premiere-libtorrent/src/piece_picker.cpp

1677 lines
50 KiB
C++
Executable File

/*
Copyright (c) 2003, Arvid Norberg
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the distribution.
* Neither the name of the author nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#include "libtorrent/pch.hpp"
#include <vector>
#include <cmath>
#include <algorithm>
#include <numeric>
// non-standard header, is_sorted()
//#include <algo.h>
#include "libtorrent/piece_picker.hpp"
#include "libtorrent/aux_/session_impl.hpp"
#ifndef NDEBUG
#include "libtorrent/peer_connection.hpp"
#include "libtorrent/torrent.hpp"
#endif
//#define TORRENT_PIECE_PICKER_INVARIANT_CHECK INVARIANT_CHECK
#define TORRENT_PIECE_PICKER_INVARIANT_CHECK
namespace libtorrent
{
piece_picker::piece_picker(int blocks_per_piece, int total_num_blocks)
: m_piece_info(2)
, m_piece_map((total_num_blocks + blocks_per_piece-1) / blocks_per_piece)
, m_num_filtered(0)
, m_num_have_filtered(0)
, m_num_have(0)
, m_sequenced_download_threshold(100)
{
assert(blocks_per_piece > 0);
assert(total_num_blocks >= 0);
#ifndef NDEBUG
m_files_checked_called = false;
#endif
// the piece index is stored in 20 bits, which limits the allowed
// number of pieces somewhat
if (m_piece_map.size() >= piece_pos::we_have_index)
throw std::runtime_error("too many pieces in torrent");
m_blocks_per_piece = blocks_per_piece;
m_blocks_in_last_piece = total_num_blocks % blocks_per_piece;
if (m_blocks_in_last_piece == 0) m_blocks_in_last_piece = blocks_per_piece;
assert(m_blocks_in_last_piece <= m_blocks_per_piece);
// allocate the piece_map to cover all pieces
// and make them invalid (as if though we already had every piece)
std::fill(m_piece_map.begin(), m_piece_map.end()
, piece_pos(0, piece_pos::we_have_index));
m_num_have = m_piece_map.size();
}
// pieces is a bitmask with the pieces we have
void piece_picker::files_checked(
std::vector<bool> const& pieces
, std::vector<downloading_piece> const& unfinished
, std::vector<int>& verify_pieces)
{
#ifndef NDEBUG
m_files_checked_called = true;
#endif
for (std::vector<bool>::const_iterator i = pieces.begin();
i != pieces.end(); ++i)
{
if (*i) continue;
int index = static_cast<int>(i - pieces.begin());
m_piece_map[index].index = 0;
--m_num_have;
if (m_piece_map[index].filtered())
{
++m_num_filtered;
--m_num_have_filtered;
}
}
// if we have fast resume info
// use it
if (!unfinished.empty())
{
for (std::vector<downloading_piece>::const_iterator i
= unfinished.begin(); i != unfinished.end(); ++i)
{
for (int j = 0; j < m_blocks_per_piece; ++j)
{
if (i->info[j].state == block_info::state_finished)
mark_as_finished(piece_block(i->index, j), 0);
}
if (is_piece_finished(i->index))
{
verify_pieces.push_back(i->index);
}
}
}
}
void piece_picker::piece_info(int index, piece_picker::downloading_piece& st) const
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(index >= 0);
assert(index < int(m_piece_map.size()));
if (m_piece_map[index].downloading)
{
std::vector<downloading_piece>::const_iterator piece = std::find_if(
m_downloads.begin(), m_downloads.end()
, bind(&downloading_piece::index, _1) == index);
assert(piece != m_downloads.end());
st = *piece;
st.info = 0;
return;
}
st.info = 0;
st.index = index;
st.writing = 0;
st.requested = 0;
if (m_piece_map[index].have())
{
st.finished = blocks_in_piece(index);
return;
}
st.finished = 0;
}
void piece_picker::set_sequenced_download_threshold(
int sequenced_download_threshold)
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
if (sequenced_download_threshold == m_sequenced_download_threshold)
return;
assert(sequenced_download_threshold > 0);
int old_limit = m_sequenced_download_threshold;
m_sequenced_download_threshold = sequenced_download_threshold;
for (std::vector<piece_pos>::iterator i = m_piece_map.begin()
, end(m_piece_map.end()); i != end; ++i)
{
if (i->priority(old_limit) != i->priority(m_sequenced_download_threshold))
{
piece_pos& p = *i;
int prev_priority = p.priority(old_limit);
if (prev_priority == 0) continue;
move(prev_priority, p.index);
}
}
typedef std::vector<int> info_t;
if (old_limit < sequenced_download_threshold)
{
// the threshold was incremented, in case
// the previous max availability was reached
// we need to shuffle that bucket, if not, we
// don't have to do anything
if (int(m_piece_info.size()) > old_limit)
{
info_t& in = m_piece_info[old_limit];
std::random_shuffle(in.begin(), in.end());
int c = 0;
for (info_t::iterator i = in.begin()
, end(in.end()); i != end; ++i)
{
m_piece_map[*i].index = c++;
assert(m_piece_map[*i].priority(old_limit) == old_limit);
}
}
}
else if (int(m_piece_info.size()) > sequenced_download_threshold)
{
info_t& in = m_piece_info[sequenced_download_threshold];
std::sort(in.begin(), in.end());
int c = 0;
for (info_t::iterator i = in.begin()
, end(in.end()); i != end; ++i)
{
m_piece_map[*i].index = c++;
assert(m_piece_map[*i].priority(
sequenced_download_threshold) == sequenced_download_threshold);
}
}
}
piece_picker::downloading_piece& piece_picker::add_download_piece()
{
int num_downloads = m_downloads.size();
int block_index = num_downloads * m_blocks_per_piece;
if (int(m_block_info.size()) < block_index + m_blocks_per_piece)
{
block_info* base = 0;
if (!m_block_info.empty()) base = &m_block_info[0];
m_block_info.resize(block_index + m_blocks_per_piece);
if (!m_downloads.empty() && &m_block_info[0] != base)
{
// this means the memory was reallocated, update the pointers
for (int i = 0; i < int(m_downloads.size()); ++i)
m_downloads[i].info = &m_block_info[m_downloads[i].info - base];
}
}
m_downloads.push_back(downloading_piece());
downloading_piece& ret = m_downloads.back();
ret.info = &m_block_info[block_index];
for (int i = 0; i < m_blocks_per_piece; ++i)
{
ret.info[i].num_peers = 0;
ret.info[i].state = block_info::state_none;
ret.info[i].peer = 0;
}
return ret;
}
void piece_picker::erase_download_piece(std::vector<downloading_piece>::iterator i)
{
std::vector<downloading_piece>::iterator other = std::find_if(
m_downloads.begin(), m_downloads.end()
, bind(&downloading_piece::info, _1)
== &m_block_info[(m_downloads.size() - 1) * m_blocks_per_piece]);
assert(other != m_downloads.end());
if (i != other)
{
std::copy(other->info, other->info + m_blocks_per_piece, i->info);
other->info = i->info;
}
m_downloads.erase(i);
}
#ifndef NDEBUG
void piece_picker::check_invariant(const torrent* t) const
{
assert(sizeof(piece_pos) == 4);
assert(m_piece_info.empty() || m_piece_info[0].empty());
if (!m_downloads.empty())
{
for (std::vector<downloading_piece>::const_iterator i = m_downloads.begin();
i != m_downloads.end() - 1; ++i)
{
downloading_piece const& dp = *i;
downloading_piece const& next = *(i + 1);
assert(dp.finished + dp.writing >= next.finished + next.writing);
}
}
if (t != 0)
assert((int)m_piece_map.size() == t->torrent_file().num_pieces());
for (int i = m_sequenced_download_threshold * 2 + 1; i < int(m_piece_info.size()); ++i)
assert(m_piece_info[i].empty());
for (std::vector<downloading_piece>::const_iterator i = m_downloads.begin()
, end(m_downloads.end()); i != end; ++i)
{
bool blocks_requested = false;
int num_blocks = blocks_in_piece(i->index);
int num_requested = 0;
int num_finished = 0;
int num_writing = 0;
for (int k = 0; k < num_blocks; ++k)
{
if (i->info[k].state == block_info::state_finished)
{
++num_finished;
continue;
}
if (i->info[k].state == block_info::state_requested)
{
++num_requested;
blocks_requested = true;
}
if (i->info[k].state == block_info::state_writing)
{
++num_writing;
}
}
assert(blocks_requested == (i->state != none));
assert(num_requested == i->requested);
assert(num_writing == i->writing);
assert(num_finished == i->finished);
}
int num_filtered = 0;
int num_have_filtered = 0;
int num_have = 0;
for (std::vector<piece_pos>::const_iterator i = m_piece_map.begin();
i != m_piece_map.end(); ++i)
{
int index = static_cast<int>(i - m_piece_map.begin());
if (i->filtered())
{
if (i->index != piece_pos::we_have_index)
++num_filtered;
else
++num_have_filtered;
}
if (i->index == piece_pos::we_have_index)
++num_have;
#if 0
if (t != 0)
{
int actual_peer_count = 0;
for (torrent::const_peer_iterator peer = t->begin();
peer != t->end(); ++peer)
{
if (peer->second->has_piece(index)) actual_peer_count++;
}
assert((int)i->peer_count == actual_peer_count);
/*
int num_downloaders = 0;
for (std::vector<peer_connection*>::const_iterator peer = t->begin();
peer != t->end();
++peer)
{
const std::vector<piece_block>& queue = (*peer)->download_queue();
if (std::find_if(queue.begin(), queue.end(), has_index(index)) == queue.end()) continue;
++num_downloaders;
}
if (i->downloading)
{
assert(num_downloaders == 1);
}
else
{
assert(num_downloaders == 0);
}
*/
}
#endif
if (i->index == piece_pos::we_have_index)
{
assert(t == 0 || t->have_piece(index));
assert(i->downloading == 0);
/*
// make sure there's no entry
// with this index. (there shouldn't
// be since the piece_map is piece_pos::we_have_index)
for (int i = 0; i < int(m_piece_info.size()); ++i)
{
for (int j = 0; j < int(m_piece_info[i].size()); ++j)
{
assert(m_piece_info[i][j] != index);
}
}
*/
}
else
{
if (t != 0)
assert(!t->have_piece(index));
int prio = i->priority(m_sequenced_download_threshold);
if (prio > 0)
{
const std::vector<int>& vec = m_piece_info[prio];
assert (i->index < vec.size());
assert(vec[i->index] == index);
}
/*
for (int k = 0; k < int(m_piece_info.size()); ++k)
{
for (int j = 0; j < int(m_piece_info[k].size()); ++j)
{
assert(int(m_piece_info[k][j]) != index
|| (prio > 0 && prio == k && int(i->index) == j));
}
}
*/
}
int count = std::count_if(m_downloads.begin(), m_downloads.end()
, has_index(index));
if (i->downloading == 1)
{
assert(count == 1);
}
else
{
assert(count == 0);
}
}
assert(num_have == m_num_have);
assert(num_filtered == m_num_filtered);
assert(num_have_filtered == m_num_have_filtered);
}
#endif
float piece_picker::distributed_copies() const
{
const float num_pieces = static_cast<float>(m_piece_map.size());
int min_availability = piece_pos::max_peer_count;
// find the lowest availability count
// count the number of pieces that have that availability
// and also the number of pieces that have more than that.
int integer_part = 0;
int fraction_part = 0;
for (std::vector<piece_pos>::const_iterator i = m_piece_map.begin()
, end(m_piece_map.end()); i != end; ++i)
{
int peer_count = int(i->peer_count);
// take ourself into account
if (i->have()) ++peer_count;
if (min_availability > peer_count)
{
min_availability = i->peer_count;
fraction_part += integer_part;
integer_part = 1;
}
else if (peer_count == min_availability)
{
++integer_part;
}
else
{
assert(peer_count > min_availability);
++fraction_part;
}
}
assert(integer_part + fraction_part == num_pieces);
return float(min_availability) + (fraction_part / num_pieces);
}
void piece_picker::add(int index)
{
assert(index >= 0);
assert(index < int(m_piece_map.size()));
piece_pos& p = m_piece_map[index];
assert(!p.filtered());
assert(!p.have());
int priority = p.priority(m_sequenced_download_threshold);
assert(priority > 0);
if (int(m_piece_info.size()) <= priority)
m_piece_info.resize(priority + 1);
assert(int(m_piece_info.size()) > priority);
if (is_ordered(priority))
{
// the piece should be inserted ordered, not randomly
std::vector<int>& v = m_piece_info[priority];
// assert(is_sorted(v.begin(), v.end()/*, std::greater<int>()*/));
std::vector<int>::iterator i = std::lower_bound(v.begin(), v.end()
, index/*, std::greater<int>()*/);
p.index = i - v.begin();
v.insert(i, index);
i = v.begin() + p.index + 1;
for (;i != v.end(); ++i)
{
++m_piece_map[*i].index;
assert(v[m_piece_map[*i].index] == *i);
}
// assert(is_sorted(v.begin(), v.end()/*, std::greater<int>()*/));
}
else if (m_piece_info[priority].size() < 2)
{
p.index = m_piece_info[priority].size();
m_piece_info[priority].push_back(index);
}
else
{
// find a random position in the destination vector where we will place
// this entry.
int dst_index = rand() % m_piece_info[priority].size();
// copy the entry at that position to the back
m_piece_map[m_piece_info[priority][dst_index]].index
= m_piece_info[priority].size();
m_piece_info[priority].push_back(m_piece_info[priority][dst_index]);
// and then replace the one at dst_index with the one we're moving.
// this procedure is to make sure there's no ordering when pieces
// are moved in sequenced order.
p.index = dst_index;
m_piece_info[priority][p.index] = index;
}
}
// will update the piece with the given properties (priority, elem_index)
// to place it at the correct position in the vectors.
void piece_picker::move(int priority, int elem_index)
{
assert(priority > 0);
assert(elem_index >= 0);
assert(m_files_checked_called);
assert(int(m_piece_info.size()) > priority);
assert(int(m_piece_info[priority].size()) > elem_index);
int index = m_piece_info[priority][elem_index];
// update the piece_map
piece_pos& p = m_piece_map[index];
assert(int(p.index) == elem_index || p.have());
int new_priority = p.priority(m_sequenced_download_threshold);
if (new_priority == priority) return;
if (int(m_piece_info.size()) <= new_priority
&& new_priority > 0)
{
m_piece_info.resize(new_priority + 1);
assert(int(m_piece_info.size()) > new_priority);
}
if (new_priority == 0)
{
// this means the piece should not have an entry
}
else if (is_ordered(new_priority))
{
// the piece should be inserted ordered, not randomly
std::vector<int>& v = m_piece_info[new_priority];
// assert(is_sorted(v.begin(), v.end()/*, std::greater<int>()*/));
std::vector<int>::iterator i = std::lower_bound(v.begin(), v.end()
, index/*, std::greater<int>()*/);
p.index = i - v.begin();
v.insert(i, index);
i = v.begin() + p.index + 1;
for (;i != v.end(); ++i)
{
++m_piece_map[*i].index;
assert(v[m_piece_map[*i].index] == *i);
}
// assert(is_sorted(v.begin(), v.end()/*, std::greater<int>()*/));
}
else if (m_piece_info[new_priority].size() < 2)
{
p.index = m_piece_info[new_priority].size();
m_piece_info[new_priority].push_back(index);
}
else
{
// find a random position in the destination vector where we will place
// this entry.
int dst_index = rand() % m_piece_info[new_priority].size();
// copy the entry at that position to the back
m_piece_map[m_piece_info[new_priority][dst_index]].index
= m_piece_info[new_priority].size();
m_piece_info[new_priority].push_back(m_piece_info[new_priority][dst_index]);
// and then replace the one at dst_index with the one we're moving.
// this procedure is to make sure there's no ordering when pieces
// are moved in sequenced order.
p.index = dst_index;
m_piece_info[new_priority][p.index] = index;
}
assert(new_priority == 0 || p.index < m_piece_info[p.priority(m_sequenced_download_threshold)].size());
assert(new_priority == 0 || m_piece_info[p.priority(m_sequenced_download_threshold)][p.index] == index);
if (is_ordered(priority))
{
// remove the element from the source vector and preserve the order
std::vector<int>& v = m_piece_info[priority];
v.erase(v.begin() + elem_index);
for (std::vector<int>::iterator i = v.begin() + elem_index;
i != v.end(); ++i)
{
--m_piece_map[*i].index;
assert(v[m_piece_map[*i].index] == *i);
}
}
else
{
// this will remove elem from the source vector without
// preserving order, but the order is random anyway
int replace_index = m_piece_info[priority][elem_index] = m_piece_info[priority].back();
if (index != replace_index)
{
// update the entry we moved from the back
m_piece_map[replace_index].index = elem_index;
assert(int(m_piece_info[priority].size()) > elem_index);
// this may not necessarily be the case. If we've just updated the threshold and are updating
// the piece map
// assert((int)m_piece_map[replace_index].priority(m_sequenced_download_threshold) == priority);
assert(int(m_piece_map[replace_index].index) == elem_index);
assert(m_piece_info[priority][elem_index] == replace_index);
}
else
{
assert(int(m_piece_info[priority].size()) == elem_index+1);
}
m_piece_info[priority].pop_back();
}
}
void piece_picker::sort_piece(std::vector<downloading_piece>::iterator dp)
{
assert(m_piece_map[dp->index].downloading);
if (dp == m_downloads.begin()) return;
int complete = dp->writing + dp->finished;
for (std::vector<downloading_piece>::iterator i = dp, j(dp-1);
i != m_downloads.begin() && j != m_downloads.begin(); --i, --j)
{
assert(j >= m_downloads.begin());
if (j->finished + j->writing >= complete) return;
using std::swap;
swap(*j, *i);
}
}
void piece_picker::restore_piece(int index)
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(index >= 0);
assert(index < (int)m_piece_map.size());
assert(m_files_checked_called);
assert(m_piece_map[index].downloading == 1);
std::vector<downloading_piece>::iterator i
= std::find_if(m_downloads.begin(),
m_downloads.end(),
has_index(index));
assert(i != m_downloads.end());
erase_download_piece(i);
piece_pos& p = m_piece_map[index];
int prev_priority = p.priority(m_sequenced_download_threshold);
p.downloading = 0;
int new_priority = p.priority(m_sequenced_download_threshold);
if (new_priority == prev_priority) return;
if (prev_priority == 0)
{
add(index);
}
else
{
move(prev_priority, p.index);
}
}
void piece_picker::inc_refcount_all()
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(m_files_checked_called);
// in general priority = availability * 2
// see piece_block::priority()
// this will insert two empty vectors at the start of the
// piece_info vector. It is done like this as an optimization,
// to swap vectors instead of copying them
while (m_piece_info.size() < 3
|| (!m_piece_info.rbegin()->empty())
|| (!(m_piece_info.rbegin()+1)->empty()))
{
m_piece_info.push_back(std::vector<int>());
}
assert(m_piece_info.rbegin()->empty());
assert((m_piece_info.rbegin()+1)->empty());
typedef std::vector<std::vector<int> > piece_info_t;
for (piece_info_t::reverse_iterator i = m_piece_info.rbegin(), j(i+1)
, k(j+1), end(m_piece_info.rend()); k != end; ++i, ++j, ++k)
{
k->swap(*i);
}
assert(m_piece_info.begin()->empty());
assert((m_piece_info.begin()+1)->empty());
// if we have some priorities that are clamped to the
// sequenced download, move that vector back down
int last_index = m_piece_info.size() - 1;
int cap_index = m_sequenced_download_threshold * 2;
if (last_index == cap_index)
{
// this is the case when the top bucket
// was moved up into the sequenced download bucket.
m_piece_info.push_back(std::vector<int>());
m_piece_info[cap_index].swap(m_piece_info[cap_index+1]);
++last_index;
}
else if (last_index > cap_index)
{
if (last_index - cap_index == 1)
{
m_piece_info.push_back(std::vector<int>());
++last_index;
}
m_piece_info[cap_index+1].swap(m_piece_info[cap_index+2]);
m_piece_info[cap_index].swap(m_piece_info[cap_index+1]);
}
// now, increase the peer count of all the pieces.
// because of different priorities, some pieces may have
// ended up in the wrong priority bucket. Adjust that.
for (std::vector<piece_pos>::iterator i = m_piece_map.begin()
, end(m_piece_map.end()); i != end; ++i)
{
int prev_prio = i->priority(m_sequenced_download_threshold);
++i->peer_count;
// if the assumption that the priority would
// increase by 2 when increasing the availability
// by one isn't true for this particular piece, correct it.
// that assumption is true for all pieces with priority 0 or 1
int new_prio = i->priority(m_sequenced_download_threshold);
assert(new_prio <= cap_index);
if (prev_prio == 0 && new_prio > 0)
{
add(i - m_piece_map.begin());
continue;
}
if (new_prio == 0)
{
assert(prev_prio == 0);
continue;
}
if (prev_prio == cap_index)
{
assert(new_prio == cap_index);
continue;
}
if (new_prio == prev_prio + 2 && new_prio != cap_index)
{
assert(new_prio != cap_index);
continue;
}
if (prev_prio + 2 >= cap_index)
{
// these two vectors will have moved one extra step
// passed the sequenced download threshold
++prev_prio;
}
assert(prev_prio + 2 != cap_index);
assert(prev_prio + 2 != new_prio);
move(prev_prio + 2, i->index);
}
}
void piece_picker::dec_refcount_all()
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(m_files_checked_called);
assert(m_piece_info.size() >= 2);
assert(m_piece_info.front().empty());
// swap all vectors two steps down
if (m_piece_info.size() > 2)
{
typedef std::vector<std::vector<int> > piece_info_t;
for (piece_info_t::iterator i = m_piece_info.begin(), j(i+1)
, k(j+1), end(m_piece_info.end()); k != end; ++i, ++j, ++k)
{
k->swap(*i);
}
}
else
{
m_piece_info.resize(3);
}
int last_index = m_piece_info.size() - 1;
if ((m_piece_info.size() & 1) == 0)
{
// if there's an even number of vectors, swap
// the last two to get the same layout in both cases
m_piece_info[last_index].swap(m_piece_info[last_index-1]);
}
assert(m_piece_info.back().empty());
int pushed_out_index = m_piece_info.size() - 2;
int cap_index = m_sequenced_download_threshold * 2;
assert(m_piece_info[last_index].empty());
if (last_index >= cap_index)
{
assert(pushed_out_index == cap_index - 1
|| m_piece_info[cap_index - 1].empty());
m_piece_info[cap_index].swap(m_piece_info[cap_index - 2]);
if (cap_index == pushed_out_index)
pushed_out_index = cap_index - 2;
}
// first is the vector that were
// bumped down to 0. The should always be moved
// since they have to be removed or reinserted
std::vector<int>().swap(m_piece_info.front());
for (std::vector<piece_pos>::iterator i = m_piece_map.begin()
, end(m_piece_map.end()); i != end; ++i)
{
int prev_prio = i->priority(m_sequenced_download_threshold);
assert(i->peer_count > 0);
--i->peer_count;
// if the assumption that the priority would
// decrease by 2 when decreasing the availability
// by one isn't true for this particular piece, correct it.
// that assumption is true for all pieces with priority 0 or 1
if (prev_prio == 0)
{
assert(i->priority(m_sequenced_download_threshold) == 0);
continue;
}
int new_prio = i->priority(m_sequenced_download_threshold);
if (prev_prio == cap_index)
{
if (new_prio == cap_index) continue;
prev_prio += 2;
}
else if (new_prio == prev_prio - 2)
{
continue;
}
else if (prev_prio == 2)
{
// if this piece was pushed down to priority 0, it was
// removed
assert(new_prio > 0);
add(i - m_piece_map.begin());
continue;
}
else if (prev_prio == 1)
{
// if this piece was one of the vectors that was pushed to the
// top, adjust the prev_prio to point to that vector, so that
// the pieces are moved from there
prev_prio = pushed_out_index + 2;
}
move(prev_prio - 2, i->index);
}
}
void piece_picker::inc_refcount(int i)
{
// TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(i >= 0);
assert(i < (int)m_piece_map.size());
assert(m_files_checked_called);
piece_pos& p = m_piece_map[i];
int index = p.index;
int prev_priority = p.priority(m_sequenced_download_threshold);
assert(p.peer_count < piece_pos::max_peer_count);
p.peer_count++;
assert(p.peer_count != 0);
// if we have the piece or if it's filtered
// we don't have to move any entries in the piece_info vector
if (p.priority(m_sequenced_download_threshold) == prev_priority) return;
if (prev_priority == 0)
{
add(i);
}
else
{
move(prev_priority, index);
}
#ifndef NDEBUG
// integrity_check();
#endif
return;
}
void piece_picker::dec_refcount(int i)
{
// TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(m_files_checked_called);
assert(i >= 0);
assert(i < (int)m_piece_map.size());
piece_pos& p = m_piece_map[i];
int prev_priority = p.priority(m_sequenced_download_threshold);
int index = p.index;
assert(p.peer_count > 0);
if (p.peer_count > 0)
p.peer_count--;
if (p.priority(m_sequenced_download_threshold) == prev_priority) return;
move(prev_priority, index);
}
// this is used to indicate that we succesfully have
// downloaded a piece, and that no further attempts
// to pick that piece should be made. The piece will
// be removed from the available piece list.
void piece_picker::we_have(int index)
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(index >= 0);
assert(index < (int)m_piece_map.size());
piece_pos& p = m_piece_map[index];
int info_index = p.index;
int priority = p.priority(m_sequenced_download_threshold);
assert(p.downloading == 1);
assert(!p.have());
std::vector<downloading_piece>::iterator i
= std::find_if(m_downloads.begin()
, m_downloads.end()
, has_index(index));
assert(i != m_downloads.end());
erase_download_piece(i);
p.downloading = 0;
assert(std::find_if(m_downloads.begin(), m_downloads.end()
, has_index(index)) == m_downloads.end());
if (p.have()) return;
if (p.filtered())
{
--m_num_filtered;
++m_num_have_filtered;
}
++m_num_have;
p.set_have();
if (priority == 0) return;
assert(p.priority(m_sequenced_download_threshold) == 0);
move(priority, info_index);
}
void piece_picker::set_piece_priority(int index, int new_piece_priority)
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(new_piece_priority >= 0);
assert(new_piece_priority <= 7);
assert(index >= 0);
assert(index < (int)m_piece_map.size());
piece_pos& p = m_piece_map[index];
// if the priority isn't changed, don't do anything
if (new_piece_priority == int(p.piece_priority)) return;
int prev_priority = p.priority(m_sequenced_download_threshold);
if (new_piece_priority == piece_pos::filter_priority
&& p.piece_priority != piece_pos::filter_priority)
{
// the piece just got filtered
if (p.have()) ++m_num_have_filtered;
else ++m_num_filtered;
}
else if (new_piece_priority != piece_pos::filter_priority
&& p.piece_priority == piece_pos::filter_priority)
{
// the piece just got unfiltered
if (p.have()) --m_num_have_filtered;
else --m_num_filtered;
}
assert(m_num_filtered >= 0);
assert(m_num_have_filtered >= 0);
p.piece_priority = new_piece_priority;
int new_priority = p.priority(m_sequenced_download_threshold);
if (new_priority == prev_priority) return;
if (prev_priority == 0)
{
add(index);
}
else
{
move(prev_priority, p.index);
}
}
int piece_picker::piece_priority(int index) const
{
assert(index >= 0);
assert(index < (int)m_piece_map.size());
return m_piece_map[index].piece_priority;
}
void piece_picker::piece_priorities(std::vector<int>& pieces) const
{
pieces.resize(m_piece_map.size());
std::vector<int>::iterator j = pieces.begin();
for (std::vector<piece_pos>::const_iterator i = m_piece_map.begin(),
end(m_piece_map.end()); i != end; ++i, ++j)
{
*j = i->piece_priority;
}
}
// ============ start deprecation ==============
void piece_picker::filtered_pieces(std::vector<bool>& mask) const
{
mask.resize(m_piece_map.size());
std::vector<bool>::iterator j = mask.begin();
for (std::vector<piece_pos>::const_iterator i = m_piece_map.begin(),
end(m_piece_map.end()); i != end; ++i, ++j)
{
*j = i->filtered();
}
}
// ============ end deprecation ==============
// pieces describes which pieces the peer we're requesting from
// has.
// interesting_blocks is an out parameter, and will be filled
// with (up to) num_blocks of interesting blocks that the peer has.
// prefer_whole_pieces can be set if this peer should download
// whole pieces rather than trying to download blocks from the
// same piece as other peers.
// the void* is the pointer to the policy::peer of the peer we're
// picking pieces from. This is used when downloading whole pieces,
// to only pick from the same piece the same peer is downloading
// from. state is supposed to be set to fast if the peer is downloading
// relatively fast, by some notion. Slow peers will prefer not
// to pick blocks from the same pieces as fast peers, and vice
// versa. Downloading pieces are marked as being fast, medium
// or slow once they're started.
void piece_picker::pick_pieces(const std::vector<bool>& pieces
, std::vector<piece_block>& interesting_blocks
, int num_blocks, bool prefer_whole_pieces
, void* peer, piece_state_t speed, bool rarest_first) const
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(num_blocks > 0);
assert(pieces.size() == m_piece_map.size());
assert(m_files_checked_called);
assert(m_piece_info.begin() != m_piece_info.end());
// this will be filled with blocks that we should not request
// unless we can't find num_blocks among the other ones.
// blocks that belong to pieces with a mismatching speed
// category for instance, or if we prefer whole pieces,
// blocks belonging to a piece that others have
// downloaded to
std::vector<piece_block> backup_blocks;
// When prefer_whole_pieces is set (usually set when downloading from
// fast peers) the partial pieces will not be prioritized, but actually
// ignored as long as possible. All blocks found in downloading
// pieces are regarded as backup blocks
bool ignore_downloading_pieces = false;
if (prefer_whole_pieces)
{
std::vector<int> downloading_pieces;
downloading_pieces.reserve(m_downloads.size());
for (std::vector<downloading_piece>::const_iterator i = m_downloads.begin()
, end(m_downloads.end()); i != end; ++i)
{
downloading_pieces.push_back(i->index);
}
add_interesting_blocks(downloading_pieces, pieces
, backup_blocks, backup_blocks, num_blocks
, prefer_whole_pieces, peer, speed, ignore_downloading_pieces);
ignore_downloading_pieces = true;
}
// this loop will loop from pieces with priority 1 and up
// until we either reach the end of the piece list or
// has filled the interesting_blocks with num_blocks
// blocks.
// +1 is to ignore pieces that no peer has. The bucket with index 0 contains
// pieces that 0 other peers have. bucket will point to a bucket with
// pieces with the same priority. It will be iterated in priority
// order (high priority/rare pices first). The content of each
// bucket is randomized
for (std::vector<std::vector<int> >::const_iterator bucket
= m_piece_info.begin() + 1; bucket != m_piece_info.end();
++bucket)
{
if (bucket->empty()) continue;
num_blocks = add_interesting_blocks(*bucket, pieces
, interesting_blocks, backup_blocks, num_blocks
, prefer_whole_pieces, peer, speed, ignore_downloading_pieces);
assert(num_blocks >= 0);
if (num_blocks == 0) return;
if (rarest_first) continue;
// we're not using rarest first (only for the first
// bucket, since that's where the currently downloading
// pieces are)
while (num_blocks > 0)
{
int start_piece = rand() % m_piece_map.size();
int piece = start_piece;
while (!pieces[piece]
|| m_piece_map[piece].index == piece_pos::we_have_index
|| m_piece_map[piece].priority(m_sequenced_download_threshold) < 2)
{
++piece;
if (piece == int(m_piece_map.size())) piece = 0;
// could not find any more pieces
if (piece == start_piece) return;
}
assert(m_piece_map[piece].downloading == false);
int num_blocks_in_piece = blocks_in_piece(piece);
if (!prefer_whole_pieces && num_blocks_in_piece > num_blocks)
num_blocks_in_piece = num_blocks;
for (int j = 0; j < num_blocks_in_piece; ++j)
interesting_blocks.push_back(piece_block(piece, j));
num_blocks -= (std::min)(num_blocks_in_piece, num_blocks);
}
if (num_blocks == 0) return;
break;
}
assert(num_blocks > 0);
if (!backup_blocks.empty())
interesting_blocks.insert(interesting_blocks.end()
, backup_blocks.begin(), backup_blocks.end());
}
void piece_picker::clear_peer(void* peer)
{
for (std::vector<block_info>::iterator i = m_block_info.begin()
, end(m_block_info.end()); i != end; ++i)
if (i->peer == peer) i->peer = 0;
}
namespace
{
// the first bool is true if this is the only peer that has requested and downloaded
// blocks from this piece.
// the second bool is true if this is the only active peer that is requesting
// and downloading blocks from this piece. Active means having a connection.
boost::tuple<bool, bool> requested_from(piece_picker::downloading_piece const& p
, int num_blocks_in_piece, void* peer)
{
bool exclusive = true;
bool exclusive_active = true;
for (int j = 0; j < num_blocks_in_piece; ++j)
{
piece_picker::block_info const& info = p.info[j];
if (info.state != piece_picker::block_info::state_none
&& info.peer != peer)
{
exclusive = false;
if (info.state == piece_picker::block_info::state_requested
&& info.peer != 0)
{
exclusive_active = false;
return boost::make_tuple(exclusive, exclusive_active);
}
}
}
return boost::make_tuple(exclusive, exclusive_active);
}
}
int piece_picker::add_interesting_blocks(std::vector<int> const& piece_list
, std::vector<bool> const& pieces
, std::vector<piece_block>& interesting_blocks
, std::vector<piece_block>& backup_blocks
, int num_blocks, bool prefer_whole_pieces
, void* peer, piece_state_t speed
, bool ignore_downloading_pieces) const
{
// if we have less than 1% of the pieces, ignore speed priorities and just try
// to finish any downloading piece
bool ignore_speed_categories = (m_num_have * 100 / m_piece_map.size()) < 1;
for (std::vector<int>::const_iterator i = piece_list.begin();
i != piece_list.end(); ++i)
{
assert(*i >= 0);
assert(*i < (int)m_piece_map.size());
// if the peer doesn't have the piece
// skip it
if (!pieces[*i]) continue;
int num_blocks_in_piece = blocks_in_piece(*i);
if (m_piece_map[*i].downloading == 1)
{
if (ignore_downloading_pieces) continue;
std::vector<downloading_piece>::const_iterator p
= std::find_if(m_downloads.begin(), m_downloads.end(), has_index(*i));
assert(p != m_downloads.end());
// is true if all the other pieces that are currently
// requested from this piece are from the same
// peer as 'peer'.
bool exclusive;
bool exclusive_active;
boost::tie(exclusive, exclusive_active)
= requested_from(*p, num_blocks_in_piece, peer);
// this means that this partial piece has
// been downloaded/requested partially from
// another peer that isn't us. And since
// we prefer whole pieces, add this piece's
// blocks to the backup list. If the prioritized
// blocks aren't enough, blocks from this list
// will be picked.
if (prefer_whole_pieces && !exclusive)
{
for (int j = 0; j < num_blocks_in_piece; ++j)
{
block_info const& info = p->info[j];
if (info.state == block_info::state_finished
|| info.state == block_info::state_writing)
continue;
if (info.state == block_info::state_requested
&& info.peer == peer) continue;
backup_blocks.push_back(piece_block(*i, j));
}
continue;
}
for (int j = 0; j < num_blocks_in_piece; ++j)
{
// ignore completed blocks
block_info const& info = p->info[j];
if (info.state == block_info::state_finished
|| info.state == block_info::state_writing)
continue;
// ignore blocks requested from this peer already
if (info.state == block_info::state_requested
&& info.peer == peer)
continue;
// if the piece is fast and the peer is slow, or vice versa,
// add the block as a backup.
// override this behavior if all the other blocks
// have been requested from the same peer or
// if the state of the piece is none (the
// piece will in that case change state).
if (p->state != none && p->state != speed
&& !exclusive_active
&& !ignore_speed_categories)
{
backup_blocks.push_back(piece_block(*i, j));
continue;
}
// this block is interesting (we don't have it
// yet). But it may already have been requested
// from another peer. We have to add it anyway
// to allow the requester to determine if the
// block should be requested from more than one
// peer. If it is being downloaded, we continue
// to look for blocks until we have num_blocks
// blocks that have not been requested from any
// other peer.
if (p->info[j].state == block_info::state_none)
{
interesting_blocks.push_back(piece_block(*i, j));
// we have found a block that's free to download
num_blocks--;
// if we prefer whole pieces, continue picking from this
// piece even though we have num_blocks
if (prefer_whole_pieces) continue;
assert(num_blocks >= 0);
if (num_blocks == 0) return num_blocks;
}
else
{
backup_blocks.push_back(piece_block(*i, j));
}
}
assert(num_blocks >= 0 || prefer_whole_pieces);
if (num_blocks < 0) num_blocks = 0;
}
else
{
if (!prefer_whole_pieces && num_blocks_in_piece > num_blocks)
num_blocks_in_piece = num_blocks;
for (int j = 0; j < num_blocks_in_piece; ++j)
interesting_blocks.push_back(piece_block(*i, j));
num_blocks -= (std::min)(num_blocks_in_piece, num_blocks);
}
assert(num_blocks >= 0);
if (num_blocks == 0) return num_blocks;
}
return num_blocks;
}
bool piece_picker::is_piece_finished(int index) const
{
assert(index < (int)m_piece_map.size());
assert(index >= 0);
if (m_piece_map[index].downloading == 0)
{
assert(std::find_if(m_downloads.begin(), m_downloads.end()
, has_index(index)) == m_downloads.end());
return false;
}
std::vector<downloading_piece>::const_iterator i
= std::find_if(m_downloads.begin(), m_downloads.end(), has_index(index));
assert(i != m_downloads.end());
assert((int)i->finished <= m_blocks_per_piece);
int max_blocks = blocks_in_piece(index);
if ((int)i->finished < max_blocks) return false;
#ifndef NDEBUG
for (int k = 0; k < max_blocks; ++k)
{
assert(i->info[k].state == block_info::state_finished);
}
#endif
assert((int)i->finished == max_blocks);
return true;
}
bool piece_picker::is_requested(piece_block block) const
{
assert(block.piece_index >= 0);
assert(block.block_index >= 0);
assert(block.piece_index < (int)m_piece_map.size());
if (m_piece_map[block.piece_index].downloading == 0) return false;
std::vector<downloading_piece>::const_iterator i
= std::find_if(
m_downloads.begin()
, m_downloads.end()
, has_index(block.piece_index));
assert(i != m_downloads.end());
return i->info[block.block_index].state == block_info::state_requested;
}
bool piece_picker::is_downloaded(piece_block block) const
{
assert(block.piece_index >= 0);
assert(block.block_index >= 0);
assert(block.piece_index < (int)m_piece_map.size());
if (m_piece_map[block.piece_index].index == piece_pos::we_have_index) return true;
if (m_piece_map[block.piece_index].downloading == 0) return false;
std::vector<downloading_piece>::const_iterator i
= std::find_if(m_downloads.begin(), m_downloads.end(), has_index(block.piece_index));
assert(i != m_downloads.end());
return i->info[block.block_index].state == block_info::state_finished
|| i->info[block.block_index].state == block_info::state_writing;
}
bool piece_picker::is_finished(piece_block block) const
{
assert(block.piece_index >= 0);
assert(block.block_index >= 0);
assert(block.piece_index < (int)m_piece_map.size());
if (m_piece_map[block.piece_index].index == piece_pos::we_have_index) return true;
if (m_piece_map[block.piece_index].downloading == 0) return false;
std::vector<downloading_piece>::const_iterator i
= std::find_if(m_downloads.begin(), m_downloads.end(), has_index(block.piece_index));
assert(i != m_downloads.end());
return i->info[block.block_index].state == block_info::state_finished;
}
void piece_picker::mark_as_downloading(piece_block block
, void* peer, piece_state_t state)
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(block.piece_index >= 0);
assert(block.block_index >= 0);
assert(block.piece_index < (int)m_piece_map.size());
assert(block.block_index < blocks_in_piece(block.piece_index));
piece_pos& p = m_piece_map[block.piece_index];
if (p.downloading == 0)
{
int prio = p.priority(m_sequenced_download_threshold);
p.downloading = 1;
move(prio, p.index);
downloading_piece& dp = add_download_piece();
dp.state = state;
dp.index = block.piece_index;
block_info& info = dp.info[block.block_index];
info.state = block_info::state_requested;
info.peer = peer;
info.num_peers = 1;
++dp.requested;
}
else
{
std::vector<downloading_piece>::iterator i
= std::find_if(m_downloads.begin(), m_downloads.end(), has_index(block.piece_index));
assert(i != m_downloads.end());
block_info& info = i->info[block.block_index];
assert(info.state == block_info::state_none
|| (info.state == block_info::state_requested
&& (info.num_peers > 0)));
info.peer = peer;
if (info.state != block_info::state_requested)
{
info.state = block_info::state_requested;
++i->requested;
}
++info.num_peers;
if (i->state == none) i->state = state;
}
}
int piece_picker::num_peers(piece_block block) const
{
assert(block.piece_index >= 0);
assert(block.block_index >= 0);
assert(block.piece_index < (int)m_piece_map.size());
assert(block.block_index < blocks_in_piece(block.piece_index));
piece_pos const& p = m_piece_map[block.piece_index];
if (!p.downloading) return 0;
std::vector<downloading_piece>::const_iterator i
= std::find_if(m_downloads.begin(), m_downloads.end(), has_index(block.piece_index));
assert(i != m_downloads.end());
block_info const& info = i->info[block.block_index];
return info.num_peers;
}
void piece_picker::get_availability(std::vector<int>& avail) const
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
avail.resize(m_piece_map.size());
std::vector<int>::iterator j = avail.begin();
for (std::vector<piece_pos>::const_iterator i = m_piece_map.begin()
, end(m_piece_map.end()); i != end; ++i, ++j)
*j = i->peer_count;
}
void piece_picker::mark_as_writing(piece_block block, void* peer)
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(block.piece_index >= 0);
assert(block.block_index >= 0);
assert(block.piece_index < (int)m_piece_map.size());
assert(block.block_index < blocks_in_piece(block.piece_index));
assert(m_piece_map[block.piece_index].downloading);
std::vector<downloading_piece>::iterator i
= std::find_if(m_downloads.begin(), m_downloads.end(), has_index(block.piece_index));
assert(i != m_downloads.end());
block_info& info = i->info[block.block_index];
info.peer = peer;
assert(info.state == block_info::state_requested);
if (info.state == block_info::state_requested) --i->requested;
assert(i->requested >= 0);
assert(info.state != block_info::state_writing);
++i->writing;
info.state = block_info::state_writing;
if (info.num_peers > 0) --info.num_peers;
assert(info.num_peers >= 0);
if (i->requested == 0)
{
// there are no blocks requested in this piece.
// remove the fast/slow state from it
i->state = none;
}
sort_piece(i);
}
void piece_picker::mark_as_finished(piece_block block, void* peer)
{
assert(block.piece_index >= 0);
assert(block.block_index >= 0);
assert(block.piece_index < (int)m_piece_map.size());
assert(block.block_index < blocks_in_piece(block.piece_index));
piece_pos& p = m_piece_map[block.piece_index];
if (p.downloading == 0)
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(peer == 0);
int prio = p.priority(m_sequenced_download_threshold);
p.downloading = 1;
if (prio > 0) move(prio, p.index);
else assert(p.priority(m_sequenced_download_threshold) == 0);
downloading_piece& dp = add_download_piece();
dp.state = none;
dp.index = block.piece_index;
block_info& info = dp.info[block.block_index];
info.peer = peer;
assert(info.state == block_info::state_none);
if (info.state != block_info::state_finished)
{
++dp.finished;
sort_piece(m_downloads.end() - 1);
}
info.state = block_info::state_finished;
}
else
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
std::vector<downloading_piece>::iterator i
= std::find_if(m_downloads.begin(), m_downloads.end(), has_index(block.piece_index));
assert(i != m_downloads.end());
block_info& info = i->info[block.block_index];
info.peer = peer;
assert(info.state == block_info::state_writing
|| peer == 0);
assert(i->writing >= 0);
++i->finished;
if (info.state == block_info::state_writing)
{
--i->writing;
info.state = block_info::state_finished;
}
else
{
info.state = block_info::state_finished;
sort_piece(i);
}
}
}
void piece_picker::get_downloaders(std::vector<void*>& d, int index) const
{
assert(index >= 0 && index <= (int)m_piece_map.size());
std::vector<downloading_piece>::const_iterator i
= std::find_if(m_downloads.begin(), m_downloads.end(), has_index(index));
assert(i != m_downloads.end());
d.clear();
for (int j = 0; j < blocks_in_piece(index); ++j)
{
d.push_back(i->info[j].peer);
}
}
void* piece_picker::get_downloader(piece_block block) const
{
std::vector<downloading_piece>::const_iterator i = std::find_if(
m_downloads.begin()
, m_downloads.end()
, has_index(block.piece_index));
if (i == m_downloads.end()) return 0;
assert(block.block_index >= 0);
if (i->info[block.block_index].state == block_info::state_none)
return 0;
return i->info[block.block_index].peer;
}
void piece_picker::abort_download(piece_block block)
{
TORRENT_PIECE_PICKER_INVARIANT_CHECK;
assert(block.piece_index >= 0);
assert(block.block_index >= 0);
assert(block.piece_index < (int)m_piece_map.size());
assert(block.block_index < blocks_in_piece(block.piece_index));
if (m_piece_map[block.piece_index].downloading == 0)
{
assert(std::find_if(m_downloads.begin(), m_downloads.end()
, has_index(block.piece_index)) == m_downloads.end());
return;
}
std::vector<downloading_piece>::iterator i = std::find_if(m_downloads.begin()
, m_downloads.end(), has_index(block.piece_index));
assert(i != m_downloads.end());
block_info& info = i->info[block.block_index];
--info.num_peers;
assert(info.num_peers >= 0);
if (info.num_peers > 0) return;
if (i->info[block.block_index].state == block_info::state_finished
|| i->info[block.block_index].state == block_info::state_writing)
{
return;
}
assert(block.block_index < blocks_in_piece(block.piece_index));
assert(i->info[block.block_index].state == block_info::state_requested);
// clear this block as being downloaded
info.state = block_info::state_none;
--i->requested;
// clear the downloader of this block
info.peer = 0;
// if there are no other blocks in this piece
// that's being downloaded, remove it from the list
if (i->requested + i->finished + i->writing == 0)
{
erase_download_piece(i);
piece_pos& p = m_piece_map[block.piece_index];
int prio = p.priority(m_sequenced_download_threshold);
p.downloading = 0;
if (prio > 0) move(prio, p.index);
assert(std::find_if(m_downloads.begin(), m_downloads.end()
, has_index(block.piece_index)) == m_downloads.end());
}
else if (i->requested == 0)
{
// there are no blocks requested in this piece.
// remove the fast/slow state from it
i->state = none;
}
}
int piece_picker::unverified_blocks() const
{
int counter = 0;
for (std::vector<downloading_piece>::const_iterator i = m_downloads.begin();
i != m_downloads.end(); ++i)
{
counter += (int)i->finished;
}
return counter;
}
}