ +
    +
    +    freetype239.lib     - release build; single threaded
    +    freetype239_D.lib   - debug build;   single threaded
    +    freetype239MT.lib   - release build; multi-threaded
    +    freetype239MT_D.lib - debug build;   multi-threaded
    +
+ +

Be sure to extract the files with the Windows (CR+LF) line endings. ZIP +archives are already stored this way, so no further action is required. If +you use some .tar.*z archives, be sure to configure your extracting +tool to convert the line endings. For example, with WinZip, you should activate the TAR +file smart CR/LF Conversion option. Alternatively, you may consider +using the unix2dos or u2d utilities that are floating +around, which specifically deal with this particular problem. + +

Build directories are placed in the top-level objs +directory.

+ + + diff --git a/builds/win32/visualc/freetype.dsp b/builds/win32/visualc/freetype.dsp index 0e1c7b9b3..556dfb6c7 100644 --- a/builds/win32/visualc/freetype.dsp +++ b/builds/win32/visualc/freetype.dsp @@ -54,7 +54,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238.lib" +# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239.lib" !ELSEIF "$(CFG)" == "freetype - Win32 Debug" @@ -78,7 +78,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238_D.lib" +# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239_D.lib" !ELSEIF "$(CFG)" == "freetype - Win32 Debug Multithreaded" @@ -102,8 +102,8 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"lib\freetype238_D.lib" -# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238MT_D.lib" +# ADD BASE LIB32 /nologo /out:"lib\freetype239_D.lib" +# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239MT_D.lib" !ELSEIF "$(CFG)" == "freetype - Win32 Release Multithreaded" @@ -126,8 +126,8 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"lib\freetype238.lib" -# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238MT.lib" +# ADD BASE LIB32 /nologo /out:"lib\freetype239.lib" +# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239MT.lib" !ELSEIF "$(CFG)" == "freetype - Win32 Release Singlethreaded" @@ -151,8 +151,8 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype238.lib" -# ADD LIB32 /out:"..\..\..\objs\freetype238ST.lib" +# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype239.lib" +# ADD LIB32 /out:"..\..\..\objs\freetype239ST.lib" # SUBTRACT LIB32 /nologo !ELSEIF "$(CFG)" == "freetype - Win32 Debug Singlethreaded" @@ -177,8 +177,8 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype238_D.lib" -# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238ST_D.lib" +# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype239_D.lib" +# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239ST_D.lib" !ENDIF diff --git a/builds/win32/visualc/index.html b/builds/win32/visualc/index.html index a034d671d..fffcf4fde 100644 --- a/builds/win32/visualc/index.html +++ b/builds/win32/visualc/index.html @@ -11,14 +11,14 @@

This directory contains project files for Visual C++, named freetype.dsp, and Visual Studio, called freetype.sln. It -compiles the following libraries from the FreeType 2.3.8 sources:

+compiles the following libraries from the FreeType 2.3.9 sources:

    -    freetype238.lib     - release build; single threaded
    -    freetype238_D.lib   - debug build;   single threaded
    -    freetype238MT.lib   - release build; multi-threaded
    -    freetype238MT_D.lib - debug build;   multi-threaded
    + freetype239.lib - release build; single threaded + freetype239_D.lib - debug build; single threaded + freetype239MT.lib - release build; multi-threaded + freetype239MT_D.lib - debug build; multi-threaded

Be sure to extract the files with the Windows (CR+LF) line endings. ZIP diff --git a/builds/wince/ftdebug.c b/builds/wince/ftdebug.c new file mode 100644 index 000000000..8f7a9ab07 --- /dev/null +++ b/builds/wince/ftdebug.c @@ -0,0 +1,248 @@ +/***************************************************************************/ +/* */ +/* ftdebug.c */ +/* */ +/* Debugging and logging component for Win32 (body). */ +/* */ +/* Copyright 1996-2001, 2002, 2005, 2008 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This component contains various macros and functions used to ease the */ + /* debugging of the FreeType engine. Its main purpose is in assertion */ + /* checking, tracing, and error detection. */ + /* */ + /* There are now three debugging modes: */ + /* */ + /* - trace mode */ + /* */ + /* Error and trace messages are sent to the log file (which can be the */ + /* standard error output). */ + /* */ + /* - error mode */ + /* */ + /* Only error messages are generated. */ + /* */ + /* - release mode: */ + /* */ + /* No error message is sent or generated. The code is free from any */ + /* debugging parts. */ + /* */ + /*************************************************************************/ + + +#include +#include FT_INTERNAL_DEBUG_H + + +#ifdef FT_DEBUG_LEVEL_ERROR + + +#include +#include +#include + +#include + + +#ifdef _WIN32_WCE + + void + OutputDebugStringEx( const char* str ) + { + static WCHAR buf[8192]; + + + int sz = MultiByteToWideChar( CP_ACP, 0, str, -1, buf, + sizeof ( buf ) / sizeof ( *buf ) ); + if ( !sz ) + lstrcpyW( buf, L"OutputDebugStringEx: MultiByteToWideChar failed" ); + + OutputDebugStringW( buf ); + } + +#else + +#define OutputDebugStringEx OutputDebugStringA + +#endif + + + FT_BASE_DEF( void ) + FT_Message( const char* fmt, ... ) + { + static char buf[8192]; + va_list ap; + + + va_start( ap, fmt ); + vprintf( fmt, ap ); + /* send the string to the debugger as well */ + vsprintf( buf, fmt, ap ); + OutputDebugStringEx( buf ); + va_end( ap ); + } + + + FT_BASE_DEF( void ) + FT_Panic( const char* fmt, ... ) + { + static char buf[8192]; + va_list ap; + + + va_start( ap, fmt ); + vsprintf( buf, fmt, ap ); + OutputDebugStringEx( buf ); + va_end( ap ); + + exit( EXIT_FAILURE ); + } + + +#ifdef FT_DEBUG_LEVEL_TRACE + + + /* array of trace levels, initialized to 0 */ + int ft_trace_levels[trace_count]; + + /* define array of trace toggle names */ +#define FT_TRACE_DEF( x ) #x , + + static const char* ft_trace_toggles[trace_count + 1] = + { +#include FT_INTERNAL_TRACE_H + NULL + }; + +#undef FT_TRACE_DEF + + + /*************************************************************************/ + /* */ + /* Initialize the tracing sub-system. This is done by retrieving the */ + /* value of the "FT2_DEBUG" environment variable. It must be a list of */ + /* toggles, separated by spaces, `;' or `,'. Example: */ + /* */ + /* "any:3 memory:6 stream:5" */ + /* */ + /* This will request that all levels be set to 3, except the trace level */ + /* for the memory and stream components which are set to 6 and 5, */ + /* respectively. */ + /* */ + /* See the file for details of the */ + /* available toggle names. */ + /* */ + /* The level must be between 0 and 6; 0 means quiet (except for serious */ + /* runtime errors), and 6 means _very_ verbose. */ + /* */ + FT_BASE_DEF( void ) + ft_debug_init( void ) + { +#ifdef _WIN32_WCE + + /* Windows Mobile doesn't have environment API: */ + /* GetEnvironmentStrings, GetEnvironmentVariable, getenv. */ + /* */ + /* FIXME!!! How to set debug mode? */ + const char* ft2_debug = 0; + +#else + + const char* ft2_debug = getenv( "FT2_DEBUG" ); + +#endif + + if ( ft2_debug ) + { + const char* p = ft2_debug; + const char* q; + + + for ( ; *p; p++ ) + { + /* skip leading whitespace and separators */ + if ( *p == ' ' || *p == '\t' || *p == ',' || *p == ';' || *p == '=' ) + continue; + + /* read toggle name, followed by ':' */ + q = p; + while ( *p && *p != ':' ) + p++; + + if ( *p == ':' && p > q ) + { + int n, i, len = p - q; + int level = -1, found = -1; + + + for ( n = 0; n < trace_count; n++ ) + { + const char* toggle = ft_trace_toggles[n]; + + + for ( i = 0; i < len; i++ ) + { + if ( toggle[i] != q[i] ) + break; + } + + if ( i == len && toggle[i] == 0 ) + { + found = n; + break; + } + } + + /* read level */ + p++; + if ( *p ) + { + level = *p++ - '0'; + if ( level < 0 || level > 7 ) + level = -1; + } + + if ( found >= 0 && level >= 0 ) + { + if ( found == trace_any ) + { + /* special case for "any" */ + for ( n = 0; n < trace_count; n++ ) + ft_trace_levels[n] = level; + } + else + ft_trace_levels[found] = level; + } + } + } + } + } + + +#else /* !FT_DEBUG_LEVEL_TRACE */ + + + FT_BASE_DEF( void ) + ft_debug_init( void ) + { + /* nothing */ + } + + +#endif /* !FT_DEBUG_LEVEL_TRACE */ + +#endif /* FT_DEBUG_LEVEL_ERROR */ + + +/* END */ diff --git a/builds/wince/vc2005-ce/freetype.sln b/builds/wince/vc2005-ce/freetype.sln new file mode 100644 index 000000000..76e52d8e1 --- /dev/null +++ b/builds/wince/vc2005-ce/freetype.sln @@ -0,0 +1,158 @@ + +Microsoft Visual Studio Solution File, Format Version 9.00 +# Visual Studio 2005 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) + LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4) + LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) + LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) + LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4) + LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4) + LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4) + LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4) + LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) + LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4) + LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4) + LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4) + LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).ActiveCfg = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Build.0 = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Deploy.0 = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).ActiveCfg = Release|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Build.0 = Release|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Deploy.0 = Release|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Releaase|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I) + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/builds/wince/vc2005-ce/freetype.vcproj b/builds/wince/vc2005-ce/freetype.vcproj new file mode 100644 index 000000000..8b21aacfb --- /dev/null +++ b/builds/wince/vc2005-ce/freetype.vcproj @@ -0,0 +1,3825 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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+ + FreeType 2 Project Files for VS.NET 2005 + (Pocket PC) + + + +

+ FreeType 2 Project Files for VS.NET 2005 + (Pocket PC) +

+ +

This directory contains project files for Visual C++, named +freetype.vcproj, and Visual Studio, called freetype.sln for +the following targets: + +

    +
  • PPC/SP 2003 (Pocket PC 2003)
  • +
  • PPC/SP WM5 (Windows Mobile 5)
  • +
  • PPC/SP WM6 (Windows Mobile 6)
  • +
+ +It compiles the following libraries from the FreeType 2.3.9 sources:

+ +
    +
    +    freetype239.lib     - release build; single threaded
    +    freetype239_D.lib   - debug build;   single threaded
    +    freetype239MT.lib   - release build; multi-threaded
    +    freetype239MT_D.lib - debug build;   multi-threaded
    +
+ +

Be sure to extract the files with the Windows (CR+LF) line endings. ZIP +archives are already stored this way, so no further action is required. If +you use some .tar.*z archives, be sure to configure your extracting +tool to convert the line endings. For example, with WinZip, you should activate the TAR +file smart CR/LF Conversion option. Alternatively, you may consider +using the unix2dos or u2d utilities that are floating +around, which specifically deal with this particular problem. + +

Build directories are placed in the top-level objs +directory.

+ + + diff --git a/builds/wince/vc2008-ce/freetype.sln b/builds/wince/vc2008-ce/freetype.sln new file mode 100644 index 000000000..d8efd96f0 --- /dev/null +++ b/builds/wince/vc2008-ce/freetype.sln @@ -0,0 +1,158 @@ + +Microsoft Visual Studio Solution File, Format Version 10.00 +# Visual Studio 2008 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) + LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4) + LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) + LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) + LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4) + LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4) + LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4) + LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4) + LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) + LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4) + LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4) + LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4) + LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) + LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Multithreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Multithreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).ActiveCfg = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Build.0 = Release|Pocket PC 2003 (ARMV4) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 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Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I) + {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I) + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/builds/wince/vc2008-ce/freetype.vcproj b/builds/wince/vc2008-ce/freetype.vcproj new file mode 100644 index 000000000..ae3bbe3e6 --- /dev/null +++ b/builds/wince/vc2008-ce/freetype.vcproj @@ -0,0 +1,13467 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/builds/wince/vc2008-ce/index.html b/builds/wince/vc2008-ce/index.html new file mode 100644 index 000000000..20e576f85 --- /dev/null +++ b/builds/wince/vc2008-ce/index.html @@ -0,0 +1,47 @@ + +
+ + FreeType 2 Project Files for VS.NET 2008 + (Pocket PC) + + + +

+ FreeType 2 Project Files for VS.NET 2008 + (Pocket PC) +

+ +

This directory contains project files for Visual C++, named +freetype.dsp, and Visual Studio, called freetype.sln for +the following targets: + +

    +
  • PPC/SP 2003 (Pocket PC 2003)
  • +
  • PPC/SP WM5 (Windows Mobile 5)
  • +
  • PPC/SP WM6 (Windows Mobile 6)
  • +
+ +It compiles the following libraries from the FreeType 2.3.9 sources:

+ +
    +
    +    freetype239.lib     - release build; single threaded
    +    freetype239_D.lib   - debug build;   single threaded
    +    freetype239MT.lib   - release build; multi-threaded
    +    freetype239MT_D.lib - debug build;   multi-threaded
    +
+ +

Be sure to extract the files with the Windows (CR+LF) line endings. ZIP +archives are already stored this way, so no further action is required. If +you use some .tar.*z archives, be sure to configure your extracting +tool to convert the line endings. For example, with WinZip, you should activate the TAR +file smart CR/LF Conversion option. Alternatively, you may consider +using the unix2dos or u2d utilities that are floating +around, which specifically deal with this particular problem. + +

Build directories are placed in the top-level objs +directory.

+ + +