226 lines
7.2 KiB
C++
226 lines
7.2 KiB
C++
/*
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Copyright (c) 2010-2016, Arvid Norberg
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in
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the documentation and/or other materials provided with the distribution.
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* Neither the name of the author nor the names of its
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contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TORRENT_DISK_IO_JOB_HPP
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#define TORRENT_DISK_IO_JOB_HPP
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#include "libtorrent/error_code.hpp"
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#include "libtorrent/tailqueue.hpp"
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#include "libtorrent/peer_request.hpp"
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#include "libtorrent/aux_/block_cache_reference.hpp"
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#include "libtorrent/sha1_hash.hpp"
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#include "libtorrent/disk_interface.hpp"
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#include "libtorrent/aux_/vector.hpp"
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#include "libtorrent/units.hpp"
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#include "libtorrent/aux_/disable_warnings_push.hpp"
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#include <boost/variant/variant.hpp>
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#include "libtorrent/aux_/disable_warnings_pop.hpp"
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#include <string>
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#include <vector>
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#include <memory>
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#include <functional>
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namespace libtorrent {
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struct storage_interface;
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struct cached_piece_entry;
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class torrent_info;
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struct add_torrent_params;
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// disk_io_jobs are allocated in a pool allocator in disk_io_thread
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// they are always allocated from the network thread, posted
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// (as pointers) to the disk I/O thread, and then passed back
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// to the network thread for completion handling and to be freed.
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// each disk_io_job can belong to one tailqueue. The job queue
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// in the disk thread, is one, the jobs waiting on completion
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// on a cache piece (in block_cache) is another, and a job
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// waiting for a storage fence to be lowered is another. Jobs
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// are never in more than one queue at a time. Only passing around
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// pointers and chaining them back and forth into lists saves
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// a lot of heap allocation churn of using general purpose
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// containers.
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struct TORRENT_EXTRA_EXPORT disk_io_job : tailqueue_node<disk_io_job>
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{
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disk_io_job();
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disk_io_job(disk_io_job const&) = delete;
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disk_io_job& operator=(disk_io_job const&) = delete;
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void call_callback();
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enum action_t : std::uint8_t
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{
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read
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, write
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, hash
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, move_storage
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, release_files
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, delete_files
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, check_fastresume
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, rename_file
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, stop_torrent
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, flush_piece
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, flush_hashed
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, flush_storage
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, trim_cache
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, file_priority
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, clear_piece
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, resolve_links
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, num_job_ids
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};
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enum flags_t
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{
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// force making a copy of the cached block, rather
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// than getting a reference to the block already in
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// the cache.
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force_copy = 0x4,
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// this is set by the storage object when a fence is raised
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// for this job. It means that this no other jobs on the same
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// storage will execute in parallel with this one. It's used
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// to lower the fence when the job has completed
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fence = 0x8,
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// this job is currently being performed, or it's hanging
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// on a cache piece that may be flushed soon
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in_progress = 0x20
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};
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// for write jobs, returns true if its block
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// is not dirty anymore
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bool completed(cached_piece_entry const* pe, int block_size);
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// unique identifier for the peer when reading
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void* requester = nullptr;
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// for read and write, this is the disk_buffer_holder
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// for other jobs, it may point to other job-specific types
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// for move_storage and rename_file this is a string
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boost::variant<disk_buffer_holder
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, std::string
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, add_torrent_params const*
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, aux::vector<std::uint8_t, file_index_t>
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, int> argument;
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// the disk storage this job applies to (if applicable)
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std::shared_ptr<storage_interface> storage;
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// this is called when operation completes
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using read_handler = std::function<void(disk_buffer_holder block, std::uint32_t flags, storage_error const& se)>;
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using write_handler = std::function<void(storage_error const&)>;
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using hash_handler = std::function<void(piece_index_t, sha1_hash const&, storage_error const&)>;
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using move_handler = std::function<void(status_t, std::string const&, storage_error const&)>;
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using release_handler = std::function<void()>;
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using check_handler = std::function<void(status_t, storage_error const&)>;
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using rename_handler = std::function<void(std::string const&, file_index_t, storage_error const&)>;
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using clear_piece_handler = std::function<void(piece_index_t)>;
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boost::variant<read_handler
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, write_handler
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, hash_handler
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, move_handler
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, release_handler
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, check_handler
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, rename_handler
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, clear_piece_handler> callback;
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// the error code from the file operation
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// on error, this also contains the path of the
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// file the disk operation failed on
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storage_error error;
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union un
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{
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un() {}
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// result for hash jobs
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char piece_hash[20];
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// this is used for check_fastresume to pass in a vector of hard-links
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// to create. Each element corresponds to a file in the file_storage.
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// The string is the absolute path of the identical file to create
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// the hard link to.
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aux::vector<std::string, file_index_t>* links;
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struct io_args
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{
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// for read and write, the offset into the piece
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// the read or write should start
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// for hash jobs, this is the first block the hash
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// job is still holding a reference to. The end of
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// the range of blocks a hash jobs holds references
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// to is always the last block in the piece.
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std::int32_t offset;
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// number of bytes 'buffer' points to. Used for read & write
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std::uint16_t buffer_size;
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} io;
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} d;
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// arguments used for read and write
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// the piece this job applies to
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union {
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piece_index_t piece;
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file_index_t file_index;
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};
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// the type of job this is
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action_t action;
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// return value of operation
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status_t ret = status_t::no_error;
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// flags controlling this job
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std::uint8_t flags = 0;
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#if TORRENT_USE_ASSERTS
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bool in_use = false;
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// set to true when the job is added to the completion queue.
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// to make sure we don't add it twice
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mutable bool job_posted = false;
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// set to true when the callback has been called once
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// used to make sure we don't call it twice
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mutable bool callback_called = false;
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// this is true when the job is blocked by a storage_fence
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mutable bool blocked = false;
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#endif
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};
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}
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#endif // TORRENT_DISK_IO_JOB_HPP
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