premiere-libtorrent/include/libtorrent/kademlia/routing_table.hpp

239 lines
7.2 KiB
C++

/*
Copyright (c) 2006-2014, Arvid Norberg
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the distribution.
* Neither the name of the author nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ROUTING_TABLE_HPP
#define ROUTING_TABLE_HPP
#include <vector>
#include <boost/cstdint.hpp>
#include <boost/utility.hpp>
#include <boost/tuple/tuple.hpp>
#include <boost/array.hpp>
#include <set>
#include <libtorrent/kademlia/logging.hpp>
#include <libtorrent/kademlia/node_id.hpp>
#include <libtorrent/kademlia/node_entry.hpp>
#include <libtorrent/session_settings.hpp>
#include <libtorrent/size_type.hpp>
#include <libtorrent/assert.hpp>
#include <libtorrent/ptime.hpp>
namespace libtorrent
{
struct session_status;
}
namespace libtorrent { namespace dht
{
#ifdef TORRENT_DHT_VERBOSE_LOGGING
TORRENT_DECLARE_LOG(table);
#endif
typedef std::vector<node_entry> bucket_t;
struct routing_table_node
{
bucket_t replacements;
bucket_t live_nodes;
ptime last_active;
};
// differences in the implementation from the description in
// the paper:
//
// * Nodes are not marked as being stale, they keep a counter
// that tells how many times in a row they have failed. When
// a new node is to be inserted, the node that has failed
// the most times is replaced. If none of the nodes in the
// bucket has failed, then it is put in the replacement
// cache (just like in the paper).
class TORRENT_EXTRA_EXPORT routing_table
{
public:
typedef std::vector<routing_table_node> table_t;
routing_table(node_id const& id, int bucket_size
, dht_settings const& settings);
void status(session_status& s) const;
void node_failed(node_id const& id, udp::endpoint const& ep);
// adds an endpoint that will never be added to
// the routing table
void add_router_node(udp::endpoint router);
// iterates over the router nodes added
typedef std::set<udp::endpoint>::const_iterator router_iterator;
router_iterator router_begin() const { return m_router_nodes.begin(); }
router_iterator router_end() const { return m_router_nodes.end(); }
bool add_node(node_entry e);
// this function is called every time the node sees
// a sign of a node being alive. This node will either
// be inserted in the k-buckets or be moved to the top
// of its bucket.
bool node_seen(node_id const& id, udp::endpoint ep, int rtt);
// this may add a node to the routing table and mark it as
// not pinged. If the bucket the node falls into is full,
// the node will be ignored.
void heard_about(node_id const& id, udp::endpoint const& ep);
// if any bucket in the routing table needs to be refreshed
// this function will return true and set the target to an
// appropriate target inside that bucket
bool need_refresh(node_id& target) const;
enum
{
include_failed = 1
};
// fills the vector with the count nodes from our buckets that
// are nearest to the given id.
void find_node(node_id const& id, std::vector<node_entry>& l
, int options, int count = 0);
void remove_node(node_entry* n
, table_t::iterator bucket) ;
int bucket_size(int bucket) const
{
int num_buckets = m_buckets.size();
if (num_buckets == 0) return 0;
if (bucket < num_buckets) bucket = num_buckets - 1;
table_t::const_iterator i = m_buckets.begin();
std::advance(i, bucket);
return (int)i->live_nodes.size();
}
void for_each_node(void (*)(void*, node_entry const&)
, void (*)(void*, node_entry const&), void* userdata) const;
int bucket_size() const { return m_bucket_size; }
boost::tuple<int, int> size() const;
size_type num_global_nodes() const;
// the number of bits down we have full buckets
// i.e. essentially the number of full buckets
// we have
int depth() const;
// returns true if there are no working nodes
// in the routing table
bool need_bootstrap() const;
int num_active_buckets() const { return m_buckets.size(); }
void replacement_cache(bucket_t& nodes) const;
#if defined TORRENT_DHT_VERBOSE_LOGGING || defined TORRENT_DEBUG
// used for debug and monitoring purposes. This will print out
// the state of the routing table to the given stream
void print_state(std::ostream& os) const;
#endif
void touch_bucket(node_id const& target);
int bucket_limit(int bucket) const;
#if TORRENT_USE_INVARIANT_CHECKS
void check_invariant() const;
#endif
private:
table_t::iterator find_bucket(node_id const& id);
void split_bucket();
// return a pointer the node_entry with the given endpoint
// or 0 if we don't have such a node. Both the address and the
// port has to match
node_entry* find_node(udp::endpoint const& ep
, routing_table::table_t::iterator* bucket);
dht_settings const& m_settings;
// constant called k in paper
int m_bucket_size;
// (k-bucket, replacement cache) pairs
// the first entry is the bucket the furthest
// away from our own ID. Each time the bucket
// closest to us (m_buckets.back()) has more than
// bucket size nodes in it, another bucket is
// added to the end and it's split up between them
table_t m_buckets;
node_id m_id; // our own node id
// the last seen depth (i.e. levels in the routing table)
// it's mutable because it's updated by depth(), which is const
mutable int m_depth;
// the last time need_bootstrap() returned true
mutable ptime m_last_bootstrap;
// the last time the routing table was refreshed.
// this is used to stagger buckets needing refresh
// to be at least 45 seconds apart.
mutable ptime m_last_refresh;
// the last time we refreshed our own bucket
// refreshed every 15 minutes
mutable ptime m_last_self_refresh;
// this is a set of all the endpoints that have
// been identified as router nodes. They will
// be used in searches, but they will never
// be added to the routing table.
std::set<udp::endpoint> m_router_nodes;
// these are all the IPs that are in the routing
// table. It's used to only allow a single entry
// per IP in the whole table. Currently only for
// IPv4
std::multiset<address_v4::bytes_type> m_ips;
};
} } // namespace libtorrent::dht
#endif // ROUTING_TABLE_HPP