447 lines
14 KiB
C++
Executable File
447 lines
14 KiB
C++
Executable File
/*
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Copyright (c) 2003, Arvid Norberg
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in
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the documentation and/or other materials provided with the distribution.
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* Neither the name of the author nor the names of its
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contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TORRENT_PIECE_PICKER_HPP_INCLUDED
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#define TORRENT_PIECE_PICKER_HPP_INCLUDED
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#include <algorithm>
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#include <vector>
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#include <bitset>
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#include <cassert>
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#include <utility>
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#ifdef _MSC_VER
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#pragma warning(push, 1)
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#endif
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#include <boost/static_assert.hpp>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#include "libtorrent/peer_id.hpp"
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#include "libtorrent/socket.hpp"
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#include "libtorrent/session_settings.hpp"
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#include "libtorrent/config.hpp"
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namespace libtorrent
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{
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class torrent;
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class peer_connection;
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struct TORRENT_EXPORT piece_block
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{
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piece_block(int p_index, int b_index)
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: piece_index(p_index)
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, block_index(b_index)
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{}
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int piece_index;
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int block_index;
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bool operator<(piece_block const& b) const
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{
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if (piece_index < b.piece_index) return true;
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if (piece_index == b.piece_index) return block_index < b.block_index;
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return false;
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}
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bool operator==(piece_block const& b) const
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{ return piece_index == b.piece_index && block_index == b.block_index; }
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bool operator!=(piece_block const& b) const
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{ return piece_index != b.piece_index || block_index != b.block_index; }
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};
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class TORRENT_EXPORT piece_picker
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{
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public:
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struct block_info
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{
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block_info(): peer(0), num_peers(0), state(state_none) {}
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// the peer this block was requested or
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// downloaded from. This is a pointer to
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// a policy::peer object
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void* peer;
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// the number of peers that has this block in their
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// download or request queues
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unsigned num_peers:14;
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// the state of this block
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enum { state_none, state_requested, state_writing, state_finished };
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unsigned state:2;
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};
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// the peers that are downloading this piece
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// are considered fast peers or slow peers.
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// none is set if the blocks were downloaded
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// in a previous session
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enum piece_state_t
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{ none, slow, medium, fast };
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struct downloading_piece
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{
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downloading_piece(): finished(0), writing(0), requested(0) {}
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piece_state_t state;
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// the index of the piece
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int index;
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// info about each block
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// this is a pointer into the m_block_info
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// vector owned by the piece_picker
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block_info* info;
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// the number of blocks in the finished state
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boost::int16_t finished;
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// the number of blocks in the writing state
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boost::int16_t writing;
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// the number of blocks in the requested state
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boost::int16_t requested;
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};
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piece_picker(int blocks_per_piece
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, int total_num_blocks);
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void get_availability(std::vector<int>& avail) const;
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void set_sequenced_download_threshold(int sequenced_download_threshold);
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// the vector tells which pieces we already have
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// and which we don't have.
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void files_checked(
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std::vector<bool> const& pieces
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, std::vector<downloading_piece> const& unfinished
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, std::vector<int>& verify_pieces);
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// increases the peer count for the given piece
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// (is used when a HAVE or BITFIELD message is received)
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void inc_refcount(int index);
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// decreases the peer count for the given piece
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// (used when a peer disconnects)
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void dec_refcount(int index);
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// these will increase and decrease the peer count
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// of all pieces. They are used when seeds join
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// or leave the swarm.
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void inc_refcount_all();
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void dec_refcount_all();
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// This indicates that we just received this piece
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// it means that the refcounter will indicate that
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// we are not interested in this piece anymore
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// (i.e. we don't have to maintain a refcount)
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void we_have(int index);
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// sets the priority of a piece.
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// returns true if the priority was changed from 0 to non-0
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// or vice versa
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bool set_piece_priority(int index, int prio);
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// returns the priority for the piece at 'index'
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int piece_priority(int index) const;
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// returns the current piece priorities for all pieces
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void piece_priorities(std::vector<int>& pieces) const;
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// ========== start deprecation ==============
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// fills the bitmask with 1's for pieces that are filtered
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void filtered_pieces(std::vector<bool>& mask) const;
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// ========== end deprecation ==============
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// pieces should be the vector that represents the pieces a
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// client has. It returns a list of all pieces that this client
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// has and that are interesting to download. It returns them in
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// priority order. It doesn't care about the download flag.
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// The user of this function must lookup if any piece is
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// marked as being downloaded. If the user of this function
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// decides to download a piece, it must mark it as being downloaded
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// itself, by using the mark_as_downloading() member function.
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// THIS IS DONE BY THE peer_connection::send_request() MEMBER FUNCTION!
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// The last argument is the policy::peer pointer for the peer that
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// we'll download from.
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void pick_pieces(const std::vector<bool>& pieces
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, std::vector<piece_block>& interesting_blocks
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, int num_pieces, bool prefer_whole_pieces
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, void* peer, piece_state_t speed
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, bool rarest_first) const;
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// picks blocks from each of the pieces in the piece_list
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// vector that is also in the piece bitmask. The blocks
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// are added to interesting_blocks, and busy blocks are
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// added to backup_blocks. num blocks is the number of
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// blocks to be picked.
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int add_interesting_blocks(const std::vector<int>& piece_list
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, const std::vector<bool>& pieces
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, std::vector<piece_block>& interesting_blocks
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, std::vector<piece_block>& backup_blocks
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, int num_blocks, bool prefer_whole_pieces
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, void* peer, piece_state_t speed
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, bool ignore_downloading_pieces) const;
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// clears the peer pointer in all downloading pieces with this
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// peer pointer
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void clear_peer(void* peer);
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// returns true if any client is currently downloading this
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// piece-block, or if it's queued for downloading by some client
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// or if it already has been successfully downloaded
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bool is_requested(piece_block block) const;
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// returns true if the block has been downloaded
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bool is_downloaded(piece_block block) const;
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// returns true if the block has been downloaded and written to disk
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bool is_finished(piece_block block) const;
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// marks this piece-block as queued for downloading
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void mark_as_downloading(piece_block block, void* peer
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, piece_state_t s);
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void mark_as_writing(piece_block block, void* peer);
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void mark_as_finished(piece_block block, void* peer);
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int num_peers(piece_block block) const;
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// returns information about the given piece
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void piece_info(int index, piece_picker::downloading_piece& st) const;
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// if a piece had a hash-failure, it must be restored and
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// made available for redownloading
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void restore_piece(int index);
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// clears the given piece's download flag
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// this means that this piece-block can be picked again
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void abort_download(piece_block block);
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bool is_piece_finished(int index) const;
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// returns the number of blocks there is in the given piece
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int blocks_in_piece(int index) const;
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// the number of downloaded blocks that hasn't passed
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// the hash-check yet
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int unverified_blocks() const;
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void get_downloaders(std::vector<void*>& d, int index) const;
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std::vector<downloading_piece> const& get_download_queue() const
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{ return m_downloads; }
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void* get_downloader(piece_block block) const;
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// the number of filtered pieces we don't have
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int num_filtered() const { return m_num_filtered; }
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// the number of filtered pieces we already have
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int num_have_filtered() const { return m_num_have_filtered; }
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#ifndef NDEBUG
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// used in debug mode
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void check_invariant(const torrent* t = 0) const;
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#endif
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// functor that compares indices on downloading_pieces
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struct has_index
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{
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has_index(int i): index(i) { assert(i >= 0); }
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bool operator()(const downloading_piece& p) const
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{ return p.index == index; }
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int index;
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};
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int blocks_in_last_piece() const
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{ return m_blocks_in_last_piece; }
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float distributed_copies() const;
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private:
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struct piece_pos
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{
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piece_pos() {}
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piece_pos(int peer_count_, int index_)
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: peer_count(peer_count_)
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, downloading(0)
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, piece_priority(1)
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, index(index_)
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{
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assert(peer_count_ >= 0);
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assert(index_ >= 0);
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}
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// the number of peers that has this piece
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// (availability)
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unsigned peer_count : 10;
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// is 1 if the piece is marked as being downloaded
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unsigned downloading : 1;
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// is 0 if the piece is filtered (not to be downloaded)
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// 1 is normal priority (default)
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// 2 is higher priority than pieces at the same availability level
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// 3 is same priority as partial pieces
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// 4 is higher priority than partial pieces
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// 5 and 6 same priority as availability 1 (ignores availability)
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// 7 is maximum priority (ignores availability)
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unsigned piece_priority : 3;
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// index in to the piece_info vector
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unsigned index : 18;
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enum
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{
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// index is set to this to indicate that we have the
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// piece. There is no entry for the piece in the
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// buckets if this is the case.
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we_have_index = 0x3ffff,
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// the priority value that means the piece is filtered
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filter_priority = 0,
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// the max number the peer count can hold
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max_peer_count = 0x3ff
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};
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bool have() const { return index == we_have_index; }
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void set_have() { index = we_have_index; assert(have()); }
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bool filtered() const { return piece_priority == filter_priority; }
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void filtered(bool f) { piece_priority = f ? filter_priority : 0; }
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int priority(int limit) const
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{
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if (filtered() || have()) return 0;
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// pieces we are currently downloading have high priority
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int prio = downloading ? (std::min)(1, int(peer_count)) : peer_count * 2;
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// if the peer_count is 0 or 1, the priority cannot be higher
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if (prio <= 1) return prio;
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if (prio >= limit * 2) prio = limit * 2;
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// the different priority levels
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switch (piece_priority)
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{
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case 2: return prio - 1;
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case 3: return (std::max)(prio / 2, 1);
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case 4: return (std::max)(prio / 2 - 1, 1);
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case 5:
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case 6: return (std::min)(prio / 2 - 1, 2);
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case 7: return 1;
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}
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return prio;
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}
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bool operator!=(piece_pos p) const
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{ return index != p.index || peer_count != p.peer_count; }
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bool operator==(piece_pos p) const
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{ return index == p.index && peer_count == p.peer_count; }
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};
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BOOST_STATIC_ASSERT(sizeof(piece_pos) == sizeof(char) * 4);
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bool is_ordered(int priority) const
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{
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return priority >= m_sequenced_download_threshold * 2;
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}
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void add(int index);
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void move(int vec_index, int elem_index);
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void sort_piece(std::vector<downloading_piece>::iterator dp);
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downloading_piece& add_download_piece();
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void erase_download_piece(std::vector<downloading_piece>::iterator i);
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// this vector contains all pieces we don't have.
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// in the first entry (index 0) is a vector of all pieces
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// that no peer have, the vector at index 1 contains
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// all pieces that exactly one peer have, index 2 contains
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// all pieces exactly two peers have and so on.
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// this is not entirely true. The availibility of a piece
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// is adjusted depending on its priority. But the principle
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// is that the higher index, the lower priority a piece has.
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std::vector<std::vector<int> > m_piece_info;
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// this maps indices to number of peers that has this piece and
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// index into the m_piece_info vectors.
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// piece_pos::we_have_index means that we have the piece, so it
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// doesn't exist in the piece_info buckets
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// pieces with the filtered flag set doesn't have entries in
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// the m_piece_info buckets either
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std::vector<piece_pos> m_piece_map;
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// each piece that's currently being downloaded
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// has an entry in this list with block allocations.
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// i.e. it says wich parts of the piece that
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// is being downloaded
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std::vector<downloading_piece> m_downloads;
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// this holds the information of the
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// blocks in partially downloaded pieces.
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// the first m_blocks_per_piece entries
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// in the vector belongs to the first
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// entry in m_downloads, the second
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// m_blocks_per_piece entries to the
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// second entry in m_downloads and so on.
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std::vector<block_info> m_block_info;
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int m_blocks_per_piece;
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int m_blocks_in_last_piece;
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// the number of filtered pieces that we don't already
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// have. total_number_of_pieces - number_of_pieces_we_have
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// - num_filtered is supposed to the number of pieces
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// we still want to download
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int m_num_filtered;
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// the number of pieces we have that also are filtered
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int m_num_have_filtered;
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// the number of pieces we have
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int m_num_have;
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// the required popularity of a piece in order to download
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// it in sequence instead of random order.
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int m_sequenced_download_threshold;
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#ifndef NDEBUG
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bool m_files_checked_called;
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#endif
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};
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inline int piece_picker::blocks_in_piece(int index) const
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{
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assert(index >= 0);
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assert(index < (int)m_piece_map.size());
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if (index+1 == (int)m_piece_map.size())
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return m_blocks_in_last_piece;
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else
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return m_blocks_per_piece;
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}
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}
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#endif // TORRENT_PIECE_PICKER_HPP_INCLUDED
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