/* Copyright (c) 2003, Arvid Norberg, Daniel Wallin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the author nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "libtorrent/pch.hpp" #include #include #include #include #include #ifdef _MSC_VER #pragma warning(push, 1) #endif #include #include #include #include #include #include #include #include #include #include #include #ifdef _MSC_VER #pragma warning(pop) #endif #include "libtorrent/storage.hpp" #include "libtorrent/torrent.hpp" #include "libtorrent/hasher.hpp" #include "libtorrent/session.hpp" #include "libtorrent/peer_id.hpp" #include "libtorrent/file.hpp" #include "libtorrent/invariant_check.hpp" #include "libtorrent/file_pool.hpp" #include "libtorrent/aux_/session_impl.hpp" #ifndef NDEBUG #include #include #include #include #endif #if defined(__APPLE__) // for getattrlist() #include #include // for statfs() #include #include #endif #if defined(__linux__) #include #endif #if defined(_WIN32) && defined(UNICODE) #include #include #include "libtorrent/utf8.hpp" namespace libtorrent { std::wstring safe_convert(std::string const& s) { try { return libtorrent::utf8_wchar(s); } catch (std::exception) { std::wstring ret; const char* end = &s[0] + s.size(); for (const char* i = &s[0]; i < end;) { wchar_t c = '.'; int result = std::mbtowc(&c, i, end - i); if (result > 0) i += result; else ++i; ret += c; } return ret; } } } #endif #if defined(_WIN32) && defined(UNICODE) && BOOST_VERSION < 103400 namespace { using libtorrent::safe_convert; using namespace boost::filesystem; // based on code from Boost.Fileystem bool create_directories_win(const fs::path& ph) { if (ph.empty() || exists(ph)) { if ( !ph.empty() && !is_directory(ph) ) boost::throw_exception( filesystem_error( "boost::filesystem::create_directories", ph, "path exists and is not a directory", not_directory_error ) ); return false; } // First create branch, by calling ourself recursively create_directories_win(ph.branch_path()); // Now that parent's path exists, create the directory std::wstring wph(safe_convert(ph.native_directory_string())); CreateDirectory(wph.c_str(), 0); return true; } bool exists_win( const fs::path & ph ) { std::wstring wpath(safe_convert(ph.string())); if(::GetFileAttributes( wpath.c_str() ) == 0xFFFFFFFF) { UINT err = ::GetLastError(); if((err == ERROR_FILE_NOT_FOUND) || (err == ERROR_INVALID_PARAMETER) || (err == ERROR_NOT_READY) || (err == ERROR_PATH_NOT_FOUND) || (err == ERROR_INVALID_NAME) || (err == ERROR_BAD_NETPATH )) return false; // GetFileAttributes failed because the path does not exist // for any other error we assume the file does exist and fall through, // this may not be the best policy though... (JM 20040330) return true; } return true; } boost::intmax_t file_size_win( const fs::path & ph ) { std::wstring wpath(safe_convert(ph.string())); // by now, intmax_t is 64-bits on all Windows compilers WIN32_FILE_ATTRIBUTE_DATA fad; if ( !::GetFileAttributesExW( wpath.c_str(), ::GetFileExInfoStandard, &fad ) ) boost::throw_exception( filesystem_error( "boost::filesystem::file_size", ph, detail::system_error_code() ) ); if ( (fad.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) !=0 ) boost::throw_exception( filesystem_error( "boost::filesystem::file_size", ph, "invalid: is a directory", is_directory_error ) ); return (static_cast(fad.nFileSizeHigh) << (sizeof(fad.nFileSizeLow)*8)) + fad.nFileSizeLow; } std::time_t last_write_time_win( const fs::path & ph ) { struct _stat path_stat; std::wstring wph(safe_convert(ph.native_file_string())); if ( ::_wstat( wph.c_str(), &path_stat ) != 0 ) boost::throw_exception( filesystem_error( "boost::filesystem::last_write_time", ph, detail::system_error_code() ) ); return path_stat.st_mtime; } void rename_win( const fs::path & old_path, const fs::path & new_path ) { std::wstring wold_path(safe_convert(old_path.string())); std::wstring wnew_path(safe_convert(new_path.string())); if ( !::MoveFile( wold_path.c_str(), wnew_path.c_str() ) ) boost::throw_exception( filesystem_error( "boost::filesystem::rename", old_path, new_path, detail::system_error_code() ) ); } } // anonymous namespace #endif #if BOOST_VERSION < 103200 bool operator<(fs::path const& lhs, fs::path const& rhs) { return lhs.string() < rhs.string(); } #endif namespace fs = boost::filesystem; using boost::bind; using namespace ::boost::multi_index; using boost::multi_index::multi_index_container; #if !defined(NDEBUG) && defined(TORRENT_STORAGE_DEBUG) namespace { using namespace libtorrent; void print_to_log(const std::string& s) { static std::ofstream log("log.txt"); log << s; log.flush(); } } #endif namespace libtorrent { std::vector > get_filesizes( torrent_info const& t, fs::path p) { p = complete(p); std::vector > sizes; for (torrent_info::file_iterator i = t.begin_files(true); i != t.end_files(true); ++i) { size_type size = 0; std::time_t time = 0; try { #if defined(_WIN32) && defined(UNICODE) && BOOST_VERSION < 103400 fs::path f = p / i->path; size = file_size_win(f); time = last_write_time_win(f); #elif defined(_WIN32) && defined(UNICODE) fs::wpath f = safe_convert((p / i->path).string()); size = file_size(f); time = last_write_time(f); #else fs::path f = p / i->path; size = file_size(f); time = last_write_time(f); #endif } catch (std::exception&) {} sizes.push_back(std::make_pair(size, time)); } return sizes; } // matches the sizes and timestamps of the files passed in // in non-compact mode, actual file sizes and timestamps // are allowed to be bigger and more recent than the fast // resume data. This is because full allocation will not move // pieces, so any older version of the resume data will // still be a correct subset of the actual data on disk. bool match_filesizes( torrent_info const& t , fs::path p , std::vector > const& sizes , bool compact_mode , std::string* error) { if ((int)sizes.size() != t.num_files(true)) { if (error) *error = "mismatching number of files"; return false; } p = complete(p); std::vector >::const_iterator s = sizes.begin(); for (torrent_info::file_iterator i = t.begin_files(true); i != t.end_files(true); ++i, ++s) { size_type size = 0; std::time_t time = 0; try { #if defined(_WIN32) && defined(UNICODE) && BOOST_VERSION < 103400 fs::path f = p / i->path; size = file_size_win(f); time = last_write_time_win(f); #elif defined(_WIN32) && defined(UNICODE) fs::wpath f = safe_convert((p / i->path).string()); size = file_size(f); time = last_write_time(f); #else fs::path f = p / i->path; size = file_size(f); time = last_write_time(f); #endif } catch (std::exception&) {} if ((compact_mode && size != s->first) || (!compact_mode && size < s->first)) { if (error) *error = "filesize mismatch for file '" + i->path.native_file_string() + "', size: " + boost::lexical_cast(size) + ", expected to be " + boost::lexical_cast(s->first) + " bytes"; return false; } if ((compact_mode && time != s->second) || (!compact_mode && time < s->second)) { if (error) *error = "timestamp mismatch for file '" + i->path.native_file_string() + "', modification date: " + boost::lexical_cast(time) + ", expected to have modification date " + boost::lexical_cast(s->second); return false; } } return true; } class storage : public storage_interface, boost::noncopyable { public: storage(torrent_info const& info, fs::path const& path, file_pool& fp) : m_info(info) , m_files(fp) { assert(info.begin_files(true) != info.end_files(true)); m_save_path = fs::complete(path); assert(m_save_path.is_complete()); } void release_files(); void initialize(bool allocate_files); bool move_storage(fs::path save_path); size_type read(char* buf, int slot, int offset, int size); void write(const char* buf, int slot, int offset, int size); void move_slot(int src_slot, int dst_slot); void swap_slots(int slot1, int slot2); void swap_slots3(int slot1, int slot2, int slot3); bool verify_resume_data(entry& rd, std::string& error); void write_resume_data(entry& rd) const; sha1_hash hash_for_slot(int slot, partial_hash& ph, int piece_size); size_type read_impl(char* buf, int slot, int offset, int size, bool fill_zero); ~storage() { m_files.release(this); } torrent_info const& m_info; fs::path m_save_path; // the file pool is typically stored in // the session, to make all storage // instances use the same pool file_pool& m_files; // temporary storage for moving pieces std::vector m_scratch_buffer; }; sha1_hash storage::hash_for_slot(int slot, partial_hash& ph, int piece_size) { #ifndef NDEBUG hasher partial; hasher whole; int slot_size1 = piece_size; m_scratch_buffer.resize(slot_size1); read_impl(&m_scratch_buffer[0], slot, 0, slot_size1, true); if (ph.offset > 0) partial.update(&m_scratch_buffer[0], ph.offset); whole.update(&m_scratch_buffer[0], slot_size1); hasher partial_copy = ph.h; assert(ph.offset == 0 || partial_copy.final() == partial.final()); #endif int slot_size = piece_size - ph.offset; if (slot_size == 0) return ph.h.final(); m_scratch_buffer.resize(slot_size); read_impl(&m_scratch_buffer[0], slot, ph.offset, slot_size, true); ph.h.update(&m_scratch_buffer[0], slot_size); sha1_hash ret = ph.h.final(); assert(whole.final() == ret); return ret; } void storage::initialize(bool allocate_files) { // first, create all missing directories fs::path last_path; for (torrent_info::file_iterator file_iter = m_info.begin_files(true), end_iter = m_info.end_files(true); file_iter != end_iter; ++file_iter) { fs::path dir = (m_save_path / file_iter->path).branch_path(); if (dir != last_path) { #if defined(_WIN32) && defined(UNICODE) && BOOST_VERSION < 103400 last_path = dir; if (!exists_win(last_path)) create_directories_win(last_path); #elif defined(_WIN32) && defined(UNICODE) last_path = dir; fs::wpath wp = safe_convert(last_path.string()); if (!exists(wp)) create_directories(wp); #else last_path = dir; if (!exists(last_path)) create_directories(last_path); #endif } // if the file is empty, just create it. But also make sure // the directory exits. if (file_iter->size == 0) { file(m_save_path / file_iter->path, file::out); continue; } if (allocate_files) { m_files.open_file(this, m_save_path / file_iter->path, file::in | file::out) ->set_size(file_iter->size); } } } void storage::release_files() { m_files.release(this); std::vector().swap(m_scratch_buffer); } void storage::write_resume_data(entry& rd) const { std::vector > file_sizes = get_filesizes(m_info, m_save_path); rd["file sizes"] = entry::list_type(); entry::list_type& fl = rd["file sizes"].list(); for (std::vector >::iterator i = file_sizes.begin(), end(file_sizes.end()); i != end; ++i) { entry::list_type p; p.push_back(entry(i->first)); p.push_back(entry(i->second)); fl.push_back(entry(p)); } } bool storage::verify_resume_data(entry& rd, std::string& error) { std::vector > file_sizes; entry::list_type& l = rd["file sizes"].list(); for (entry::list_type::iterator i = l.begin(); i != l.end(); ++i) { file_sizes.push_back(std::pair( i->list().front().integer() , i->list().back().integer())); } if (file_sizes.empty()) { error = "the number of files in resume data is 0"; return false; } entry::list_type& slots = rd["slots"].list(); bool seed = int(slots.size()) == m_info.num_pieces() && std::find_if(slots.begin(), slots.end() , boost::bind(std::less() , boost::bind((size_type const& (entry::*)() const) &entry::integer, _1), 0)) == slots.end(); bool full_allocation_mode = false; try { full_allocation_mode = rd["allocation"].string() == "full"; } catch (std::exception&) {} if (seed) { if (m_info.num_files(true) != (int)file_sizes.size()) { error = "the number of files does not match the torrent (num: " + boost::lexical_cast(file_sizes.size()) + " actual: " + boost::lexical_cast(m_info.num_files(true)) + ")"; return false; } std::vector >::iterator fs = file_sizes.begin(); // the resume data says we have the entire torrent // make sure the file sizes are the right ones for (torrent_info::file_iterator i = m_info.begin_files(true) , end(m_info.end_files(true)); i != end; ++i, ++fs) { if (i->size != fs->first) { error = "file size for '" + i->path.native_file_string() + "' was expected to be " + boost::lexical_cast(i->size) + " bytes"; return false; } } return true; } return match_filesizes(m_info, m_save_path, file_sizes , !full_allocation_mode, &error); } // returns true on success bool storage::move_storage(fs::path save_path) { #if defined(_WIN32) && defined(UNICODE) && BOOST_VERSION >= 103400 fs::wpath old_path; fs::wpath new_path; #else fs::path old_path; fs::path new_path; #endif save_path = complete(save_path); #if defined(_WIN32) && defined(UNICODE) && BOOST_VERSION < 103400 std::wstring wsave_path(safe_convert(save_path.native_file_string())); if (!exists_win(save_path)) CreateDirectory(wsave_path.c_str(), 0); else if ((GetFileAttributes(wsave_path.c_str()) & FILE_ATTRIBUTE_DIRECTORY) == 0) return false; #elif defined(_WIN32) && defined(UNICODE) fs::wpath wp = safe_convert(save_path.string()); if (!exists(wp)) create_directory(wp); else if (!is_directory(wp)) return false; #else if (!exists(save_path)) create_directory(save_path); else if (!is_directory(save_path)) return false; #endif m_files.release(this); #if defined(_WIN32) && defined(UNICODE) && BOOST_VERSION >= 103400 old_path = safe_convert((m_save_path / m_info.name()).string()); new_path = safe_convert((save_path / m_info.name()).string()); #else old_path = m_save_path / m_info.name(); new_path = save_path / m_info.name(); #endif try { #if defined(_WIN32) && defined(UNICODE) && BOOST_VERSION < 103400 rename_win(old_path, new_path); rename(old_path, new_path); #else rename(old_path, new_path); #endif m_save_path = save_path; return true; } catch (std::exception&) {} return false; } #ifndef NDEBUG /* void storage::shuffle() { int num_pieces = m_info.num_pieces(); std::vector pieces(num_pieces); for (std::vector::iterator i = pieces.begin(); i != pieces.end(); ++i) { *i = static_cast(i - pieces.begin()); } std::srand((unsigned int)std::time(0)); std::vector targets(pieces); std::random_shuffle(pieces.begin(), pieces.end()); std::random_shuffle(targets.begin(), targets.end()); for (int i = 0; i < (std::max)(num_pieces / 50, 1); ++i) { const int slot_index = targets[i]; const int piece_index = pieces[i]; const int slot_size =static_cast(m_info.piece_size(slot_index)); std::vector buf(slot_size); read(&buf[0], piece_index, 0, slot_size); write(&buf[0], slot_index, 0, slot_size); } } */ #endif void storage::move_slot(int src_slot, int dst_slot) { int piece_size = m_info.piece_size(dst_slot); m_scratch_buffer.resize(piece_size); read_impl(&m_scratch_buffer[0], src_slot, 0, piece_size, true); write(&m_scratch_buffer[0], dst_slot, 0, piece_size); } void storage::swap_slots(int slot1, int slot2) { // the size of the target slot is the size of the piece int piece_size = m_info.piece_length(); int piece1_size = m_info.piece_size(slot2); int piece2_size = m_info.piece_size(slot1); m_scratch_buffer.resize(piece_size * 2); read_impl(&m_scratch_buffer[0], slot1, 0, piece1_size, true); read_impl(&m_scratch_buffer[piece_size], slot2, 0, piece2_size, true); write(&m_scratch_buffer[0], slot2, 0, piece1_size); write(&m_scratch_buffer[piece_size], slot1, 0, piece2_size); } void storage::swap_slots3(int slot1, int slot2, int slot3) { // the size of the target slot is the size of the piece int piece_size = m_info.piece_length(); int piece1_size = m_info.piece_size(slot2); int piece2_size = m_info.piece_size(slot3); int piece3_size = m_info.piece_size(slot1); m_scratch_buffer.resize(piece_size * 2); read_impl(&m_scratch_buffer[0], slot1, 0, piece1_size, true); read_impl(&m_scratch_buffer[piece_size], slot2, 0, piece2_size, true); write(&m_scratch_buffer[0], slot2, 0, piece1_size); read_impl(&m_scratch_buffer[0], slot3, 0, piece3_size, true); write(&m_scratch_buffer[piece_size], slot3, 0, piece2_size); write(&m_scratch_buffer[0], slot1, 0, piece3_size); } size_type storage::read( char* buf , int slot , int offset , int size) { return read_impl(buf, slot, offset, size, false); } size_type storage::read_impl( char* buf , int slot , int offset , int size , bool fill_zero) { assert(buf != 0); assert(slot >= 0 && slot < m_info.num_pieces()); assert(offset >= 0); assert(offset < m_info.piece_size(slot)); assert(size > 0); #ifndef NDEBUG std::vector slices = m_info.map_block(slot, offset, size, true); assert(!slices.empty()); #endif size_type start = slot * (size_type)m_info.piece_length() + offset; assert(start + size <= m_info.total_size()); // find the file iterator and file offset size_type file_offset = start; std::vector::const_iterator file_iter; for (file_iter = m_info.begin_files(true);;) { if (file_offset < file_iter->size) break; file_offset -= file_iter->size; ++file_iter; } int buf_pos = 0; boost::shared_ptr in(m_files.open_file( this, m_save_path / file_iter->path, file::in)); assert(file_offset < file_iter->size); assert(slices[0].offset == file_offset); size_type new_pos = in->seek(file_offset); if (new_pos != file_offset) { // the file was not big enough if (!fill_zero) throw file_error("slot has no storage"); std::memset(buf + buf_pos, 0, size - buf_pos); return size; } #ifndef NDEBUG size_type in_tell = in->tell(); assert(in_tell == file_offset); #endif int left_to_read = size; int slot_size = static_cast(m_info.piece_size(slot)); if (offset + left_to_read > slot_size) left_to_read = slot_size - offset; assert(left_to_read >= 0); size_type result = left_to_read; #ifndef NDEBUG int counter = 0; #endif while (left_to_read > 0) { int read_bytes = left_to_read; if (file_offset + read_bytes > file_iter->size) read_bytes = static_cast(file_iter->size - file_offset); if (read_bytes > 0) { #ifndef NDEBUG assert(int(slices.size()) > counter); size_type slice_size = slices[counter].size; assert(slice_size == read_bytes); assert(m_info.file_at(slices[counter].file_index, true).path == file_iter->path); #endif size_type actual_read = in->read(buf + buf_pos, read_bytes); if (read_bytes != actual_read) { // the file was not big enough if (actual_read > 0) buf_pos += actual_read; if (!fill_zero) throw file_error("slot has no storage"); std::memset(buf + buf_pos, 0, size - buf_pos); return size; } left_to_read -= read_bytes; buf_pos += read_bytes; assert(buf_pos >= 0); file_offset += read_bytes; } if (left_to_read > 0) { ++file_iter; #ifndef NDEBUG // empty files are not returned by map_block, so if // this file was empty, don't increment the slice counter if (read_bytes > 0) ++counter; #endif fs::path path = m_save_path / file_iter->path; file_offset = 0; in = m_files.open_file( this, path, file::in); in->seek(0); } } return result; } // throws file_error if it fails to write void storage::write( const char* buf , int slot , int offset , int size) { assert(buf != 0); assert(slot >= 0); assert(slot < m_info.num_pieces()); assert(offset >= 0); assert(size > 0); #ifndef NDEBUG std::vector slices = m_info.map_block(slot, offset, size, true); assert(!slices.empty()); #endif size_type start = slot * (size_type)m_info.piece_length() + offset; // find the file iterator and file offset size_type file_offset = start; std::vector::const_iterator file_iter; for (file_iter = m_info.begin_files(true);;) { if (file_offset < file_iter->size) break; file_offset -= file_iter->size; ++file_iter; assert(file_iter != m_info.end_files(true)); } fs::path p(m_save_path / file_iter->path); boost::shared_ptr out = m_files.open_file( this, p, file::out | file::in); assert(file_offset < file_iter->size); assert(slices[0].offset == file_offset); size_type pos = out->seek(file_offset); if (pos != file_offset) { std::stringstream s; s << "no storage for slot " << slot; throw file_error(s.str()); } int left_to_write = size; int slot_size = static_cast(m_info.piece_size(slot)); if (offset + left_to_write > slot_size) left_to_write = slot_size - offset; assert(left_to_write >= 0); int buf_pos = 0; #ifndef NDEBUG int counter = 0; #endif while (left_to_write > 0) { int write_bytes = left_to_write; if (file_offset + write_bytes > file_iter->size) { assert(file_iter->size >= file_offset); write_bytes = static_cast(file_iter->size - file_offset); } if (write_bytes > 0) { assert(int(slices.size()) > counter); assert(slices[counter].size == write_bytes); assert(m_info.file_at(slices[counter].file_index, true).path == file_iter->path); assert(buf_pos >= 0); assert(write_bytes >= 0); size_type written = out->write(buf + buf_pos, write_bytes); if (written != write_bytes) { std::stringstream s; s << "no storage for slot " << slot; throw file_error(s.str()); } left_to_write -= write_bytes; buf_pos += write_bytes; assert(buf_pos >= 0); file_offset += write_bytes; assert(file_offset <= file_iter->size); } if (left_to_write > 0) { #ifndef NDEBUG if (write_bytes > 0) ++counter; #endif ++file_iter; assert(file_iter != m_info.end_files(true)); fs::path p = m_save_path / file_iter->path; file_offset = 0; out = m_files.open_file( this, p, file::out | file::in); out->seek(0); } } } storage_interface* default_storage_constructor(torrent_info const& ti , fs::path const& path, file_pool& fp) { return new storage(ti, path, fp); } bool supports_sparse_files(fs::path const& p) { assert(p.is_complete()); #if defined(_WIN32) // assume windows API is available DWORD max_component_len = 0; DWORD volume_flags = 0; std::string root_device = p.root_name() + "\\"; #if defined(UNICODE) std::wstring wph(safe_convert(root_device)); bool ret = ::GetVolumeInformation(wph.c_str(), 0 , 0, 0, &max_component_len, &volume_flags, 0, 0); #else bool ret = ::GetVolumeInformation(root_device.c_str(), 0 , 0, 0, &max_component_len, &volume_flags, 0, 0); #endif if (!ret) return false; if (volume_flags & FILE_SUPPORTS_SPARSE_FILES) return true; #endif #if defined(__APPLE__) || defined(__linux__) || defined(__FreeBSD__) // find the last existing directory of the save path fs::path query_path = p; while (!query_path.empty() && !exists(query_path)) query_path = query_path.branch_path(); #endif #if defined(__APPLE__) struct statfs fsinfo; int ret = statfs(query_path.native_directory_string().c_str(), &fsinfo); if (ret != 0) return false; attrlist request; request.bitmapcount = ATTR_BIT_MAP_COUNT; request.reserved = 0; request.commonattr = 0; request.volattr = ATTR_VOL_CAPABILITIES; request.dirattr = 0; request.fileattr = 0; request.forkattr = 0; struct vol_capabilities_attr_buf { unsigned long length; vol_capabilities_attr_t info; } vol_cap; ret = getattrlist(fsinfo.f_mntonname, &request, &vol_cap , sizeof(vol_cap), 0); if (ret != 0) return false; if (vol_cap.info.capabilities[VOL_CAPABILITIES_FORMAT] & (VOL_CAP_FMT_SPARSE_FILES | VOL_CAP_FMT_ZERO_RUNS)) { return true; } // workaround for bugs in Mac OS X where zero run is not reported if (!strcmp(fsinfo.f_fstypename, "hfs") || !strcmp(fsinfo.f_fstypename, "ufs")) return true; return false; #endif #if defined(__linux__) || defined(__FreeBSD__) struct statfs buf; int err = statfs(query_path.native_directory_string().c_str(), &buf); if (err == 0) { #ifndef NDEBUG std::cerr << "buf.f_type " << std::hex << buf.f_type << std::endl; #endif switch (buf.f_type) { case 0x5346544e: // NTFS case 0xEF51: // EXT2 OLD case 0xEF53: // EXT2 and EXT3 case 0x00011954: // UFS case 0x52654973: // ReiserFS case 0x52345362: // Reiser4 case 0x58465342: // XFS case 0x65735546: // NTFS-3G case 0x19540119: // UFS2 return true; } } #ifndef NDEBUG else { std::cerr << "statfs returned " << err << std::endl; std::cerr << "errno: " << errno << std::endl; std::cerr << "path: " << query_path.native_directory_string() << std::endl; } #endif #endif // TODO: POSIX implementation return false; } // -- piece_manager ----------------------------------------------------- piece_manager::piece_manager( boost::shared_ptr const& torrent , torrent_info const& ti , fs::path const& save_path , file_pool& fp , disk_io_thread& io , storage_constructor_type sc) : m_storage(sc(ti, save_path, fp)) , m_compact_mode(false) , m_fill_mode(true) , m_info(ti) , m_save_path(complete(save_path)) , m_allocating(false) , m_io_thread(io) , m_torrent(torrent) { m_fill_mode = !supports_sparse_files(save_path); } piece_manager::~piece_manager() { } void piece_manager::write_resume_data(entry& rd) const { m_storage->write_resume_data(rd); } bool piece_manager::verify_resume_data(entry& rd, std::string& error) { return m_storage->verify_resume_data(rd, error); } void piece_manager::async_release_files( boost::function const& handler) { disk_io_job j; j.storage = this; j.action = disk_io_job::release_files; m_io_thread.add_job(j, handler); } void piece_manager::async_move_storage(fs::path const& p , boost::function const& handler) { disk_io_job j; j.storage = this; j.action = disk_io_job::move_storage; j.str = p.string(); m_io_thread.add_job(j, handler); } void piece_manager::async_read( peer_request const& r , boost::function const& handler) { disk_io_job j; j.storage = this; j.action = disk_io_job::read; j.piece = r.piece; j.offset = r.start; j.buffer_size = r.length; assert(r.length <= 16 * 1024); m_io_thread.add_job(j, handler); } void piece_manager::async_write( peer_request const& r , char const* buffer , boost::function const& handler) { assert(r.length <= 16 * 1024); disk_io_job j; j.storage = this; j.action = disk_io_job::write; j.piece = r.piece; j.offset = r.start; j.buffer_size = r.length; j.buffer = m_io_thread.allocate_buffer(); if (j.buffer == 0) throw file_error("out of memory"); std::memcpy(j.buffer, buffer, j.buffer_size); m_io_thread.add_job(j, handler); } void piece_manager::async_hash(int piece , boost::function const& handler) { disk_io_job j; j.storage = this; j.action = disk_io_job::hash; j.piece = piece; m_io_thread.add_job(j, handler); } fs::path piece_manager::save_path() const { boost::recursive_mutex::scoped_lock l(m_mutex); return m_save_path; } sha1_hash piece_manager::hash_for_piece_impl(int piece) { partial_hash ph; std::map::iterator i = m_piece_hasher.find(piece); if (i != m_piece_hasher.end()) { ph = i->second; m_piece_hasher.erase(i); } int slot = m_piece_to_slot[piece]; assert(slot != has_no_slot); return m_storage->hash_for_slot(slot, ph, m_info.piece_size(piece)); } void piece_manager::release_files_impl() { m_storage->release_files(); } bool piece_manager::move_storage_impl(fs::path const& save_path) { if (m_storage->move_storage(save_path)) { m_save_path = fs::complete(save_path); return true; } return false; } void piece_manager::export_piece_map( std::vector& p) const { boost::recursive_mutex::scoped_lock lock(m_mutex); INVARIANT_CHECK; p.clear(); std::vector::const_reverse_iterator last; for (last = m_slot_to_piece.rbegin(); last != m_slot_to_piece.rend(); ++last) { if (*last != unallocated) break; } for (std::vector::const_iterator i = m_slot_to_piece.begin(); i != last.base(); ++i) { p.push_back(*i); } } void piece_manager::mark_failed(int piece_index) { boost::recursive_mutex::scoped_lock lock(m_mutex); INVARIANT_CHECK; assert(piece_index >= 0 && piece_index < (int)m_piece_to_slot.size()); assert(m_piece_to_slot[piece_index] >= 0); int slot_index = m_piece_to_slot[piece_index]; assert(slot_index >= 0); m_slot_to_piece[slot_index] = unassigned; m_piece_to_slot[piece_index] = has_no_slot; m_free_slots.push_back(slot_index); } int piece_manager::slot_for_piece(int piece_index) const { assert(piece_index >= 0 && piece_index < m_info.num_pieces()); return m_piece_to_slot[piece_index]; } unsigned long piece_manager::piece_crc( int slot_index , int block_size , piece_picker::block_info const* bi) try { assert(slot_index >= 0); assert(slot_index < m_info.num_pieces()); assert(block_size > 0); adler32_crc crc; std::vector buf(block_size); int num_blocks = static_cast(m_info.piece_size(slot_index)) / block_size; int last_block_size = static_cast(m_info.piece_size(slot_index)) % block_size; if (last_block_size == 0) last_block_size = block_size; for (int i = 0; i < num_blocks-1; ++i) { if (bi[i].state != piece_picker::block_info::state_finished) continue; m_storage->read( &buf[0] , slot_index , i * block_size , block_size); crc.update(&buf[0], block_size); } if (bi[num_blocks - 1].state == piece_picker::block_info::state_finished) { m_storage->read( &buf[0] , slot_index , block_size * (num_blocks - 1) , last_block_size); crc.update(&buf[0], last_block_size); } return crc.final(); } catch (std::exception&) { return 0; } size_type piece_manager::read_impl( char* buf , int piece_index , int offset , int size) { assert(buf); assert(offset >= 0); assert(size > 0); assert(piece_index >= 0 && piece_index < (int)m_piece_to_slot.size()); assert(m_piece_to_slot[piece_index] >= 0 && m_piece_to_slot[piece_index] < (int)m_slot_to_piece.size()); int slot = m_piece_to_slot[piece_index]; assert(slot >= 0 && slot < (int)m_slot_to_piece.size()); return m_storage->read(buf, slot, offset, size); } void piece_manager::write_impl( const char* buf , int piece_index , int offset , int size) { assert(buf); assert(offset >= 0); assert(size > 0); assert(piece_index >= 0 && piece_index < (int)m_piece_to_slot.size()); if (offset == 0) { partial_hash& ph = m_piece_hasher[piece_index]; assert(ph.offset == 0); ph.offset = size; ph.h.update(buf, size); } else { std::map::iterator i = m_piece_hasher.find(piece_index); if (i != m_piece_hasher.end()) { assert(i->second.offset > 0); if (offset == i->second.offset) { i->second.offset += size; i->second.h.update(buf, size); } } } int slot = allocate_slot_for_piece(piece_index); assert(slot >= 0 && slot < (int)m_slot_to_piece.size()); m_storage->write(buf, slot, offset, size); } int piece_manager::identify_data( const std::vector& piece_data , int current_slot , std::vector& have_pieces , int& num_pieces , const std::multimap& hash_to_piece , boost::recursive_mutex& mutex) { // INVARIANT_CHECK; assert((int)have_pieces.size() == m_info.num_pieces()); const int piece_size = static_cast(m_info.piece_length()); const int last_piece_size = static_cast(m_info.piece_size( m_info.num_pieces() - 1)); assert((int)piece_data.size() >= last_piece_size); // calculate a small digest, with the same // size as the last piece. And a large digest // which has the same size as a normal piece hasher small_digest; small_digest.update(&piece_data[0], last_piece_size); hasher large_digest(small_digest); assert(piece_size - last_piece_size >= 0); if (piece_size - last_piece_size > 0) { large_digest.update( &piece_data[last_piece_size] , piece_size - last_piece_size); } sha1_hash large_hash = large_digest.final(); sha1_hash small_hash = small_digest.final(); typedef std::multimap::const_iterator map_iter; map_iter begin1; map_iter end1; map_iter begin2; map_iter end2; // makes the lookups for the small digest and the large digest boost::tie(begin1, end1) = hash_to_piece.equal_range(small_hash); boost::tie(begin2, end2) = hash_to_piece.equal_range(large_hash); // copy all potential piece indices into this vector std::vector matching_pieces; for (map_iter i = begin1; i != end1; ++i) matching_pieces.push_back(i->second); for (map_iter i = begin2; i != end2; ++i) matching_pieces.push_back(i->second); // no piece matched the data in the slot if (matching_pieces.empty()) return unassigned; // ------------------------------------------ // CHECK IF THE PIECE IS IN ITS CORRECT PLACE // ------------------------------------------ if (std::find( matching_pieces.begin() , matching_pieces.end() , current_slot) != matching_pieces.end()) { // the current slot is among the matching pieces, so // we will assume that the piece is in the right place const int piece_index = current_slot; // lock because we're writing to have_pieces boost::recursive_mutex::scoped_lock l(mutex); if (have_pieces[piece_index]) { // we have already found a piece with // this index. int other_slot = m_piece_to_slot[piece_index]; assert(other_slot >= 0); // take one of the other matching pieces // that hasn't already been assigned int other_piece = -1; for (std::vector::iterator i = matching_pieces.begin(); i != matching_pieces.end(); ++i) { if (have_pieces[*i] || *i == piece_index) continue; other_piece = *i; break; } if (other_piece >= 0) { // replace the old slot with 'other_piece' assert(have_pieces[other_piece] == false); have_pieces[other_piece] = true; m_slot_to_piece[other_slot] = other_piece; m_piece_to_slot[other_piece] = other_slot; ++num_pieces; } else { // this index is the only piece with this // hash. The previous slot we found with // this hash must be the same piece. Mark // that piece as unassigned, since this slot // is the correct place for the piece. m_slot_to_piece[other_slot] = unassigned; m_free_slots.push_back(other_slot); } assert(m_piece_to_slot[piece_index] != current_slot); assert(m_piece_to_slot[piece_index] >= 0); m_piece_to_slot[piece_index] = has_no_slot; #ifndef NDEBUG // to make the assert happy, a few lines down have_pieces[piece_index] = false; #endif } else { ++num_pieces; } assert(have_pieces[piece_index] == false); assert(m_piece_to_slot[piece_index] == has_no_slot); have_pieces[piece_index] = true; return piece_index; } // find a matching piece that hasn't // already been assigned int free_piece = unassigned; for (std::vector::iterator i = matching_pieces.begin(); i != matching_pieces.end(); ++i) { if (have_pieces[*i]) continue; free_piece = *i; break; } if (free_piece >= 0) { // lock because we're writing to have_pieces boost::recursive_mutex::scoped_lock l(mutex); assert(have_pieces[free_piece] == false); assert(m_piece_to_slot[free_piece] == has_no_slot); have_pieces[free_piece] = true; ++num_pieces; return free_piece; } else { assert(free_piece == unassigned); return unassigned; } } // check if the fastresume data is up to date // if it is, use it and return true. If it // isn't return false and the full check // will be run bool piece_manager::check_fastresume( aux::piece_checker_data& data , std::vector& pieces , int& num_pieces, bool compact_mode) { boost::recursive_mutex::scoped_lock lock(m_mutex); INVARIANT_CHECK; assert(m_info.piece_length() > 0); m_compact_mode = compact_mode; // This will corrupt the storage // use while debugging to find // states that cannot be scanned // by check_pieces. // m_storage->shuffle(); m_piece_to_slot.resize(m_info.num_pieces(), has_no_slot); m_slot_to_piece.resize(m_info.num_pieces(), unallocated); m_free_slots.clear(); m_unallocated_slots.clear(); pieces.clear(); pieces.resize(m_info.num_pieces(), false); num_pieces = 0; // if we have fast-resume info // use it instead of doing the actual checking if (!data.piece_map.empty() && data.piece_map.size() <= m_slot_to_piece.size()) { for (int i = 0; i < (int)data.piece_map.size(); ++i) { m_slot_to_piece[i] = data.piece_map[i]; if (data.piece_map[i] >= 0) { m_piece_to_slot[data.piece_map[i]] = i; int found_piece = data.piece_map[i]; // if the piece is not in the unfinished list // we have all of it if (std::find_if( data.unfinished_pieces.begin() , data.unfinished_pieces.end() , piece_picker::has_index(found_piece)) == data.unfinished_pieces.end()) { ++num_pieces; pieces[found_piece] = true; } } else if (data.piece_map[i] == unassigned) { m_free_slots.push_back(i); } else { assert(data.piece_map[i] == unallocated); m_unallocated_slots.push_back(i); } } m_unallocated_slots.reserve(int(pieces.size() - data.piece_map.size())); for (int i = (int)data.piece_map.size(); i < (int)pieces.size(); ++i) { m_unallocated_slots.push_back(i); } if (m_unallocated_slots.empty()) m_state = state_create_files; else if (m_compact_mode) m_state = state_create_files; else m_state = state_allocating; return false; } m_state = state_full_check; return false; } /* state chart: check_fastresume() | | | v | +------------+ | | full_check | | +------------+ | | | v | +------------+ |->| allocating | | +------------+ | | | v | +--------------+ |->| create_files | +--------------+ | v +----------+ | finished | +----------+ */ // performs the full check and full allocation // (if necessary). returns true if finished and // false if it should be called again // the second return value is the progress the // file check is at. 0 is nothing done, and 1 // is finished std::pair piece_manager::check_files( std::vector& pieces, int& num_pieces, boost::recursive_mutex& mutex) { assert(num_pieces == std::count(pieces.begin(), pieces.end(), true)); if (m_state == state_allocating) { if (m_compact_mode || m_unallocated_slots.empty()) { m_state = state_create_files; return std::make_pair(false, 1.f); } if (int(m_unallocated_slots.size()) == m_info.num_pieces() && !m_fill_mode) { // if there is not a single file on disk, just // create the files m_state = state_create_files; return std::make_pair(false, 1.f); } // if we're not in compact mode, make sure the // pieces are spread out and placed at their // final position. assert(!m_unallocated_slots.empty()); if (!m_fill_mode) { // if we're not filling the allocation // just make sure we move the current pieces // into place, and just skip all other // allocation // allocate_slots returns true if it had to // move any data allocate_slots(m_unallocated_slots.size(), true); } else { allocate_slots(1); } return std::make_pair(false, 1.f - (float)m_unallocated_slots.size() / (float)m_slot_to_piece.size()); } if (m_state == state_create_files) { m_storage->initialize(!m_fill_mode && !m_compact_mode); if (!m_unallocated_slots.empty() && !m_compact_mode) { assert(!m_fill_mode); std::vector().swap(m_unallocated_slots); std::fill(m_slot_to_piece.begin(), m_slot_to_piece.end(), int(unassigned)); m_free_slots.resize(m_info.num_pieces()); for (int i = 0; i < m_info.num_pieces(); ++i) m_free_slots[i] = i; } m_state = state_finished; return std::make_pair(true, 1.f); } assert(m_state == state_full_check); // ------------------------ // DO THE FULL CHECK // ------------------------ try { // initialization for the full check if (m_hash_to_piece.empty()) { m_current_slot = 0; for (int i = 0; i < m_info.num_pieces(); ++i) { m_hash_to_piece.insert(std::make_pair(m_info.hash_for_piece(i), i)); } std::fill(pieces.begin(), pieces.end(), false); } m_piece_data.resize(int(m_info.piece_length())); int piece_size = int(m_info.piece_size(m_current_slot)); int num_read = m_storage->read(&m_piece_data[0] , m_current_slot, 0, piece_size); // if the file is incomplete, skip the rest of it if (num_read != piece_size) throw file_error(""); int piece_index = identify_data(m_piece_data, m_current_slot , pieces, num_pieces, m_hash_to_piece, mutex); assert(num_pieces == std::count(pieces.begin(), pieces.end(), true)); assert(piece_index == unassigned || piece_index >= 0); const bool this_should_move = piece_index >= 0 && m_slot_to_piece[piece_index] != unallocated; const bool other_should_move = m_piece_to_slot[m_current_slot] != has_no_slot; // check if this piece should be swapped with any other slot // this section will ensure that the storage is correctly sorted // libtorrent will never leave the storage in a state that // requires this sorting, but other clients may. // example of worst case: // | m_current_slot = 5 // V // +---+- - - +---+- - - +---+- - // | x | | 5 | | 3 | <- piece data in slots // +---+- - - +---+- - - +---+- - // 3 y 5 <- slot index // in this example, the data in the m_current_slot (5) // is piece 3. It has to be moved into slot 3. The data // in slot y (piece 5) should be moved into the m_current_slot. // and the data in slot 3 (piece x) should be moved to slot y. // there are three possible cases. // 1. There's another piece that should be placed into this slot // 2. This piece should be placed into another slot. // 3. There's another piece that should be placed into this slot // and this piece should be placed into another slot // swap piece_index with this slot // case 1 if (this_should_move && !other_should_move) { assert(piece_index != m_current_slot); const int other_slot = piece_index; assert(other_slot >= 0); int other_piece = m_slot_to_piece[other_slot]; m_slot_to_piece[other_slot] = piece_index; m_slot_to_piece[m_current_slot] = other_piece; m_piece_to_slot[piece_index] = piece_index; if (other_piece >= 0) m_piece_to_slot[other_piece] = m_current_slot; if (other_piece == unassigned) { std::vector::iterator i = std::find(m_free_slots.begin(), m_free_slots.end(), other_slot); assert(i != m_free_slots.end()); m_free_slots.erase(i); m_free_slots.push_back(m_current_slot); } if (other_piece >= 0) m_storage->swap_slots(other_slot, m_current_slot); else m_storage->move_slot(m_current_slot, other_slot); assert(m_slot_to_piece[m_current_slot] == unassigned || m_piece_to_slot[m_slot_to_piece[m_current_slot]] == m_current_slot); } // case 2 else if (!this_should_move && other_should_move) { assert(piece_index != m_current_slot); const int other_piece = m_current_slot; const int other_slot = m_piece_to_slot[other_piece]; assert(other_slot >= 0); m_slot_to_piece[m_current_slot] = other_piece; m_slot_to_piece[other_slot] = piece_index; m_piece_to_slot[other_piece] = m_current_slot; if (piece_index == unassigned) m_free_slots.push_back(other_slot); if (piece_index >= 0) { m_piece_to_slot[piece_index] = other_slot; m_storage->swap_slots(other_slot, m_current_slot); } else { m_storage->move_slot(other_slot, m_current_slot); } assert(m_slot_to_piece[m_current_slot] == unassigned || m_piece_to_slot[m_slot_to_piece[m_current_slot]] == m_current_slot); } else if (this_should_move && other_should_move) { assert(piece_index != m_current_slot); assert(piece_index >= 0); const int piece1 = m_slot_to_piece[piece_index]; const int piece2 = m_current_slot; const int slot1 = piece_index; const int slot2 = m_piece_to_slot[piece2]; assert(slot1 >= 0); assert(slot2 >= 0); assert(piece2 >= 0); if (slot1 == slot2) { // this means there are only two pieces involved in the swap assert(piece1 >= 0); // movement diagram: // +-------------------------------+ // | | // +--> slot1 --> m_current_slot --+ m_slot_to_piece[slot1] = piece_index; m_slot_to_piece[m_current_slot] = piece1; m_piece_to_slot[piece_index] = slot1; m_piece_to_slot[piece1] = m_current_slot; assert(piece1 == m_current_slot); assert(piece_index == slot1); m_storage->swap_slots(m_current_slot, slot1); assert(m_slot_to_piece[m_current_slot] == unassigned || m_piece_to_slot[m_slot_to_piece[m_current_slot]] == m_current_slot); } else { assert(slot1 != slot2); assert(piece1 != piece2); // movement diagram: // +-----------------------------------------+ // | | // +--> slot1 --> slot2 --> m_current_slot --+ m_slot_to_piece[slot1] = piece_index; m_slot_to_piece[slot2] = piece1; m_slot_to_piece[m_current_slot] = piece2; m_piece_to_slot[piece_index] = slot1; m_piece_to_slot[m_current_slot] = piece2; if (piece1 == unassigned) { std::vector::iterator i = std::find(m_free_slots.begin(), m_free_slots.end(), slot1); assert(i != m_free_slots.end()); m_free_slots.erase(i); m_free_slots.push_back(slot2); } if (piece1 >= 0) { m_piece_to_slot[piece1] = slot2; m_storage->swap_slots3(m_current_slot, slot1, slot2); } else { m_storage->move_slot(m_current_slot, slot1); m_storage->move_slot(slot2, m_current_slot); } assert(m_slot_to_piece[m_current_slot] == unassigned || m_piece_to_slot[m_slot_to_piece[m_current_slot]] == m_current_slot); } } else { assert(m_piece_to_slot[m_current_slot] == has_no_slot || piece_index != m_current_slot); assert(m_slot_to_piece[m_current_slot] == unallocated); assert(piece_index == unassigned || m_piece_to_slot[piece_index] == has_no_slot); // the slot was identified as piece 'piece_index' if (piece_index != unassigned) m_piece_to_slot[piece_index] = m_current_slot; else m_free_slots.push_back(m_current_slot); m_slot_to_piece[m_current_slot] = piece_index; assert(m_slot_to_piece[m_current_slot] == unassigned || m_piece_to_slot[m_slot_to_piece[m_current_slot]] == m_current_slot); } } catch (file_error&) { // find the file that failed, and skip all the blocks in that file size_type file_offset = 0; size_type current_offset = m_current_slot * m_info.piece_length(); for (torrent_info::file_iterator i = m_info.begin_files(true); i != m_info.end_files(true); ++i) { file_offset += i->size; if (file_offset > current_offset) break; } assert(file_offset > current_offset); int skip_blocks = static_cast( (file_offset - current_offset + m_info.piece_length() - 1) / m_info.piece_length()); for (int i = m_current_slot; i < m_current_slot + skip_blocks; ++i) { assert(m_slot_to_piece[i] == unallocated); m_unallocated_slots.push_back(i); } // current slot will increase by one at the end of the for-loop too m_current_slot += skip_blocks - 1; } ++m_current_slot; if (m_current_slot >= m_info.num_pieces()) { assert(m_current_slot == m_info.num_pieces()); // clear the memory we've been using std::vector().swap(m_piece_data); std::multimap().swap(m_hash_to_piece); m_state = state_allocating; assert(num_pieces == std::count(pieces.begin(), pieces.end(), true)); return std::make_pair(false, 1.f); } assert(num_pieces == std::count(pieces.begin(), pieces.end(), true)); return std::make_pair(false, (float)m_current_slot / m_info.num_pieces()); } int piece_manager::allocate_slot_for_piece(int piece_index) { boost::recursive_mutex::scoped_lock lock(m_mutex); // INVARIANT_CHECK; assert(piece_index >= 0); assert(piece_index < (int)m_piece_to_slot.size()); assert(m_piece_to_slot.size() == m_slot_to_piece.size()); int slot_index = m_piece_to_slot[piece_index]; if (slot_index != has_no_slot) { assert(slot_index >= 0); assert(slot_index < (int)m_slot_to_piece.size()); return slot_index; } if (m_free_slots.empty()) { allocate_slots(1); assert(!m_free_slots.empty()); } std::vector::iterator iter( std::find( m_free_slots.begin() , m_free_slots.end() , piece_index)); if (iter == m_free_slots.end()) { assert(m_slot_to_piece[piece_index] != unassigned); assert(!m_free_slots.empty()); iter = m_free_slots.end() - 1; // special case to make sure we don't use the last slot // when we shouldn't, since it's smaller than ordinary slots if (*iter == m_info.num_pieces() - 1 && piece_index != *iter) { if (m_free_slots.size() == 1) allocate_slots(1); assert(m_free_slots.size() > 1); // assumes that all allocated slots // are put at the end of the free_slots vector iter = m_free_slots.end() - 1; } } slot_index = *iter; m_free_slots.erase(iter); assert(m_slot_to_piece[slot_index] == unassigned); m_slot_to_piece[slot_index] = piece_index; m_piece_to_slot[piece_index] = slot_index; // there is another piece already assigned to // the slot we are interested in, swap positions if (slot_index != piece_index && m_slot_to_piece[piece_index] >= 0) { #if !defined(NDEBUG) && defined(TORRENT_STORAGE_DEBUG) std::stringstream s; s << "there is another piece at our slot, swapping.."; s << "\n piece_index: "; s << piece_index; s << "\n slot_index: "; s << slot_index; s << "\n piece at our slot: "; s << m_slot_to_piece[piece_index]; s << "\n"; print_to_log(s.str()); debug_log(); #endif int piece_at_our_slot = m_slot_to_piece[piece_index]; assert(m_piece_to_slot[piece_at_our_slot] == piece_index); std::swap( m_slot_to_piece[piece_index] , m_slot_to_piece[slot_index]); std::swap( m_piece_to_slot[piece_index] , m_piece_to_slot[piece_at_our_slot]); m_storage->move_slot(piece_index, slot_index); assert(m_slot_to_piece[piece_index] == piece_index); assert(m_piece_to_slot[piece_index] == piece_index); slot_index = piece_index; #if !defined(NDEBUG) && defined(TORRENT_STORAGE_DEBUG) debug_log(); #endif } assert(slot_index >= 0); assert(slot_index < (int)m_slot_to_piece.size()); return slot_index; } bool piece_manager::allocate_slots(int num_slots, bool abort_on_disk) { assert(num_slots > 0); boost::recursive_mutex::scoped_lock lock(m_mutex); // INVARIANT_CHECK; assert(!m_unallocated_slots.empty()); const int stack_buffer_size = 16*1024; char zeroes[stack_buffer_size]; memset(zeroes, 0, stack_buffer_size); bool written = false; for (int i = 0; i < num_slots && !m_unallocated_slots.empty(); ++i) { // INVARIANT_CHECK; int pos = m_unallocated_slots.front(); assert(m_slot_to_piece[pos] == unallocated); assert(m_piece_to_slot[pos] != pos); int new_free_slot = pos; if (m_piece_to_slot[pos] != has_no_slot) { new_free_slot = m_piece_to_slot[pos]; m_storage->move_slot(new_free_slot, pos); m_slot_to_piece[pos] = pos; m_piece_to_slot[pos] = pos; written = true; } else if (m_fill_mode) { int piece_size = int(m_info.piece_size(pos)); int offset = 0; for (; piece_size > 0; piece_size -= stack_buffer_size , offset += stack_buffer_size) { m_storage->write(zeroes, pos, offset , (std::min)(piece_size, stack_buffer_size)); } written = true; } m_unallocated_slots.erase(m_unallocated_slots.begin()); m_slot_to_piece[new_free_slot] = unassigned; m_free_slots.push_back(new_free_slot); if (abort_on_disk && written) return true; } assert(m_free_slots.size() > 0); return written; } #ifndef NDEBUG void piece_manager::check_invariant() const { boost::recursive_mutex::scoped_lock lock(m_mutex); if (m_piece_to_slot.empty()) return; assert((int)m_piece_to_slot.size() == m_info.num_pieces()); assert((int)m_slot_to_piece.size() == m_info.num_pieces()); for (std::vector::const_iterator i = m_free_slots.begin(); i != m_free_slots.end(); ++i) { assert(*i < (int)m_slot_to_piece.size()); assert(*i >= 0); assert(m_slot_to_piece[*i] == unassigned); assert(std::find(i+1, m_free_slots.end(), *i) == m_free_slots.end()); } for (std::vector::const_iterator i = m_unallocated_slots.begin(); i != m_unallocated_slots.end(); ++i) { assert(*i < (int)m_slot_to_piece.size()); assert(*i >= 0); assert(m_slot_to_piece[*i] == unallocated); assert(std::find(i+1, m_unallocated_slots.end(), *i) == m_unallocated_slots.end()); } for (int i = 0; i < m_info.num_pieces(); ++i) { // Check domain of piece_to_slot's elements if (m_piece_to_slot[i] != has_no_slot) { assert(m_piece_to_slot[i] >= 0); assert(m_piece_to_slot[i] < (int)m_slot_to_piece.size()); } // Check domain of slot_to_piece's elements if (m_slot_to_piece[i] != unallocated && m_slot_to_piece[i] != unassigned) { assert(m_slot_to_piece[i] >= 0); assert(m_slot_to_piece[i] < (int)m_piece_to_slot.size()); } // do more detailed checks on piece_to_slot if (m_piece_to_slot[i] >= 0) { assert(m_slot_to_piece[m_piece_to_slot[i]] == i); if (m_piece_to_slot[i] != i) { assert(m_slot_to_piece[i] == unallocated); } } else { assert(m_piece_to_slot[i] == has_no_slot); } // do more detailed checks on slot_to_piece if (m_slot_to_piece[i] >= 0) { assert(m_slot_to_piece[i] < (int)m_piece_to_slot.size()); assert(m_piece_to_slot[m_slot_to_piece[i]] == i); #ifdef TORRENT_STORAGE_DEBUG assert( std::find( m_unallocated_slots.begin() , m_unallocated_slots.end() , i) == m_unallocated_slots.end() ); assert( std::find( m_free_slots.begin() , m_free_slots.end() , i) == m_free_slots.end() ); #endif } else if (m_slot_to_piece[i] == unallocated) { #ifdef TORRENT_STORAGE_DEBUG assert(m_unallocated_slots.empty() || (std::find( m_unallocated_slots.begin() , m_unallocated_slots.end() , i) != m_unallocated_slots.end()) ); #endif } else if (m_slot_to_piece[i] == unassigned) { #ifdef TORRENT_STORAGE_DEBUG assert( std::find( m_free_slots.begin() , m_free_slots.end() , i) != m_free_slots.end() ); #endif } else { assert(false && "m_slot_to_piece[i] is invalid"); } } } #ifdef TORRENT_STORAGE_DEBUG void piece_manager::debug_log() const { std::stringstream s; s << "index\tslot\tpiece\n"; for (int i = 0; i < m_info.num_pieces(); ++i) { s << i << "\t" << m_slot_to_piece[i] << "\t"; s << m_piece_to_slot[i] << "\n"; } s << "---------------------------------\n"; print_to_log(s.str()); } #endif #endif } // namespace libtorrent