Author: | Arvid Norberg, arvid@rasterbar.com |
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To acquire the latest version of libtorrent, you'll have to grab it from CVS. You'll find instructions on how to do this here (see Anonymous CVS access).
The build systems supported "out of the box" in libtorrent are boost-build v2 (BBv2) and autotools (for unix-like systems). If you still can't build after following these instructions, you can usually get help in the #libtorrent IRC channel on irc.freenode.net.
The primary reason to use boost-build is that it will automatically build the dependent boost libraries with the correct compiler settings, in order to ensure that the build targets are link compatible (see boost guidelines for some details on this issue).
Since BBv2 will build the boost libraries for you, you need the full boost source package. Having boost installed via some package system is usually not enough (and even if it is enough, the necessary environment variables are usually not set by the package installer).
You'll find boost here.
Extract the archive to some directory where you want it. For the sake of this guide, let's assume you extract the package to c:\boost_1_33_1 (I'm using a windows path in this example since if you're on linux/unix you're more likely to use the autotools). You'll need at least version 1.32 of the boost library in order to build libtorrent.
If you use 1.32, you need to download BBv2 separately, so for now, let's assume you will use version 1.33.1.
First you need to build bjam. You do this by opening a terminal (In windows, run cmd). Change directory to c:\boost_1_33_1\tools\build\jam_src. Then run the script called build.bat or build.sh on a unix system. This will build bjam and place it in a directory starting with bin. and then have the name of your platform. Copy the bjam.exe (or bjam on a unix system) to a place that's in you shell's PATH. On linux systems a place commonly used may be /usr/local/bin or on windows c:\windows (you can also add directories to the search paths by modifying the environment variable called PATH).
Now you have bjam installed. bjam can be considered an interpreter that the boost-build system is implemented on. So boost-build uses bjam. So, to complete the installation you need to make two more things. You need to set the environment variable BOOST_BUILD_PATH. This is the path that tells bjam where it can find boost-build, your configuration file and all the toolsets (descriptions used by boost-build to know how to use different compilers on different platforms). Assuming the boost install path above, set it to c:\boost_1_33_1\tools\build\v2.
To set an environment variable in windows, type for example:
set BOOST_BUILD_PATH=c:\boost_1_33_1\tools\build\v2
In a terminal window.
The last thing to do to complete the setup of BBv2 is to modify your user-config.jam file. It is located in c:\boost_1_33_1\tools\build\v2. Depending on your platform and which compiler you're using, you should add a line for each compiler and compiler version you have installed on your system that you want to be able to use with BBv2. For example, if you're using Microsoft Visual Studio 7.1 (2003), just add a line:
using msvc : 7.1 ;
If you use GCC, add the line:
using gcc ;
If you have more than one version of GCC installed, you can add the commandline used to invoke g++ after the version number, like this:
using gcc : 3.3 : g++-3.3 ; using gcc : 4.0 : g++-4.0 ;
Another toolset worth mentioning is the darwin toolset (For MacOS X). From Tiger (10.4) MacOS X comes with both GCC 3.3 and GCC 4.0. Then you can use the following toolsets:
using darwin : 3.3 : g++-3.3 ; using darwin : 4.0 : g++-4.0 ;
Note that the spaces around the semi-colons and colons are important!
Also see the official installation instructions.
When building libtorrent, the Jamfile expects the environment variable BOOST_ROOT to be set to the boost installation directory. It uses this to find the boost libraries it depends on, so they can be built and their headers files found. So, set this to c:\boost_1_33_1.
Then the only thing left is simply to invoke bjam. If you want to specify a specific toolset to use (compiler) you can just add that to the commandline. For example:
bjam msvc-7.1 link=static bjam gcc-3.3 link=static bjam darwin-4.0 link=static
To build different versions you can also just add the name of the build variant. Some default build variants in BBv2 are release, debug, profile.
You can build libtorrent as a dll too, by typing link=shared, or link=static to build a static library. link=shared is the default.
If you want to explicitly say how to link against the runtime library, you can set the runtime-link feature on the commandline, either to shared or static. Most operating systems will only allow linking shared against the runtime, but on windows you can do both. Example:
bjam msvc-7.1 link=static runtime-link=static
Warning
If you link statically to the runtime library, you cannot build libtorrent as a shared library (DLL), since you will get separate heaps in the library and in the client application. It will result in crashes and possibly link errors.
The build targets are put in a directory called bin, and under it they are sorted in directories depending on the toolset and build variant used.
To build the examples, just change directory to the examples directory and invoke bjam from there. To build and run the tests, go to the test directory and run bjam.
Note that if you're building on windows using the msvc toolset, you cannot run it from a cygwin terminal, you'll have to run it from a cmd terminal. The same goes for cygwin, if you're building with gcc in cygwin you'll have to run it from a cygwin terminal. Also, make sure the paths are correct in the different environments. In cygwin, the paths (BOOST_BUILD_PATH and BOOST_ROOT) should be in the typical unix-format (e.g. /cygdrive/c/boost_1_33_1). In the windows environment, they should have the typical windows format (c:/boost_1_33_1).
The Jamfile will define NDEBUG when it's building a release build. For more build configuration flags see Build configurations.
Build features:
boost build feature | values |
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logging |
|
dht-support |
|
link |
|
runtime-link |
|
variant |
|
The variant feature is implicit, which means you don't need to specify the name of the feature, just the value.
The logs created when building vlog or log mode are put in a directory called libtorrent_logs in the current working directory.
When building the example client on windows, you need to build with link=static otherwise you may get unresolved external symbols for some boost.program-options symbols.
For more information, see the Boost build v2 documentation.
To build all possible variants of libtorrent (good for testing when making sure all build variants will actually compile), you can invoke this command:
bjam debug release link=shared link=static logging=verbose logging=default \ logging=none dht-support=on dht-support=logging dht-support=off
First of all, you need to install automake and autoconf. Many unix/linux systems comes with these preinstalled.
No build system is present if libtorrent is checked out from CVS - it needs to be generated first. If you're building from a released tarball, you may skip directly to Step 2: Running configure.
Execute the following commands, in the given order, to generate the build system:
aclocal -I m4 autoheader libtoolize --copy --force automake --add-missing --copy --gnu autoconf
On darwin/OSX you have to run glibtoolize instead of libtoolize.
In your shell, change directory to the libtorrent directory and run ./configure. This will look for libraries and C++ features that libtorrent is dependent on. If something is missing or can't be found it will print an error telling you what failed.
The most likely problem you may encounter is that the configure script won't find the boost libraries. Make sure you have boost installed on your system. The easiest way to install boost is usually to use the preferred package system on your platform. Usually libraries and headers are installed in standard directories where the compiler will find them, but sometimes that may not be the case. For example when installing boost on darwin using darwinports (the package system based on BSD ports) all libraries are installed to /opt/local/lib and headers are installed to /opt/local/include. By default the compiler will not look in these directories. You have to set the enviornment variables LDFLAGS and CXXFLAGS in order to make the compiler find those libs. In this example you'd set them like this:
export LDFLAGS=-L/opt/local/lib export CXXFLAGS=-I/opt/local/include
It was observed on FreeBSD (release 6.0) that one needs to add '-lpthread' to LDFLAGS, as Boost::Thread detection will fail without it, even if Boost::Thread is installed.
If you need to set these variables, it may be a good idea to add those lines to your ~/.profile or ~/.tcshrc depending on your shell.
You know that the boost libraries were found if you see the following output from the configure script:
checking whether the Boost::DateTime library is available... yes checking for main in -lboost_date_time... yes checking whether the Boost::Filesystem library is available... yes checking for main in -lboost_filesystem... yes checking whether the Boost::Thread library is available... yes checking for main in -lboost_thread... yes
Another possible source of problems may be if the path to your libtorrent directory contains spaces. Make sure you either rename the directories with spaces in their names to remove the spaces or move the libtorrent directory.
To tell configure to build a debug version (with debug info, asserts and invariant checks enabled), you have to run the configure script with the following option:
./configure --enable-debug=yes
To tell the configure to build a release version (without debug info, asserts and invariant checks), you have to run the configure script with the following option:
./configure --enable-debug=no
The above option make use of -DNDEBUG, which is used throughout libtorrent.
Once the configure script is run successfully, you just type make and libtorrent, the examples and the tests will be built.
When libtorrent is built it may be a good idea to run the tests, you do this by running make check.
If you want to build a release version (without debug info, asserts and invariant checks), you have to rerun the configure script and rebuild, like this:
./configure --disable-debug make clean make
If you're making your own project file, note that there are two versions of the file abstraction. There's one file_win.cpp which relies on windows file API that supports files larger than 2 Gigabytes. This does not work in vc6 for some reason, possibly because it may require windows NT and above. The other file, file.cpp is the default implementation that simply relies on the standard low level io routines (read(), write(), open() etc.), this implementation doesn't do anything special to support unicode filenames, so if your target is Windows 2000 and up, you may want to use file_win.cpp which supports unicode filenames.
If you're building in MS Visual Studio, you may have to set the compiler options "force conformance in for loop scope", "treat wchar_t as built-in type" and "Enable Run-Time Type Info" to Yes. For a detailed description on how to build libtorrent with VS 2005, see this document.
By default libtorrent is built In debug mode, and will have pretty expensive invariant checks and asserts built into it. If you want to disable such checks (you want to do that in a release build) you can see the table below for which defines you can use to control the build.
macro | description |
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NDEBUG | If you define this macro, all asserts, invariant checks and general debug code will be removed. This option takes precedence over other debug settings. |
TORRENT_LOGGING | This macro will enable logging of the session events, such as tracker announces and incoming connections (as well as blocked connections). |
TORRENT_VERBOSE_LOGGING | If you define this macro, every peer connection will log its traffic to a log file as well as the session log. |
TORRENT_STORAGE_DEBUG | This will enable extra expensive invariant checks in the storage, including logging of piece sorting. |
UNICODE | If building on windows this will make sure the UTF-8 strings in pathnames are converted into UTF-16 before they are passed to the file operations. |
LITTLE_ENDIAN | This will use the little endian version of the sha-1 code. If defined on a big-endian system the sha-1 hashes will be incorrect and fail. If it is not defined and __BIG_ENDIAN__ isn't defined either (it is defined by Apple's GCC) both little-endian and big-endian versions will be built and the correct code will be chosen at run-time. |
TORRENT_LINKING_SHARED | If this is defined when including the libtorrent headers, the classes and functions will be tagged with __declspec(dllimport) on msvc and default visibility on GCC 4 and later. Set this in your project if you're linking against libtorrent as a shared library. (This is set by the Jamfile when link=shared is set). |
TORRENT_BUILDING_SHARED | If this is defined, the functions and classes in libtorrent are marked with __declspec(dllexport) on msvc, or with default visibility on GCC 4 and later. This should be defined when building libtorrent as a shared library. (This is set by the Jamfile when link=shared is set). |
TORRENT_DISABLE_DHT | If this is defined, the support for trackerless torrents will be disabled. |
TORRENT_DHT_VERBOSE_LOGGING | This will enable verbose logging of the DHT protocol traffic. |
If you experience that libtorrent uses unreasonable amounts of cpu, it will definitely help to define NDEBUG, since it will remove the invariant checks within the library.