premiere-libtorrent/src/connection_queue.cpp

351 lines
8.9 KiB
C++

/*
Copyright (c) 2007-2014, Arvid Norberg
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the distribution.
* Neither the name of the author nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#include <boost/bind.hpp>
#include "libtorrent/config.hpp"
#include "libtorrent/invariant_check.hpp"
#include "libtorrent/connection_queue.hpp"
#include "libtorrent/io_service.hpp"
#include "libtorrent/error_code.hpp"
#include "libtorrent/error.hpp"
#if defined TORRENT_ASIO_DEBUGGING
#include "libtorrent/debug.hpp"
#endif
namespace libtorrent
{
connection_queue::connection_queue(io_service& ios): m_next_ticket(0)
, m_num_connecting(0)
, m_half_open_limit(0)
, m_abort(false)
, m_num_timers(0)
, m_timer(ios)
#ifdef TORRENT_DEBUG
, m_in_timeout_function(false)
#endif
{
#ifdef TORRENT_CONNECTION_LOGGING
m_log.open("connection_queue.log");
#endif
}
int connection_queue::free_slots() const
{
mutex_t::scoped_lock l(m_mutex);
return m_half_open_limit == 0 ? (std::numeric_limits<int>::max)()
: m_half_open_limit - m_queue.size();
}
void connection_queue::enqueue(boost::function<void(int)> const& on_connect
, boost::function<void()> const& on_timeout
, time_duration timeout, int priority)
{
mutex_t::scoped_lock l(m_mutex);
INVARIANT_CHECK;
TORRENT_ASSERT(priority >= 0);
TORRENT_ASSERT(priority < 3);
entry* e = 0;
if (priority <= 0)
{
m_queue.push_back(entry());
e = &m_queue.back();
}
else // priority > 0
{
m_queue.push_front(entry());
e = &m_queue.front();
}
e->priority = priority;
e->on_connect = on_connect;
e->on_timeout = on_timeout;
e->ticket = m_next_ticket;
e->timeout = timeout;
++m_next_ticket;
if (m_next_ticket >= (1 << 29))
m_next_ticket = 0;
if (m_num_connecting < m_half_open_limit
|| m_half_open_limit == 0)
m_timer.get_io_service().post(boost::bind(
&connection_queue::on_try_connect, this));
}
bool connection_queue::done(int ticket)
{
mutex_t::scoped_lock l(m_mutex);
INVARIANT_CHECK;
std::list<entry>::iterator i = std::find_if(m_queue.begin()
, m_queue.end(), boost::bind(&entry::ticket, _1) == ticket);
if (i == m_queue.end())
{
// this might not be here in case on_timeout calls remove
return false;
}
if (i->connecting) --m_num_connecting;
m_queue.erase(i);
if (m_num_connecting < m_half_open_limit
|| m_half_open_limit == 0)
m_timer.get_io_service().post(boost::bind(
&connection_queue::on_try_connect, this));
return true;
}
void connection_queue::close()
{
error_code ec;
mutex_t::scoped_lock l(m_mutex);
if (m_num_connecting == 0) m_timer.cancel(ec);
m_abort = true;
std::list<entry> tmp;
tmp.swap(m_queue);
m_num_connecting = 0;
// we don't want to call the timeout callback while we're locked
// since that is a recipie for dead-locks
l.unlock();
while (!tmp.empty())
{
entry& e = tmp.front();
if (e.priority > 1)
{
mutex_t::scoped_lock ll(m_mutex);
if (e.connecting) ++m_num_connecting;
m_queue.push_back(e);
tmp.pop_front();
continue;
}
TORRENT_TRY {
if (e.connecting) e.on_timeout();
else e.on_connect(-1);
} TORRENT_CATCH(std::exception&) {}
tmp.pop_front();
}
}
void connection_queue::limit(int limit)
{
TORRENT_ASSERT(limit >= 0);
m_half_open_limit = limit;
}
int connection_queue::limit() const
{ return m_half_open_limit; }
#if TORRENT_USE_INVARIANT_CHECKS
void connection_queue::check_invariant() const
{
int num_connecting = 0;
for (std::list<entry>::const_iterator i = m_queue.begin();
i != m_queue.end(); ++i)
{
if (i->connecting) ++num_connecting;
else TORRENT_ASSERT(i->expires == max_time());
}
TORRENT_ASSERT(num_connecting == m_num_connecting);
}
#endif
void connection_queue::try_connect(connection_queue::mutex_t::scoped_lock& l)
{
INVARIANT_CHECK;
#ifdef TORRENT_CONNECTION_LOGGING
m_log << log_time() << " " << free_slots() << std::endl;
#endif
// if this is enabled, UPnP connections will be blocked when shutting down
// if (m_abort) return;
if (m_num_connecting >= m_half_open_limit
&& m_half_open_limit > 0) return;
if (m_queue.empty())
{
error_code ec;
m_timer.cancel(ec);
return;
}
// all entries are connecting, no need to look for new ones
if (int(m_queue.size()) == m_num_connecting)
return;
std::list<entry>::iterator i = std::find_if(m_queue.begin()
, m_queue.end(), boost::bind(&entry::connecting, _1) == false);
std::list<entry> to_connect;
while (i != m_queue.end())
{
TORRENT_ASSERT(i->connecting == false);
ptime expire = time_now_hires() + i->timeout;
if (m_num_connecting == 0)
{
#if defined TORRENT_ASIO_DEBUGGING
add_outstanding_async("connection_queue::on_timeout");
#endif
error_code ec;
m_timer.expires_at(expire, ec);
m_timer.async_wait(boost::bind(&connection_queue::on_timeout, this, _1));
++m_num_timers;
}
i->connecting = true;
++m_num_connecting;
i->expires = expire;
INVARIANT_CHECK;
to_connect.push_back(*i);
#ifdef TORRENT_CONNECTION_LOGGING
m_log << log_time() << " " << free_slots() << std::endl;
#endif
if (m_num_connecting >= m_half_open_limit
&& m_half_open_limit > 0) break;
if (m_num_connecting == int(m_queue.size())) break;
i = std::find_if(i, m_queue.end(), boost::bind(&entry::connecting, _1) == false);
}
l.unlock();
while (!to_connect.empty())
{
entry& ent = to_connect.front();
TORRENT_TRY {
ent.on_connect(ent.ticket);
} TORRENT_CATCH(std::exception&) {}
to_connect.pop_front();
}
}
#ifdef TORRENT_DEBUG
struct function_guard
{
function_guard(bool& v): val(v) { TORRENT_ASSERT(!val); val = true; }
~function_guard() { val = false; }
bool& val;
};
#endif
void connection_queue::on_timeout(error_code const& e)
{
#if defined TORRENT_ASIO_DEBUGGING
complete_async("connection_queue::on_timeout");
#endif
mutex_t::scoped_lock l(m_mutex);
--m_num_timers;
INVARIANT_CHECK;
#ifdef TORRENT_DEBUG
function_guard guard_(m_in_timeout_function);
#endif
TORRENT_ASSERT(!e || e == error::operation_aborted);
// if there was an error, it's most likely operation aborted,
// we should just quit. However, in case there are still connections
// in connecting state, and there are no other timer invocations
// we need to stick around still.
if (e && (m_num_connecting == 0 || m_num_timers > 0)) return;
ptime next_expire = max_time();
ptime now = time_now_hires() + milliseconds(100);
std::list<entry> timed_out;
for (std::list<entry>::iterator i = m_queue.begin();
!m_queue.empty() && i != m_queue.end();)
{
if (i->connecting && i->expires < now)
{
std::list<entry>::iterator j = i;
++i;
timed_out.splice(timed_out.end(), m_queue, j, i);
--m_num_connecting;
continue;
}
if (i->connecting && i->expires < next_expire)
next_expire = i->expires;
++i;
}
// we don't want to call the timeout callback while we're locked
// since that is a recepie for dead-locks
l.unlock();
for (std::list<entry>::iterator i = timed_out.begin()
, end(timed_out.end()); i != end; ++i)
{
TORRENT_ASSERT(i->connecting);
TORRENT_ASSERT(i->ticket != -1);
TORRENT_TRY {
i->on_timeout();
} TORRENT_CATCH(std::exception&) {}
}
l.lock();
if (next_expire < max_time())
{
#if defined TORRENT_ASIO_DEBUGGING
add_outstanding_async("connection_queue::on_timeout");
#endif
error_code ec;
m_timer.expires_at(next_expire, ec);
m_timer.async_wait(boost::bind(&connection_queue::on_timeout, this, _1));
++m_num_timers;
}
try_connect(l);
}
void connection_queue::on_try_connect()
{
mutex_t::scoped_lock l(m_mutex);
try_connect(l);
}
}