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359 lines
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<li class="first"><a href="/">Home</a></li>
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<li><a href="../../products.html">Products</a></li>
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<li><a href="../../contact.html">Contact</a></li>
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</ul>
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</div>
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<div id="header">
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<h1><span>Rasterbar Software</span></h1>
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<h2><span>Software developement and consulting</span></h2>
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</div>
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<div id="main">
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<h1 class="title">libtorrent manual</h1>
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<table class="docinfo" frame="void" rules="none">
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<col class="docinfo-name" />
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<col class="docinfo-content" />
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<tbody valign="top">
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<tr><th class="docinfo-name">Author:</th>
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<td>Arvid Norberg, <a class="last reference external" href="mailto:arvid@rasterbar.com">arvid@rasterbar.com</a></td></tr>
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<tr><th class="docinfo-name">Version:</th>
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<td>0.15.0</td></tr>
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</tbody>
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</table>
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<div class="contents topic" id="table-of-contents">
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<p class="topic-title first">Table of contents</p>
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<ul class="simple">
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<li><a class="reference internal" href="#introduction" id="id2">introduction</a></li>
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<li><a class="reference internal" href="#features" id="id3">features</a><ul>
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<li><a class="reference internal" href="#extensions" id="id4">extensions</a></li>
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<li><a class="reference internal" href="#disk-management" id="id5">disk management</a></li>
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<li><a class="reference internal" href="#network" id="id6">network</a></li>
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</ul>
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</li>
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<li><a class="reference internal" href="#highlighted-features" id="id7">highlighted features</a><ul>
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<li><a class="reference internal" href="#disk-caching" id="id8">disk caching</a></li>
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<li><a class="reference internal" href="#network-buffers" id="id9">network buffers</a></li>
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<li><a class="reference internal" href="#piece-picker" id="id10">piece picker</a></li>
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<li><a class="reference internal" href="#merkle-hash-tree-torrents" id="id11">merkle hash tree torrents</a></li>
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<li><a class="reference internal" href="#customizable-file-storage" id="id12">customizable file storage</a></li>
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<li><a class="reference internal" href="#easy-to-use-api" id="id13">easy to use API</a></li>
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</ul>
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</li>
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<li><a class="reference internal" href="#portability" id="id14">portability</a></li>
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</ul>
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</div>
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<div class="section" id="introduction">
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<h1>introduction</h1>
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<p>libtorrent is a feature complete C++ bittorrent implementation focusing
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on efficiency and scalability. It runs on embedded devices as well as
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desktops. It boasts a well documented library interface that is easy to
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use. It comes with a simple bittorrent client demonstrating the use of
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the library.</p>
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</div>
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<div class="section" id="features">
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<h1>features</h1>
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<p>libtorrent is under active development. It is an ongoing project. Its
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current state supports and includes the following features:</p>
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<div class="section" id="extensions">
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<h2>extensions</h2>
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<ul class="simple">
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<li>plugin interface for implementing custom bittorrent extensions
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without having to modify libtorrent</li>
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<li>supports trackerless torrents (using the Mainline kademlia DHT protocol) with
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some <a class="reference external" href="dht_extensions.html">DHT extensions</a>. <a class="reference external" href="http://bittorrent.org/beps/bep_0005.html">BEP 5</a>.</li>
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<li>supports the bittorrent <a class="reference external" href="extension_protocol.html">extension protocol</a>. See <a class="reference external" href="manual.html#extensions">extensions</a>. <a class="reference external" href="http://bittorrent.org/beps/bep_0010.html">BEP 10</a>.</li>
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<li>supports the uTorrent metadata transfer protocol <a class="reference external" href="http://bittorrent.org/beps/bep_0009.html">BEP 9</a> (i.e. magnet links).</li>
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<li>supports the uTorrent peer exchange protocol (PEX).</li>
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<li>supports local peer discovery (multicasts for peers on the same local network)</li>
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<li>multitracker extension support (supports both strict <a class="reference external" href="http://bittorrent.org/beps/bep_0012.html">BEP 12</a> and the
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uTorrent interpretation).</li>
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<li>tracker scrapes</li>
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<li>supports lt_trackers extension, to exchange trackers between peers</li>
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<li><a class="reference external" href="manual.html#http-seeding">HTTP seeding</a>, as specified in <a class="reference external" href="http://bittorrent.org/beps/bep_0017.html">BEP 17</a> and <a class="reference external" href="http://bittorrent.org/beps/bep_0019.html">BEP 19</a>.</li>
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<li>supports the udp-tracker protocol. (<a class="reference external" href="http://bittorrent.org/beps/bep_0015.html">BEP 15</a>).</li>
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<li>supports the <tt class="docutils literal"><span class="pre">no_peer_id=1</span></tt> extension that will ease the load off trackers.</li>
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<li>supports the <tt class="docutils literal"><span class="pre">compact=1</span></tt> tracker parameter.</li>
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<li>super seeding/initial seeding (<a class="reference external" href="http://bittorrent.org/beps/bep_0016.html">BEP 16</a>).</li>
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<li>private torrents (<a class="reference external" href="http://bittorrent.org/beps/bep_0027.html">BEP 27</a>).</li>
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<li>support for IPv6, including <a class="reference external" href="http://bittorrent.org/beps/bep_0007.html">BEP 7</a> and <a class="reference external" href="http://bittorrent.org/beps/bep_0024.html">BEP 24</a>.</li>
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<li>support for merkle hash tree torrents. This makes the size of torrent files
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scale well with the size of the content.</li>
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</ul>
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</div>
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<div class="section" id="disk-management">
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<h2>disk management</h2>
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<ul class="simple">
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<li>uses a separate disk I/O thread to not have the disk ever block on network or
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client interaction. (see <a class="reference external" href="manual.html#threads">threads</a>).</li>
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<li>supports files > 2 gigabytes.</li>
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<li>fast resume support, a way to get rid of the costly piece check at the
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start of a resumed torrent. Saves the storage state, piece_picker state
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as well as all local peers in a separate fast-resume file.</li>
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<li>has an adjustable read and write disk cache for improved disk throughput.</li>
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<li>queues torrents for file check, instead of checking all of them in parallel.</li>
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<li>does not have any requirements on the piece order in a torrent that it
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resumes. This means it can resume a torrent downloaded by any client.</li>
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<li>supports both sparse files and compact file allocation (where pieces
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are kept consolidated on disk)</li>
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<li>seed mode, where the files on disk are assumed to be complete, and each
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piece's hash is verified the first time it is requested.</li>
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</ul>
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</div>
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<div class="section" id="network">
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<h2>network</h2>
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<ul class="simple">
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<li>adjusts the length of the request queue depending on download rate.</li>
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<li>serves multiple torrents on a single port and in a single thread</li>
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<li>piece picking on block-level (as opposed to piece-level).
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This means it can download parts of the same piece from different peers.
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It will also prefer to download whole pieces from single peers if the
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download speed is high enough from that particular peer.</li>
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<li>supports http proxies and basic proxy authentication</li>
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<li>supports gzipped tracker-responses</li>
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<li>can limit the upload and download bandwidth usage and the maximum number of
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unchoked peers</li>
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<li>implements fair trade. User settable trade-ratio, must at least be 1:1,
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but one can choose to trade 1 for 2 or any other ratio that isn't unfair
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to the other party.</li>
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<li>possibility to limit the number of connections.</li>
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<li>delays have messages if there's no other outgoing traffic to the peer, and
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doesn't send have messages to peers that already has the piece. This saves
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bandwidth.</li>
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<li>selective downloading. The ability to select which parts of a torrent you
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want to download.</li>
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<li>ip filter to disallow ip addresses and ip ranges from connecting and
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being connected</li>
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<li>NAT-PMP and UPnP support (automatic port mapping on routers that supports it)</li>
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</ul>
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</div>
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</div>
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<div class="section" id="highlighted-features">
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<h1>highlighted features</h1>
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<div class="section" id="disk-caching">
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<h2>disk caching</h2>
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<p>All disk I/O in libtorrent is done asynchronously to the network thread, by the
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disk io thread. When a block is read, the disk io thread reads all subsequent
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blocks from that piece into the read cache, assuming that the peer requesting
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the block will also request more blocks from the same piece. This decreases the
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number of syscalls for reading data. It also decreases delay from seeking.</p>
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<p>Similarly, for write requests, blocks are cached and flushed to disk once one full
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piece is complete or the piece is the least recently updated one when more cache
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space is needed. The cache dynamically allocates space between the write and read
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cache. The write cache is strictly prioritized over the read cache.</p>
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<p>The cache blocks that are in used, are locked into physical memory to avoid it
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being paged out to disk. Allowing the disk cache to be paged out to disk means
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that it would become extremely inefficient to flush it, since it would have to be
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read back into physical memory only to be flushed back out to disk again.</p>
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<p>In order to conserve memory, and system calls, iovec file operations are
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used to flush multiple cache blocks in a single call.</p>
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<p>On low-memory systems, the disk cache can be disabled altogether or set to smaller
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limit, to save memory.</p>
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<p>The disk caching algorithm is configurable between 'LRU' and 'largest contiguous'.
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The largest contiguous algorithm is the default and flushes the largest contiguous
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block of buffers, instead of flushing all blocks belonging to the piece which was
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written to least recently.</p>
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<p>For version 0.15 a lot of work went into optimizing the cache algorithm, trying
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to increase the cache hit rate and utilization. The graph to the left shows the
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memory utilization in 0.14. This cache is a straight forward, fairly naive, implementation.
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Every block read will also read all subsequent blocks in that piece into the cache.
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Whenever we need more space, the entire oldest piece is evicted from the cache. Caching
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writes always takes presedence over the read cache. Whenever a piece is fully downloaded,
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it is flushed to disk.</p>
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<img alt="disk_buffer_before_optimization.png" src="disk_buffer_before_optimization.png" style="width: 49%;" />
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<img alt="disk_buffer.png" src="disk_buffer.png" style="width: 49%;" />
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<p>The left graph shows the problem of evicting entire pieces at a time, and waiting until
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an entire piece is downloaded until flushing it. These graphs were generated for a torrent
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with fairly large pieces. This means that granularity was poor in 0.14, since it only
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dealt with entire pieces. In 0.15, the granularity problem has been fixed by evicting one
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block at a time from the read cache. This maximizes the read cache utilization. The write
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cache is also flushed when a sufficient number of contiguous blocks have been downloaded
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for a piece, which is not tied to the piece size anymore. This way the cache scales a lot
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better with piece sizes.</p>
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<p>The graph to the right shows the same download but with the new optimized disk cache
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algorithm. It clearly shows an increased utilization, which means higher read hit rates
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or smaller caches with maintained hit rate.</p>
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</div>
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<div class="section" id="network-buffers">
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<h2>network buffers</h2>
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<p>On CPUs with small L2 caches, copying memory can be expensive operations. It is important
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to keep copying to a minimum on such machines. This mostly applies to embedded systems.</p>
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<p>In order to minimize the number of times received data is copied, the receive buffer
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for payload data is received directly into a page aligned disk buffer. If the connection
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is encrypted, the buffer is decrypted in-place. The buffer is then moved into the disk
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cache without being copied. Once all the blocks for a piece have been received, or the
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cache needs to be flushed, all the blocks are passed directly to <tt class="docutils literal"><span class="pre">writev()</span></tt> to flush
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them in a single syscall. This means a single copy into user space memory, and a single
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copy back into kernel memory, as illustrated by this figure:</p>
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<img alt="write_disk_buffers.png" src="write_disk_buffers.png" style="width: 100%;" />
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<p>When seeding and uploading in general, unnecessary copying is avoided by caching blocks
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in aligned buffers, that are copied once into the peer's send buffer. The peer's send buffer
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is not guaranteed to be aligned, even though it is most of the time. The send buffer is
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then encrypted with the peer specific key and chained onto the <tt class="docutils literal"><span class="pre">iovec</span></tt> for sending.
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This means there is one user space copy in order to allow unaligned peer requests and
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peer-specific encryption. This is illustrated by the following figure:</p>
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<img alt="read_disk_buffers.png" src="read_disk_buffers.png" style="width: 100%;" />
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</div>
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<div class="section" id="piece-picker">
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<h2>piece picker</h2>
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<p>The piece picker is a central component in a bittorrent implementation. The piece picker
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in libtorrent is optimized for quickly finding the rarest pieces. It keeps a list of all
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available pieces sorted by rarity, and pieces with the same rarity, shuffled. The rarest
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first mode is the dominant piece picker mode. Other modes are supported as well, and
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used by peers in specific situations.</p>
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<p>The piece picker allows to combine the availability of a piece with a priority. Together
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they determine the sort order of the piece list. Pieces with priority 0 will never be
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picked, which is used for the selective download feature.</p>
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<p>In order to have as few partially finished pieces as possible, peers have an affinity
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towards picking blocks from the same pieces as other peers in the same speed category.
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The speed category is a coarse categorization of peers based on their download rate. This
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makes slow peers pick blocks from the same piece, and fast peers pick from the same piece,
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and hence decreasing the likelihood of slow peers blocking the completion of pieces.</p>
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<p>The piece picker can also be set to download pieces in sequential order.</p>
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</div>
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<div class="section" id="merkle-hash-tree-torrents">
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<h2>merkle hash tree torrents</h2>
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<p>Merkle hash tree torrents is an extension that lets a torrent file only contain the
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root hash of the hash tree forming the piece hashes. The main benefit of this feature
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is that regardless of how many pieces there is in a torrent, the .torrent file will
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always be the same size. It will only grow with the number of files (since it still
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has to contain the file names).</p>
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<p>With regular torrents, clients have to request multiple blocks for pieces, typically
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from different peers, before the data can be verified against the piece hash. The
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larger the pieces are, the longer it will take to download a complete piece and verify
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it. Before the piece is verified, it cannot be shared with the swarm, which means the
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larger piece sizes, the slower turnaround data has when it is downloaded by peers.
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Since on average the data has to sit around, waiting, in client buffers before it has
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been verified and can be uploaded again.</p>
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<p>Another problem with large piece sizes is that it is harder for a client to pinpoint
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the malicious or buggy peer when a piece fails, and it will take longer to re-download
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it and take more tries before the piece succeeds the larger the pieces are.</p>
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<p>The piece size in regular torrents is a tradeoff between the size of the .torrent file
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itself and the piece size. Often, for files that are 4 GB, the piece size is 2 or 4 MB,
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just to avoid making the .torrent file too big.</p>
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<p>Merkle torrents solves these problems by removing the tradeoff between .torrent size and
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piece size. With merkle torrents, the piece size can be the minimum block size (16 kB),
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which lets peers verify every block of data received from peers, immediately. This
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gives a minimum turnaround time and completely removes the problem of identifying malicious
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peers.</p>
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<img alt="merkle_tree.png" src="merkle_tree.png" />
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<p>The root hash is built by hashing all the piece hashes pair-wise, until they all collapse
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down to the root.</p>
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<img align="right" alt="storage.png" class="align-right" src="storage.png" />
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</div>
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<div class="section" id="customizable-file-storage">
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<h2>customizable file storage</h2>
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<p>libtorrent's storage implementation is customizable. That means a special purpose bittorrent
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client can replace the default way to store files on disk.</p>
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<p>When implementing a bittorrent cache, it doesn't matter how the data is stored on disk, as
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long as it can be retrieved and seeded. In that case a new storage class can be implemented
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(inheriting from the <tt class="docutils literal"><span class="pre">storage_interface</span></tt> class) that avoids the unnecessary step of mapping
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slots to files and offsets. The storage can ignore the file boundaries and just store the
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entire torrent in a single file (which will end up being all the files concatenated). The main
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advantage of this, other than a slight cpu performance gain, is that all file operations would
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be page (and sector) aligned. This enables efficient unbuffered I/O, and can potentially
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lead to more efficient read caching (using the built in disk cache rather than relying on the
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operating system's disk cache).</p>
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<p>The storage interface supports operating systems where you can ask for sparse regions
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(such as Windows and Solaris). The advantage of this is that when checking files, the regions
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that are known to be sparse can be skipped, which can reduce the time to check a torrent
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significantly.</p>
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</div>
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<div class="section" id="easy-to-use-api">
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<h2>easy to use API</h2>
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<p>One of the design goals of the libtorrent API is to make common operations simple, but still
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have it possible to do complicated and advanced operations. This is best illustrated by example
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code to implement a simple bittorrent client:</p>
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<pre class="literal-block">
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#include <iostream>
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#include "libtorrent/session.hpp"
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// usage a.out [torrent-file]
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int main(int argc, char* argv[]) try
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{
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using namespace libtorrent;
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session s;
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s.listen_on(std::make_pair(6881, 6889));
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add_torrent_params p;
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p.save_path = "./";
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p.ti = new torrent_info(argv[1]);
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s.add_torrent(p);
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// wait for the user to end
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char a;
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std::cin.unsetf(std::ios_base::skipws);
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std::cin >> a;
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return 0;
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}
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catch (std::exception& e)
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{
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std::cerr << ec.what() << std::endl;
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return 1;
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}
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</pre>
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<p>This client doesn't give the user any status information or progress about the torrent, but
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it is fully functional.</p>
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<p>libtorrent also comes with python bindings for easy access for python developers.</p>
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</div>
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</div>
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<div class="section" id="portability">
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<h1>portability</h1>
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<p>libtorrent runs on most major operating systems, including Windows,
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MacOS X, Linux, BSD and Solaris.
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It uses Boost.Thread, Boost.Filesystem, Boost.Date_time and various other
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boost libraries as well as <a class="reference external" href="http://www.zlib.org">zlib</a> (shipped) and <a class="reference external" href="http://asio.sf.net">asio</a> (shipped). At least version
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1.34.1 of boost is required.</p>
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<p>libtorrent uses asio, hence it will take full advantage of high performance
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network APIs on the most popular platforms. I/O completion ports on windows,
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epoll on linux and kqueue on MacOS X and BSD.</p>
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<p>libtorrent has been successfully compiled and tested on:</p>
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<ul class="simple">
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<li>Windows 2000, XP and Vista vc7.1, vc8</li>
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<li>Linux x86 GCC 3.3, GCC 3.4.2, 4.x</li>
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<li>Linux PPC GCC 4.1.1</li>
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<li>MacOS X (darwin), (Apple's) GCC 3.3, (Apple's) GCC 4.0</li>
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<li>SunOS 5.8 GCC 3.1 and Sunpro</li>
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<li>Cygwin GCC 3.3.3</li>
|
|
</ul>
|
|
<p>Fails on:</p>
|
|
<ul class="simple">
|
|
<li>GCC 2.95.4</li>
|
|
<li>msvc6</li>
|
|
</ul>
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