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<div class="document" id="libtorrent-manual">
<h1 class="title">libtorrent manual</h1>
<table class="docinfo" frame="void" rules="none">
<col class="docinfo-name" />
<col class="docinfo-content" />
<tbody valign="top">
<tr><th class="docinfo-name">Author:</th>
<td>Arvid Norberg, <a class="last reference" href="mailto:arvid&#64;rasterbar.com">arvid&#64;rasterbar.com</a></td></tr>
</tbody>
</table>
<div class="contents topic" id="table-of-contents">
<p class="topic-title first"><a name="table-of-contents">Table of contents</a></p>
<ul class="simple">
<li><a class="reference" href="#downloading-and-building" id="id6" name="id6">downloading and building</a><ul>
<li><a class="reference" href="#building-with-bbv2" id="id7" name="id7">building with BBv2</a></li>
<li><a class="reference" href="#building-with-autotools" id="id8" name="id8">building with autotools</a></li>
<li><a class="reference" href="#building-with-other-build-systems" id="id9" name="id9">building with other build systems</a></li>
<li><a class="reference" href="#build-configurations" id="id10" name="id10">build configurations</a></li>
</ul>
</li>
</ul>
</div>
<div class="section" id="downloading-and-building">
<h1><a name="downloading-and-building">downloading and building</a></h1>
<p>To acquire the latest version of libtorrent, you'll have to grab it from CVS.
You'll find instructions on how to do this <a class="reference" href="http://sourceforge.net/cvs/?group_id=79942">here</a> (see Anonymous CVS access).</p>
<p>The build systems supported &quot;out of the box&quot; in libtorrent are boost-build v2
(BBv2) and autotools (for unix-like systems). If you still can't build after
following these instructions, you can usually get help in the <tt class="docutils literal"><span class="pre">#libtorrent</span></tt>
IRC channel on <tt class="docutils literal"><span class="pre">irc.freenode.net</span></tt>.</p>
<div class="section" id="building-with-bbv2">
<h2><a name="building-with-bbv2">building with BBv2</a></h2>
<p>The primary reason to use boost-build is that it will automatically build the
dependent boost libraries with the correct compiler settings, in order to
ensure that the build targets are link compatible (see <a class="reference" href="http://boost.org/more/separate_compilation.html">boost guidelines</a>
for some details on this issue).</p>
<p>Since BBv2 will build the boost libraries for you, you need the full boost
source package. Having boost installed via some package system is usually not
enough (and even if it is enough, the necessary environment variables are
usually not set by the package installer).</p>
<div class="section" id="step-1-download-boost">
<h3><a name="step-1-download-boost">Step 1: Download boost</a></h3>
<p>You'll find boost <a class="reference" href="http://sourceforge.net/project/showfiles.php?group_id=7586&amp;package_id=8041&amp;release_id=376197">here</a>.</p>
<p>Extract the archive to some directory where you want it. For the sake of this
guide, let's assume you extract the package to <tt class="docutils literal"><span class="pre">c:\boost_1_33_1</span></tt> (I'm using
a windows path in this example since if you're on linux/unix you're more likely
to use the autotools). You'll need at least version 1.32 of the boost library
in order to build libtorrent.</p>
<p>If you use 1.32, you need to download BBv2 separately, so for now, let's
assume you will use version 1.33.1.</p>
</div>
<div class="section" id="step-2-setup-bbv2">
<h3><a name="step-2-setup-bbv2">Step 2: Setup BBv2</a></h3>
<p>First you need to build <tt class="docutils literal"><span class="pre">bjam</span></tt>. You do this by opening a terminal (In
windows, run <tt class="docutils literal"><span class="pre">cmd</span></tt>). Change directory to
<tt class="docutils literal"><span class="pre">c:\boost_1_33_1\tools\build\jam_src</span></tt>. Then run the script called
<tt class="docutils literal"><span class="pre">build.bat</span></tt> or <tt class="docutils literal"><span class="pre">build.sh</span></tt> on a unix system. This will build <tt class="docutils literal"><span class="pre">bjam</span></tt> and
place it in a directory starting with <tt class="docutils literal"><span class="pre">bin.</span></tt> and then have the name of your
platform. Copy the <tt class="docutils literal"><span class="pre">bjam.exe</span></tt> (or <tt class="docutils literal"><span class="pre">bjam</span></tt> on a unix system) to a place
that's in you shell's <tt class="docutils literal"><span class="pre">PATH</span></tt>. On linux systems a place commonly used may be
<tt class="docutils literal"><span class="pre">/usr/local/bin</span></tt> or on windows <tt class="docutils literal"><span class="pre">c:\windows</span></tt> (you can also add directories
to the search paths by modifying the environment variable called <tt class="docutils literal"><span class="pre">PATH</span></tt>).</p>
<p>Now you have <tt class="docutils literal"><span class="pre">bjam</span></tt> installed. <tt class="docutils literal"><span class="pre">bjam</span></tt> can be considered an interpreter
that the boost-build system is implemented on. So boost-build uses <tt class="docutils literal"><span class="pre">bjam</span></tt>.
So, to complete the installation you need to make two more things. You need to
set the environment variable <tt class="docutils literal"><span class="pre">BOOST_BUILD_PATH</span></tt>. This is the path that tells
<tt class="docutils literal"><span class="pre">bjam</span></tt> where it can find boost-build, your configuration file and all the
toolsets (descriptions used by boost-build to know how to use different
compilers on different platforms). Assuming the boost install path above, set
it to <tt class="docutils literal"><span class="pre">c:\boost_1_33_1\tools\build\v2</span></tt>.</p>
<p>To set an environment variable in windows, type for example:</p>
<pre class="literal-block">
set BOOST_BUILD_PATH=c:\boost_1_33_1\tools\build\v2
</pre>
<p>In a terminal window.</p>
<p>The last thing to do to complete the setup of BBv2 is to modify your
<tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file. It is located in <tt class="docutils literal"><span class="pre">c:\boost_1_33_1\tools\build\v2</span></tt>.
Depending on your platform and which compiler you're using, you should add a
line for each compiler and compiler version you have installed on your system
that you want to be able to use with BBv2. For example, if you're using
Microsoft Visual Studio 7.1 (2003), just add a line:</p>
<pre class="literal-block">
using msvc : 7.1 ;
</pre>
<p>If you use GCC, add the line:</p>
<pre class="literal-block">
using gcc ;
</pre>
<p>If you have more than one version of GCC installed, you can add the
commandline used to invoke g++ after the version number, like this:</p>
<pre class="literal-block">
using gcc : 3.3 : g++-3.3 ;
using gcc : 4.0 : g++-4.0 ;
</pre>
<p>Another toolset worth mentioning is the <tt class="docutils literal"><span class="pre">darwin</span></tt> toolset (For MacOS X).
From Tiger (10.4) MacOS X comes with both GCC 3.3 and GCC 4.0. Then you can
use the following toolsets:</p>
<pre class="literal-block">
using darwin : 3.3 : g++-3.3 ;
using darwin : 4.0 : g++-4.0 ;
</pre>
<p>Note that the spaces around the semi-colons and colons are important!</p>
<p>Also see the <a class="reference" href="http://www.boost.org/doc/html/bbv2/installation.html">official installation instructions</a>.</p>
</div>
<div class="section" id="step-3-building-libtorrent">
<h3><a name="step-3-building-libtorrent">Step 3: Building libtorrent</a></h3>
<p>When building libtorrent, the <tt class="docutils literal"><span class="pre">Jamfile</span></tt> expects the environment variable
<tt class="docutils literal"><span class="pre">BOOST_ROOT</span></tt> to be set to the boost installation directory. It uses this to
find the boost libraries it depends on, so they can be built and their headers
files found. So, set this to <tt class="docutils literal"><span class="pre">c:\boost_1_33_1</span></tt>.</p>
<p>Then the only thing left is simply to invoke <tt class="docutils literal"><span class="pre">bjam</span></tt>. If you want to specify
a specific toolset to use (compiler) you can just add that to the commandline.
For example:</p>
<pre class="literal-block">
bjam msvc-7.1 link=static
bjam gcc-3.3 link=static
bjam darwin-4.0 link=static
</pre>
<p>To build different versions you can also just add the name of the build
variant. Some default build variants in BBv2 are <tt class="docutils literal"><span class="pre">release</span></tt>, <tt class="docutils literal"><span class="pre">debug</span></tt>,
<tt class="docutils literal"><span class="pre">profile</span></tt>.</p>
<p>You can build libtorrent as a dll too, by typing <tt class="docutils literal"><span class="pre">link=shared</span></tt>, or
<tt class="docutils literal"><span class="pre">link=static</span></tt> to build a static library. <tt class="docutils literal"><span class="pre">link=shared</span></tt> is the default.</p>
<p>If you want to explicitly say how to link against the runtime library, you
can set the <tt class="docutils literal"><span class="pre">runtime-link</span></tt> feature on the commandline, either to <tt class="docutils literal"><span class="pre">shared</span></tt>
or <tt class="docutils literal"><span class="pre">static</span></tt>. Most operating systems will only allow linking shared against
the runtime, but on windows you can do both. Example:</p>
<pre class="literal-block">
bjam msvc-7.1 link=static runtime-link=static
</pre>
<div class="warning">
<p class="first admonition-title">Warning</p>
<p class="last">If you link statically to the runtime library, you cannot build libtorrent
as a shared library (DLL), since you will get separate heaps in the library
and in the client application. It will result in crashes and possibly link
errors.</p>
</div>
<p>The build targets are put in a directory called bin, and under it they are
sorted in directories depending on the toolset and build variant used.</p>
<p>To build the examples, just change directory to the examples directory and
invoke <tt class="docutils literal"><span class="pre">bjam</span></tt> from there. To build and run the tests, go to the test
directory and run <tt class="docutils literal"><span class="pre">bjam</span></tt>.</p>
<p>Note that if you're building on windows using the <tt class="docutils literal"><span class="pre">msvc</span></tt> toolset, you cannot run it
from a cygwin terminal, you'll have to run it from a <tt class="docutils literal"><span class="pre">cmd</span></tt> terminal. The same goes for
cygwin, if you're building with gcc in cygwin you'll have to run it from a cygwin terminal.
Also, make sure the paths are correct in the different environments. In cygwin, the paths
(<tt class="docutils literal"><span class="pre">BOOST_BUILD_PATH</span></tt> and <tt class="docutils literal"><span class="pre">BOOST_ROOT</span></tt>) should be in the typical unix-format (e.g.
<tt class="docutils literal"><span class="pre">/cygdrive/c/boost_1_33_1</span></tt>). In the windows environment, they should have the typical
windows format (<tt class="docutils literal"><span class="pre">c:/boost_1_33_1</span></tt>).</p>
<p>The <tt class="docutils literal"><span class="pre">Jamfile</span></tt> will define <tt class="docutils literal"><span class="pre">NDEBUG</span></tt> when it's building a release build.
For more build configuration flags see <a class="reference" href="#build-configurations">Build configurations</a>.</p>
<p>Build features:</p>
<table border="1" class="docutils">
<colgroup>
<col width="32%" />
<col width="68%" />
</colgroup>
<thead valign="bottom">
<tr><th class="head">boost build feature</th>
<th class="head">values</th>
</tr>
</thead>
<tbody valign="top">
<tr><td><tt class="docutils literal"><span class="pre">logging</span></tt></td>
<td><ul class="first last simple">
<li><tt class="docutils literal"><span class="pre">none</span></tt> - no logging.</li>
<li><tt class="docutils literal"><span class="pre">default</span></tt> - basic session logging.</li>
<li><tt class="docutils literal"><span class="pre">verbose</span></tt> - verbose peer wire logging.</li>
</ul>
</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">dht-support</span></tt></td>
<td><ul class="first last simple">
<li><tt class="docutils literal"><span class="pre">on</span></tt> - build with support for tracker less
torrents and DHT support.</li>
<li><tt class="docutils literal"><span class="pre">logging</span></tt> - build with DHT support and verbose
logging of the DHT protocol traffic.</li>
<li><tt class="docutils literal"><span class="pre">off</span></tt> - build without DHT support.</li>
</ul>
</td>
</tr>
</tbody>
</table>
<p>The logs created when building vlog or log mode are put in a directory called
<tt class="docutils literal"><span class="pre">libtorrent_logs</span></tt> in the current working directory.</p>
<p>When building the example client on windows, you need to build with
<tt class="docutils literal"><span class="pre">link=static</span></tt> otherwise you may get unresolved external symbols for some
boost.program-options symbols.</p>
<p>For more information, see the <a class="reference" href="http://www.boost.org/tools/build/v2/index.html">Boost build v2 documentation</a>.</p>
<p>To build all possible variants of libtorrent (good for testing when making
sure all build variants will actually compile), you can invoke this command:</p>
<pre class="literal-block">
bjam debug release link=shared link=static logging=verbose logging=default \
logging=none dht-support=on dht-support=logging dht-support=off
</pre>
</div>
</div>
<div class="section" id="building-with-autotools">
<h2><a name="building-with-autotools">building with autotools</a></h2>
<p>First of all, you need to install <tt class="docutils literal"><span class="pre">automake</span></tt> and <tt class="docutils literal"><span class="pre">autoconf</span></tt>. Many
unix/linux systems comes with these preinstalled.</p>
<div class="section" id="step-1-generating-the-build-system">
<h3><a name="step-1-generating-the-build-system">Step 1: Generating the build system</a></h3>
<p>No build system is present if libtorrent is checked out from CVS - it
needs to be generated first. If you're building from a released tarball,
you may skip directly to <a class="reference" href="#step-2-running-configure">Step 2: Running configure</a>.</p>
<p>Execute the following commands, in the given order, to generate
the build system:</p>
<ul class="simple">
<li>aclocal -I m4</li>
<li>autoheader</li>
<li>libtoolize --copy --force</li>
<li>automake --add-missing --copy --gnu</li>
<li>autoconf</li>
</ul>
</div>
<div class="section" id="step-2-running-configure">
<h3><a name="step-2-running-configure">Step 2: Running configure</a></h3>
<p>In your shell, change directory to the libtorrent directory and run
<tt class="docutils literal"><span class="pre">./configure</span></tt>. This will look for libraries and C++ features that libtorrent
is dependent on. If something is missing or can't be found it will print an
error telling you what failed.</p>
<p>The most likely problem you may encounter is that the configure script won't
find the boost libraries. Make sure you have boost installed on your system.
The easiest way to install boost is usually to use the preferred package
system on your platform. Usually libraries and headers are installed in
standard directories where the compiler will find them, but sometimes that
may not be the case. For example when installing boost on darwin using
darwinports (the package system based on BSD ports) all libraries are
installed to <tt class="docutils literal"><span class="pre">/opt/local/lib</span></tt> and headers are installed to
<tt class="docutils literal"><span class="pre">/opt/local/include</span></tt>. By default the compiler will not look in these
directories. You have to set the enviornment variables <tt class="docutils literal"><span class="pre">LDFLAGS</span></tt> and
<tt class="docutils literal"><span class="pre">CXXFLAGS</span></tt> in order to make the compiler find those libs. In this example
you'd set them like this:</p>
<pre class="literal-block">
export LDFLAGS=-L/opt/local/lib
export CXXFLAGS=-I/opt/local/include
</pre>
<p>It was observed on FreeBSD (release 6.0) that one needs to add '-lpthread' to
LDFLAGS, as Boost::Thread detection will fail without it, even if
Boost::Thread is installed.</p>
<p>If you need to set these variables, it may be a good idea to add those lines
to your <tt class="docutils literal"><span class="pre">~/.profile</span></tt> or <tt class="docutils literal"><span class="pre">~/.tcshrc</span></tt> depending on your shell.</p>
<p>You know that the boost libraries were found if you see the following output
from the configure script:</p>
<pre class="literal-block">
checking whether the Boost::DateTime library is available... yes
checking for main in -lboost_date_time... yes
checking whether the Boost::Filesystem library is available... yes
checking for main in -lboost_filesystem... yes
checking whether the Boost::Thread library is available... yes
checking for main in -lboost_thread... yes
</pre>
<p>Another possible source of problems may be if the path to your libtorrent
directory contains spaces. Make sure you either rename the directories with
spaces in their names to remove the spaces or move the libtorrent directory.</p>
</div>
<div class="section" id="creating-a-debug-build">
<h3><a name="creating-a-debug-build">Creating a debug build</a></h3>
<p>To tell configure to build a debug version (with debug info, asserts
and invariant checks enabled), you have to run the configure script
with the following option:</p>
<pre class="literal-block">
./configure --enable-debug=yes
</pre>
</div>
<div class="section" id="creating-a-release-build">
<h3><a name="creating-a-release-build">Creating a release build</a></h3>
<p>To tell the configure to build a release version (without debug info,
asserts and invariant checks), you have to run the configure script
with the following option:</p>
<pre class="literal-block">
./configure --enable-debug=no
</pre>
<p>The above option make use of -DNDEBUG, which is used throughout libtorrent.</p>
</div>
<div class="section" id="id5">
<h3><a name="id5">Step 3: Building libtorrent</a></h3>
<p>Once the configure script is run successfully, you just type <tt class="docutils literal"><span class="pre">make</span></tt> and
libtorrent, the examples and the tests will be built.</p>
<p>When libtorrent is built it may be a good idea to run the tests, you do this
by running <tt class="docutils literal"><span class="pre">make</span> <span class="pre">check</span></tt>.</p>
<p>If you want to build a release version (without debug info, asserts and
invariant checks), you have to rerun the configure script and rebuild, like this:</p>
<pre class="literal-block">
./configure --disable-debug
make clean
make
</pre>
</div>
</div>
<div class="section" id="building-with-other-build-systems">
<h2><a name="building-with-other-build-systems">building with other build systems</a></h2>
<p>If you're making your own project file, note that there are two versions of
the file abstraction. There's one <tt class="docutils literal"><span class="pre">file_win.cpp</span></tt> which relies on windows
file API that supports files larger than 2 Gigabytes. This does not work in
vc6 for some reason, possibly because it may require windows NT and above.
The other file, <tt class="docutils literal"><span class="pre">file.cpp</span></tt> is the default implementation that simply relies
on the standard low level io routines (<tt class="docutils literal"><span class="pre">read()</span></tt>, <tt class="docutils literal"><span class="pre">write()</span></tt>, <tt class="docutils literal"><span class="pre">open()</span></tt>
etc.), this implementation doesn't do anything special to support unicode
filenames, so if your target is Windows 2000 and up, you may want to use
<tt class="docutils literal"><span class="pre">file_win.cpp</span></tt> which supports unicode filenames.</p>
<p>If you're building in MS Visual Studio, you may have to set the compiler
options &quot;force conformance in for loop scope&quot;, &quot;treat wchar_t as built-in
type&quot; and &quot;Enable Run-Time Type Info&quot; to Yes. For a detailed description
on how to build libtorrent with VS 2005, see <a class="reference" href="vs2005_build_notes.html">this document</a>.</p>
</div>
<div class="section" id="build-configurations">
<h2><a name="build-configurations">build configurations</a></h2>
<p>By default libtorrent is built In debug mode, and will have pretty expensive
invariant checks and asserts built into it. If you want to disable such checks
(you want to do that in a release build) you can see the table below for which
defines you can use to control the build.</p>
<table border="1" class="docutils">
<colgroup>
<col width="40%" />
<col width="60%" />
</colgroup>
<thead valign="bottom">
<tr><th class="head">macro</th>
<th class="head">description</th>
</tr>
</thead>
<tbody valign="top">
<tr><td><tt class="docutils literal"><span class="pre">NDEBUG</span></tt></td>
<td>If you define this macro, all asserts,
invariant checks and general debug code will be
removed. This option takes precedence over
other debug settings.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">TORRENT_LOGGING</span></tt></td>
<td>This macro will enable logging of the session
events, such as tracker announces and incoming
connections (as well as blocked connections).</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">TORRENT_VERBOSE_LOGGING</span></tt></td>
<td>If you define this macro, every peer connection
will log its traffic to a log file as well as
the session log.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">TORRENT_STORAGE_DEBUG</span></tt></td>
<td>This will enable extra expensive invariant
checks in the storage, including logging of
piece sorting.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">UNICODE</span></tt></td>
<td>If building on windows this will make sure the
UTF-8 strings in pathnames are converted into
UTF-16 before they are passed to the file
operations.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">LITTLE_ENDIAN</span></tt></td>
<td>This will use the little endian version of the
sha-1 code. If defined on a big-endian system
the sha-1 hashes will be incorrect and fail.
If it is not defined and <tt class="docutils literal"><span class="pre">__BIG_ENDIAN__</span></tt>
isn't defined either (it is defined by Apple's
GCC) both little-endian and big-endian versions
will be built and the correct code will be
chosen at run-time.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">TORRENT_LINKING_SHARED</span></tt></td>
<td>If this is defined when including the
libtorrent headers, the classes and functions
will be tagged with <tt class="docutils literal"><span class="pre">__declspec(dllimport)</span></tt>
on msvc and default visibility on GCC 4 and
later. Set this in your project if you're
linking against libtorrent as a shared library.
(This is set by the Jamfile when
<tt class="docutils literal"><span class="pre">link=shared</span></tt> is set).</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">TORRENT_BUILDING_SHARED</span></tt></td>
<td>If this is defined, the functions and classes
in libtorrent are marked with
<tt class="docutils literal"><span class="pre">__declspec(dllexport)</span></tt> on msvc, or with
default visibility on GCC 4 and later. This
should be defined when building libtorrent as
a shared library. (This is set by the Jamfile
when <tt class="docutils literal"><span class="pre">link=shared</span></tt> is set).</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">TORRENT_DISABLE_DHT</span></tt></td>
<td>If this is defined, the support for trackerless
torrents will be disabled.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">TORRENT_DHT_VERBOSE_LOGGING</span></tt></td>
<td>This will enable verbose logging of the DHT
protocol traffic.</td>
</tr>
</tbody>
</table>
<p>If you experience that libtorrent uses unreasonable amounts of cpu, it will
definitely help to define <tt class="docutils literal"><span class="pre">NDEBUG</span></tt>, since it will remove the invariant checks
within the library.</p>
</div>
</div>
</div>
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