premiere-libtorrent/src/disk_io_thread.cpp

3450 lines
107 KiB
C++

/*
Copyright (c) 2007-2016, Arvid Norberg, Steven Siloti
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the distribution.
* Neither the name of the author nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#include "libtorrent/config.hpp"
#include "libtorrent/storage.hpp"
#include "libtorrent/disk_io_thread.hpp"
#include "libtorrent/string_util.hpp" // for allocate_string_copy
#include "libtorrent/disk_buffer_holder.hpp"
#include "libtorrent/aux_/alloca.hpp"
#include "libtorrent/aux_/throw.hpp"
#include "libtorrent/error_code.hpp"
#include "libtorrent/error.hpp"
#include "libtorrent/file_pool.hpp"
#include "libtorrent/torrent_info.hpp"
#include "libtorrent/platform_util.hpp"
#include "libtorrent/time.hpp"
#include "libtorrent/disk_buffer_pool.hpp"
#include "libtorrent/disk_io_job.hpp"
#include "libtorrent/alert_types.hpp"
#include "libtorrent/performance_counters.hpp"
#include "libtorrent/alert_manager.hpp"
#include "libtorrent/debug.hpp"
#include "libtorrent/units.hpp"
#include "libtorrent/hasher.hpp"
#include "libtorrent/aux_/array.hpp"
#include <functional>
#include <boost/variant/get.hpp>
#define DEBUG_DISK_THREAD 0
#if DEBUG_DISK_THREAD
#include <cstdarg>
#include <sstream>
#include <cstdio> // for vsnprintf
#define DLOG(...) debug_log(__VA_ARGS__)
#else
#define DLOG(...) do {} while(false)
#endif
namespace libtorrent {
#if TORRENT_USE_ASSERTS
#define TORRENT_PIECE_ASSERT(cond, piece) \
do { if (!(cond)) { assert_print_piece(piece); assert_fail(#cond, __LINE__, __FILE__, TORRENT_FUNCTION, 0); } } TORRENT_WHILE_0
#define TORRENT_PIECE_ASSERT_FAIL(piece) \
do { assert_print_piece(piece); assert_fail("<unconditional>", __LINE__, __FILE__, TORRENT_FUNCTION, 0); } TORRENT_WHILE_0
#else
#define TORRENT_PIECE_ASSERT(cond, piece) do {} TORRENT_WHILE_0
#define TORRENT_PIECE_ASSERT_FAIL(piece) do {} TORRENT_WHILE_0
#endif // TORRENT_USE_ASSERTS
namespace {
#if DEBUG_DISK_THREAD
void debug_log(char const* fmt, ...)
{
static std::mutex log_mutex;
static const time_point start = clock_type::now();
va_list v;
va_start(v, fmt);
char usr[2048];
int len = std::vsnprintf(usr, sizeof(usr), fmt, v);
static bool prepend_time = true;
if (!prepend_time)
{
prepend_time = (usr[len-1] == '\n');
std::unique_lock<std::mutex> l(log_mutex);
fputs(usr, stderr);
return;
}
va_end(v);
char buf[2300];
int const t = int(total_milliseconds(clock_type::now() - start));
std::snprintf(buf, sizeof(buf), "%05d: [%p] %s", t, pthread_self(), usr);
prepend_time = (usr[len-1] == '\n');
std::unique_lock<std::mutex> l(log_mutex);
fputs(buf, stderr);
}
#endif // DEBUG_DISK_THREAD
open_mode_t file_flags_for_job(disk_io_job* j
, bool const coalesce_buffers)
{
open_mode_t ret = open_mode_t::none;
if (!(j->flags & disk_interface::sequential_access)) ret |= open_mode_t::random_access;
if (coalesce_buffers) ret |= open_mode_t::coalesce_buffers;
return ret;
}
// the do_* functions can return this to indicate the disk
// job did not complete immediately, and shouldn't be posted yet
constexpr status_t defer_handler = static_cast<status_t>(200);
// the job cannot be completed right now, put it back in the
// queue and try again later
constexpr status_t retry_job = static_cast<status_t>(201);
struct piece_refcount_holder
{
explicit piece_refcount_holder(cached_piece_entry* p) : m_pe(p)
{ ++m_pe->piece_refcount; }
~piece_refcount_holder()
{
if (!m_executed)
{
TORRENT_PIECE_ASSERT(m_pe->piece_refcount > 0, m_pe);
--m_pe->piece_refcount;
}
}
piece_refcount_holder(piece_refcount_holder const&) = delete;
piece_refcount_holder& operator=(piece_refcount_holder const&) = delete;
void release()
{
TORRENT_ASSERT(!m_executed);
m_executed = true;
TORRENT_PIECE_ASSERT(m_pe->piece_refcount > 0, m_pe);
--m_pe->piece_refcount;
}
private:
cached_piece_entry* m_pe;
bool m_executed = false;
};
template <typename Lock>
struct scoped_unlocker_impl
{
explicit scoped_unlocker_impl(Lock& l) : m_lock(&l) { m_lock->unlock(); }
~scoped_unlocker_impl() { if (m_lock) m_lock->lock(); }
scoped_unlocker_impl(scoped_unlocker_impl&& rhs) : m_lock(rhs.m_lock)
{ rhs.m_lock = nullptr; }
scoped_unlocker_impl& operator=(scoped_unlocker_impl&& rhs)
{
if (m_lock) m_lock->lock();
m_lock = rhs.m_lock;
rhs.m_lock = nullptr;
return *this;
}
private:
Lock* m_lock;
};
template <typename Lock>
scoped_unlocker_impl<Lock> scoped_unlock(Lock& l)
{ return scoped_unlocker_impl<Lock>(l); }
} // anonymous namespace
// ------- disk_io_thread ------
disk_io_thread::disk_io_thread(io_service& ios
, counters& cnt
, int const block_size)
: m_generic_io_jobs(*this)
, m_generic_threads(m_generic_io_jobs, ios)
, m_hash_io_jobs(*this)
, m_hash_threads(m_hash_io_jobs, ios)
, m_disk_cache(block_size, ios, std::bind(&disk_io_thread::trigger_cache_trim, this))
, m_stats_counters(cnt)
, m_ios(ios)
{
ADD_OUTSTANDING_ASYNC("disk_io_thread::work");
m_disk_cache.set_settings(m_settings);
}
storage_interface* disk_io_thread::get_torrent(storage_index_t const storage)
{
TORRENT_ASSERT(m_magic == 0x1337);
return m_torrents[storage].get();
}
std::vector<open_file_state> disk_io_thread::get_status(storage_index_t const st) const
{
return m_file_pool.get_status(st);
}
storage_holder disk_io_thread::new_torrent(storage_constructor_type sc
, storage_params p, std::shared_ptr<void> const& owner)
{
std::unique_ptr<storage_interface> storage(sc(p, m_file_pool));
storage->set_owner(owner);
TORRENT_ASSERT(storage);
if (m_free_slots.empty())
{
storage_index_t const idx = m_torrents.end_index();
m_torrents.emplace_back(std::move(storage));
m_torrents.back()->set_storage_index(idx);
return storage_holder(idx, *this);
}
else
{
storage_index_t const idx = m_free_slots.back();
m_free_slots.pop_back();
(m_torrents[idx] = std::move(storage))->set_storage_index(idx);
return storage_holder(idx, *this);
}
}
void disk_io_thread::remove_torrent(storage_index_t const idx)
{
auto& pos = m_torrents[idx];
if (pos->dec_refcount() == 0)
{
pos.reset();
m_free_slots.push_back(idx);
}
}
disk_io_thread::~disk_io_thread()
{
DLOG("destructing disk_io_thread\n");
#if TORRENT_USE_ASSERTS
// by now, all pieces should have been evicted
auto pieces = m_disk_cache.all_pieces();
TORRENT_ASSERT(pieces.first == pieces.second);
#endif
TORRENT_ASSERT(m_magic == 0x1337);
#if TORRENT_USE_ASSERTS
m_magic = 0xdead;
#endif
}
void disk_io_thread::abort(bool wait)
{
// abuse the job mutex to make setting m_abort and checking the thread count atomic
// see also the comment in thread_fun
std::unique_lock<std::mutex> l(m_job_mutex);
if (m_abort.exchange(true)) return;
bool const no_threads = m_num_running_threads == 0;
l.unlock();
if (no_threads)
{
abort_jobs();
}
// even if there are no threads it doesn't hurt to abort the pools
// it prevents threads from being started after an abort which is a good
// defensive programming measure
m_generic_threads.abort(wait);
m_hash_threads.abort(wait);
}
void disk_io_thread::reclaim_blocks(span<aux::block_cache_reference> refs)
{
TORRENT_ASSERT(m_magic == 0x1337);
std::unique_lock<std::mutex> l(m_cache_mutex);
for (auto ref : refs)
{
auto& pos = m_torrents[ref.storage];
storage_interface* st = pos.get();
TORRENT_ASSERT(st != nullptr);
m_disk_cache.reclaim_block(st, ref);
if (st->dec_refcount() == 0)
{
pos.reset();
m_free_slots.push_back(ref.storage);
}
}
}
void disk_io_thread::set_settings(settings_pack const* pack)
{
TORRENT_ASSERT(m_magic == 0x1337);
std::unique_lock<std::mutex> l(m_cache_mutex);
apply_pack(pack, m_settings);
m_disk_cache.set_settings(m_settings);
m_file_pool.resize(m_settings.get_int(settings_pack::file_pool_size));
int const num_threads = m_settings.get_int(settings_pack::aio_threads);
// add one hasher thread for every three generic threads
int const num_hash_threads = num_threads / 4;
m_generic_threads.set_max_threads(num_threads - num_hash_threads);
m_hash_threads.set_max_threads(num_hash_threads);
}
// flush all blocks that are below p->hash.offset, since we've
// already hashed those blocks, they won't cause any read-back
int disk_io_thread::try_flush_hashed(cached_piece_entry* p, int const cont_block
, jobqueue_t& completed_jobs, std::unique_lock<std::mutex>& l)
{
TORRENT_ASSERT(m_magic == 0x1337);
TORRENT_ASSERT(l.owns_lock());
TORRENT_ASSERT(cont_block > 0);
if (p->hash == nullptr && !p->hashing_done)
{
DLOG("try_flush_hashed: (%d) no hash\n", int(p->piece));
return 0;
}
if (p->num_dirty == 0)
{
DLOG("try_flush_hashed: no dirty blocks\n");
return 0;
}
// end is one past the end
// round offset up to include the last block, which might
// have an odd size
int const block_size = m_disk_cache.block_size();
int end = p->hashing_done ? int(p->blocks_in_piece) : (p->hash->offset + block_size - 1) / block_size;
// nothing has been hashed yet, don't flush anything
if (end == 0 && !p->need_readback) return 0;
// the number of contiguous blocks we need to be allowed to flush
int block_limit = std::min(cont_block, int(p->blocks_in_piece));
// if everything has been hashed, we might as well flush everything
// regardless of the contiguous block restriction
if (end == int(p->blocks_in_piece)) block_limit = 1;
if (p->need_readback)
{
// if this piece needs a read-back already, don't
// try to keep it from being flushed, since we'll
// need to read it back regardless. Flushing will
// save blocks that can be used to "save" other
// pieces from being flushed prematurely
end = int(p->blocks_in_piece);
}
TORRENT_ASSERT(end <= p->blocks_in_piece);
// count number of blocks that would be flushed
int num_blocks = 0;
for (int i = end - 1; i >= 0; --i)
num_blocks += (p->blocks[i].dirty && !p->blocks[i].pending);
// we did not satisfy the block_limit requirement
// i.e. too few blocks would be flushed at this point, put it off
if (block_limit > num_blocks) return 0;
// if the cache line size is larger than a whole piece, hold
// off flushing this piece until enough adjacent pieces are
// full as well.
int cont_pieces = int(cont_block / p->blocks_in_piece);
// at this point, we may enforce flushing full cache stripes even when
// they span multiple pieces. This won't necessarily work in the general
// case, because it assumes that the piece picker will have an affinity
// to download whole stripes at a time. This is why this setting is turned
// off by default, flushing only one piece at a time
if (cont_pieces <= 1 || m_settings.get_bool(settings_pack::allow_partial_disk_writes))
{
DLOG("try_flush_hashed: (%d) blocks_in_piece: %d end: %d\n"
, int(p->piece), int(p->blocks_in_piece), end);
return flush_range(p, 0, end, completed_jobs, l);
}
// piece range
piece_index_t const range_start((static_cast<int>(p->piece) / cont_pieces) * cont_pieces);
piece_index_t const range_end(std::min(static_cast<int>(range_start)
+ cont_pieces, p->storage->files().num_pieces()));
// look through all the pieces in this range to see if
// they are ready to be flushed. If so, flush them all,
// otherwise, hold off
bool range_full = true;
cached_piece_entry* first_piece = nullptr;
DLOG("try_flush_hashed: multi-piece: ");
for (piece_index_t i = range_start; i != range_end; ++i)
{
if (i == p->piece)
{
if (i == range_start) first_piece = p;
DLOG("[%d self] ", static_cast<int>(i));
continue;
}
cached_piece_entry* pe = m_disk_cache.find_piece(p->storage.get(), i);
if (pe == nullptr)
{
DLOG("[%d nullptr] ", static_cast<int>(i));
range_full = false;
break;
}
if (i == range_start) first_piece = pe;
// if this is a read-cache piece, it has already been flushed
if (pe->cache_state != cached_piece_entry::write_lru)
{
DLOG("[%d read-cache] ", static_cast<int>(i));
continue;
}
int hash_cursor = pe->hash ? pe->hash->offset / block_size : 0;
// if the piece has all blocks, and they're all dirty, and they've
// all been hashed, then this piece is eligible for flushing
if (pe->num_dirty == pe->blocks_in_piece
&& (pe->hashing_done
|| hash_cursor == pe->blocks_in_piece
|| m_settings.get_bool(settings_pack::disable_hash_checks)))
{
DLOG("[%d hash-done] ", static_cast<int>(i));
continue;
}
if (pe->num_dirty < pe->blocks_in_piece)
{
DLOG("[%d dirty:%d] ", static_cast<int>(i), int(pe->num_dirty));
}
else if (pe->hashing_done == 0 && hash_cursor < pe->blocks_in_piece)
{
DLOG("[%d cursor:%d] ", static_cast<int>(i), hash_cursor);
}
else
{
DLOG("[%d xx] ", static_cast<int>(i));
}
// TODO: in this case, the piece should probably not be flushed yet. are there
// any more cases where it should?
range_full = false;
break;
}
if (!range_full)
{
DLOG("not flushing\n");
return 0;
}
DLOG("\n");
// now, build a iovec for all pieces that we want to flush, so that they
// can be flushed in a single atomic operation. This is especially important
// when there are more than 1 disk thread, to make sure they don't
// interleave in undesired places.
// in order to remember where each piece boundary ended up in the iovec,
// we keep the indices in the iovec_offset array
cont_pieces = static_cast<int>(range_end) - static_cast<int>(range_start);
int const blocks_to_flush = int(p->blocks_in_piece * cont_pieces);
TORRENT_ALLOCA(iov, iovec_t, blocks_to_flush);
TORRENT_ALLOCA(flushing, int, blocks_to_flush);
// this is the offset into iov and flushing for each piece
TORRENT_ALLOCA(iovec_offset, int, cont_pieces + 1);
int iov_len = 0;
// this is the block index each piece starts at
int block_start = 0;
// keep track of the pieces that have had their refcount incremented
// so we know to decrement them later
TORRENT_ALLOCA(refcount_pieces, int, cont_pieces);
piece_index_t piece = range_start;
for (int i = 0; i < cont_pieces; ++i, ++piece)
{
cached_piece_entry* pe;
if (piece == p->piece) pe = p;
else pe = m_disk_cache.find_piece(p->storage.get(), piece);
if (pe == nullptr
|| pe->cache_state != cached_piece_entry::write_lru)
{
refcount_pieces[i] = 0;
iovec_offset[i] = iov_len;
block_start += int(p->blocks_in_piece);
continue;
}
iovec_offset[i] = iov_len;
refcount_pieces[i] = 1;
TORRENT_ASSERT_VAL(pe->cache_state <= cached_piece_entry::read_lru1 || pe->cache_state == cached_piece_entry::read_lru2, pe);
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(piece_log_t::flushing, -1));
#endif
++pe->piece_refcount;
iov_len += build_iovec(pe, 0, p->blocks_in_piece
, iov.subspan(iov_len), flushing.subspan(iov_len), block_start);
block_start += int(p->blocks_in_piece);
}
iovec_offset[cont_pieces] = iov_len;
// ok, now we have one (or more, but hopefully one) contiguous
// iovec array. Now, flush it to disk
TORRENT_ASSERT(first_piece != nullptr);
if (iov_len == 0)
{
// we may not exit here if we incremented any piece refcounters
TORRENT_ASSERT(cont_pieces == 0);
DLOG(" iov_len: 0 cont_pieces: %d range_start: %d range_end: %d\n"
, cont_pieces, static_cast<int>(range_start), static_cast<int>(range_end));
return 0;
}
storage_error error;
{
// unlock while we're performing the actual disk I/O
// then lock again
auto unlock = scoped_unlock(l);
flush_iovec(first_piece, iov, flushing, iov_len, error);
}
block_start = 0;
piece = range_start;
for (int i = 0; i < cont_pieces; ++i, ++piece)
{
cached_piece_entry* pe;
if (piece == p->piece) pe = p;
else pe = m_disk_cache.find_piece(p->storage.get(), piece);
if (pe == nullptr)
{
DLOG("iovec_flushed: piece %d gone!\n", static_cast<int>(piece));
TORRENT_PIECE_ASSERT(refcount_pieces[i] == 0, pe);
block_start += int(p->blocks_in_piece);
continue;
}
if (refcount_pieces[i])
{
TORRENT_PIECE_ASSERT(pe->piece_refcount > 0, pe);
--pe->piece_refcount;
m_disk_cache.maybe_free_piece(pe);
}
const int block_diff = iovec_offset[i + 1] - iovec_offset[i];
iovec_flushed(pe, flushing.subspan(iovec_offset[i]).data(), block_diff
, block_start, error, completed_jobs);
block_start += int(p->blocks_in_piece);
}
// if the cache is under high pressure, we need to evict
// the blocks we just flushed to make room for more write pieces
int evict = m_disk_cache.num_to_evict(0);
if (evict > 0) m_disk_cache.try_evict_blocks(evict);
return iov_len;
}
// iov and flushing are expected to be arrays to at least pe->blocks_in_piece
// items in them. Returns the number of iovecs written to the iov array.
// The same number of block indices are written to the flushing array. These
// are block indices that the respective iovec structure refers to, since
// we might not be able to flush everything as a single contiguous block,
// the block indices indicates where the block run is broken
// the cache needs to be locked when calling this function
// block_base_index is the offset added to every block index written to
// the flushing array. This can be used when building iovecs spanning
// multiple pieces, the subsequent pieces after the first one, must have
// their block indices start where the previous one left off
int disk_io_thread::build_iovec(cached_piece_entry* pe, int start, int end
, span<iovec_t> iov, span<int> flushing, int const block_base_index)
{
DLOG("build_iovec: piece=%d [%d, %d)\n"
, int(pe->piece), start, end);
TORRENT_PIECE_ASSERT(start >= 0, pe);
TORRENT_PIECE_ASSERT(start < end, pe);
end = (std::min)(end, int(pe->blocks_in_piece));
int piece_size = pe->storage->files().piece_size(pe->piece);
TORRENT_PIECE_ASSERT(piece_size > 0, pe);
std::size_t iov_len = 0;
// the blocks we're flushing
std::size_t num_flushing = 0;
#if DEBUG_DISK_THREAD
DLOG("build_iov: piece: %d [", int(pe->piece));
for (int i = 0; i < start; ++i) DLOG(".");
#endif
int const block_size = m_disk_cache.block_size();
int size_left = piece_size;
for (int i = start; i < end; ++i, size_left -= block_size)
{
TORRENT_PIECE_ASSERT(size_left > 0, pe);
// don't flush blocks that are empty (buf == 0), not dirty
// (read cache blocks), or pending (already being written)
if (pe->blocks[i].buf == nullptr
|| pe->blocks[i].pending
|| !pe->blocks[i].dirty)
{
DLOG("-");
continue;
}
// if we fail to lock the block, it' no longer in the cache
bool locked = m_disk_cache.inc_block_refcount(pe, i, block_cache::ref_flushing);
// it should always succeed, since it's a dirty block, and
// should never have been marked as volatile
TORRENT_ASSERT(locked);
TORRENT_ASSERT(pe->cache_state != cached_piece_entry::volatile_read_lru);
TORRENT_UNUSED(locked);
flushing[num_flushing++] = i + block_base_index;
iov[iov_len] = { pe->blocks[i].buf, aux::numeric_cast<std::size_t>(std::min(block_size, size_left)) };
++iov_len;
pe->blocks[i].pending = true;
DLOG("x");
}
DLOG("]\n");
TORRENT_PIECE_ASSERT(iov_len == num_flushing, pe);
return aux::numeric_cast<int>(iov_len);
}
// does the actual writing to disk
// the cached_piece_entry is supposed to point to the
// first piece, if the iovec spans multiple pieces
void disk_io_thread::flush_iovec(cached_piece_entry* pe
, span<iovec_t const> iov, span<int const> flushing
, int const num_blocks, storage_error& error)
{
TORRENT_PIECE_ASSERT(!error, pe);
TORRENT_PIECE_ASSERT(num_blocks > 0, pe);
m_stats_counters.inc_stats_counter(counters::num_writing_threads, 1);
time_point const start_time = clock_type::now();
int const block_size = m_disk_cache.block_size();
#if DEBUG_DISK_THREAD
DLOG("flush_iovec: piece: %d [ ", int(pe->piece));
for (int i = 0; i < num_blocks; ++i)
DLOG("%d ", flushing[i]);
DLOG("]\n");
#endif
open_mode_t const file_flags = m_settings.get_bool(settings_pack::coalesce_writes)
? open_mode_t::coalesce_buffers : open_mode_t::none;
// issue the actual write operation
auto iov_start = iov;
std::size_t flushing_start = 0;
piece_index_t const piece = pe->piece;
int const blocks_in_piece = pe->blocks_in_piece;
bool failed = false;
std::size_t const n_blocks = aux::numeric_cast<std::size_t>(num_blocks);
for (std::size_t i = 1; i <= n_blocks; ++i)
{
if (i < n_blocks && flushing[i] == flushing[i - 1] + 1) continue;
int const ret = pe->storage->writev(
iov_start.first(i - flushing_start)
, piece_index_t(static_cast<int>(piece) + flushing[flushing_start] / blocks_in_piece)
, (flushing[flushing_start] % blocks_in_piece) * block_size
, file_flags, error);
if (ret < 0 || error) failed = true;
iov_start = iov.subspan(i);
flushing_start = i;
}
m_stats_counters.inc_stats_counter(counters::num_writing_threads, -1);
{
std::lock_guard<std::mutex> l(m_need_tick_mutex);
if (!pe->storage->set_need_tick())
m_need_tick.push_back({aux::time_now() + minutes(2), pe->storage});
}
if (!failed)
{
TORRENT_PIECE_ASSERT(!error, pe);
std::int64_t write_time = total_microseconds(clock_type::now() - start_time);
m_stats_counters.inc_stats_counter(counters::num_blocks_written, num_blocks);
m_stats_counters.inc_stats_counter(counters::num_write_ops);
m_stats_counters.inc_stats_counter(counters::disk_write_time, write_time);
m_stats_counters.inc_stats_counter(counters::disk_job_time, write_time);
#if DEBUG_DISK_THREAD
DLOG("flush_iovec: %d\n", num_blocks);
#endif
}
#if DEBUG_DISK_THREAD
else
{
DLOG("flush_iovec: error: (%d) %s\n"
, error.ec.value(), error.ec.message().c_str());
}
#endif
}
// It is necessary to call this function with the blocks produced by
// build_iovec, to reset their state to not being flushed anymore
// the cache needs to be locked when calling this function
void disk_io_thread::iovec_flushed(cached_piece_entry* pe
, int* flushing, int const num_blocks, int const block_offset
, storage_error const& error
, jobqueue_t& completed_jobs)
{
for (int i = 0; i < num_blocks; ++i)
flushing[i] -= block_offset;
#if DEBUG_DISK_THREAD
DLOG("iovec_flushed: piece: %d block_offset: %d [ "
, static_cast<int>(pe->piece), block_offset);
for (int i = 0; i < num_blocks; ++i)
DLOG("%d ", flushing[i]);
DLOG("]\n");
#endif
m_disk_cache.blocks_flushed(pe, flushing, num_blocks);
int const block_size = m_disk_cache.block_size();
if (error)
{
fail_jobs_impl(error, pe->jobs, completed_jobs);
}
else
{
disk_io_job* j = pe->jobs.get_all();
while (j)
{
disk_io_job* next = j->next;
j->next = nullptr;
TORRENT_PIECE_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage, pe);
TORRENT_PIECE_ASSERT(j->piece == pe->piece, pe);
if (j->completed(pe, block_size))
{
j->ret = status_t::no_error;
j->error = error;
completed_jobs.push_back(j);
}
else
{
pe->jobs.push_back(j);
}
j = next;
}
}
}
// issues write operations for blocks in the given
// range on the given piece.
int disk_io_thread::flush_range(cached_piece_entry* pe, int start, int end
, jobqueue_t& completed_jobs, std::unique_lock<std::mutex>& l)
{
TORRENT_ASSERT(l.owns_lock());
DLOG("flush_range: piece=%d [%d, %d)\n"
, static_cast<int>(pe->piece), start, end);
TORRENT_PIECE_ASSERT(start >= 0, pe);
TORRENT_PIECE_ASSERT(start < end, pe);
TORRENT_ALLOCA(iov, iovec_t, pe->blocks_in_piece);
TORRENT_ALLOCA(flushing, int, pe->blocks_in_piece);
int iov_len = build_iovec(pe, start, end, iov, flushing, 0);
if (iov_len == 0) return 0;
TORRENT_PIECE_ASSERT(pe->cache_state <= cached_piece_entry::read_lru1 || pe->cache_state == cached_piece_entry::read_lru2, pe);
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(piece_log_t::flush_range, -1));
#endif
storage_error error;
{
piece_refcount_holder refcount_holder(pe);
auto unlocker = scoped_unlock(l);
flush_iovec(pe, iov, flushing, iov_len, error);
}
iovec_flushed(pe, flushing.data(), iov_len, 0, error, completed_jobs);
m_disk_cache.maybe_free_piece(pe);
// if the cache is under high pressure, we need to evict
// the blocks we just flushed to make room for more write pieces
int evict = m_disk_cache.num_to_evict(0);
if (evict > 0) m_disk_cache.try_evict_blocks(evict);
return iov_len;
}
void disk_io_thread::fail_jobs(storage_error const& e, jobqueue_t& jobs_)
{
jobqueue_t jobs;
fail_jobs_impl(e, jobs_, jobs);
if (jobs.size()) add_completed_jobs(jobs);
}
void disk_io_thread::fail_jobs_impl(storage_error const& e, jobqueue_t& src, jobqueue_t& dst)
{
while (src.size())
{
disk_io_job* j = src.pop_front();
TORRENT_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage);
j->ret = status_t::fatal_disk_error;
j->error = e;
dst.push_back(j);
}
}
void disk_io_thread::flush_piece(cached_piece_entry* pe, std::uint32_t const flags
, jobqueue_t& completed_jobs, std::unique_lock<std::mutex>& l)
{
TORRENT_ASSERT(l.owns_lock());
if (flags & flush_delete_cache)
{
// delete dirty blocks and post handlers with
// operation_aborted error code
fail_jobs_impl(storage_error(boost::asio::error::operation_aborted)
, pe->jobs, completed_jobs);
fail_jobs_impl(storage_error(boost::asio::error::operation_aborted)
, pe->read_jobs, completed_jobs);
m_disk_cache.abort_dirty(pe);
}
else if ((flags & flush_write_cache) && pe->num_dirty > 0)
{
// issue write commands
flush_range(pe, 0, INT_MAX, completed_jobs, l);
// if we're also flushing the read cache, this piece
// should be removed as soon as all write jobs finishes
// otherwise it will turn into a read piece
}
// mark_for_eviction may erase the piece from the cache, that's
// why we don't have the 'i' iterator referencing it at this point
if (flags & (flush_read_cache | flush_delete_cache))
{
fail_jobs_impl(storage_error(boost::asio::error::operation_aborted), pe->jobs, completed_jobs);
// we're removing the torrent, don't keep any entries around in the
// ghost list
m_disk_cache.mark_for_eviction(pe, block_cache::disallow_ghost);
}
}
void disk_io_thread::flush_cache(storage_interface* storage, std::uint32_t const flags
, jobqueue_t& completed_jobs, std::unique_lock<std::mutex>& l)
{
if (storage)
{
auto const& pieces = storage->cached_pieces();
std::vector<piece_index_t> piece_index;
piece_index.reserve(pieces.size());
for (auto const& p : pieces)
{
TORRENT_ASSERT(p->get_storage() == storage);
if (p->get_storage() != storage) continue;
piece_index.push_back(p->piece);
}
for (auto idx : piece_index)
{
cached_piece_entry* pe = m_disk_cache.find_piece(storage, idx);
if (pe == nullptr) continue;
TORRENT_PIECE_ASSERT(pe->storage.get() == storage, pe);
flush_piece(pe, flags, completed_jobs, l);
}
#if TORRENT_USE_ASSERTS
TORRENT_ASSERT(l.owns_lock());
// if the user asked to delete the cache for this storage
// we really should not have any pieces left. This is only called
// from disk_io_thread::do_delete, which is a fence job and should
// have any other jobs active, i.e. there should not be any references
// keeping pieces or blocks alive
if ((flags & flush_delete_cache) && (flags & flush_expect_clear))
{
auto const& storage_pieces = storage->cached_pieces();
for (auto p : storage_pieces)
{
cached_piece_entry* pe = m_disk_cache.find_piece(storage, p->piece);
TORRENT_PIECE_ASSERT(pe->num_dirty == 0, pe);
}
}
#endif
}
else
{
auto range = m_disk_cache.all_pieces();
while (range.first != range.second)
{
// TODO: it would be nice to optimize this by having the cache
// pieces also ordered by
if ((flags & (flush_read_cache | flush_delete_cache)) == 0)
{
// if we're not flushing the read cache, and not deleting the
// cache, skip pieces with no dirty blocks, i.e. read cache
// pieces
while (range.first->num_dirty == 0)
{
++range.first;
if (range.first == range.second) return;
}
}
cached_piece_entry* pe = const_cast<cached_piece_entry*>(&*range.first);
flush_piece(pe, flags, completed_jobs, l);
range = m_disk_cache.all_pieces();
}
}
}
// this is called if we're exceeding (or about to exceed) the cache
// size limit. This means we should not restrict ourselves to contiguous
// blocks of write cache line size, but try to flush all old blocks
// this is why we pass in 1 as cont_block to the flushing functions
void disk_io_thread::try_flush_write_blocks(int num, jobqueue_t& completed_jobs
, std::unique_lock<std::mutex>& l)
{
DLOG("try_flush_write_blocks: %d\n", num);
list_iterator<cached_piece_entry> range = m_disk_cache.write_lru_pieces();
aux::vector<std::pair<storage_interface*, piece_index_t>> pieces;
pieces.reserve(m_disk_cache.num_write_lru_pieces());
for (list_iterator<cached_piece_entry> p = range; p.get() && num > 0; p.next())
{
cached_piece_entry* e = p.get();
if (e->num_dirty == 0) continue;
pieces.push_back(std::make_pair(e->storage.get(), e->piece));
}
for (auto const& p : pieces)
{
// TODO: instead of doing a lookup each time through the loop, save
// cached_piece_entry pointers with piece_refcount incremented to pin them
cached_piece_entry* pe = m_disk_cache.find_piece(p.first, p.second);
if (pe == nullptr) continue;
// another thread may flush this piece while we're looping and
// evict it into a read piece and then also evict it to ghost
if (pe->cache_state != cached_piece_entry::write_lru) continue;
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(piece_log_t::try_flush_write_blocks, -1));
#endif
++pe->piece_refcount;
kick_hasher(pe, l);
num -= try_flush_hashed(pe, 1, completed_jobs, l);
--pe->piece_refcount;
m_disk_cache.maybe_free_piece(pe);
}
// when the write cache is under high pressure, it is likely
// counter productive to actually do this, since a piece may
// not have had its flush_hashed job run on it
// so only do it if no other thread is currently flushing
if (num == 0 || m_stats_counters[counters::num_writing_threads] > 0) return;
// if we still need to flush blocks, start over and flush
// everything in LRU order (degrade to lru cache eviction)
for (auto const& p : pieces)
{
cached_piece_entry* pe = m_disk_cache.find_piece(p.first, p.second);
if (pe == nullptr) continue;
if (pe->num_dirty == 0) continue;
// another thread may flush this piece while we're looping and
// evict it into a read piece and then also evict it to ghost
if (pe->cache_state != cached_piece_entry::write_lru) continue;
// don't flush blocks that are being hashed by another thread
if (pe->num_dirty == 0 || pe->hashing) continue;
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(piece_log_t::try_flush_write_blocks2, -1));
#endif
++pe->piece_refcount;
num -= flush_range(pe, 0, INT_MAX, completed_jobs, l);
--pe->piece_refcount;
m_disk_cache.maybe_free_piece(pe);
}
}
void disk_io_thread::flush_expired_write_blocks(jobqueue_t& completed_jobs
, std::unique_lock<std::mutex>& l)
{
DLOG("flush_expired_write_blocks\n");
time_point now = aux::time_now();
time_duration expiration_limit = seconds(m_settings.get_int(settings_pack::cache_expiry));
#if TORRENT_USE_ASSERTS
time_point timeout = min_time();
#endif
TORRENT_ALLOCA(to_flush, cached_piece_entry*, 200);
int num_flush = 0;
for (list_iterator<cached_piece_entry> p = m_disk_cache.write_lru_pieces(); p.get(); p.next())
{
cached_piece_entry* e = p.get();
#if TORRENT_USE_ASSERTS
TORRENT_PIECE_ASSERT(e->expire >= timeout, e);
timeout = e->expire;
#endif
// since we're iterating in order of last use, if this piece
// shouldn't be evicted, none of the following ones will either
if (now - e->expire < expiration_limit) break;
if (e->num_dirty == 0) continue;
TORRENT_PIECE_ASSERT(e->cache_state <= cached_piece_entry::read_lru1 || e->cache_state == cached_piece_entry::read_lru2, e);
#if TORRENT_USE_ASSERTS
e->piece_log.push_back(piece_log_t(piece_log_t::flush_expired, -1));
#endif
++e->piece_refcount;
// We can rely on the piece entry not being removed by
// incrementing the piece_refcount
to_flush[num_flush++] = e;
if (num_flush == 200) break;
}
for (int i = 0; i < num_flush; ++i)
{
flush_range(to_flush[i], 0, INT_MAX, completed_jobs, l);
TORRENT_ASSERT(to_flush[i]->piece_refcount > 0);
--to_flush[i]->piece_refcount;
m_disk_cache.maybe_free_piece(to_flush[i]);
}
}
namespace {
typedef status_t (disk_io_thread::*disk_io_fun_t)(disk_io_job* j, jobqueue_t& completed_jobs);
// this is a jump-table for disk I/O jobs
const disk_io_fun_t job_functions[] =
{
&disk_io_thread::do_read,
&disk_io_thread::do_write,
&disk_io_thread::do_hash,
&disk_io_thread::do_move_storage,
&disk_io_thread::do_release_files,
&disk_io_thread::do_delete_files,
&disk_io_thread::do_check_fastresume,
&disk_io_thread::do_rename_file,
&disk_io_thread::do_stop_torrent,
&disk_io_thread::do_flush_piece,
&disk_io_thread::do_flush_hashed,
&disk_io_thread::do_flush_storage,
&disk_io_thread::do_trim_cache,
&disk_io_thread::do_file_priority,
&disk_io_thread::do_clear_piece
};
} // anonymous namespace
// evict and/or flush blocks if we're exceeding the cache size
// or used to exceed it and haven't dropped below the low watermark yet
// the low watermark is dynamic, based on the number of peers waiting
// on buffers to free up. The more waiters, the lower the low watermark
// is. Because of this, the target for flushing jobs may have dropped
// below the number of blocks we flushed by the time we're done flushing
// that's why we need to call this fairly often. Both before and after
// a disk job is executed
void disk_io_thread::check_cache_level(std::unique_lock<std::mutex>& l, jobqueue_t& completed_jobs)
{
// when the read cache is disabled, always try to evict all read cache
// blocks
if (!m_settings.get_bool(settings_pack::use_read_cache))
{
int const evict = m_disk_cache.read_cache_size();
m_disk_cache.try_evict_blocks(evict);
}
int evict = m_disk_cache.num_to_evict(0);
if (evict > 0)
{
evict = m_disk_cache.try_evict_blocks(evict);
// don't evict write jobs if at least one other thread
// is flushing right now. Doing so could result in
// unnecessary flushing of the wrong pieces
if (evict > 0 && m_stats_counters[counters::num_writing_threads] == 0)
{
try_flush_write_blocks(evict, completed_jobs, l);
}
}
}
void disk_io_thread::perform_job(disk_io_job* j, jobqueue_t& completed_jobs)
{
TORRENT_ASSERT(j->next == nullptr);
TORRENT_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage);
#if DEBUG_DISK_THREAD
{
std::unique_lock<std::mutex> l(m_cache_mutex);
DLOG("perform_job job: %s ( %s%s) piece: %d offset: %d outstanding: %d\n"
, job_action_name[j->action]
, (j->flags & disk_io_job::fence) ? "fence ": ""
, (j->flags & disk_io_job::force_copy) ? "force_copy ": ""
, static_cast<int>(j->piece), j->d.io.offset
, j->storage ? j->storage->num_outstanding_jobs() : -1);
}
#endif
std::shared_ptr<storage_interface> storage = j->storage;
// TODO: 4 instead of doing this. pass in the settings to each storage_interface
// call. Each disk thread could hold its most recent understanding of the settings
// in a shared_ptr, and update it every time it wakes up from a job. That way
// each access to the settings won't require a std::mutex to be held.
if (storage && storage->m_settings == nullptr)
storage->m_settings = &m_settings;
TORRENT_ASSERT(j->action < sizeof(job_functions) / sizeof(job_functions[0]));
m_stats_counters.inc_stats_counter(counters::num_running_disk_jobs, 1);
// call disk function
// TODO: in the future, propagate exceptions back to the handlers
status_t ret = status_t::no_error;
try
{
ret = (this->*(job_functions[j->action]))(j, completed_jobs);
}
catch (boost::system::system_error const& err)
{
ret = status_t::fatal_disk_error;
j->error.ec = err.code();
j->error.operation = storage_error::exception;
}
catch (std::bad_alloc const&)
{
ret = status_t::fatal_disk_error;
j->error.ec = errors::no_memory;
j->error.operation = storage_error::exception;
}
catch (std::exception const&)
{
ret = status_t::fatal_disk_error;
j->error.ec = boost::asio::error::fault;
j->error.operation = storage_error::exception;
}
// note that -2 errors are OK
TORRENT_ASSERT(ret != status_t::fatal_disk_error
|| (j->error.ec && j->error.operation != 0));
m_stats_counters.inc_stats_counter(counters::num_running_disk_jobs, -1);
std::unique_lock<std::mutex> l(m_cache_mutex);
if (m_cache_check_state == cache_check_idle)
{
m_cache_check_state = cache_check_active;
while (m_cache_check_state != cache_check_idle)
{
check_cache_level(l, completed_jobs);
TORRENT_ASSERT(l.owns_lock());
--m_cache_check_state;
}
}
else
{
m_cache_check_state = cache_check_reinvoke;
}
l.unlock();
if (ret == retry_job)
{
job_queue& q = queue_for_job(j);
std::unique_lock<std::mutex> l2(m_job_mutex);
// to avoid busy looping here, give up
// our quanta in case there aren't any other
// jobs to run in between
// TODO: a potentially more efficient solution would be to have a special
// queue for retry jobs, that's only ever run when a job completes, in
// any thread. It would only work if counters::num_running_disk_jobs > 0
TORRENT_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage);
bool const need_sleep = q.m_queued_jobs.empty();
q.m_queued_jobs.push_back(j);
l2.unlock();
if (need_sleep) std::this_thread::yield();
return;
}
if (ret == defer_handler) return;
j->ret = ret;
completed_jobs.push_back(j);
}
status_t disk_io_thread::do_uncached_read(disk_io_job* j)
{
j->argument = disk_buffer_holder(*this, m_disk_cache.allocate_buffer("send buffer"));
auto& buffer = boost::get<disk_buffer_holder>(j->argument);
if (buffer.get() == nullptr)
{
j->error.ec = error::no_memory;
j->error.operation = storage_error::alloc_cache_piece;
return status_t::fatal_disk_error;
}
time_point const start_time = clock_type::now();
open_mode_t const file_flags = file_flags_for_job(j
, m_settings.get_bool(settings_pack::coalesce_reads));
iovec_t b = {buffer.get(), std::size_t(j->d.io.buffer_size)};
int ret = j->storage->readv(b
, j->piece, j->d.io.offset, file_flags, j->error);
TORRENT_ASSERT(ret >= 0 || j->error.ec);
TORRENT_UNUSED(ret);
if (!j->error.ec)
{
std::int64_t read_time = total_microseconds(clock_type::now() - start_time);
m_stats_counters.inc_stats_counter(counters::num_read_back);
m_stats_counters.inc_stats_counter(counters::num_blocks_read);
m_stats_counters.inc_stats_counter(counters::num_read_ops);
m_stats_counters.inc_stats_counter(counters::disk_read_time, read_time);
m_stats_counters.inc_stats_counter(counters::disk_job_time, read_time);
}
return status_t::no_error;
}
status_t disk_io_thread::do_read(disk_io_job* j, jobqueue_t& completed_jobs)
{
int const block_size = m_disk_cache.block_size();
int const piece_size = j->storage->files().piece_size(j->piece);
int const blocks_in_piece = (piece_size + block_size - 1) / block_size;
int const iov_len = m_disk_cache.pad_job(j, blocks_in_piece
, m_settings.get_int(settings_pack::read_cache_line_size));
TORRENT_ALLOCA(iov, iovec_t, iov_len);
std::unique_lock<std::mutex> l(m_cache_mutex);
int evict = m_disk_cache.num_to_evict(iov_len);
if (evict > 0) m_disk_cache.try_evict_blocks(evict);
cached_piece_entry* pe = m_disk_cache.find_piece(j);
if (pe == nullptr)
{
l.unlock();
return do_uncached_read(j);
}
TORRENT_PIECE_ASSERT(pe->outstanding_read == 1, pe);
l.unlock();
// then we'll actually allocate the buffers
int ret = m_disk_cache.allocate_iovec(iov);
if (ret < 0)
{
status_t const s = do_uncached_read(j);
std::unique_lock<std::mutex> l2(m_cache_mutex);
pe = m_disk_cache.find_piece(j);
if (pe != nullptr) maybe_issue_queued_read_jobs(pe, completed_jobs);
return s;
}
// this is the offset that's aligned to block boundaries
std::int64_t const adjusted_offset = j->d.io.offset & ~(block_size - 1);
// if this is the last piece, adjust the size of the
// last buffer to match up
iov[iov_len - 1] = iov[iov_len - 1].first(aux::numeric_cast<std::size_t>(
std::min(int(piece_size - adjusted_offset)
- (iov_len - 1) * block_size, block_size)));
TORRENT_ASSERT(iov[iov_len - 1].size() > 0);
// at this point, all the buffers are allocated and iov is initialized
// and the blocks have their refcounters incremented, so no other thread
// can remove them. We can now release the cache std::mutex and dive into the
// disk operations.
open_mode_t const file_flags = file_flags_for_job(j
, m_settings.get_bool(settings_pack::coalesce_reads));
time_point const start_time = clock_type::now();
ret = j->storage->readv(iov
, j->piece, int(adjusted_offset), file_flags, j->error);
if (!j->error.ec)
{
std::int64_t const read_time = total_microseconds(clock_type::now() - start_time);
m_stats_counters.inc_stats_counter(counters::num_blocks_read, iov_len);
m_stats_counters.inc_stats_counter(counters::num_read_ops);
m_stats_counters.inc_stats_counter(counters::disk_read_time, read_time);
m_stats_counters.inc_stats_counter(counters::disk_job_time, read_time);
}
l.lock();
if (ret < 0)
{
// read failed. free buffers and return error
m_disk_cache.free_iovec(iov);
pe = m_disk_cache.find_piece(j);
if (pe == nullptr)
{
// the piece is supposed to be allocated when the
// disk job is allocated
TORRENT_ASSERT_FAIL();
return status_t::fatal_disk_error;
}
TORRENT_PIECE_ASSERT(pe->outstanding_read == 1, pe);
if (pe->read_jobs.size() > 0)
fail_jobs_impl(j->error, pe->read_jobs, completed_jobs);
TORRENT_PIECE_ASSERT(pe->read_jobs.size() == 0, pe);
pe->outstanding_read = 0;
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(piece_log_t::clear_outstanding_jobs));
#endif
m_disk_cache.maybe_free_piece(pe);
return status_t::fatal_disk_error;
}
int block = j->d.io.offset / block_size;
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(j->action, block));
#endif
// as soon we insert the blocks they may be evicted
// (if using purgeable memory). In order to prevent that
// until we can read from them, increment the refcounts
m_disk_cache.insert_blocks(pe, block, iov, j, block_cache::blocks_inc_refcount);
TORRENT_ASSERT(pe->blocks[block].buf);
int tmp = m_disk_cache.try_read(j, *this, true);
// This should always succeed because we just checked to see there is a
// buffer for this block
TORRENT_ASSERT(tmp >= 0);
TORRENT_UNUSED(tmp);
maybe_issue_queued_read_jobs(pe, completed_jobs);
for (int i = 0; i < iov_len; ++i, ++block)
m_disk_cache.dec_block_refcount(pe, block, block_cache::ref_reading);
return status_t::no_error;
}
void disk_io_thread::maybe_issue_queued_read_jobs(cached_piece_entry* pe
, jobqueue_t& completed_jobs)
{
TORRENT_PIECE_ASSERT(pe->outstanding_read == 1, pe);
// if we're shutting down, just cancel the jobs
if (m_abort)
{
fail_jobs_impl(storage_error(boost::asio::error::operation_aborted)
, pe->read_jobs, completed_jobs);
TORRENT_PIECE_ASSERT(pe->read_jobs.size() == 0, pe);
pe->outstanding_read = 0;
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(piece_log_t::clear_outstanding_jobs));
#endif
m_disk_cache.maybe_free_piece(pe);
return;
}
// while we were reading, there may have been a few jobs
// that got queued up also wanting to read from this piece.
// Any job that is a cache hit now, complete it immediately.
// Then, issue the first non-cache-hit job. Once it complete
// it will keep working off this list
jobqueue_t stalled_jobs;
pe->read_jobs.swap(stalled_jobs);
// the next job to issue (i.e. this is a cache-miss)
disk_io_job* next_job = nullptr;
while (stalled_jobs.size() > 0)
{
disk_io_job* j = stalled_jobs.pop_front();
TORRENT_ASSERT(j->flags & disk_io_job::in_progress);
int ret = m_disk_cache.try_read(j, *this);
if (ret >= 0)
{
// cache-hit
m_stats_counters.inc_stats_counter(counters::num_blocks_cache_hits);
DLOG("do_read: cache hit\n");
j->flags |= disk_interface::cache_hit;
j->ret = status_t::no_error;
completed_jobs.push_back(j);
}
else if (ret == -2)
{
// error
j->ret = status_t::fatal_disk_error;
completed_jobs.push_back(j);
}
else
{
// cache-miss, issue the first one
// put back the rest
if (next_job == nullptr)
{
next_job = j;
}
else
{
TORRENT_PIECE_ASSERT(j->piece == pe->piece, pe);
pe->read_jobs.push_back(j);
}
}
}
if (next_job)
{
add_job(next_job, false);
}
else
{
TORRENT_PIECE_ASSERT(pe->read_jobs.size() == 0, pe);
pe->outstanding_read = 0;
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(piece_log_t::clear_outstanding_jobs));
#endif
m_disk_cache.maybe_free_piece(pe);
}
}
status_t disk_io_thread::do_uncached_write(disk_io_job* j)
{
time_point const start_time = clock_type::now();
auto buffer = std::move(boost::get<disk_buffer_holder>(j->argument));
iovec_t const b = { buffer.get(), std::size_t(j->d.io.buffer_size)};
open_mode_t const file_flags = file_flags_for_job(j
, m_settings.get_bool(settings_pack::coalesce_writes));
m_stats_counters.inc_stats_counter(counters::num_writing_threads, 1);
// the actual write operation
int const ret = j->storage->writev(b
, j->piece, j->d.io.offset, file_flags, j->error);
m_stats_counters.inc_stats_counter(counters::num_writing_threads, -1);
if (!j->error.ec)
{
std::int64_t const write_time = total_microseconds(clock_type::now() - start_time);
m_stats_counters.inc_stats_counter(counters::num_blocks_written);
m_stats_counters.inc_stats_counter(counters::num_write_ops);
m_stats_counters.inc_stats_counter(counters::disk_write_time, write_time);
m_stats_counters.inc_stats_counter(counters::disk_job_time, write_time);
}
{
std::lock_guard<std::mutex> l(m_need_tick_mutex);
if (!j->storage->set_need_tick())
m_need_tick.push_back({aux::time_now() + minutes(2), j->storage});
}
return ret != j->d.io.buffer_size
? status_t::fatal_disk_error : status_t::no_error;
}
status_t disk_io_thread::do_write(disk_io_job* j, jobqueue_t& completed_jobs)
{
TORRENT_ASSERT(j->d.io.buffer_size <= m_disk_cache.block_size());
std::unique_lock<std::mutex> l(m_cache_mutex);
cached_piece_entry* pe = m_disk_cache.find_piece(j);
if (pe && pe->hashing_done)
{
#if TORRENT_USE_ASSERTS
print_piece_log(pe->piece_log);
#endif
TORRENT_ASSERT(pe->blocks[j->d.io.offset / 16 / 1024].buf
!= boost::get<disk_buffer_holder>(j->argument).get());
TORRENT_ASSERT(pe->blocks[j->d.io.offset / 16 / 1024].buf != nullptr);
j->error.ec = error::operation_aborted;
j->error.operation = storage_error::write;
return status_t::fatal_disk_error;
}
pe = m_disk_cache.add_dirty_block(j);
if (pe)
{
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(j->action, j->d.io.offset / 0x4000));
#endif
if (!pe->hashing_done
&& pe->hash == nullptr
&& !m_settings.get_bool(settings_pack::disable_hash_checks))
{
pe->hash.reset(new partial_hash);
m_disk_cache.update_cache_state(pe);
}
TORRENT_PIECE_ASSERT(pe->cache_state <= cached_piece_entry::read_lru1 || pe->cache_state == cached_piece_entry::read_lru2, pe);
++pe->piece_refcount;
// see if we can progress the hash cursor with this new block
kick_hasher(pe, l);
TORRENT_PIECE_ASSERT(pe->cache_state <= cached_piece_entry::read_lru1 || pe->cache_state == cached_piece_entry::read_lru2, pe);
// flushes the piece to disk in case
// it satisfies the condition for a write
// piece to be flushed
try_flush_hashed(pe, m_settings.get_int(
settings_pack::write_cache_line_size), completed_jobs, l);
--pe->piece_refcount;
m_disk_cache.maybe_free_piece(pe);
return defer_handler;
}
// ok, we should just perform this job right now.
return do_uncached_write(j);
}
void disk_io_thread::async_read(storage_index_t storage, peer_request const& r
, std::function<void(disk_buffer_holder block, std::uint32_t const flags
, storage_error const& se)> handler, void* requester, std::uint8_t const flags)
{
TORRENT_ASSERT(r.length <= m_disk_cache.block_size());
TORRENT_ASSERT(r.length <= 16 * 1024);
DLOG("do_read piece: %d block: %d\n", static_cast<int>(r.piece)
, r.start / m_disk_cache.block_size());
disk_io_job* j = allocate_job(disk_io_job::read);
j->storage = m_torrents[storage]->shared_from_this();
j->piece = r.piece;
j->d.io.offset = r.start;
j->d.io.buffer_size = std::uint16_t(r.length);
j->argument = disk_buffer_holder(*this, nullptr);
j->flags = flags;
j->requester = requester;
j->callback = std::move(handler);
std::unique_lock<std::mutex> l(m_cache_mutex);
int ret = prep_read_job_impl(j);
l.unlock();
switch (ret)
{
case 0:
j->call_callback();
free_job(j);
break;
case 1:
add_job(j);
break;
}
}
// this function checks to see if a read job is a cache hit,
// and if it doesn't have a piece allocated, it allocates
// one and it sets outstanding_read flag and possibly queues
// up the job in the piece read job list
// the cache std::mutex must be held when calling this
//
// returns 0 if the job succeeded immediately
// 1 if it needs to be added to the job queue
// 2 if it was deferred and will be performed later (no need to
// add it to the queue)
int disk_io_thread::prep_read_job_impl(disk_io_job* j, bool check_fence)
{
TORRENT_ASSERT(j->action == disk_io_job::read);
int ret = m_disk_cache.try_read(j, *this);
if (ret >= 0)
{
m_stats_counters.inc_stats_counter(counters::num_blocks_cache_hits);
DLOG("do_read: cache hit\n");
j->flags |= disk_interface::cache_hit;
j->ret = status_t::no_error;
return 0;
}
else if (ret == -2)
{
j->error.ec = error::no_memory;
j->error.operation = storage_error::alloc_cache_piece;
j->ret = status_t::fatal_disk_error;
return 0;
}
if (check_fence && j->storage->is_blocked(j))
{
// this means the job was queued up inside storage
m_stats_counters.inc_stats_counter(counters::blocked_disk_jobs);
DLOG("blocked job: %s (torrent: %d total: %d)\n"
, job_action_name[j->action], j->storage ? j->storage->num_blocked() : 0
, int(m_stats_counters[counters::blocked_disk_jobs]));
return 2;
}
if (!m_settings.get_bool(settings_pack::use_read_cache)
|| m_settings.get_int(settings_pack::cache_size) == 0)
{
// if the read cache is disabled then we can skip going through the cache
// but only if there is no existing piece entry. Otherwise there may be a
// partial hit on one-or-more dirty buffers so we must use the cache
// to avoid reading bogus data from storage
if (m_disk_cache.find_piece(j) == nullptr)
return 1;
}
cached_piece_entry* pe = m_disk_cache.allocate_piece(j, cached_piece_entry::read_lru1);
if (pe == nullptr)
{
j->ret = status_t::fatal_disk_error;
j->error.ec = error::no_memory;
j->error.operation = storage_error::read;
return 0;
}
if (pe->outstanding_read)
{
TORRENT_PIECE_ASSERT(j->piece == pe->piece, pe);
pe->read_jobs.push_back(j);
return 2;
}
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(piece_log_t::set_outstanding_jobs));
#endif
pe->outstanding_read = 1;
return 1;
}
bool disk_io_thread::async_write(storage_index_t const storage, peer_request const& r
, char const* buf, std::shared_ptr<disk_observer> o
, std::function<void(storage_error const&)> handler
, std::uint8_t const flags)
{
TORRENT_ASSERT(r.length <= m_disk_cache.block_size());
TORRENT_ASSERT(r.length <= 16 * 1024);
bool exceeded = false;
disk_buffer_holder buffer(*this, m_disk_cache.allocate_buffer(exceeded, o, "receive buffer"));
if (!buffer) aux::throw_ex<std::bad_alloc>();
std::memcpy(buffer.get(), buf, aux::numeric_cast<std::size_t>(r.length));
disk_io_job* j = allocate_job(disk_io_job::write);
j->storage = m_torrents[storage]->shared_from_this();
j->piece = r.piece;
j->d.io.offset = r.start;
j->d.io.buffer_size = std::uint16_t(r.length);
j->argument = std::move(buffer);
j->callback = std::move(handler);
j->flags = flags;
#if TORRENT_USE_ASSERTS
std::unique_lock<std::mutex> l3_(m_cache_mutex);
cached_piece_entry* pe = m_disk_cache.find_piece(j);
if (pe)
{
// we should never add a new dirty block to a piece
// whose hash we have calculated. The piece needs
// to be cleared first, (async_clear_piece).
TORRENT_ASSERT(pe->hashing_done == 0);
TORRENT_ASSERT(pe->blocks[r.start / 0x4000].refcount == 0 || pe->blocks[r.start / 0x4000].buf == nullptr);
}
l3_.unlock();
#endif
#if TORRENT_USE_ASSERTS && defined TORRENT_EXPENSIVE_INVARIANT_CHECKS
std::unique_lock<std::mutex> l2_(m_cache_mutex);
auto range = m_disk_cache.all_pieces();
for (auto i = range.first; i != range.second; ++i)
{
cached_piece_entry const& p = *i;
int bs = m_disk_cache.block_size();
int piece_size = p.storage->files().piece_size(p.piece);
int blocks_in_piece = (piece_size + bs - 1) / bs;
for (int k = 0; k < blocks_in_piece; ++k)
TORRENT_PIECE_ASSERT(p.blocks[k].buf != boost::get<disk_buffer_holder>(j->argument).get(), &p);
}
l2_.unlock();
#endif
TORRENT_ASSERT((r.start % m_disk_cache.block_size()) == 0);
if (j->storage->is_blocked(j))
{
// this means the job was queued up inside storage
m_stats_counters.inc_stats_counter(counters::blocked_disk_jobs);
DLOG("blocked job: %s (torrent: %d total: %d)\n"
, job_action_name[j->action], j->storage ? j->storage->num_blocked() : 0
, int(m_stats_counters[counters::blocked_disk_jobs]));
return exceeded;
}
std::unique_lock<std::mutex> l(m_cache_mutex);
// if we succeed in adding the block to the cache, the job will
// be added along with it. we may not free j if so
cached_piece_entry* dpe = m_disk_cache.add_dirty_block(j);
if (dpe)
{
if (dpe->outstanding_flush == 0)
{
dpe->outstanding_flush = 1;
l.unlock();
// the block and write job were successfully inserted
// into the cache. Now, see if we should trigger a flush
j = allocate_job(disk_io_job::flush_hashed);
j->storage = m_torrents[storage]->shared_from_this();
j->piece = r.piece;
j->flags = flags;
add_job(j);
}
// if we added the block (regardless of whether we also
// issued a flush job or not), we're done.
return exceeded;
}
l.unlock();
add_job(j);
return exceeded;
}
void disk_io_thread::async_hash(storage_index_t const storage
, piece_index_t piece, std::uint8_t flags
, std::function<void(piece_index_t, sha1_hash const&, storage_error const&)> handler, void* requester)
{
disk_io_job* j = allocate_job(disk_io_job::hash);
j->storage = m_torrents[storage]->shared_from_this();
j->piece = piece;
j->callback = std::move(handler);
j->flags = flags;
j->requester = requester;
int piece_size = j->storage->files().piece_size(piece);
// first check to see if the hashing is already done
std::unique_lock<std::mutex> l(m_cache_mutex);
cached_piece_entry* pe = m_disk_cache.find_piece(j);
if (pe != nullptr && !pe->hashing && pe->hash && pe->hash->offset == piece_size)
{
sha1_hash result = pe->hash->h.final();
std::memcpy(j->d.piece_hash, result.data(), 20);
pe->hash.reset();
if (pe->cache_state != cached_piece_entry::volatile_read_lru)
pe->hashing_done = 1;
#if TORRENT_USE_ASSERTS
++pe->hash_passes;
#endif
l.unlock();
j->call_callback();
free_job(j);
return;
}
l.unlock();
add_job(j);
}
void disk_io_thread::async_move_storage(storage_index_t const storage
, std::string p, std::uint8_t const flags
, std::function<void(status_t, std::string const&, storage_error const&)> handler)
{
disk_io_job* j = allocate_job(disk_io_job::move_storage);
j->storage = m_torrents[storage]->shared_from_this();
j->argument = std::move(p);
j->callback = std::move(handler);
j->flags = flags;
add_fence_job(j);
}
void disk_io_thread::async_release_files(storage_index_t const storage
, std::function<void()> handler)
{
disk_io_job* j = allocate_job(disk_io_job::release_files);
j->storage = m_torrents[storage]->shared_from_this();
j->callback = std::move(handler);
add_fence_job(j);
}
void disk_io_thread::async_delete_files(storage_index_t const storage
, int const options
, std::function<void(storage_error const&)> handler)
{
// remove cache blocks belonging to this torrent
jobqueue_t completed_jobs;
// remove outstanding jobs belonging to this torrent
std::unique_lock<std::mutex> l2(m_job_mutex);
// TODO: maybe the tailqueue_iterator<disk_io_job> should contain a pointer-pointer
// instead and have an unlink function
disk_io_job* qj = m_generic_io_jobs.m_queued_jobs.get_all();
jobqueue_t to_abort;
// if we encounter any read jobs in the queue, we need to clear the
// "outstanding_read" flag on its piece, as we abort the job
std::vector<std::pair<storage_interface*, piece_index_t> > pieces;
storage_interface* to_delete = m_torrents[storage].get();
while (qj)
{
disk_io_job* next = qj->next;
#if TORRENT_USE_ASSERTS
qj->next = nullptr;
#endif
if (qj->action == disk_io_job::read)
{
pieces.push_back(std::make_pair(qj->storage.get(), qj->piece));
}
if (qj->storage.get() == to_delete)
to_abort.push_back(qj);
else
m_generic_io_jobs.m_queued_jobs.push_back(qj);
qj = next;
}
l2.unlock();
std::unique_lock<std::mutex> l(m_cache_mutex);
for (auto& p : pieces)
{
cached_piece_entry* pe = m_disk_cache.find_piece(p.first, p.second);
if (pe == NULL) continue;
TORRENT_ASSERT(pe->outstanding_read == 1);
pe->outstanding_read = 0;
}
flush_cache(to_delete, flush_delete_cache, completed_jobs, l);
l.unlock();
disk_io_job* j = allocate_job(disk_io_job::delete_files);
j->storage = m_torrents[storage]->shared_from_this();
j->callback = std::move(handler);
j->argument = options;
add_fence_job(j);
fail_jobs_impl(storage_error(boost::asio::error::operation_aborted)
, to_abort, completed_jobs);
if (completed_jobs.size())
add_completed_jobs(completed_jobs);
}
void disk_io_thread::async_check_files(storage_index_t const storage
, add_torrent_params const* resume_data
, aux::vector<std::string, file_index_t>& links
, std::function<void(status_t, storage_error const&)> handler)
{
aux::vector<std::string, file_index_t>* links_vector
= new aux::vector<std::string, file_index_t>();
links_vector->swap(links);
disk_io_job* j = allocate_job(disk_io_job::check_fastresume);
j->storage = m_torrents[storage]->shared_from_this();
j->argument = resume_data;
j->d.links = links_vector;
j->callback = std::move(handler);
add_fence_job(j);
}
void disk_io_thread::async_rename_file(storage_index_t const storage
, file_index_t index, std::string name
, std::function<void(std::string const&, file_index_t, storage_error const&)> handler)
{
disk_io_job* j = allocate_job(disk_io_job::rename_file);
j->storage = m_torrents[storage]->shared_from_this();
j->file_index = index;
j->argument = std::move(name);
j->callback = std::move(handler);
add_fence_job(j);
}
void disk_io_thread::async_stop_torrent(storage_index_t const storage
, std::function<void()> handler)
{
// remove outstanding hash jobs belonging to this torrent
std::unique_lock<std::mutex> l2(m_job_mutex);
std::shared_ptr<storage_interface> st
= m_torrents[storage]->shared_from_this();
disk_io_job* qj = m_hash_io_jobs.m_queued_jobs.get_all();
jobqueue_t to_abort;
while (qj != nullptr)
{
disk_io_job* next = qj->next;
#if TORRENT_USE_ASSERTS
qj->next = nullptr;
#endif
if (qj->storage.get() == st.get())
to_abort.push_back(qj);
else
m_hash_io_jobs.m_queued_jobs.push_back(qj);
qj = next;
}
l2.unlock();
disk_io_job* j = allocate_job(disk_io_job::stop_torrent);
j->storage = st;
j->callback = std::move(handler);
add_fence_job(j);
jobqueue_t completed_jobs;
fail_jobs_impl(storage_error(boost::asio::error::operation_aborted)
, to_abort, completed_jobs);
if (completed_jobs.size())
add_completed_jobs(completed_jobs);
}
void disk_io_thread::async_flush_piece(storage_index_t const storage
, piece_index_t const piece
, std::function<void()> handler)
{
disk_io_job* j = allocate_job(disk_io_job::flush_piece);
j->storage = m_torrents[storage]->shared_from_this();
j->piece = piece;
j->callback = std::move(handler);
if (m_abort)
{
j->error.ec = boost::asio::error::operation_aborted;
j->call_callback();
free_job(j);
return;
}
add_job(j);
}
void disk_io_thread::async_set_file_priority(storage_index_t const storage
, aux::vector<std::uint8_t, file_index_t> prios
, std::function<void(storage_error const&)> handler)
{
disk_io_job* j = allocate_job(disk_io_job::file_priority);
j->storage = m_torrents[storage]->shared_from_this();
j->argument = std::move(prios);
j->callback = std::move(handler);
add_fence_job(j);
}
void disk_io_thread::async_clear_piece(storage_index_t const storage
, piece_index_t const index, std::function<void(piece_index_t)> handler)
{
disk_io_job* j = allocate_job(disk_io_job::clear_piece);
j->storage = m_torrents[storage]->shared_from_this();
j->piece = index;
j->callback = std::move(handler);
// regular jobs are not guaranteed to be executed in-order
// since clear piece must guarantee that all write jobs that
// have been issued finish before the clear piece job completes
// TODO: this is potentially very expensive. One way to solve
// it would be to have a fence for just this one piece.
add_fence_job(j);
}
void disk_io_thread::clear_piece(storage_index_t const storage
, piece_index_t const index)
{
storage_interface* st = m_torrents[storage].get();
std::unique_lock<std::mutex> l(m_cache_mutex);
cached_piece_entry* pe = m_disk_cache.find_piece(st, index);
if (pe == nullptr) return;
TORRENT_PIECE_ASSERT(pe->hashing == false, pe);
pe->hashing_done = 0;
pe->hash.reset();
// evict_piece returns true if the piece was in fact
// evicted. A piece may fail to be evicted if there
// are still outstanding operations on it, which should
// never be the case when this function is used
// in fact, no jobs should really be hung on this piece
// at this point
jobqueue_t jobs;
bool ok = m_disk_cache.evict_piece(pe, jobs, block_cache::allow_ghost);
TORRENT_PIECE_ASSERT(ok, pe);
TORRENT_UNUSED(ok);
fail_jobs(storage_error(boost::asio::error::operation_aborted), jobs);
}
void disk_io_thread::kick_hasher(cached_piece_entry* pe, std::unique_lock<std::mutex>& l)
{
if (!pe->hash) return;
if (pe->hashing) return;
int const piece_size = pe->storage->files().piece_size(pe->piece);
partial_hash* ph = pe->hash.get();
// are we already done?
if (ph->offset >= piece_size) return;
int const block_size = m_disk_cache.block_size();
int const cursor = ph->offset / block_size;
int end = cursor;
TORRENT_PIECE_ASSERT(ph->offset % block_size == 0, pe);
for (int i = cursor; i < pe->blocks_in_piece; ++i)
{
cached_block_entry& bl = pe->blocks[i];
if (bl.buf == nullptr) break;
// if we fail to lock the block, it' no longer in the cache
if (m_disk_cache.inc_block_refcount(pe, i, block_cache::ref_hashing) == false)
break;
++end;
}
// no blocks to hash?
if (end == cursor) return;
pe->hashing = 1;
DLOG("kick_hasher: %d - %d (piece: %d offset: %d)\n"
, cursor, end, int(pe->piece), ph->offset);
// save a local copy of offset to avoid concurrent access
int offset = ph->offset;
#if TORRENT_USE_ASSERTS
int old_offset = offset;
#endif
l.unlock();
time_point const start_time = clock_type::now();
for (int i = cursor; i < end; ++i)
{
cached_block_entry& bl = pe->blocks[i];
int const size = (std::min)(block_size, piece_size - offset);
ph->h.update(bl.buf, size);
offset += size;
}
std::int64_t const hash_time = total_microseconds(clock_type::now() - start_time);
l.lock();
TORRENT_ASSERT(old_offset == ph->offset);
ph->offset = offset;
TORRENT_PIECE_ASSERT(pe->hashing, pe);
TORRENT_PIECE_ASSERT(pe->hash, pe);
m_stats_counters.inc_stats_counter(counters::num_blocks_hashed, end - cursor);
m_stats_counters.inc_stats_counter(counters::disk_hash_time, hash_time);
m_stats_counters.inc_stats_counter(counters::disk_job_time, hash_time);
pe->hashing = 0;
// decrement the block refcounters
for (int i = cursor; i < end; ++i)
m_disk_cache.dec_block_refcount(pe, i, block_cache::ref_hashing);
// did we complete the hash?
if (pe->hash->offset != piece_size) return;
// if there are any hash-jobs hanging off of this piece
// we should post them now
disk_io_job* j = pe->jobs.get_all();
jobqueue_t hash_jobs;
while (j)
{
TORRENT_PIECE_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage, pe);
disk_io_job* next = j->next;
j->next = nullptr;
TORRENT_PIECE_ASSERT(j->piece == pe->piece, pe);
if (j->action == disk_io_job::hash) hash_jobs.push_back(j);
else pe->jobs.push_back(j);
j = next;
}
if (hash_jobs.size())
{
sha1_hash result = pe->hash->h.final();
for (auto i = hash_jobs.iterate(); i.get(); i.next())
{
disk_io_job* hj = i.get();
std::memcpy(hj->d.piece_hash, result.data(), 20);
hj->ret = status_t::no_error;
}
pe->hash.reset();
if (pe->cache_state != cached_piece_entry::volatile_read_lru)
pe->hashing_done = 1;
#if TORRENT_USE_ASSERTS
++pe->hash_passes;
#endif
add_completed_jobs(hash_jobs);
}
}
status_t disk_io_thread::do_uncached_hash(disk_io_job* j)
{
// we're not using a cache. This is the simple path
// just read straight from the file
TORRENT_ASSERT(m_magic == 0x1337);
int const piece_size = j->storage->files().piece_size(j->piece);
int const block_size = m_disk_cache.block_size();
int const blocks_in_piece = (piece_size + block_size - 1) / block_size;
open_mode_t const file_flags = file_flags_for_job(j
, m_settings.get_bool(settings_pack::coalesce_reads));
iovec_t iov = { m_disk_cache.allocate_buffer("hashing")
, static_cast<std::size_t>(block_size) };
hasher h;
int ret = 0;
int offset = 0;
for (int i = 0; i < blocks_in_piece; ++i)
{
DLOG("do_hash: (uncached) reading (piece: %d block: %d)\n"
, int(j->piece), i);
time_point const start_time = clock_type::now();
iov = iov.first(aux::numeric_cast<std::size_t>(std::min(block_size, piece_size - offset)));
ret = j->storage->readv(iov, j->piece
, offset, file_flags, j->error);
if (ret < 0) break;
iov = iov.first(std::size_t(ret));
if (!j->error.ec)
{
std::int64_t const read_time = total_microseconds(clock_type::now() - start_time);
m_stats_counters.inc_stats_counter(counters::num_blocks_read);
m_stats_counters.inc_stats_counter(counters::num_read_ops);
m_stats_counters.inc_stats_counter(counters::disk_read_time, read_time);
m_stats_counters.inc_stats_counter(counters::disk_job_time, read_time);
}
offset += block_size;
h.update(iov);
}
m_disk_cache.free_buffer(iov.data());
sha1_hash piece_hash = h.final();
std::memcpy(j->d.piece_hash, piece_hash.data(), 20);
return ret >= 0 ? status_t::no_error : status_t::fatal_disk_error;
}
status_t disk_io_thread::do_hash(disk_io_job* j, jobqueue_t& /* completed_jobs */ )
{
int const piece_size = j->storage->files().piece_size(j->piece);
open_mode_t const file_flags = file_flags_for_job(j
, m_settings.get_bool(settings_pack::coalesce_reads));
std::unique_lock<std::mutex> l(m_cache_mutex);
cached_piece_entry* pe = m_disk_cache.find_piece(j);
if (pe != nullptr)
{
TORRENT_ASSERT(pe->in_use);
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(j->action));
#endif
m_disk_cache.cache_hit(pe, j->requester, (j->flags & disk_interface::volatile_read) != 0);
TORRENT_PIECE_ASSERT(pe->cache_state <= cached_piece_entry::read_lru1 || pe->cache_state == cached_piece_entry::read_lru2, pe);
{
piece_refcount_holder h(pe);
kick_hasher(pe, l);
}
TORRENT_PIECE_ASSERT(pe->cache_state <= cached_piece_entry::read_lru1 || pe->cache_state == cached_piece_entry::read_lru2, pe);
// are we already done hashing?
if (pe->hash && !pe->hashing && pe->hash->offset == piece_size)
{
DLOG("do_hash: (%d) (already done)\n", int(pe->piece));
sha1_hash piece_hash = pe->hash->h.final();
std::memcpy(j->d.piece_hash, piece_hash.data(), 20);
pe->hash.reset();
if (pe->cache_state != cached_piece_entry::volatile_read_lru)
pe->hashing_done = 1;
#if TORRENT_USE_ASSERTS
++pe->hash_passes;
#endif
m_disk_cache.update_cache_state(pe);
m_disk_cache.maybe_free_piece(pe);
return status_t::no_error;
}
}
else if (m_settings.get_bool(settings_pack::use_read_cache) == false)
{
return do_uncached_hash(j);
}
if (pe == nullptr)
{
std::uint16_t const cache_state = std::uint16_t((j->flags & disk_interface::volatile_read)
? cached_piece_entry::volatile_read_lru
: cached_piece_entry::read_lru1);
pe = m_disk_cache.allocate_piece(j, cache_state);
}
if (pe == nullptr)
{
j->error.ec = error::no_memory;
j->error.operation = storage_error::alloc_cache_piece;
return status_t::fatal_disk_error;
}
if (pe->hashing)
{
TORRENT_PIECE_ASSERT(pe->hash, pe);
// another thread is hashing this piece right now
// try again in a little bit
DLOG("do_hash: retry\n");
// TODO: we should probably just hang the job on the piece and make sure the hasher gets kicked
return retry_job;
}
pe->hashing = 1;
TORRENT_PIECE_ASSERT(pe->cache_state <= cached_piece_entry::read_lru1
|| pe->cache_state == cached_piece_entry::read_lru2, pe);
piece_refcount_holder refcount_holder(pe);
if (!pe->hash)
{
pe->hashing_done = 0;
pe->hash.reset(new partial_hash);
}
partial_hash* ph = pe->hash.get();
int const block_size = m_disk_cache.block_size();
int const blocks_in_piece = (piece_size + block_size - 1) / block_size;
// keep track of which blocks we have locked by incrementing
// their refcounts. This is used to decrement only these blocks
// later.
TORRENT_ALLOCA(locked_blocks, int, blocks_in_piece);
std::fill(locked_blocks.begin(), locked_blocks.end(), 0);
int num_locked_blocks = 0;
// increment the refcounts of all
// blocks up front, and then hash them without holding the lock
TORRENT_PIECE_ASSERT(ph->offset % block_size == 0, pe);
for (int i = ph->offset / block_size; i < blocks_in_piece; ++i)
{
// is the block not in the cache?
if (pe->blocks[i].buf == nullptr) continue;
// if we fail to lock the block, it' no longer in the cache
if (m_disk_cache.inc_block_refcount(pe, i, block_cache::ref_hashing) == false)
continue;
locked_blocks[num_locked_blocks++] = i;
}
// to keep the cache footprint low, try to evict a volatile piece
m_disk_cache.try_evict_one_volatile();
// save a local copy of offset to avoid concurrent access
int offset = ph->offset;
#if TORRENT_USE_ASSERTS
int old_offset = offset;
#endif
l.unlock();
status_t ret = status_t::no_error;
int next_locked_block = 0;
for (int i = offset / block_size; i < blocks_in_piece; ++i)
{
if (next_locked_block < num_locked_blocks
&& locked_blocks[next_locked_block] == i)
{
int const len = std::min(block_size, piece_size - offset);
++next_locked_block;
TORRENT_PIECE_ASSERT(pe->blocks[i].buf, pe);
TORRENT_PIECE_ASSERT(offset == i * block_size, pe);
offset += len;
ph->h.update({pe->blocks[i].buf, aux::numeric_cast<std::size_t>(len)});
}
else
{
iovec_t const iov = { m_disk_cache.allocate_buffer("hashing")
, aux::numeric_cast<std::size_t>(std::min(block_size, piece_size - offset))};
if (iov.data() == nullptr)
{
l.lock();
// decrement the refcounts of the blocks we just hashed
for (int k = 0; k < num_locked_blocks; ++k)
m_disk_cache.dec_block_refcount(pe, locked_blocks[k], block_cache::ref_hashing);
refcount_holder.release();
pe->hashing = false;
pe->hash.reset();
m_disk_cache.maybe_free_piece(pe);
j->error.ec = errors::no_memory;
j->error.operation = storage_error::alloc_cache_piece;
return status_t::fatal_disk_error;
}
DLOG("do_hash: reading (piece: %d block: %d)\n"
, static_cast<int>(pe->piece), i);
time_point const start_time = clock_type::now();
TORRENT_PIECE_ASSERT(offset == i * block_size, pe);
int read_ret = j->storage->readv(iov, j->piece
, offset, file_flags, j->error);
if (read_ret < 0)
{
ret = status_t::fatal_disk_error;
TORRENT_ASSERT(j->error.ec && j->error.operation != 0);
m_disk_cache.free_buffer(iov.data());
break;
}
// treat a short read as an error. The hash will be invalid, the
// block cannot be cached and the main thread should skip the rest
// of this file
if (read_ret != int(iov.size()))
{
ret = status_t::fatal_disk_error;
j->error.ec = boost::asio::error::eof;
j->error.operation = storage_error::read;
m_disk_cache.free_buffer(iov.data());
break;
}
if (!j->error.ec)
{
std::int64_t const read_time = total_microseconds(clock_type::now() - start_time);
m_stats_counters.inc_stats_counter(counters::num_read_back);
m_stats_counters.inc_stats_counter(counters::num_blocks_read);
m_stats_counters.inc_stats_counter(counters::num_read_ops);
m_stats_counters.inc_stats_counter(counters::disk_read_time, read_time);
m_stats_counters.inc_stats_counter(counters::disk_job_time, read_time);
}
TORRENT_PIECE_ASSERT(offset == i * block_size, pe);
offset += int(iov.size());
ph->h.update(iov);
l.lock();
m_disk_cache.insert_blocks(pe, i, iov, j);
l.unlock();
}
}
l.lock();
TORRENT_ASSERT(old_offset == ph->offset);
ph->offset = offset;
// decrement the refcounts of the blocks we just hashed
for (int i = 0; i < num_locked_blocks; ++i)
m_disk_cache.dec_block_refcount(pe, locked_blocks[i], block_cache::ref_hashing);
refcount_holder.release();
pe->hashing = 0;
if (ret == status_t::no_error)
{
sha1_hash piece_hash = ph->h.final();
std::memcpy(j->d.piece_hash, piece_hash.data(), 20);
pe->hash.reset();
if (pe->cache_state != cached_piece_entry::volatile_read_lru)
pe->hashing_done = 1;
#if TORRENT_USE_ASSERTS
++pe->hash_passes;
#endif
m_disk_cache.update_cache_state(pe);
}
m_disk_cache.maybe_free_piece(pe);
TORRENT_ASSERT(ret == status_t::no_error || (j->error.ec && j->error.operation != 0));
return ret;
}
status_t disk_io_thread::do_move_storage(disk_io_job* j, jobqueue_t& /* completed_jobs */ )
{
// if this assert fails, something's wrong with the fence logic
TORRENT_ASSERT(j->storage->num_outstanding_jobs() == 1);
// if files have to be closed, that's the storage's responsibility
return j->storage->move_storage(boost::get<std::string>(j->argument)
, j->flags, j->error);
}
status_t disk_io_thread::do_release_files(disk_io_job* j, jobqueue_t& completed_jobs)
{
// if this assert fails, something's wrong with the fence logic
TORRENT_ASSERT(j->storage->num_outstanding_jobs() == 1);
std::unique_lock<std::mutex> l(m_cache_mutex);
flush_cache(j->storage.get(), flush_write_cache, completed_jobs, l);
l.unlock();
j->storage->release_files(j->error);
return j->error ? status_t::fatal_disk_error : status_t::no_error;
}
status_t disk_io_thread::do_delete_files(disk_io_job* j, jobqueue_t& completed_jobs)
{
TORRENT_ASSERT(boost::get<int>(j->argument) != 0);
// if this assert fails, something's wrong with the fence logic
TORRENT_ASSERT(j->storage->num_outstanding_jobs() == 1);
std::unique_lock<std::mutex> l(m_cache_mutex);
flush_cache(j->storage.get()
, flush_read_cache | flush_delete_cache | flush_expect_clear
, completed_jobs, l);
l.unlock();
j->storage->delete_files(boost::get<int>(j->argument), j->error);
return j->error ? status_t::fatal_disk_error : status_t::no_error;
}
status_t disk_io_thread::do_check_fastresume(disk_io_job* j, jobqueue_t& /* completed_jobs */ )
{
// if this assert fails, something's wrong with the fence logic
TORRENT_ASSERT(j->storage->num_outstanding_jobs() == 1);
add_torrent_params const* rd = boost::get<add_torrent_params const*>(j->argument);
add_torrent_params tmp;
if (rd == nullptr) rd = &tmp;
std::unique_ptr<aux::vector<std::string, file_index_t>> links(j->d.links);
// check if the fastresume data is up to date
// if it is, use it and return true. If it
// isn't return false and the full check
// will be run. If the links pointer is non-empty, it has the same number
// of elements as there are files. Each element is either empty or contains
// the absolute path to a file identical to the corresponding file in this
// torrent. The storage must create hard links (or copy) those files. If
// any file does not exist or is inaccessible, the disk job must fail.
TORRENT_ASSERT(j->storage->files().piece_length() > 0);
// if we don't have any resume data, return
// or if error is set and return value is 'no_error' or 'need_full_check'
// the error message indicates that the fast resume data was rejected
// if 'fatal_disk_error' is returned, the error message indicates what
// when wrong in the disk access
storage_error se;
if ((rd->have_pieces.empty()
|| !j->storage->verify_resume_data(*rd
, links ? *links : aux::vector<std::string, file_index_t>(), j->error))
&& !m_settings.get_bool(settings_pack::no_recheck_incomplete_resume))
{
// j->error may have been set at this point, by verify_resume_data()
// it's important to not have it cleared out subsequent calls, as long
// as they succeed.
bool const has_files = j->storage->has_any_file(se);
if (se)
{
j->error = se;
return status_t::fatal_disk_error;
}
if (has_files)
{
// always initialize the storage
j->storage->initialize(se);
if (se)
{
j->error = se;
return status_t::fatal_disk_error;
}
return status_t::need_full_check;
}
}
j->storage->initialize(se);
if (se)
{
j->error = se;
return status_t::fatal_disk_error;
}
return status_t::no_error;
}
status_t disk_io_thread::do_rename_file(disk_io_job* j, jobqueue_t& /* completed_jobs */ )
{
// if this assert fails, something's wrong with the fence logic
TORRENT_ASSERT(j->storage->num_outstanding_jobs() == 1);
// if files need to be closed, that's the storage's responsibility
j->storage->rename_file(j->file_index, boost::get<std::string>(j->argument)
, j->error);
return j->error ? status_t::fatal_disk_error : status_t::no_error;
}
status_t disk_io_thread::do_stop_torrent(disk_io_job* j, jobqueue_t& completed_jobs)
{
// if this assert fails, something's wrong with the fence logic
TORRENT_ASSERT(j->storage->num_outstanding_jobs() == 1);
// issue write commands for all dirty blocks
// and clear all read jobs
std::unique_lock<std::mutex> l(m_cache_mutex);
flush_cache(j->storage.get(), flush_read_cache | flush_write_cache
, completed_jobs, l);
l.unlock();
m_disk_cache.release_memory();
j->storage->release_files(j->error);
return j->error ? status_t::fatal_disk_error : status_t::no_error;
}
namespace {
void get_cache_info_impl(cached_piece_info& info, cached_piece_entry const* i
, int block_size)
{
info.piece = i->piece;
info.storage = i->storage.get();
info.last_use = i->expire;
info.need_readback = i->need_readback;
info.next_to_hash = i->hash == nullptr ? -1 : (i->hash->offset + block_size - 1) / block_size;
info.kind = i->cache_state == cached_piece_entry::write_lru
? cached_piece_info::write_cache
: i->cache_state == cached_piece_entry::volatile_read_lru
? cached_piece_info::volatile_read_cache
: cached_piece_info::read_cache;
int blocks_in_piece = i->blocks_in_piece;
info.blocks.resize(aux::numeric_cast<std::size_t>(blocks_in_piece));
for (int b = 0; b < blocks_in_piece; ++b)
info.blocks[std::size_t(b)] = i->blocks[b].buf != nullptr;
}
} // anonymous namespace
void disk_io_thread::update_stats_counters(counters& c) const
{
// These are atomic_counts, so it's safe to access them from
// a different thread
std::unique_lock<std::mutex> jl(m_job_mutex);
c.set_value(counters::num_read_jobs, read_jobs_in_use());
c.set_value(counters::num_write_jobs, write_jobs_in_use());
c.set_value(counters::num_jobs, jobs_in_use());
c.set_value(counters::queued_disk_jobs, m_generic_io_jobs.m_queued_jobs.size()
+ m_hash_io_jobs.m_queued_jobs.size());
jl.unlock();
std::unique_lock<std::mutex> l(m_cache_mutex);
// gauges
c.set_value(counters::disk_blocks_in_use, m_disk_cache.in_use());
m_disk_cache.update_stats_counters(c);
}
void disk_io_thread::get_cache_info(cache_status* ret, storage_index_t st
, bool const no_pieces, bool const session) const
{
std::unique_lock<std::mutex> l(m_cache_mutex);
#ifndef TORRENT_NO_DEPRECATE
ret->total_used_buffers = m_disk_cache.in_use();
ret->blocks_read_hit = int(m_stats_counters[counters::num_blocks_cache_hits]);
ret->blocks_read = int(m_stats_counters[counters::num_blocks_read]);
ret->blocks_written = int(m_stats_counters[counters::num_blocks_written]);
ret->writes = int(m_stats_counters[counters::num_write_ops]);
ret->reads = int(m_stats_counters[counters::num_read_ops]);
int num_read_jobs = int((std::max)(std::int64_t(1)
, m_stats_counters[counters::num_read_ops]));
int num_write_jobs = int((std::max)(std::int64_t(1)
, m_stats_counters[counters::num_write_ops]));
int num_hash_jobs = int((std::max)(std::int64_t(1)
, m_stats_counters[counters::num_blocks_hashed]));
ret->average_read_time = int(m_stats_counters[counters::disk_read_time] / num_read_jobs);
ret->average_write_time = int(m_stats_counters[counters::disk_write_time] / num_write_jobs);
ret->average_hash_time = int(m_stats_counters[counters::disk_hash_time] / num_hash_jobs);
ret->average_job_time = int(m_stats_counters[counters::disk_job_time]
/ (num_read_jobs + num_write_jobs + num_hash_jobs));
ret->cumulative_job_time = int(m_stats_counters[counters::disk_job_time]);
ret->cumulative_read_time = int(m_stats_counters[counters::disk_read_time]);
ret->cumulative_write_time = int(m_stats_counters[counters::disk_write_time]);
ret->cumulative_hash_time = int(m_stats_counters[counters::disk_hash_time]);
ret->total_read_back = int(m_stats_counters[counters::num_read_back]);
ret->blocked_jobs = int(m_stats_counters[counters::blocked_disk_jobs]);
ret->num_jobs = jobs_in_use();
ret->num_read_jobs = read_jobs_in_use();
ret->read_queue_size = read_jobs_in_use();
ret->num_write_jobs = write_jobs_in_use();
ret->pending_jobs = int(m_stats_counters[counters::num_running_disk_jobs]);
ret->num_writing_threads = int(m_stats_counters[counters::num_writing_threads]);
for (int i = 0; i < disk_io_job::num_job_ids; ++i)
ret->num_fence_jobs[i] = int(m_stats_counters[counters::num_fenced_read + i]);
m_disk_cache.get_stats(ret);
#endif
ret->pieces.clear();
if (no_pieces == false)
{
int const block_size = m_disk_cache.block_size();
if (!session)
{
std::shared_ptr<storage_interface> storage = m_torrents[st];
TORRENT_ASSERT(storage);
ret->pieces.reserve(aux::numeric_cast<std::size_t>(storage->num_pieces()));
for (auto pe : storage->cached_pieces())
{
TORRENT_ASSERT(pe->storage.get() == storage.get());
if (pe->cache_state == cached_piece_entry::read_lru2_ghost
|| pe->cache_state == cached_piece_entry::read_lru1_ghost)
continue;
ret->pieces.push_back(cached_piece_info());
get_cache_info_impl(ret->pieces.back(), pe, block_size);
}
}
else
{
ret->pieces.reserve(aux::numeric_cast<std::size_t>(m_disk_cache.num_pieces()));
auto range = m_disk_cache.all_pieces();
for (auto i = range.first; i != range.second; ++i)
{
if (i->cache_state == cached_piece_entry::read_lru2_ghost
|| i->cache_state == cached_piece_entry::read_lru1_ghost)
continue;
ret->pieces.push_back(cached_piece_info());
get_cache_info_impl(ret->pieces.back(), &*i, block_size);
}
}
}
l.unlock();
#ifndef TORRENT_NO_DEPRECATE
std::unique_lock<std::mutex> jl(m_job_mutex);
ret->queued_jobs = m_generic_io_jobs.m_queued_jobs.size() + m_hash_io_jobs.m_queued_jobs.size();
jl.unlock();
#endif
}
status_t disk_io_thread::do_flush_piece(disk_io_job* j, jobqueue_t& completed_jobs)
{
std::unique_lock<std::mutex> l(m_cache_mutex);
cached_piece_entry* pe = m_disk_cache.find_piece(j);
if (pe == nullptr) return status_t::no_error;
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(j->action));
#endif
try_flush_hashed(pe, m_settings.get_int(
settings_pack::write_cache_line_size), completed_jobs, l);
return status_t::no_error;
}
// this is triggered every time we insert a new dirty block in a piece
// by the time this gets executed, the block may already have been flushed
// triggered by another mechanism.
status_t disk_io_thread::do_flush_hashed(disk_io_job* j, jobqueue_t& completed_jobs)
{
std::unique_lock<std::mutex> l(m_cache_mutex);
cached_piece_entry* pe = m_disk_cache.find_piece(j);
if (pe == nullptr) return status_t::no_error;
pe->outstanding_flush = 0;
if (pe->num_dirty == 0) return status_t::no_error;
// if multiple threads are flushing this piece, this assert may fire
// this happens if the cache is running full and pieces are started to
// get flushed
// TORRENT_PIECE_ASSERT(pe->outstanding_flush == 1, pe);
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(j->action));
#endif
TORRENT_PIECE_ASSERT(pe->cache_state <= cached_piece_entry::read_lru1
|| pe->cache_state == cached_piece_entry::read_lru2, pe);
piece_refcount_holder refcount_holder(pe);
if (!pe->hashing_done)
{
if (pe->hash == nullptr && !m_settings.get_bool(settings_pack::disable_hash_checks))
{
pe->hash.reset(new partial_hash);
m_disk_cache.update_cache_state(pe);
}
// see if we can progress the hash cursor with this new block
kick_hasher(pe, l);
TORRENT_PIECE_ASSERT(pe->cache_state <= cached_piece_entry::read_lru1 || pe->cache_state == cached_piece_entry::read_lru2, pe);
}
// flushes the piece to disk in case
// it satisfies the condition for a write
// piece to be flushed
// #error if hash checks are disabled, always just flush
try_flush_hashed(pe, m_settings.get_int(
settings_pack::write_cache_line_size), completed_jobs, l);
TORRENT_ASSERT(l.owns_lock());
refcount_holder.release();
m_disk_cache.maybe_free_piece(pe);
return status_t::no_error;
}
status_t disk_io_thread::do_flush_storage(disk_io_job* j, jobqueue_t& completed_jobs)
{
std::unique_lock<std::mutex> l(m_cache_mutex);
flush_cache(j->storage.get(), flush_write_cache, completed_jobs, l);
return status_t::no_error;
}
status_t disk_io_thread::do_trim_cache(disk_io_job*, jobqueue_t& /* completed_jobs */)
{
//#error implement
return status_t::no_error;
}
status_t disk_io_thread::do_file_priority(disk_io_job* j, jobqueue_t& /* completed_jobs */ )
{
j->storage->set_file_priority(
boost::get<aux::vector<std::uint8_t, file_index_t>>(j->argument)
, j->error);
return status_t::no_error;
}
// this job won't return until all outstanding jobs on this
// piece are completed or cancelled and the buffers for it
// have been evicted
status_t disk_io_thread::do_clear_piece(disk_io_job* j, jobqueue_t& completed_jobs)
{
std::unique_lock<std::mutex> l(m_cache_mutex);
cached_piece_entry* pe = m_disk_cache.find_piece(j);
if (pe == nullptr) return status_t::no_error;
TORRENT_PIECE_ASSERT(pe->hashing == false, pe);
pe->hashing_done = 0;
pe->hash.reset();
pe->hashing_done = false;
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(j->action));
#endif
// evict_piece returns true if the piece was in fact
// evicted. A piece may fail to be evicted if there
// are still outstanding operations on it, in which case
// try again later
jobqueue_t jobs;
if (m_disk_cache.evict_piece(pe, jobs, block_cache::allow_ghost))
{
fail_jobs_impl(storage_error(boost::asio::error::operation_aborted)
, jobs, completed_jobs);
return status_t::no_error;
}
m_disk_cache.mark_for_eviction(pe, block_cache::allow_ghost);
if (pe->num_blocks == 0) return status_t::no_error;
// we should always be able to evict the piece, since
// this is a fence job
TORRENT_PIECE_ASSERT_FAIL(pe);
return retry_job;
}
void disk_io_thread::add_fence_job(disk_io_job* j, bool const user_add)
{
// if this happens, it means we started to shut down
// the disk threads too early. We have to post all jobs
// before the disk threads are shut down
TORRENT_ASSERT(!m_abort);
DLOG("add_fence:job: %s (outstanding: %d)\n"
, job_action_name[j->action]
, j->storage->num_outstanding_jobs());
m_stats_counters.inc_stats_counter(counters::num_fenced_read + j->action);
disk_io_job* fj = allocate_job(disk_io_job::flush_storage);
fj->storage = j->storage;
int ret = j->storage->raise_fence(j, fj, m_stats_counters);
if (ret == aux::disk_job_fence::fence_post_fence)
{
std::unique_lock<std::mutex> l(m_job_mutex);
TORRENT_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage);
m_generic_io_jobs.m_queued_jobs.push_back(j);
l.unlock();
// discard the flush job
free_job(fj);
if (num_threads() == 0 && user_add)
immediate_execute();
return;
}
if (ret == aux::disk_job_fence::fence_post_flush)
{
// now, we have to make sure that all outstanding jobs on this
// storage actually get flushed, in order for the fence job to
// be executed
std::unique_lock<std::mutex> l(m_job_mutex);
TORRENT_ASSERT((fj->flags & disk_io_job::in_progress) || !fj->storage);
m_generic_io_jobs.m_queued_jobs.push_front(fj);
}
else
{
TORRENT_ASSERT((fj->flags & disk_io_job::in_progress) == 0);
TORRENT_ASSERT(fj->blocked);
}
if (num_threads() == 0 && user_add)
immediate_execute();
}
void disk_io_thread::add_job(disk_io_job* j, bool const user_add)
{
TORRENT_ASSERT(m_magic == 0x1337);
TORRENT_ASSERT(!j->storage || j->storage->files().is_valid());
TORRENT_ASSERT(j->next == nullptr);
// if this happens, it means we started to shut down
// the disk threads too early. We have to post all jobs
// before the disk threads are shut down
TORRENT_ASSERT(!m_abort
|| j->action == disk_io_job::flush_piece
|| j->action == disk_io_job::trim_cache);
// this happens for read jobs that get hung on pieces in the
// block cache, and then get issued
if (j->flags & disk_io_job::in_progress)
{
std::unique_lock<std::mutex> l(m_job_mutex);
TORRENT_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage);
m_generic_io_jobs.m_queued_jobs.push_back(j);
// if we literally have 0 disk threads, we have to execute the jobs
// immediately. If add job is called internally by the disk_io_thread,
// we need to defer executing it. We only want the top level to loop
// over the job queue (as is done below)
if (num_threads() == 0 && user_add)
{
l.unlock();
immediate_execute();
}
return;
}
DLOG("add_job: %s (outstanding: %d)\n"
, job_action_name[j->action]
, j->storage ? j->storage->num_outstanding_jobs() : 0);
// is the fence up for this storage?
// jobs that are instantaneous are not affected by the fence, is_blocked()
// will take ownership of the job and queue it up, in case the fence is up
// if the fence flag is set, this job just raised the fence on the storage
// and should be scheduled
if (j->storage && j->storage->is_blocked(j))
{
m_stats_counters.inc_stats_counter(counters::blocked_disk_jobs);
DLOG("blocked job: %s (torrent: %d total: %d)\n"
, job_action_name[j->action], j->storage ? j->storage->num_blocked() : 0
, int(m_stats_counters[counters::blocked_disk_jobs]));
return;
}
std::unique_lock<std::mutex> l(m_job_mutex);
TORRENT_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage);
job_queue& q = queue_for_job(j);
q.m_queued_jobs.push_back(j);
// if we literally have 0 disk threads, we have to execute the jobs
// immediately. If add job is called internally by the disk_io_thread,
// we need to defer executing it. We only want the top level to loop
// over the job queue (as is done below)
if (pool_for_job(j).max_threads() == 0 && user_add)
{
l.unlock();
immediate_execute();
}
}
void disk_io_thread::immediate_execute()
{
while (!m_generic_io_jobs.m_queued_jobs.empty())
{
disk_io_job* j = m_generic_io_jobs.m_queued_jobs.pop_front();
maybe_flush_write_blocks();
execute_job(j);
}
}
void disk_io_thread::submit_jobs()
{
std::unique_lock<std::mutex> l(m_job_mutex);
if (!m_generic_io_jobs.m_queued_jobs.empty())
{
m_generic_io_jobs.m_job_cond.notify_all();
m_generic_threads.job_queued(m_generic_io_jobs.m_queued_jobs.size());
}
if (!m_hash_io_jobs.m_queued_jobs.empty())
{
m_hash_io_jobs.m_job_cond.notify_all();
m_hash_threads.job_queued(m_hash_io_jobs.m_queued_jobs.size());
}
}
void disk_io_thread::maybe_flush_write_blocks()
{
time_point const now = clock_type::now();
if (now <= m_last_cache_expiry + seconds(5)) return;
std::unique_lock<std::mutex> l(m_cache_mutex);
DLOG("blocked_jobs: %d queued_jobs: %d num_threads %d\n"
, int(m_stats_counters[counters::blocked_disk_jobs])
, m_generic_io_jobs.m_queued_jobs.size(), num_threads());
m_last_cache_expiry = now;
jobqueue_t completed_jobs;
flush_expired_write_blocks(completed_jobs, l);
l.unlock();
if (completed_jobs.size())
add_completed_jobs(completed_jobs);
}
void disk_io_thread::execute_job(disk_io_job* j)
{
jobqueue_t completed_jobs;
perform_job(j, completed_jobs);
if (completed_jobs.size())
add_completed_jobs(completed_jobs);
}
bool disk_io_thread::wait_for_job(job_queue& jobq, disk_io_thread_pool& threads
, std::unique_lock<std::mutex>& l)
{
TORRENT_ASSERT(l.owns_lock());
// the thread should only go active if it is exiting or there is work to do
// if the thread goes active on every wakeup it causes the minimum idle thread
// count to be lower than it should be
// for performance reasons we also want to avoid going idle and active again
// if there is already work to do
if (jobq.m_queued_jobs.empty())
{
threads.thread_idle();
do
{
// if the number of wanted threads is decreased,
// we may stop this thread
// when we're terminating the last thread, make sure
// we finish up all queued jobs first
if (threads.should_exit()
&& (jobq.m_queued_jobs.empty()
|| threads.num_threads() > 1)
// try_thread_exit must be the last condition
&& threads.try_thread_exit(std::this_thread::get_id()))
{
// time to exit this thread.
threads.thread_active();
return true;
}
jobq.m_job_cond.wait(l);
} while (jobq.m_queued_jobs.empty());
threads.thread_active();
}
return false;
}
void disk_io_thread::thread_fun(job_queue& queue
, disk_io_thread_pool& pool)
{
std::thread::id const thread_id = std::this_thread::get_id();
#if DEBUG_DISK_THREAD
std::stringstream thread_id_str;
thread_id_str << thread_id;
#endif
DLOG("started disk thread %s\n", thread_id_str.str().c_str());
std::unique_lock<std::mutex> l(m_job_mutex);
if (m_abort) return;
++m_num_running_threads;
m_stats_counters.inc_stats_counter(counters::num_running_threads, 1);
for (;;)
{
disk_io_job* j = nullptr;
bool const should_exit = wait_for_job(queue, pool, l);
if (should_exit) break;
j = queue.m_queued_jobs.pop_front();
l.unlock();
TORRENT_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage);
if (&pool == &m_generic_threads && thread_id == pool.first_thread_id())
{
// there's no need for all threads to be doing this
maybe_flush_write_blocks();
time_point const now = aux::time_now();
{
std::unique_lock<std::mutex> l2(m_need_tick_mutex);
while (!m_need_tick.empty() && m_need_tick.front().first < now)
{
std::shared_ptr<storage_interface> st = m_need_tick.front().second.lock();
m_need_tick.erase(m_need_tick.begin());
if (st)
{
l2.unlock();
st->tick();
l2.lock();
}
}
}
if (now > m_next_close_oldest_file)
{
seconds const interval(m_settings.get_int(settings_pack::close_file_interval));
if (interval <= seconds(0))
{
m_next_close_oldest_file = max_time();
}
else
{
m_next_close_oldest_file = now + interval;
m_file_pool.close_oldest();
}
}
}
execute_job(j);
l.lock();
}
// do cleanup in the last running thread
// if we're not aborting, that means we just configured the thread pool to
// not have any threads (i.e. perform all disk operations in the network
// thread). In this case, the cleanup will happen in abort().
m_stats_counters.inc_stats_counter(counters::num_running_threads, -1);
if (--m_num_running_threads > 0 || !m_abort)
{
DLOG("exiting disk thread %s. num_threads: %d aborting: %d\n"
, thread_id_str.str().c_str(), num_threads(), int(m_abort));
TORRENT_ASSERT(m_magic == 0x1337);
return;
}
// it is important to hold the job mutex while calling try_thread_exit()
// and continue to hold it until checking m_abort above so that abort()
// doesn't inadvertently trigger the code below when it thinks there are no
// more disk I/O threads running
l.unlock();
// at this point, there are no queued jobs left. However, main
// thread is still running and may still have peer_connections
// that haven't fully destructed yet, reclaiming their references
// to read blocks in the disk cache. We need to wait until all
// references are removed from other threads before we can go
// ahead with the cleanup.
// This is not supposed to happen because the disk thread is now scheduled
// for shut down after all peers have shut down (see
// session_impl::abort_stage2()).
std::unique_lock<std::mutex> l2(m_cache_mutex);
TORRENT_ASSERT_VAL(m_disk_cache.pinned_blocks() == 0
, m_disk_cache.pinned_blocks());
while (m_disk_cache.pinned_blocks() > 0)
{
l2.unlock();
std::this_thread::sleep_for(milliseconds(100));
l2.lock();
}
l2.unlock();
DLOG("disk thread %s is the last one alive. cleaning up\n", thread_id_str.str().c_str());
abort_jobs();
TORRENT_ASSERT(m_magic == 0x1337);
COMPLETE_ASYNC("disk_io_thread::work");
}
void disk_io_thread::abort_jobs()
{
TORRENT_ASSERT(m_magic == 0x1337);
TORRENT_ASSERT(!m_jobs_aborted.exchange(true));
jobqueue_t jobs;
m_disk_cache.clear(jobs);
fail_jobs(storage_error(boost::asio::error::operation_aborted), jobs);
// close all files. This may take a long
// time on certain OSes (i.e. Mac OS)
// that's why it's important to do this in
// the disk thread in parallel with stopping
// trackers.
m_file_pool.release();
#if TORRENT_USE_ASSERTS
// by now, all pieces should have been evicted
auto pieces = m_disk_cache.all_pieces();
TORRENT_ASSERT(pieces.first == pieces.second);
#endif
TORRENT_ASSERT(m_magic == 0x1337);
}
int disk_io_thread::num_threads() const
{
return m_generic_threads.max_threads() + m_hash_threads.max_threads();
}
disk_io_thread::job_queue& disk_io_thread::queue_for_job(disk_io_job* j)
{
if (m_hash_threads.max_threads() > 0 && j->action == disk_io_job::hash)
return m_hash_io_jobs;
else
return m_generic_io_jobs;
}
disk_io_thread_pool& disk_io_thread::pool_for_job(disk_io_job* j)
{
if (m_hash_threads.max_threads() > 0 && j->action == disk_io_job::hash)
return m_hash_threads;
else
return m_generic_threads;
}
// this is a callback called by the block_cache when
// it's exceeding the disk cache size.
void disk_io_thread::trigger_cache_trim()
{
// we just exceeded the cache size limit. Trigger a trim job
disk_io_job* j = allocate_job(disk_io_job::trim_cache);
add_job(j, false);
submit_jobs();
}
void disk_io_thread::add_completed_jobs(jobqueue_t& jobs)
{
jobqueue_t new_completed_jobs;
do
{
// when a job completes, it's possible for it to cause
// a fence to be lowered, issuing the jobs queued up
// behind the fence. It's also possible for some of these
// jobs to be cache-hits, completing immediately. Those
// jobs are added to the new_completed_jobs queue and
// we need to re-issue those
add_completed_jobs_impl(jobs, new_completed_jobs);
TORRENT_ASSERT(jobs.size() == 0);
jobs.swap(new_completed_jobs);
} while (jobs.size() > 0);
}
void disk_io_thread::add_completed_jobs_impl(jobqueue_t& jobs
, jobqueue_t& completed_jobs)
{
jobqueue_t new_jobs;
int ret = 0;
for (tailqueue_iterator<disk_io_job> i = jobs.iterate(); i.get(); i.next())
{
disk_io_job* j = i.get();
TORRENT_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage);
// DLOG("job_complete %s outstanding: %d\n"
// , job_action_name[j->action], j->storage ? j->storage->num_outstanding_jobs() : 0);
if (j->storage)
{
if (j->flags & disk_io_job::fence)
{
m_stats_counters.inc_stats_counter(
counters::num_fenced_read + j->action, -1);
}
ret += j->storage->job_complete(j, new_jobs);
}
TORRENT_ASSERT(ret == new_jobs.size());
TORRENT_ASSERT((j->flags & disk_io_job::in_progress) == 0);
#if TORRENT_USE_ASSERTS
TORRENT_ASSERT(j->job_posted == false);
j->job_posted = true;
#endif
}
if (ret)
{
DLOG("unblocked %d jobs (%d left)\n", ret
, int(m_stats_counters[counters::blocked_disk_jobs]) - ret);
}
m_stats_counters.inc_stats_counter(counters::blocked_disk_jobs, -ret);
TORRENT_ASSERT(int(m_stats_counters[counters::blocked_disk_jobs]) >= 0);
if (new_jobs.size() > 0)
{
#if TORRENT_USE_ASSERTS
for (tailqueue_iterator<disk_io_job> i = new_jobs.iterate(); i.get(); i.next())
{
disk_io_job const* j = static_cast<disk_io_job const*>(i.get());
TORRENT_ASSERT((j->flags & disk_io_job::in_progress) || !j->storage);
if (j->action != disk_io_job::write) continue;
std::unique_lock<std::mutex> l(m_cache_mutex);
cached_piece_entry* pe = m_disk_cache.find_piece(j);
if (!pe) continue;
TORRENT_ASSERT(pe->blocks[j->d.io.offset / 16 / 1024].buf
!= boost::get<disk_buffer_holder>(j->argument).get());
TORRENT_ASSERT(pe->blocks[j->d.io.offset / 16 / 1024].buf == nullptr);
TORRENT_ASSERT(!pe->hashing_done);
}
#endif
jobqueue_t other_jobs;
jobqueue_t flush_jobs;
std::unique_lock<std::mutex> l_(m_cache_mutex);
while (new_jobs.size() > 0)
{
disk_io_job* j = new_jobs.pop_front();
if (j->action == disk_io_job::read)
{
int state = prep_read_job_impl(j, false);
switch (state)
{
case 0:
completed_jobs.push_back(j);
break;
case 1:
other_jobs.push_back(j);
break;
}
continue;
}
// write jobs should be put straight into the cache
if (j->action != disk_io_job::write)
{
other_jobs.push_back(j);
continue;
}
cached_piece_entry* pe = m_disk_cache.add_dirty_block(j);
if (pe == nullptr)
{
// this isn't correct, since jobs in the jobs
// queue aren't ordered
other_jobs.push_back(j);
continue;
}
#if TORRENT_USE_ASSERTS
pe->piece_log.push_back(piece_log_t(j->action, j->d.io.offset / 0x4000));
#endif
if (!pe->hashing_done
&& pe->hash == nullptr
&& !m_settings.get_bool(settings_pack::disable_hash_checks))
{
pe->hash.reset(new partial_hash);
m_disk_cache.update_cache_state(pe);
}
TORRENT_PIECE_ASSERT(pe->cache_state <= cached_piece_entry::read_lru1 || pe->cache_state == cached_piece_entry::read_lru2, pe);
if (pe->outstanding_flush == 0)
{
pe->outstanding_flush = 1;
// the block and write job were successfully inserted
// into the cache. Now, see if we should trigger a flush
disk_io_job* fj = allocate_job(disk_io_job::flush_hashed);
fj->storage = j->storage;
fj->piece = j->piece;
flush_jobs.push_back(fj);
}
}
l_.unlock();
{
std::lock_guard<std::mutex> l(m_job_mutex);
m_generic_io_jobs.m_queued_jobs.append(other_jobs);
}
while (flush_jobs.size() > 0)
{
disk_io_job* j = flush_jobs.pop_front();
add_job(j, false);
}
{
std::lock_guard<std::mutex> l(m_job_mutex);
m_generic_io_jobs.m_job_cond.notify_all();
m_generic_threads.job_queued(m_generic_io_jobs.m_queued_jobs.size());
}
}
std::lock_guard<std::mutex> l(m_completed_jobs_mutex);
m_completed_jobs.append(jobs);
if (!m_job_completions_in_flight)
{
// we take this lock just to make the logging prettier (non-interleaved)
DLOG("posting job handlers (%d)\n", m_completed_jobs.size());
m_ios.post(std::bind(&disk_io_thread::call_job_handlers, this));
m_job_completions_in_flight = true;
}
}
// This is run in the network thread
void disk_io_thread::call_job_handlers()
{
std::unique_lock<std::mutex> l(m_completed_jobs_mutex);
DLOG("call_job_handlers (%d)\n", m_completed_jobs.size());
TORRENT_ASSERT(m_job_completions_in_flight);
m_job_completions_in_flight = false;
disk_io_job* j = m_completed_jobs.get_all();
l.unlock();
aux::array<disk_io_job*, 64> to_delete;
int cnt = 0;
while (j)
{
TORRENT_ASSERT(j->job_posted == true);
TORRENT_ASSERT(j->callback_called == false);
// DLOG(" callback: %s\n", job_action_name[j->action]);
disk_io_job* next = j->next;
#if TORRENT_USE_ASSERTS
j->callback_called = true;
#endif
j->call_callback();
to_delete[cnt++] = j;
j = next;
if (cnt == int(to_delete.size()))
{
cnt = 0;
free_jobs(to_delete.data(), int(to_delete.size()));
}
}
if (cnt > 0) free_jobs(to_delete.data(), cnt);
}
}