forked from minhngoc25a/freetype2
new code for generating hashes
This commit is contained in:
parent
4caeea2cd6
commit
2c4571ffa4
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To generate hashes and store it in the same folder,
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1) sudo make
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(set resoluton in DPI by passing argument
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example: sudo make DPI=100, if not specified,default is 72)
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2) Usage ./hash <font_file> <pt_size> <render_mode>
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Hashes will be saved in a file named $(font)_$(pt_size)_$(render_mode).hash
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By default, hashes of 256-level gray bitmaps will be generated
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Values for render_mode 0 - monochrome
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1 - anti-aliased
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2 - lcd horizontal-RGB
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3 - lcd vertical-RGB
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#include "bitmap.h"
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HASH_128 * Generate_Hash_x64_128(FT_Bitmap * bitmap, HASH_128 * murmur)
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{
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int seed = 99; // Dont change
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MurmurHash3_x64_128(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash);
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return murmur;
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}
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HASH_128 * Generate_Hash_x86_128(FT_Bitmap * bitmap, HASH_128 * murmur)
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{
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int seed = 99; // Dont change
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MurmurHash3_x86_128(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash);
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return murmur;
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}
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HASH_32 * Generate_Hash_x86_32(FT_Bitmap * bitmap, HASH_32 * murmur)
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{
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int seed = 99; // Dont change
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MurmurHash3_x86_32(bitmap->buffer, (bitmap->pitch * bitmap->rows), seed, murmur->hash);
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return murmur;
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}
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#include <stdio.h>
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#include <ft2build.h>
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#include "murmur3.h" // MurmurHash3_x64_128 header file
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#include <unistd.h>
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#include FT_FREETYPE_H
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#include FT_MODULE_H
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#include FT_LCD_FILTER_H
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#include FT_BITMAP_H
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#define BITS_PER_PIXEL_RGBA 32
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typedef struct { // To store 32bit Hash
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FT_UInt32 hash[1];
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}HASH_32;
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typedef struct { // To store 128bit Hash
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FT_UInt32 hash[4];
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}HASH_128;
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//-------------------------------------------------------------------------------
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HASH_32 * Generate_Hash_x86_32(FT_Bitmap * bitmap, HASH_32 * murmur);
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HASH_128 * Generate_Hash_x86_128(FT_Bitmap * bitmap, HASH_128 * murmur);
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HASH_128 * Generate_Hash_x64_128(FT_Bitmap * bitmap, HASH_128 * murmur);
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//-------------------------------------------------------------------------------
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#include "bitmap.h"
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int main (int argc, char const *argv[])
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{
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FT_Library library;
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FT_Face face;
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FT_GlyphSlot slot;
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FT_Bitmap* bitmap;
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FT_Error error;
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const char* font_file;
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int size;
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int render_mode; // argument
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int load_flag; // FT_LOAD_XXX
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int render_flag; // FT_RENDER_MODE_XXX
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int target_flag; // FT_LOAD_TARGET_XXX
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char* render_type; // for file_name
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char name[100]; // hashes file name
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int i; // for loop
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if (argc != 4)
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{
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printf("\nTo generate MurmurHash3 hash values of all glyphs\n");
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printf("Hashes will be saved in a file named $(font)_$(pt_size)_$(render_mode).hash \n\n");
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printf("By default, hashes of 256-level gray bitmaps will be generated\n\n");
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printf("Usage ./<exe> <font_file> <pt_size> <render_mode>\n\n");
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printf("Values for render_mode 0 - monochrome\n");
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printf(" 1 - anti-aliased\n");
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printf(" 2 - lcd horizontal-RGB\n");
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printf(" 3 - lcd vertical-RGB\n");
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return 1;
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}
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font_file = argv[1];
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size = atof(argv[2]);
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render_mode = atoi(argv[3]);
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error = FT_Init_FreeType( &library );
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if(error){
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printf("Error while initialising library\n");
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}
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error = FT_New_Face( library,
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font_file,
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0,
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&face );
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if(error){
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printf("Error loading new face\n");
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}
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error = FT_Set_Char_Size( face,
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size * 64,
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0,
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DPI,
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0 );
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if(error){
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printf("Error setting character size\n");
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}
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switch ( render_mode ) {
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case 0: render_flag = FT_RENDER_MODE_MONO;
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load_flag = FT_LOAD_DEFAULT;
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target_flag = FT_LOAD_TARGET_MONO;
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render_type = "mono";
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break;
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case 1: render_flag = FT_RENDER_MODE_NORMAL;
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load_flag = FT_LOAD_DEFAULT;
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target_flag = FT_LOAD_TARGET_NORMAL;
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render_type = "gray";
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break;
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case 2: render_flag = FT_RENDER_MODE_LCD;
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load_flag = FT_LOAD_DEFAULT;
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target_flag = FT_LOAD_TARGET_LCD;
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render_type = "lcd_rgb";
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break;
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case 3: render_flag = FT_RENDER_MODE_LCD_V;
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load_flag = FT_LOAD_DEFAULT;
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target_flag = FT_LOAD_TARGET_LCD_V;
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render_type = "lcd_ver_rgb";
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break;
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default:render_flag = FT_RENDER_MODE_NORMAL;
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load_flag = FT_LOAD_DEFAULT;
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target_flag = FT_LOAD_TARGET_NORMAL;
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render_type = "gray";
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}
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slot = face->glyph;
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FILE* fp;
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sprintf(name,"./hashes/%s_%d_%s.hash",font_file,
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size,
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render_type);
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fp = fopen(name,"w");
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for (i = 0; i < face->num_glyphs; ++i)
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{
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error = FT_Load_Glyph( face,
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i,
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load_flag | target_flag);
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if(error){
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printf("Error loading glyph\n");
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}
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FT_Render_Glyph( slot,
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render_flag);
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if(error){
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printf("Error rendering the glyph\n");
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}
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bitmap = &slot->bitmap;
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HASH_128 * murmur = (HASH_128 *) malloc(sizeof(HASH_128)) ;
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murmur = Generate_Hash_x64_128(bitmap,murmur);
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fprintf(fp, "%08x %08x %08x %08x\n", murmur->hash[0], // Print hash
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murmur->hash[1],
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murmur->hash[2],
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murmur->hash[3]);
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}
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fclose(fp);
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FT_Done_Face ( face );
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FT_Done_FreeType( library );
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return 0;
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}
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# Define required macros here
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SHELL = /bin/sh
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SRC = hash_to_file.c bitmap.c murmur3.c
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OBJS = $(src:.c=.o)
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CFLAGS = -Wall -g
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CC = gcc
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INCLUDE = -I /usr/local/include/freetype2/
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LIBS = -lfreetype
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DPI = 72
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hash:$(SRC)
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$(CC) $(CFLAGS) $(INCLUDE) -DDPI=$(DPI) -o $@ $(SRC) $(OBJS) $(LIBS)
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.PHONY: clean
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clean:
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-rm -f *.o
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//-----------------------------------------------------------------------------
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// Note - The x86 and x64 versions do _not_ produce the same results, as the
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// algorithms are optimized for their respective platforms. You can still
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// compile and run any of them on any platform, but your performance with the
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// non-native version will be less than optimal.
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#include "murmur3.h"
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//-----------------------------------------------------------------------------
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// Platform-specific functions and macros
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#ifdef __GNUC__
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#define FORCE_INLINE __attribute__((always_inline)) inline
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#else
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#define FORCE_INLINE inline
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#endif
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static FORCE_INLINE uint32_t rotl32 ( uint32_t x, int8_t r )
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{
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return (x << r) | (x >> (32 - r));
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}
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static FORCE_INLINE uint64_t rotl64 ( uint64_t x, int8_t r )
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{
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return (x << r) | (x >> (64 - r));
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}
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#define ROTL32(x,y) rotl32(x,y)
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#define ROTL64(x,y) rotl64(x,y)
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#define BIG_CONSTANT(x) (x##LLU)
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//-----------------------------------------------------------------------------
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// Block read - if your platform needs to do endian-swapping or can only
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// handle aligned reads, do the conversion here
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#define getblock(p, i) (p[i])
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//-----------------------------------------------------------------------------
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// Finalization mix - force all bits of a hash block to avalanche
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static FORCE_INLINE uint32_t fmix32 ( uint32_t h )
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{
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h ^= h >> 16;
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h *= 0x85ebca6b;
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h ^= h >> 13;
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h *= 0xc2b2ae35;
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h ^= h >> 16;
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return h;
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}
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//----------
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static FORCE_INLINE uint64_t fmix64 ( uint64_t k )
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{
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k ^= k >> 33;
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k *= BIG_CONSTANT(0xff51afd7ed558ccd);
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k ^= k >> 33;
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k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
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k ^= k >> 33;
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return k;
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}
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//-----------------------------------------------------------------------------
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void MurmurHash3_x86_32 ( const void * key, int len,
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uint32_t seed, void * out )
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{
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const uint8_t * data = (const uint8_t*)key;
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const int nblocks = len / 4;
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int i;
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uint32_t h1 = seed;
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uint32_t c1 = 0xcc9e2d51;
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uint32_t c2 = 0x1b873593;
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//----------
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// body
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const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
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for(i = -nblocks; i; i++)
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{
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uint32_t k1 = getblock(blocks,i);
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k1 *= c1;
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k1 = ROTL32(k1,15);
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k1 *= c2;
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h1 ^= k1;
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h1 = ROTL32(h1,13);
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h1 = h1*5+0xe6546b64;
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}
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//----------
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// tail
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const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
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uint32_t k1 = 0;
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switch(len & 3)
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{
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case 3: k1 ^= tail[2] << 16;
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case 2: k1 ^= tail[1] << 8;
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case 1: k1 ^= tail[0];
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k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
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};
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//----------
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// finalization
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h1 ^= len;
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h1 = fmix32(h1);
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*(uint32_t*)out = h1;
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}
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//-----------------------------------------------------------------------------
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void MurmurHash3_x86_128 ( const void * key, const int len,
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uint32_t seed, void * out )
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{
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const uint8_t * data = (const uint8_t*)key;
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const int nblocks = len / 16;
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int i;
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uint32_t h1 = seed;
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uint32_t h2 = seed;
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uint32_t h3 = seed;
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uint32_t h4 = seed;
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uint32_t c1 = 0x239b961b;
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uint32_t c2 = 0xab0e9789;
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uint32_t c3 = 0x38b34ae5;
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uint32_t c4 = 0xa1e38b93;
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//----------
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// body
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const uint32_t * blocks = (const uint32_t *)(data + nblocks*16);
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for(i = -nblocks; i; i++)
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{
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uint32_t k1 = getblock(blocks,i*4+0);
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uint32_t k2 = getblock(blocks,i*4+1);
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uint32_t k3 = getblock(blocks,i*4+2);
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uint32_t k4 = getblock(blocks,i*4+3);
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k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
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h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b;
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k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
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h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747;
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k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
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h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35;
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k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
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h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
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}
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//----------
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// tail
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const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
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uint32_t k1 = 0;
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uint32_t k2 = 0;
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uint32_t k3 = 0;
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uint32_t k4 = 0;
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switch(len & 15)
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{
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case 15: k4 ^= tail[14] << 16;
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case 14: k4 ^= tail[13] << 8;
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case 13: k4 ^= tail[12] << 0;
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k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
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case 12: k3 ^= tail[11] << 24;
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case 11: k3 ^= tail[10] << 16;
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case 10: k3 ^= tail[ 9] << 8;
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case 9: k3 ^= tail[ 8] << 0;
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k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
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case 8: k2 ^= tail[ 7] << 24;
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case 7: k2 ^= tail[ 6] << 16;
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case 6: k2 ^= tail[ 5] << 8;
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case 5: k2 ^= tail[ 4] << 0;
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k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
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case 4: k1 ^= tail[ 3] << 24;
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case 3: k1 ^= tail[ 2] << 16;
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case 2: k1 ^= tail[ 1] << 8;
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case 1: k1 ^= tail[ 0] << 0;
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k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
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};
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//----------
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// finalization
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h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;
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h1 += h2; h1 += h3; h1 += h4;
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h2 += h1; h3 += h1; h4 += h1;
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h1 = fmix32(h1);
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h2 = fmix32(h2);
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h3 = fmix32(h3);
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h4 = fmix32(h4);
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h1 += h2; h1 += h3; h1 += h4;
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h2 += h1; h3 += h1; h4 += h1;
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((uint32_t*)out)[0] = h1;
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((uint32_t*)out)[1] = h2;
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((uint32_t*)out)[2] = h3;
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((uint32_t*)out)[3] = h4;
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}
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//-----------------------------------------------------------------------------
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void MurmurHash3_x64_128 ( const void * key, const int len,
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const uint32_t seed, void * out )
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{
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const uint8_t * data = (const uint8_t*)key;
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const int nblocks = len / 16;
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int i;
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uint64_t h1 = seed;
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uint64_t h2 = seed;
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uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
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uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
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//----------
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// body
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const uint64_t * blocks = (const uint64_t *)(data);
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for(i = 0; i < nblocks; i++)
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{
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uint64_t k1 = getblock(blocks,i*2+0);
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uint64_t k2 = getblock(blocks,i*2+1);
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k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
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|
||||
h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
|
||||
|
||||
k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
|
||||
|
||||
h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
|
||||
}
|
||||
|
||||
//----------
|
||||
// tail
|
||||
|
||||
const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
|
||||
|
||||
uint64_t k1 = 0;
|
||||
uint64_t k2 = 0;
|
||||
|
||||
switch(len & 15)
|
||||
{
|
||||
case 15: k2 ^= (uint64_t)(tail[14]) << 48;
|
||||
case 14: k2 ^= (uint64_t)(tail[13]) << 40;
|
||||
case 13: k2 ^= (uint64_t)(tail[12]) << 32;
|
||||
case 12: k2 ^= (uint64_t)(tail[11]) << 24;
|
||||
case 11: k2 ^= (uint64_t)(tail[10]) << 16;
|
||||
case 10: k2 ^= (uint64_t)(tail[ 9]) << 8;
|
||||
case 9: k2 ^= (uint64_t)(tail[ 8]) << 0;
|
||||
k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
|
||||
|
||||
case 8: k1 ^= (uint64_t)(tail[ 7]) << 56;
|
||||
case 7: k1 ^= (uint64_t)(tail[ 6]) << 48;
|
||||
case 6: k1 ^= (uint64_t)(tail[ 5]) << 40;
|
||||
case 5: k1 ^= (uint64_t)(tail[ 4]) << 32;
|
||||
case 4: k1 ^= (uint64_t)(tail[ 3]) << 24;
|
||||
case 3: k1 ^= (uint64_t)(tail[ 2]) << 16;
|
||||
case 2: k1 ^= (uint64_t)(tail[ 1]) << 8;
|
||||
case 1: k1 ^= (uint64_t)(tail[ 0]) << 0;
|
||||
k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
|
||||
};
|
||||
|
||||
//----------
|
||||
// finalization
|
||||
|
||||
h1 ^= len; h2 ^= len;
|
||||
|
||||
h1 += h2;
|
||||
h2 += h1;
|
||||
|
||||
h1 = fmix64(h1);
|
||||
h2 = fmix64(h2);
|
||||
|
||||
h1 += h2;
|
||||
h2 += h1;
|
||||
|
||||
((uint64_t*)out)[0] = h1;
|
||||
((uint64_t*)out)[1] = h2;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -0,0 +1,24 @@
|
|||
#ifndef _MURMURHASH3_H_
|
||||
#define _MURMURHASH3_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void MurmurHash3_x86_32 (const void *key, int len, uint32_t seed, void *out);
|
||||
|
||||
void MurmurHash3_x86_128(const void *key, int len, uint32_t seed, void *out);
|
||||
|
||||
void MurmurHash3_x64_128(const void *key, int len, uint32_t seed, void *out);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // _MURMURHASH3_H_
|
Loading…
Reference in New Issue