premiere-libtorrent/src/kademlia/routing_table.cpp

1177 lines
33 KiB
C++

/*
Copyright (c) 2006-2014, Arvid Norberg
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the distribution.
* Neither the name of the author nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#include <vector>
#include <iterator> // std::distance()
#include <algorithm> // std::copy, std::remove_copy_if
#include <functional>
#include <numeric>
#include <boost/cstdint.hpp>
#include <boost/bind.hpp>
#include "libtorrent/kademlia/routing_table.hpp"
#include "libtorrent/broadcast_socket.hpp" // for cidr_distance
#include "libtorrent/session_status.hpp"
#include "libtorrent/kademlia/node_id.hpp"
#include "libtorrent/time.hpp"
#include "libtorrent/alert_types.hpp" // for dht_routing_bucket
#include "libtorrent/invariant_check.hpp"
using boost::uint8_t;
#if BOOST_VERSION <= 104700
namespace boost {
size_t hash_value(libtorrent::address_v4::bytes_type ip)
{
return boost::hash_value(*reinterpret_cast<boost::uint32_t*>(&ip[0]));
}
}
#endif
namespace libtorrent { namespace dht
{
#ifdef TORRENT_DHT_VERBOSE_LOGGING
TORRENT_DEFINE_LOG(table)
#endif
template <typename T, typename K>
void erase_one(T& container, K const& key)
{
typename T::iterator i = container.find(key);
TORRENT_ASSERT(i != container.end());
container.erase(i);
}
routing_table::routing_table(node_id const& id, int bucket_size
, dht_settings const& settings)
: m_settings(settings)
, m_id(id)
, m_depth(0)
, m_last_self_refresh(min_time())
, m_bucket_size(bucket_size)
{
m_buckets.reserve(30);
}
int routing_table::bucket_limit(int bucket) const
{
if (!m_settings.extended_routing_table) return m_bucket_size;
static const int size_exceptions[] = {16, 8, 4, 2};
if (bucket < int(sizeof(size_exceptions)/sizeof(size_exceptions[0])))
return m_bucket_size * size_exceptions[bucket];
return m_bucket_size;
}
void routing_table::status(std::vector<dht_routing_bucket>& s) const
{
for (table_t::const_iterator i = m_buckets.begin()
, end(m_buckets.end()); i != end; ++i)
{
dht_routing_bucket b;
b.num_nodes = i->live_nodes.size();
b.num_replacements = i->replacements.size();
s.push_back(b);
}
}
#ifndef TORRENT_NO_DEPRECATE
// TODO: 2 use the non deprecated function instead of this one
void routing_table::status(session_status& s) const
{
int ignore;
boost::tie(s.dht_nodes, s.dht_node_cache, ignore) = size();
s.dht_global_nodes = num_global_nodes();
for (table_t::const_iterator i = m_buckets.begin()
, end(m_buckets.end()); i != end; ++i)
{
dht_routing_bucket b;
b.num_nodes = i->live_nodes.size();
b.num_replacements = i->replacements.size();
#ifndef TORRENT_NO_DEPRECATE
b.last_active = 0;
#endif
s.dht_routing_table.push_back(b);
}
}
#endif
boost::tuple<int, int, int> routing_table::size() const
{
int nodes = 0;
int replacements = 0;
int confirmed = 0;
for (table_t::const_iterator i = m_buckets.begin()
, end(m_buckets.end()); i != end; ++i)
{
nodes += i->live_nodes.size();
for (bucket_t::const_iterator k = i->live_nodes.begin()
, end(i->live_nodes.end()); k != end; ++k)
{
if (k->confirmed()) ++confirmed;
}
replacements += i->replacements.size();
}
return boost::make_tuple(nodes, replacements, confirmed);
}
boost::int64_t routing_table::num_global_nodes() const
{
int deepest_bucket = 0;
int deepest_size = 0;
for (table_t::const_iterator i = m_buckets.begin()
, end(m_buckets.end()); i != end; ++i)
{
deepest_size = i->live_nodes.size(); // + i->replacements.size();
if (deepest_size < m_bucket_size) break;
// this bucket is full
++deepest_bucket;
}
if (deepest_bucket == 0) return 1 + deepest_size;
if (deepest_size < m_bucket_size / 2) return (boost::int64_t(1) << deepest_bucket) * m_bucket_size;
else return (boost::int64_t(2) << deepest_bucket) * deepest_size;
}
int routing_table::depth() const
{
if (m_depth >= int(m_buckets.size()))
m_depth = m_buckets.size() - 1;
if (m_depth < 0) return m_depth;
// maybe the table is deeper now?
while (m_depth < int(m_buckets.size())-1
&& int(m_buckets[m_depth+1].live_nodes.size()) >= m_bucket_size / 2)
{
++m_depth;
}
// maybe the table is more shallow now?
while (m_depth > 0
&& int(m_buckets[m_depth-1].live_nodes.size()) < m_bucket_size / 2)
{
--m_depth;
}
return m_depth;
}
#if (defined TORRENT_DHT_VERBOSE_LOGGING || defined TORRENT_DEBUG) && TORRENT_USE_IOSTREAM
void routing_table::print_state(std::ostream& os) const
{
os << "kademlia routing table state\n"
<< "bucket_size: " << m_bucket_size << "\n"
<< "global node count: " << num_global_nodes() << "\n"
<< "node_id: " << m_id << "\n\n";
os << "number of nodes per bucket:\n";
int idx = 0;
for (table_t::const_iterator i = m_buckets.begin(), end(m_buckets.end());
i != end; ++i, ++idx)
{
os << std::setw(2) << idx << ": ";
for (int k = 0; k < int(i->live_nodes.size()); ++k)
os << "#";
for (int k = 0; k < int(i->replacements.size()); ++k)
os << "-";
os << "\n";
}
time_point now = aux::time_now();
os << "\nnodes:";
int bucket_index = 0;
for (table_t::const_iterator i = m_buckets.begin(), end(m_buckets.end());
i != end; ++i, ++bucket_index)
{
os << "\n=== BUCKET == " << bucket_index
<< " == " << i->live_nodes.size() << "|" << i->replacements.size()
<< " ===== \n";
int id_shift;
// the last bucket is special, since it hasn't been split yet, it
// includes that top bit as well
if (bucket_index + 1 == m_buckets.size())
id_shift = bucket_index;
else
id_shift = bucket_index + 1;
for (bucket_t::const_iterator j = i->live_nodes.begin()
, end(i->live_nodes.end()); j != end; ++j)
{
int bucket_size_limit = bucket_limit(bucket_index);
boost::uint32_t top_mask = bucket_size_limit - 1;
int mask_shift = 0;
TORRENT_ASSERT_VAL(bucket_size_limit > 0, bucket_size_limit);
while ((top_mask & 0x80) == 0)
{
top_mask <<= 1;
++mask_shift;
}
top_mask = (0xff << mask_shift) & 0xff;
node_id id = j->id;
id <<= id_shift;
os << " prefx: " << std::setw(2) << std::hex << ((id[0] & top_mask) >> mask_shift) << std::dec
<< " id: " << j->id;
if (j->rtt == 0xffff)
os << " rtt: ";
else
os << " rtt: " << std::setw(4) << j->rtt;
os << " fail: " << j->fail_count()
<< " ping: " << j->pinged()
<< " dist: " << std::setw(3) << distance_exp(m_id, j->id);
if (j->last_queried == min_time())
os << " query: ";
else
os << " query: " << std::setw(3) << total_seconds(now - j->last_queried);
os << " ip: " << j->ep()
<< "\n";
}
}
os << "\nnode spread per bucket:\n";
bucket_index = 0;
for (table_t::const_iterator i = m_buckets.begin(), end(m_buckets.end());
i != end; ++i, ++bucket_index)
{
int bucket_size_limit = bucket_limit(bucket_index);
// mask out the first 3 bits, or more depending
// on the bucket_size_limit
// we have all the lower bits set in (bucket_size_limit-1)
// but we want the left-most bits to be set. Shift it
// until the MSB is set
boost::uint32_t top_mask = bucket_size_limit - 1;
int mask_shift = 0;
TORRENT_ASSERT_VAL(bucket_size_limit > 0, bucket_size_limit);
while ((top_mask & 0x80) == 0)
{
top_mask <<= 1;
++mask_shift;
}
top_mask = (0xff << mask_shift) & 0xff;
bucket_size_limit = (top_mask >> mask_shift) + 1;
TORRENT_ASSERT_VAL(bucket_size_limit <= 256, bucket_size_limit);
bool sub_buckets[256];
memset(sub_buckets, 0, sizeof(sub_buckets));
int id_shift;
// the last bucket is special, since it hasn't been split yet, it
// includes that top bit as well
if (bucket_index + 1 == m_buckets.size())
id_shift = bucket_index;
else
id_shift = bucket_index + 1;
for (bucket_t::const_iterator j = i->live_nodes.begin()
, end(i->live_nodes.end()); j != end; ++j)
{
node_id id = j->id;
id <<= id_shift;
int b = (id[0] & top_mask) >> mask_shift;
TORRENT_ASSERT(b >= 0 && b < int(sizeof(sub_buckets)/sizeof(sub_buckets[0])));
sub_buckets[b] = true;
}
os << std::dec << std::setw(2) << bucket_index << " mask: " << std::setw(2)
<< std::hex << (top_mask >> mask_shift) << ": [";
for (int i = 0; i < bucket_size_limit; ++i) os << (sub_buckets[i] ? "X" : " ");
os << "]\n";
}
}
#endif
node_entry const* routing_table::next_refresh()
{
// find the node with the least recent 'last_queried' field. if it's too
// recent, return false. Otherwise return a random target ID that's close to
// a missing prefix for that bucket
node_entry* candidate = NULL;
// this will have a bias towards pinging nodes close to us first.
int idx = m_buckets.size() - 1;
for (table_t::reverse_iterator i = m_buckets.rbegin()
, end(m_buckets.rend()); i != end; ++i, --idx)
{
for (bucket_t::iterator j = i->live_nodes.begin()
, end(i->live_nodes.end()); j != end; ++j)
{
// this shouldn't happen
TORRENT_ASSERT(m_id != j->id);
if (j->id == m_id) continue;
if (j->last_queried == min_time())
{
candidate = &*j;
goto out;
}
if (candidate == NULL || j->last_queried < candidate->last_queried)
{
candidate = &*j;
}
}
}
out:
// make sure we don't pick the same node again next time we want to refresh
// the routing table
if (candidate)
candidate->last_queried = aux::time_now();
return candidate;
}
void routing_table::replacement_cache(bucket_t& nodes) const
{
for (table_t::const_iterator i = m_buckets.begin()
, end(m_buckets.end()); i != end; ++i)
{
std::copy(i->replacements.begin(), i->replacements.end()
, std::back_inserter(nodes));
}
}
routing_table::table_t::iterator routing_table::find_bucket(node_id const& id)
{
// TORRENT_ASSERT(id != m_id);
int num_buckets = m_buckets.size();
if (num_buckets == 0)
{
m_buckets.push_back(routing_table_node());
++num_buckets;
}
int bucket_index = (std::min)(159 - distance_exp(m_id, id), num_buckets - 1);
TORRENT_ASSERT(bucket_index < int(m_buckets.size()));
TORRENT_ASSERT(bucket_index >= 0);
table_t::iterator i = m_buckets.begin();
std::advance(i, bucket_index);
return i;
}
namespace {
bool compare_ip_cidr(node_entry const& lhs, node_entry const& rhs)
{
TORRENT_ASSERT(lhs.addr().is_v4() == rhs.addr().is_v4());
// the number of bits in the IPs that may match. If
// more bits that this matches, something suspicious is
// going on and we shouldn't add the second one to our
// routing table
int cutoff = rhs.addr().is_v4() ? 8 : 64;
int dist = cidr_distance(lhs.addr(), rhs.addr());
return dist <= cutoff;
}
} // anonymous namespace
node_entry* routing_table::find_node(udp::endpoint const& ep
, routing_table::table_t::iterator* bucket)
{
for (table_t::iterator i = m_buckets.begin()
, end(m_buckets.end()); i != end; ++i)
{
for (bucket_t::iterator j = i->replacements.begin();
j != i->replacements.end(); ++j)
{
if (j->addr() != ep.address()) continue;
if (j->port() != ep.port()) continue;
*bucket = i;
return &*j;
}
for (bucket_t::iterator j = i->live_nodes.begin();
j != i->live_nodes.end(); ++j)
{
if (j->addr() != ep.address()) continue;
if (j->port() != ep.port()) continue;
*bucket = i;
return &*j;
}
}
*bucket = m_buckets.end();
return 0;
}
void routing_table::remove_node(node_entry* n
, routing_table::table_t::iterator bucket)
{
INVARIANT_CHECK;
if (!bucket->replacements.empty()
&& n >= &bucket->replacements[0]
&& n < &bucket->replacements[0] + bucket->replacements.size())
{
int idx = n - &bucket->replacements[0];
TORRENT_ASSERT(m_ips.count(n->a) > 0);
erase_one(m_ips, n->a);
bucket->replacements.erase(bucket->replacements.begin() + idx);
}
if (!bucket->live_nodes.empty()
&& n >= &bucket->live_nodes[0]
&& n < &bucket->live_nodes[0] + bucket->live_nodes.size())
{
int idx = n - &bucket->live_nodes[0];
TORRENT_ASSERT(m_ips.count(n->a) > 0);
erase_one(m_ips, n->a);
bucket->live_nodes.erase(bucket->live_nodes.begin() + idx);
}
}
bool routing_table::add_node(node_entry e)
{
add_node_status_t s = add_node_impl(e);
if (s == failed_to_add) return false;
if (s == node_added) return true;
while (s == need_bucket_split)
{
split_bucket();
// if this assert triggers a lot in the wild, we should probably
// harden our resistence towards this attack. Perhaps by never
// splitting a bucket (and discard nodes) if the two buckets above it
// are empty or close to empty
// TORRENT_ASSERT(m_buckets.size() <= 50);
if (m_buckets.size() > 50)
{
// this is a sanity check. In the wild, we shouldn't see routing
// tables deeper than 26 or 27. If we get this deep, there might
// be a bug in the bucket splitting logic, or there may be someone
// playing a prank on us, spoofing node IDs.
s = add_node_impl(e);
if (s == node_added) return true;
return false;
}
// if the new bucket still has too many nodes in it, we need to keep
// splitting
if (m_buckets.back().live_nodes.size() > bucket_limit(m_buckets.size()-1))
continue;
s = add_node_impl(e);
if (s == failed_to_add) return false;
if (s == node_added) return true;
}
return false;
}
routing_table::add_node_status_t routing_table::add_node_impl(node_entry e)
{
#ifdef TORRENT_EXPENSIVE_INVARIANT_CHECKS
INVARIANT_CHECK;
#endif
// if we already have this (IP,port), don't do anything
if (m_router_nodes.find(e.ep()) != m_router_nodes.end())
return failed_to_add;
// don't add ourself
if (e.id == m_id) return failed_to_add;
// do we already have this IP in the table?
if (m_ips.count(e.addr().to_v4().to_bytes()) > 0)
{
// this exact IP already exists in the table. It might be the case
// that the node changed IP. If pinged is true, and the port also
// matches then we assume it's in fact the same node, and just update
// the routing table
// pinged means that we have sent a message to the IP, port and received
// a response with a correct transaction ID, i.e. it is verified to not
// be the result of a poisoned routing table
table_t::iterator existing_bucket;
node_entry* existing = find_node(e.ep(), &existing_bucket);
if (!e.pinged() || existing == 0)
{
// the new node is not pinged, or it's not an existing node
// we should ignore it, unless we allow duplicate IPs in our
// routing table
if (m_settings.restrict_routing_ips)
{
#ifdef TORRENT_DHT_VERBOSE_LOGGING
TORRENT_LOG(table) << "ignoring node (duplicate IP): "
<< e.id << " " << e.addr();
#endif
return failed_to_add;
}
}
else if (existing && existing->id == e.id)
{
// if the node ID is the same, just update the failcount
// and be done with it
existing->timeout_count = 0;
existing->update_rtt(e.rtt);
existing->last_queried = e.last_queried;
return node_added;
}
else if (existing)
{
TORRENT_ASSERT(existing->id != e.id);
// this is the same IP and port, but with
// a new node ID. remove the old entry and
// replace it with this new ID
remove_node(existing, existing_bucket);
}
}
table_t::iterator i = find_bucket(e.id);
bucket_t& b = i->live_nodes;
bucket_t& rb = i->replacements;
int bucket_index = std::distance(m_buckets.begin(), i);
int bucket_size_limit = bucket_limit(bucket_index);
bucket_t::iterator j;
// if the node already exists, we don't need it
j = std::find_if(b.begin(), b.end()
, boost::bind(&node_entry::id, _1) == e.id);
if (j != b.end())
{
// a new IP address just claimed this node-ID
// ignore it
if (j->addr() != e.addr() || j->port() != e.port())
return failed_to_add;
// we already have the node in our bucket
TORRENT_ASSERT(j->id == e.id && j->ep() == e.ep());
j->timeout_count = 0;
j->update_rtt(e.rtt);
// TORRENT_LOG(table) << "updating node: " << i->id << " " << i->addr();
return node_added;
}
// if this node exists in the replacement bucket. update it and
// pull it out from there. We may add it back to the replacement
// bucket, but we may also replace a node in the main bucket, now
// that we have an updated RTT
j = std::find_if(rb.begin(), rb.end(), boost::bind(&node_entry::id, _1) == e.id);
if (j != rb.end())
{
// a new IP address just claimed this node-ID
// ignore it
if (j->addr() != e.addr() || j->port() != e.port())
return failed_to_add;
TORRENT_ASSERT(j->id == e.id && j->ep() == e.ep());
j->timeout_count = 0;
j->update_rtt(e.rtt);
e = *j;
erase_one(m_ips, j->addr().to_v4().to_bytes());
rb.erase(j);
}
if (m_settings.restrict_routing_ips)
{
// don't allow multiple entries from IPs very close to each other
j = std::find_if(b.begin(), b.end(), boost::bind(&compare_ip_cidr, _1, e));
if (j != b.end())
{
// we already have a node in this bucket with an IP very
// close to this one. We know that it's not the same, because
// it claims a different node-ID. Ignore this to avoid attacks
#ifdef TORRENT_DHT_VERBOSE_LOGGING
TORRENT_LOG(table) << "ignoring node: " << e.id << " " << e.addr()
<< " existing node: "
<< j->id << " " << j->addr();
#endif
return failed_to_add;
}
j = std::find_if(rb.begin(), rb.end(), boost::bind(&compare_ip_cidr, _1, e));
if (j != rb.end())
{
// same thing but for the replacement bucket
#ifdef TORRENT_DHT_VERBOSE_LOGGING
TORRENT_LOG(table) << "ignoring (replacement) node: " << e.id << " " << e.addr()
<< " existing node: "
<< j->id << " " << j->addr();
#endif
return failed_to_add;
}
}
// if there's room in the main bucket, just insert it
if (int(b.size()) < bucket_size_limit)
{
if (b.empty()) b.reserve(bucket_size_limit);
b.push_back(e);
m_ips.insert(e.addr().to_v4().to_bytes());
// TORRENT_LOG(table) << "inserting node: " << e.id << " " << e.addr();
return node_added;
}
// if there is no room, we look for nodes that are not 'pinged',
// i.e. we haven't confirmed that they respond to messages.
// Then we look for nodes marked as stale
// in the k-bucket. If we find one, we can replace it.
// then we look for nodes with the same 3 bit prefix (or however
// many bits prefix the bucket size warrants). If there is no other
// node with this prefix, remove the duplicate with the highest RTT.
// as the last replacement strategy, if the node we found matching our
// bit prefix has higher RTT than the new node, replace it.
// can we split the bucket?
// only nodes that haven't failed can split the bucket, and we can only
// split the last bucket
bool can_split = (boost::next(i) == m_buckets.end() && m_buckets.size() < 159)
&& e.fail_count() == 0;
if (e.pinged() && e.fail_count() == 0)
{
// if the node we're trying to insert is considered pinged,
// we may replace other nodes that aren't pinged
j = std::find_if(b.begin(), b.end(), boost::bind(&node_entry::pinged, _1) == false);
if (j != b.end() && !j->pinged())
{
// j points to a node that has not been pinged.
// Replace it with this new one
erase_one(m_ips, j->addr().to_v4().to_bytes());
*j = e;
m_ips.insert(e.addr().to_v4().to_bytes());
// TORRENT_LOG(table) << "replacing unpinged node: " << e.id << " " << e.addr();
return node_added;
}
// A node is considered stale if it has failed at least one
// time. Here we choose the node that has failed most times.
// If we don't find one, place this node in the replacement-
// cache and replace any nodes that will fail in the future
// with nodes from that cache.
j = std::max_element(b.begin(), b.end()
, boost::bind(&node_entry::fail_count, _1)
< boost::bind(&node_entry::fail_count, _2));
TORRENT_ASSERT(j != b.end());
if (j->fail_count() > 0)
{
// i points to a node that has been marked
// as stale. Replace it with this new one
erase_one(m_ips, j->addr().to_v4().to_bytes());
*j = e;
m_ips.insert(e.addr().to_v4().to_bytes());
// TORRENT_LOG(table) << "replacing stale node: " << e.id << " " << e.addr();
return node_added;
}
// in order to provide as few lookups as possible before finding
// the data someone is looking for, make sure there is an affinity
// towards having a good spread of node IDs in each bucket
boost::uint32_t mask = bucket_size_limit - 1;
int mask_shift = 0;
TORRENT_ASSERT_VAL(mask > 0, mask);
while ((mask & 0x80) == 0)
{
mask <<= 1;
++mask_shift;
}
// in case bucket_size_limit is not an even power of 2
mask = (0xff << mask_shift) & 0xff;
node_id id = e.id;
// the last bucket is special, since it hasn't been split yet, it
// includes that top bit as well
if (bucket_index + 1 == m_buckets.size())
id <<= bucket_index;
else
id <<= bucket_index + 1;
// pick out all nodes that have the same prefix as the new node
std::vector<bucket_t::iterator> nodes;
bool force_replace = false;
for (j = b.begin(); j != b.end(); ++j)
{
if (!matching_prefix(*j, mask, id[0] & mask, bucket_index)) continue;
nodes.push_back(j);
}
if (!nodes.empty())
{
j = *std::max_element(nodes.begin(), nodes.end()
, boost::bind(&node_entry::rtt, boost::bind(&bucket_t::iterator::operator*, _1))
< boost::bind(&node_entry::rtt, boost::bind(&bucket_t::iterator::operator*, _2)));
}
else
{
// there is no node in this prefix-slot, there may be some
// nodes sharing a prefix. Find all nodes that do not
// have a unique prefix
// find node entries with duplicate prefixes in O(1)
std::vector<bucket_t::iterator> prefix(1 << (8 - mask_shift), b.end());
TORRENT_ASSERT(int(prefix.size()) >= bucket_size_limit);
// the begin iterator from this object is used as a placeholder
// for an occupied slot whose node has already been added to the
// duplicate nodes list.
bucket_t placeholder;
nodes.reserve(b.size());
for (j = b.begin(); j != b.end(); ++j)
{
node_id id = j->id;
id <<= bucket_index + 1;
int this_prefix = (id[0] & mask) >> mask_shift;
TORRENT_ASSERT(this_prefix >= 0);
TORRENT_ASSERT(this_prefix < int(prefix.size()));
if (prefix[this_prefix] != b.end())
{
// there's already a node with this prefix. Remember both
// duplicates.
nodes.push_back(j);
if (prefix[this_prefix] != placeholder.begin())
{
nodes.push_back(prefix[this_prefix]);
prefix[this_prefix] = placeholder.begin();
}
}
}
if (!nodes.empty())
{
// from these nodes, pick the one with the highest RTT
// and replace it
std::vector<bucket_t::iterator>::iterator k = std::max_element(nodes.begin(), nodes.end()
, boost::bind(&node_entry::rtt, boost::bind(&bucket_t::iterator::operator*, _1))
< boost::bind(&node_entry::rtt, boost::bind(&bucket_t::iterator::operator*, _2)));
// in this case, we would really rather replace the node even if
// the new node has higher RTT, becase it fills a new prefix that we otherwise
// don't have.
force_replace = true;
j = *k;
}
else
{
j = std::max_element(b.begin(), b.end()
, boost::bind(&node_entry::rtt, _1)
< boost::bind(&node_entry::rtt, _2));
}
}
if (j != b.end() && (force_replace || j->rtt > e.rtt))
{
erase_one(m_ips, j->addr().to_v4().to_bytes());
*j = e;
m_ips.insert(e.addr().to_v4().to_bytes());
#ifdef TORRENT_DHT_VERBOSE_LOGGING
TORRENT_LOG(table) << "replacing node with higher RTT: " << e.id
<< " " << e.addr();
#endif
return node_added;
}
// in order to keep lookup times small, prefer nodes with low RTTs
}
// if we can't split, try to insert into the replacement bucket
if (!can_split)
{
// if we don't have any identified stale nodes in
// the bucket, and the bucket is full, we have to
// cache this node and wait until some node fails
// and then replace it.
j = std::find_if(rb.begin(), rb.end()
, boost::bind(&node_entry::id, _1) == e.id);
// if the node is already in the replacement bucket
// just return.
if (j != rb.end())
{
// if the IP address matches, it's the same node
// make sure it's marked as pinged
if (j->ep() == e.ep()) j->set_pinged();
return node_added;
}
if ((int)rb.size() >= m_bucket_size)
{
// if the replacement bucket is full, remove the oldest entry
// but prefer nodes that haven't been pinged, since they are
// less reliable than this one, that has been pinged
j = std::find_if(rb.begin(), rb.end(), boost::bind(&node_entry::pinged, _1) == false);
if (j == rb.end()) j = rb.begin();
erase_one(m_ips, j->addr().to_v4().to_bytes());
rb.erase(j);
}
if (rb.empty()) rb.reserve(m_bucket_size);
rb.push_back(e);
m_ips.insert(e.addr().to_v4().to_bytes());
// TORRENT_LOG(table) << "inserting node in replacement cache: " << e.id << " " << e.addr();
return node_added;
}
return need_bucket_split;
}
void routing_table::split_bucket()
{
INVARIANT_CHECK;
int bucket_index = m_buckets.size()-1;
int bucket_size_limit = bucket_limit(bucket_index);
TORRENT_ASSERT(int(m_buckets.back().live_nodes.size()) >= bucket_size_limit);
// this is the last bucket, and it's full already. Split
// it by adding another bucket
m_buckets.push_back(routing_table_node());
bucket_t& new_bucket = m_buckets.back().live_nodes;
bucket_t& new_replacement_bucket = m_buckets.back().replacements;
bucket_t& b = m_buckets[bucket_index].live_nodes;
bucket_t& rb = m_buckets[bucket_index].replacements;
// move any node whose (160 - distane_exp(m_id, id)) >= (i - m_buckets.begin())
// to the new bucket
int new_bucket_size = bucket_limit(bucket_index + 1);
for (bucket_t::iterator j = b.begin(); j != b.end();)
{
if (distance_exp(m_id, j->id) >= 159 - bucket_index)
{
++j;
continue;
}
// this entry belongs in the new bucket
new_bucket.push_back(*j);
j = b.erase(j);
}
if (b.size() > bucket_size_limit)
{
// TODO: 2 move the lowest priority nodes to the replacement bucket
for (bucket_t::iterator i = b.begin() + bucket_size_limit
, end(b.end()); i != end; ++i)
{
rb.push_back(*i);
}
b.resize(bucket_size_limit);
}
// split the replacement bucket as well. If the live bucket
// is not full anymore, also move the replacement entries
// into the main bucket
for (bucket_t::iterator j = rb.begin(); j != rb.end();)
{
if (distance_exp(m_id, j->id) >= 159 - bucket_index)
{
if (int(b.size()) >= bucket_size_limit)
{
++j;
continue;
}
b.push_back(*j);
}
else
{
// this entry belongs in the new bucket
if (int(new_bucket.size()) < new_bucket_size)
new_bucket.push_back(*j);
else
new_replacement_bucket.push_back(*j);
}
j = rb.erase(j);
}
}
void routing_table::for_each_node(
void (*fun1)(void*, node_entry const&)
, void (*fun2)(void*, node_entry const&)
, void* userdata) const
{
for (table_t::const_iterator i = m_buckets.begin()
, end(m_buckets.end()); i != end; ++i)
{
if (fun1)
{
for (bucket_t::const_iterator j = i->live_nodes.begin()
, end(i->live_nodes.end()); j != end; ++j)
fun1(userdata, *j);
}
if (fun2)
{
for (bucket_t::const_iterator j = i->replacements.begin()
, end(i->replacements.end()); j != end; ++j)
fun2(userdata, *j);
}
}
}
void routing_table::node_failed(node_id const& nid, udp::endpoint const& ep)
{
#ifdef TORRENT_EXPENSIVE_INVARIANT_CHECKS
INVARIANT_CHECK;
#endif
// if messages to ourself fails, ignore it
if (nid == m_id) return;
table_t::iterator i = find_bucket(nid);
bucket_t& b = i->live_nodes;
bucket_t& rb = i->replacements;
bucket_t::iterator j = std::find_if(b.begin(), b.end()
, boost::bind(&node_entry::id, _1) == nid);
if (j == b.end())
{
j = std::find_if(rb.begin(), rb.end()
, boost::bind(&node_entry::id, _1) == nid);
if (j == rb.end()
|| j->ep() != ep) return;
j->timed_out();
#ifdef TORRENT_DHT_VERBOSE_LOGGING
TORRENT_LOG(table) << " NODE FAILED"
" id: " << nid <<
" ip: " << j->ep() <<
" fails: " << j->fail_count() <<
" pinged: " << j->pinged() <<
" up-time: " << total_seconds(aux::time_now() - j->first_seen);
#endif
return;
}
// if the endpoint doesn't match, it's a different node
// claiming the same ID. The node we have in our routing
// table is not necessarily stale
if (j->ep() != ep) return;
if (rb.empty())
{
j->timed_out();
#ifdef TORRENT_DHT_VERBOSE_LOGGING
TORRENT_LOG(table) << " NODE FAILED"
" id: " << nid <<
" ip: " << j->ep() <<
" fails: " << j->fail_count() <<
" pinged: " << j->pinged() <<
" up-time: " << total_seconds(aux::time_now() - j->first_seen);
#endif
// if this node has failed too many times, or if this node
// has never responded at all, remove it
if (j->fail_count() >= m_settings.max_fail_count || !j->pinged())
{
erase_one(m_ips, j->addr().to_v4().to_bytes());
b.erase(j);
}
return;
}
erase_one(m_ips, j->a);
b.erase(j);
// sort by RTT first, to find the node with the lowest
// RTT that is pinged
std::sort(rb.begin(), rb.end()
, boost::bind(&node_entry::rtt, _1) < boost::bind(&node_entry::rtt, _2));
j = std::find_if(rb.begin(), rb.end(), boost::bind(&node_entry::pinged, _1));
if (j == rb.end()) j = rb.begin();
b.push_back(*j);
rb.erase(j);
}
void routing_table::add_router_node(udp::endpoint router)
{
m_router_nodes.insert(router);
}
// we heard from this node, but we don't know if it was spoofed or not (i.e.
// pinged == false)
void routing_table::heard_about(node_id const& id, udp::endpoint const& ep)
{
add_node(node_entry(id, ep));
}
// this function is called every time the node sees a sign of a node being
// alive. This node will either be inserted in the k-buckets or be moved to the
// top of its bucket. the return value indicates if the table needs a refresh.
// if true, the node should refresh the table (i.e. do a find_node on its own
// id)
bool routing_table::node_seen(node_id const& id, udp::endpoint ep, int rtt)
{
return add_node(node_entry(id, ep, rtt, true));
}
// fills the vector with the k nodes from our buckets that
// are nearest to the given id.
void routing_table::find_node(node_id const& target
, std::vector<node_entry>& l, int options, int count)
{
l.clear();
if (count == 0) count = m_bucket_size;
table_t::iterator i = find_bucket(target);
int bucket_index = std::distance(m_buckets.begin(), i);
int bucket_size_limit = bucket_limit(bucket_index);
l.reserve(bucket_size_limit);
table_t::iterator j = i;
int unsorted_start_idx = 0;
for (; j != m_buckets.end() && int(l.size()) < count; ++j)
{
bucket_t& b = j->live_nodes;
if (options & include_failed)
{
copy(b.begin(), b.end()
, std::back_inserter(l));
}
else
{
std::remove_copy_if(b.begin(), b.end()
, std::back_inserter(l)
, !boost::bind(&node_entry::confirmed, _1));
}
if (int(l.size()) == count) return;
if (int(l.size()) > count)
{
// sort the nodes by how close they are to the target
std::sort(l.begin() + unsorted_start_idx, l.end(), boost::bind(&compare_ref
, boost::bind(&node_entry::id, _1)
, boost::bind(&node_entry::id, _2), target));
l.resize(count);
return;
}
unsorted_start_idx = int(l.size());
}
// if we still don't have enough nodes, copy nodes
// further away from us
if (i == m_buckets.begin())
return;
j = i;
unsorted_start_idx = int(l.size());
do
{
--j;
bucket_t& b = j->live_nodes;
if (options & include_failed)
{
std::copy(b.begin(), b.end(), std::back_inserter(l));
}
else
{
std::remove_copy_if(b.begin(), b.end(), std::back_inserter(l)
, !boost::bind(&node_entry::confirmed, _1));
}
if (int(l.size()) == count) return;
if (int(l.size()) > count)
{
// sort the nodes by how close they are to the target
std::sort(l.begin() + unsorted_start_idx, l.end(), boost::bind(&compare_ref
, boost::bind(&node_entry::id, _1)
, boost::bind(&node_entry::id, _2), target));
l.resize(count);
return;
}
unsorted_start_idx = int(l.size());
}
while (j != m_buckets.begin() && int(l.size()) < count);
TORRENT_ASSERT(int(l.size()) <= count);
}
#if TORRENT_USE_INVARIANT_CHECKS
void routing_table::check_invariant() const
{
boost::unordered_multiset<address_v4::bytes_type> all_ips;
for (table_t::const_iterator i = m_buckets.begin()
, end(m_buckets.end()); i != end; ++i)
{
for (bucket_t::const_iterator j = i->replacements.begin();
j != i->replacements.end(); ++j)
{
all_ips.insert(j->addr().to_v4().to_bytes());
}
for (bucket_t::const_iterator j = i->live_nodes.begin();
j != i->live_nodes.end(); ++j)
{
all_ips.insert(j->addr().to_v4().to_bytes());
}
}
TORRENT_ASSERT(all_ips == m_ips);
}
#endif
} } // namespace libtorrent::dht