/* Copyright (c) 2003, Arvid Norberg, Daniel Wallin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the author nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "libtorrent/pch.hpp" #include #include #include #include #include #ifdef _MSC_VER #pragma warning(push, 1) #endif #include #include #include #include #include #include #include #include #include #include #include #include #ifdef _MSC_VER #pragma warning(pop) #endif #include "libtorrent/storage.hpp" #include "libtorrent/torrent.hpp" #include "libtorrent/hasher.hpp" #include "libtorrent/session.hpp" #include "libtorrent/peer_id.hpp" #include "libtorrent/file.hpp" #include "libtorrent/invariant_check.hpp" #include "libtorrent/file_pool.hpp" #include "libtorrent/aux_/session_impl.hpp" #ifndef NDEBUG #include #include #include #include #endif #if defined(_WIN32) && defined(UNICODE) #include #include #include "libtorrent/utf8.hpp" namespace libtorrent { std::wstring safe_convert(std::string const& s) { try { return libtorrent::utf8_wchar(s); } catch (std::exception) { std::wstring ret; const char* end = &s[0] + s.size(); for (const char* i = &s[0]; i < end;) { wchar_t c = '.'; int result = std::mbtowc(&c, i, end - i); if (result > 0) i += result; else ++i; ret += c; } return ret; } } } namespace { using libtorrent::safe_convert; using namespace boost::filesystem; // based on code from Boost.Fileystem bool create_directories_win(const path& ph) { if (ph.empty() || exists(ph)) { if ( !ph.empty() && !is_directory(ph) ) boost::throw_exception( filesystem_error( "boost::filesystem::create_directories", ph, "path exists and is not a directory", not_directory_error ) ); return false; } // First create branch, by calling ourself recursively create_directories_win(ph.branch_path()); // Now that parent's path exists, create the directory std::wstring wph(safe_convert(ph.native_directory_string())); CreateDirectory(wph.c_str(), 0); return true; } bool exists_win( const path & ph ) { std::wstring wpath(safe_convert(ph.string())); if(::GetFileAttributes( wpath.c_str() ) == 0xFFFFFFFF) { UINT err = ::GetLastError(); if((err == ERROR_FILE_NOT_FOUND) || (err == ERROR_INVALID_PARAMETER) || (err == ERROR_NOT_READY) || (err == ERROR_PATH_NOT_FOUND) || (err == ERROR_INVALID_NAME) || (err == ERROR_BAD_NETPATH )) return false; // GetFileAttributes failed because the path does not exist // for any other error we assume the file does exist and fall through, // this may not be the best policy though... (JM 20040330) return true; } return true; } boost::intmax_t file_size_win( const path & ph ) { std::wstring wpath(safe_convert(ph.string())); // by now, intmax_t is 64-bits on all Windows compilers WIN32_FILE_ATTRIBUTE_DATA fad; if ( !::GetFileAttributesExW( wpath.c_str(), ::GetFileExInfoStandard, &fad ) ) boost::throw_exception( filesystem_error( "boost::filesystem::file_size", ph, detail::system_error_code() ) ); if ( (fad.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) !=0 ) boost::throw_exception( filesystem_error( "boost::filesystem::file_size", ph, "invalid: is a directory", is_directory_error ) ); return (static_cast(fad.nFileSizeHigh) << (sizeof(fad.nFileSizeLow)*8)) + fad.nFileSizeLow; } std::time_t last_write_time_win( const path & ph ) { struct _stat path_stat; std::wstring wph(safe_convert(ph.native_file_string())); if ( ::_wstat( wph.c_str(), &path_stat ) != 0 ) boost::throw_exception( filesystem_error( "boost::filesystem::last_write_time", ph, detail::system_error_code() ) ); return path_stat.st_mtime; } void rename_win( const path & old_path, const path & new_path ) { std::wstring wold_path(safe_convert(old_path.string())); std::wstring wnew_path(safe_convert(new_path.string())); if ( !::MoveFile( wold_path.c_str(), wnew_path.c_str() ) ) boost::throw_exception( filesystem_error( "boost::filesystem::rename", old_path, new_path, detail::system_error_code() ) ); } } // anonymous namespace #endif #if BOOST_VERSION < 103200 bool operator<(boost::filesystem::path const& lhs , boost::filesystem::path const& rhs) { return lhs.string() < rhs.string(); } #endif using namespace boost::filesystem; namespace pt = boost::posix_time; using boost::bind; using namespace ::boost::multi_index; using boost::multi_index::multi_index_container; namespace { using namespace libtorrent; void print_to_log(const std::string& s) { static std::ofstream log("log.txt"); log << s; log.flush(); } } namespace libtorrent { std::vector > get_filesizes( torrent_info const& t, path p) { p = complete(p); std::vector > sizes; for (torrent_info::file_iterator i = t.begin_files(); i != t.end_files(); ++i) { size_type size = 0; std::time_t time = 0; try { path f = p / i->path; #if defined(_WIN32) && defined(UNICODE) size = file_size_win(f); time = last_write_time_win(f); #else size = file_size(f); time = last_write_time(f); #endif } catch (std::exception&) {} sizes.push_back(std::make_pair(size, time)); } return sizes; } bool match_filesizes( torrent_info const& t , path p , std::vector > const& sizes , std::string* error) { if ((int)sizes.size() != t.num_files()) { if (error) *error = "mismatching number of files"; return false; } p = complete(p); std::vector >::const_iterator s = sizes.begin(); for (torrent_info::file_iterator i = t.begin_files(); i != t.end_files(); ++i, ++s) { size_type size = 0; std::time_t time = 0; try { path f = p / i->path; #if defined(_WIN32) && defined(UNICODE) size = file_size_win(f); time = last_write_time_win(f); #else size = file_size(f); time = last_write_time(f); #endif } catch (std::exception&) {} if (size != s->first) { if (error) *error = "filesize mismatch for file '" + i->path.native_file_string() + "', expected to be " + boost::lexical_cast(s->first) + " bytes"; return false; } if (time != s->second) { if (error) *error = "timestamp mismatch for file '" + i->path.native_file_string() + "', expected to have modification date " + boost::lexical_cast(s->second); return false; } } return true; } struct thread_safe_storage { thread_safe_storage(std::size_t n) : slots(n, false) {} boost::mutex mutex; boost::condition condition; std::vector slots; }; struct slot_lock { slot_lock(thread_safe_storage& s, int slot_) : storage_(s) , slot(slot_) { assert(slot_>=0 && slot_ < (int)s.slots.size()); boost::mutex::scoped_lock lock(storage_.mutex); while (storage_.slots[slot]) storage_.condition.wait(lock); storage_.slots[slot] = true; } ~slot_lock() { storage_.slots[slot] = false; storage_.condition.notify_all(); } thread_safe_storage& storage_; int slot; }; class storage : public storage_interface, thread_safe_storage, boost::noncopyable { public: storage(torrent_info const& info, path const& path, file_pool& fp) : thread_safe_storage(info.num_pieces()) , m_info(info) , m_files(fp) { assert(info.begin_files() != info.end_files()); m_save_path = complete(path); assert(m_save_path.is_complete()); } void release_files(); bool move_storage(path save_path); size_type read(char* buf, int slot, int offset, int size); void write(const char* buf, int slot, int offset, int size); bool verify_resume_data(entry& rd, std::string& error); ~storage() { m_files.release(this); } torrent_info const& m_info; path m_save_path; // the file pool is typically stored in // the session, to make all storage // instances use the same pool file_pool& m_files; }; void storage::release_files() { m_files.release(this); } bool storage::verify_resume_data(entry& rd, std::string& error) { std::vector > file_sizes; entry::list_type& l = rd["file sizes"].list(); for (entry::list_type::iterator i = l.begin(); i != l.end(); ++i) { file_sizes.push_back(std::pair( i->list().front().integer() , i->list().back().integer())); } entry::list_type& slots = rd["slots"].list(); bool seed = int(slots.size()) == m_info.num_pieces() && std::find_if(slots.begin(), slots.end() , boost::bind(std::less() , boost::bind((size_type const& (entry::*)() const) &entry::integer, _1), 0)) == slots.end(); if (seed) { if (m_info.num_files() != (int)file_sizes.size()) { error = "the number of files does not match the torrent (num: " + boost::lexical_cast(file_sizes.size()) + " actual: " + boost::lexical_cast(m_info.num_files()) + ")"; return false; } std::vector >::iterator fs = file_sizes.begin(); // the resume data says we have the entire torrent // make sure the file sizes are the right ones for (torrent_info::file_iterator i = m_info.begin_files() , end(m_info.end_files()); i != end; ++i, ++fs) { if (i->size != fs->first) { error = "file size for '" + i->path.native_file_string() + "' was expected to be " + boost::lexical_cast(i->size) + " bytes"; return false; } } return true; } return match_filesizes(m_info, m_save_path, file_sizes, &error); } // returns true on success bool storage::move_storage(path save_path) { path old_path; path new_path; m_save_path = complete(save_path); #if defined(_WIN32) && defined(UNICODE) std::wstring wsave_path(safe_convert(save_path.native_file_string())); if (!exists_win(save_path)) { CreateDirectory(wsave_path.c_str(), 0); } else if ((GetFileAttributes(wsave_path.c_str()) & FILE_ATTRIBUTE_DIRECTORY) == 0) { return false; } #else if(!exists(save_path)) create_directory(save_path); else if(!is_directory(save_path)) return false; #endif m_files.release(this); old_path = m_save_path / m_info.name(); new_path = save_path / m_info.name(); try { #if defined(_WIN32) && defined(UNICODE) rename_win(old_path, new_path); #else rename(old_path, new_path); #endif m_save_path = save_path; return true; } catch (std::exception&) {} return false; } #ifndef NDEBUG /* void storage::shuffle() { int num_pieces = m_info.num_pieces(); std::vector pieces(num_pieces); for (std::vector::iterator i = pieces.begin(); i != pieces.end(); ++i) { *i = static_cast(i - pieces.begin()); } std::srand((unsigned int)std::time(0)); std::vector targets(pieces); std::random_shuffle(pieces.begin(), pieces.end()); std::random_shuffle(targets.begin(), targets.end()); for (int i = 0; i < (std::max)(num_pieces / 50, 1); ++i) { const int slot_index = targets[i]; const int piece_index = pieces[i]; const int slot_size =static_cast(m_info.piece_size(slot_index)); std::vector buf(slot_size); read(&buf[0], piece_index, 0, slot_size); write(&buf[0], slot_index, 0, slot_size); } } */ #endif size_type storage::read( char* buf , int slot , int offset , int size) { assert(buf != 0); assert(slot >= 0 && slot < m_info.num_pieces()); assert(offset >= 0); assert(offset < m_info.piece_size(slot)); assert(size > 0); slot_lock lock(*this, slot); #ifndef NDEBUG std::vector slices = m_info.map_block(slot, offset, size); assert(!slices.empty()); #endif size_type start = slot * (size_type)m_info.piece_length() + offset; assert(start + size <= m_info.total_size()); // find the file iterator and file offset size_type file_offset = start; std::vector::const_iterator file_iter; for (file_iter = m_info.begin_files();;) { if (file_offset < file_iter->size) break; file_offset -= file_iter->size; ++file_iter; } boost::shared_ptr in(m_files.open_file( this, m_save_path / file_iter->path, file::in)); assert(file_offset < file_iter->size); assert(slices[0].offset == file_offset); size_type new_pos = in->seek(file_offset); if (new_pos != file_offset) { // the file was not big enough throw file_error("slot has no storage"); } #ifndef NDEBUG size_type in_tell = in->tell(); assert(in_tell == file_offset); #endif int left_to_read = size; int slot_size = static_cast(m_info.piece_size(slot)); if (offset + left_to_read > slot_size) left_to_read = slot_size - offset; assert(left_to_read >= 0); size_type result = left_to_read; int buf_pos = 0; #ifndef NDEBUG int counter = 0; #endif while (left_to_read > 0) { int read_bytes = left_to_read; if (file_offset + read_bytes > file_iter->size) read_bytes = static_cast(file_iter->size - file_offset); if (read_bytes > 0) { #ifndef NDEBUG assert(int(slices.size()) > counter); size_type slice_size = slices[counter].size; assert(slice_size == read_bytes); assert(m_info.file_at(slices[counter].file_index).path == file_iter->path); #endif size_type actual_read = in->read(buf + buf_pos, read_bytes); if (read_bytes != actual_read) { // the file was not big enough throw file_error("slot has no storage"); } left_to_read -= read_bytes; buf_pos += read_bytes; assert(buf_pos >= 0); file_offset += read_bytes; } if (left_to_read > 0) { ++file_iter; #ifndef NDEBUG // empty files are not returned by map_block, so if // this file was empty, don't increment the slice counter if (read_bytes > 0) ++counter; #endif path path = m_save_path / file_iter->path; file_offset = 0; in = m_files.open_file( this, path, file::in); in->seek(0); } } return result; } // throws file_error if it fails to write void storage::write( const char* buf , int slot , int offset , int size) { assert(buf != 0); assert(slot >= 0); assert(slot < m_info.num_pieces()); assert(offset >= 0); assert(size > 0); slot_lock lock(*this, slot); #ifndef NDEBUG std::vector slices = m_info.map_block(slot, offset, size); assert(!slices.empty()); #endif size_type start = slot * (size_type)m_info.piece_length() + offset; // find the file iterator and file offset size_type file_offset = start; std::vector::const_iterator file_iter; for (file_iter = m_info.begin_files();;) { if (file_offset < file_iter->size) break; file_offset -= file_iter->size; ++file_iter; assert(file_iter != m_info.end_files()); } path p(m_save_path / file_iter->path); boost::shared_ptr out = m_files.open_file( this, p, file::out | file::in); assert(file_offset < file_iter->size); assert(slices[0].offset == file_offset); size_type pos = out->seek(file_offset); if (pos != file_offset) { std::stringstream s; s << "no storage for slot " << slot; throw file_error(s.str()); } int left_to_write = size; int slot_size = static_cast(m_info.piece_size(slot)); if (offset + left_to_write > slot_size) left_to_write = slot_size - offset; assert(left_to_write >= 0); int buf_pos = 0; #ifndef NDEBUG int counter = 0; #endif while (left_to_write > 0) { int write_bytes = left_to_write; if (file_offset + write_bytes > file_iter->size) { assert(file_iter->size >= file_offset); write_bytes = static_cast(file_iter->size - file_offset); } if (write_bytes > 0) { assert(int(slices.size()) > counter); assert(slices[counter].size == write_bytes); assert(m_info.file_at(slices[counter].file_index).path == file_iter->path); assert(buf_pos >= 0); assert(write_bytes >= 0); size_type written = out->write(buf + buf_pos, write_bytes); if (written != write_bytes) { std::stringstream s; s << "no storage for slot " << slot; throw file_error(s.str()); } left_to_write -= write_bytes; buf_pos += write_bytes; assert(buf_pos >= 0); file_offset += write_bytes; assert(file_offset <= file_iter->size); } if (left_to_write > 0) { #ifndef NDEBUG if (write_bytes > 0) ++counter; #endif ++file_iter; assert(file_iter != m_info.end_files()); path p = m_save_path / file_iter->path; file_offset = 0; out = m_files.open_file( this, p, file::out | file::in); out->seek(0); } } } storage_interface* default_storage_constructor(torrent_info const& ti , boost::filesystem::path const& path, file_pool& fp) { return new storage(ti, path, fp); } // -- piece_manager ----------------------------------------------------- class piece_manager::impl { friend class invariant_access; public: impl( torrent_info const& info , path const& path , file_pool& fp , storage_constructor_type sc); bool check_fastresume( aux::piece_checker_data& d , std::vector& pieces , int& num_pieces , bool compact_mode); std::pair check_files( std::vector& pieces , int& num_pieces, boost::recursive_mutex& mutex); void release_files(); void allocate_slots(int num_slots); void mark_failed(int index); unsigned long piece_crc( int slot_index , int block_size , const std::bitset<256>& bitmask); int slot_for_piece(int piece_index) const; size_type read( char* buf , int piece_index , int offset , int size); void write( const char* buf , int piece_index , int offset , int size); path const& save_path() const { return m_save_path; } bool move_storage(path save_path) { if (m_storage->move_storage(save_path)) { m_save_path = complete(save_path); return true; } return false; } void export_piece_map(std::vector& p) const; // returns the slot currently associated with the given // piece or assigns the given piece_index to a free slot int identify_data( const std::vector& piece_data , int current_slot , std::vector& have_pieces , int& num_pieces , const std::multimap& hash_to_piece , boost::recursive_mutex& mutex); int allocate_slot_for_piece(int piece_index); #ifndef NDEBUG void check_invariant() const; #ifdef TORRENT_STORAGE_DEBUG void debug_log() const; #endif #endif boost::scoped_ptr m_storage; // if this is true, pieces are always allocated at the // lowest possible slot index. If it is false, pieces // are always written to their final place immediately bool m_compact_mode; // if this is true, pieces that haven't been downloaded // will be filled with zeroes. Not filling with zeroes // will not work in some cases (where a seek cannot pass // the end of the file). bool m_fill_mode; // a bitmask representing the pieces we have std::vector m_have_piece; torrent_info const& m_info; // slots that haven't had any file storage allocated std::vector m_unallocated_slots; // slots that have file storage, but isn't assigned to a piece std::vector m_free_slots; enum { has_no_slot = -3 // the piece has no storage }; // maps piece indices to slots. If a piece doesn't // have any storage, it is set to 'has_no_slot' std::vector m_piece_to_slot; enum { unallocated = -1, // the slot is unallocated unassigned = -2 // the slot is allocated but not assigned to a piece }; // maps slots to piece indices, if a slot doesn't have a piece // it can either be 'unassigned' or 'unallocated' std::vector m_slot_to_piece; path m_save_path; mutable boost::recursive_mutex m_mutex; bool m_allocating; boost::mutex m_allocating_monitor; boost::condition m_allocating_condition; // these states are used while checking/allocating the torrent enum { // the default initial state state_none, // the file checking is complete state_finished, // creating the directories state_create_files, // checking the files state_full_check, // allocating files (in non-compact mode) state_allocating } m_state; int m_current_slot; std::vector m_piece_data; // this maps a piece hash to piece index. It will be // build the first time it is used (to save time if it // isn't needed) std::multimap m_hash_to_piece; // used as temporary piece data storage in allocate_slots // it is a member in order to avoid allocating it on // the heap every time a new slot is allocated. (This is quite // frequent with high download speeds) std::vector m_scratch_buffer; }; piece_manager::impl::impl( torrent_info const& info , path const& save_path , file_pool& fp , storage_constructor_type sc) : m_storage(sc(info, save_path, fp)) , m_compact_mode(false) , m_fill_mode(true) , m_info(info) , m_save_path(complete(save_path)) , m_allocating(false) { assert(m_save_path.is_complete()); } piece_manager::piece_manager( torrent_info const& info , path const& save_path , file_pool& fp , storage_constructor_type sc) : m_pimpl(new impl(info, save_path, fp, sc)) { } piece_manager::~piece_manager() { } bool piece_manager::verify_resume_data(entry& rd, std::string& error) { return m_pimpl->m_storage->verify_resume_data(rd, error); } void piece_manager::release_files() { m_pimpl->release_files(); } void piece_manager::impl::release_files() { m_storage->release_files(); } void piece_manager::impl::export_piece_map( std::vector& p) const { // synchronization ------------------------------------------------------ boost::recursive_mutex::scoped_lock lock(m_mutex); // ---------------------------------------------------------------------- INVARIANT_CHECK; p.clear(); std::vector::const_reverse_iterator last; for (last = m_slot_to_piece.rbegin(); last != m_slot_to_piece.rend(); ++last) { if (*last != unallocated) break; } for (std::vector::const_iterator i = m_slot_to_piece.begin(); i != last.base(); ++i) { p.push_back(*i); } } void piece_manager::export_piece_map( std::vector& p) const { m_pimpl->export_piece_map(p); } void piece_manager::impl::mark_failed(int piece_index) { // synchronization ------------------------------------------------------ boost::recursive_mutex::scoped_lock lock(m_mutex); // ---------------------------------------------------------------------- INVARIANT_CHECK; assert(piece_index >= 0 && piece_index < (int)m_piece_to_slot.size()); assert(m_piece_to_slot[piece_index] >= 0); int slot_index = m_piece_to_slot[piece_index]; assert(slot_index >= 0); m_slot_to_piece[slot_index] = unassigned; m_piece_to_slot[piece_index] = has_no_slot; m_free_slots.push_back(slot_index); } void piece_manager::mark_failed(int index) { m_pimpl->mark_failed(index); } bool piece_manager::is_allocating() const { return m_pimpl->m_state == impl::state_allocating; } int piece_manager::slot_for_piece(int piece_index) const { return m_pimpl->slot_for_piece(piece_index); } int piece_manager::impl::slot_for_piece(int piece_index) const { assert(piece_index >= 0 && piece_index < m_info.num_pieces()); return m_piece_to_slot[piece_index]; } unsigned long piece_manager::piece_crc( int index , int block_size , const std::bitset<256>& bitmask) { return m_pimpl->piece_crc(index, block_size, bitmask); } unsigned long piece_manager::impl::piece_crc( int slot_index , int block_size , const std::bitset<256>& bitmask) { assert(slot_index >= 0); assert(slot_index < m_info.num_pieces()); assert(block_size > 0); adler32_crc crc; std::vector buf(block_size); int num_blocks = static_cast(m_info.piece_size(slot_index)) / block_size; int last_block_size = static_cast(m_info.piece_size(slot_index)) % block_size; if (last_block_size == 0) last_block_size = block_size; for (int i = 0; i < num_blocks-1; ++i) { if (!bitmask[i]) continue; m_storage->read( &buf[0] , slot_index , i * block_size , block_size); crc.update(&buf[0], block_size); } if (bitmask[num_blocks - 1]) { m_storage->read( &buf[0] , slot_index , block_size * (num_blocks - 1) , last_block_size); crc.update(&buf[0], last_block_size); } return crc.final(); } size_type piece_manager::impl::read( char* buf , int piece_index , int offset , int size) { assert(buf); assert(offset >= 0); assert(size > 0); assert(piece_index >= 0 && piece_index < (int)m_piece_to_slot.size()); assert(m_piece_to_slot[piece_index] >= 0 && m_piece_to_slot[piece_index] < (int)m_slot_to_piece.size()); int slot = m_piece_to_slot[piece_index]; assert(slot >= 0 && slot < (int)m_slot_to_piece.size()); return m_storage->read(buf, slot, offset, size); } size_type piece_manager::read( char* buf , int piece_index , int offset , int size) { return m_pimpl->read(buf, piece_index, offset, size); } void piece_manager::impl::write( const char* buf , int piece_index , int offset , int size) { assert(buf); assert(offset >= 0); assert(size > 0); assert(piece_index >= 0 && piece_index < (int)m_piece_to_slot.size()); int slot = allocate_slot_for_piece(piece_index); assert(slot >= 0 && slot < (int)m_slot_to_piece.size()); m_storage->write(buf, slot, offset, size); } void piece_manager::write( const char* buf , int piece_index , int offset , int size) { m_pimpl->write(buf, piece_index, offset, size); } int piece_manager::impl::identify_data( const std::vector& piece_data , int current_slot , std::vector& have_pieces , int& num_pieces , const std::multimap& hash_to_piece , boost::recursive_mutex& mutex) { // INVARIANT_CHECK; assert((int)have_pieces.size() == m_info.num_pieces()); const int piece_size = static_cast(m_info.piece_length()); const int last_piece_size = static_cast(m_info.piece_size( m_info.num_pieces() - 1)); assert((int)piece_data.size() >= last_piece_size); // calculate a small digest, with the same // size as the last piece. And a large digest // which has the same size as a normal piece hasher small_digest; small_digest.update(&piece_data[0], last_piece_size); hasher large_digest(small_digest); assert(piece_size - last_piece_size >= 0); if (piece_size - last_piece_size > 0) { large_digest.update( &piece_data[last_piece_size] , piece_size - last_piece_size); } sha1_hash large_hash = large_digest.final(); sha1_hash small_hash = small_digest.final(); typedef std::multimap::const_iterator map_iter; map_iter begin1; map_iter end1; map_iter begin2; map_iter end2; // makes the lookups for the small digest and the large digest boost::tie(begin1, end1) = hash_to_piece.equal_range(small_hash); boost::tie(begin2, end2) = hash_to_piece.equal_range(large_hash); // copy all potential piece indices into this vector std::vector matching_pieces; for (map_iter i = begin1; i != end1; ++i) matching_pieces.push_back(i->second); for (map_iter i = begin2; i != end2; ++i) matching_pieces.push_back(i->second); // no piece matched the data in the slot if (matching_pieces.empty()) return unassigned; // ------------------------------------------ // CHECK IF THE PIECE IS IN ITS CORRECT PLACE // ------------------------------------------ if (std::find( matching_pieces.begin() , matching_pieces.end() , current_slot) != matching_pieces.end()) { const int piece_index = current_slot; // lock because we're writing to have_pieces boost::recursive_mutex::scoped_lock l(mutex); if (have_pieces[piece_index]) { // we have already found a piece with // this index. int other_slot = m_piece_to_slot[piece_index]; assert(other_slot >= 0); // take one of the other matching pieces // that hasn't already been assigned int other_piece = -1; for (std::vector::iterator i = matching_pieces.begin(); i != matching_pieces.end(); ++i) { if (have_pieces[*i] || *i == piece_index) continue; other_piece = *i; break; } if (other_piece >= 0) { // replace the old slot with 'other_piece' assert(have_pieces[other_piece] == false); have_pieces[other_piece] = true; m_slot_to_piece[other_slot] = other_piece; m_piece_to_slot[other_piece] = other_slot; ++num_pieces; } else { // this index is the only piece with this // hash. The previous slot we found with // this hash must be the same piece. Mark // that piece as unassigned, since this slot // is the correct place for the piece. m_slot_to_piece[other_slot] = unassigned; m_free_slots.push_back(other_slot); } assert(m_piece_to_slot[piece_index] != current_slot); assert(m_piece_to_slot[piece_index] >= 0); m_piece_to_slot[piece_index] = has_no_slot; #ifndef NDEBUG // to make the assert happy, a few lines down have_pieces[piece_index] = false; #endif } else { ++num_pieces; } assert(have_pieces[piece_index] == false); assert(m_piece_to_slot[piece_index] == has_no_slot); have_pieces[piece_index] = true; return piece_index; } // find a matching piece that hasn't // already been assigned int free_piece = unassigned; for (std::vector::iterator i = matching_pieces.begin(); i != matching_pieces.end(); ++i) { if (have_pieces[*i]) continue; free_piece = *i; break; } if (free_piece >= 0) { // lock because we're writing to have_pieces boost::recursive_mutex::scoped_lock l(mutex); assert(have_pieces[free_piece] == false); assert(m_piece_to_slot[free_piece] == has_no_slot); have_pieces[free_piece] = true; ++num_pieces; return free_piece; } else { assert(free_piece == unassigned); return unassigned; } } // check if the fastresume data is up to date // if it is, use it and return true. If it // isn't return false and the full check // will be run bool piece_manager::impl::check_fastresume( aux::piece_checker_data& data , std::vector& pieces , int& num_pieces, bool compact_mode) { assert(m_info.piece_length() > 0); // synchronization ------------------------------------------------------ boost::recursive_mutex::scoped_lock lock(m_mutex); // ---------------------------------------------------------------------- INVARIANT_CHECK; m_compact_mode = compact_mode; // This will corrupt the storage // use while debugging to find // states that cannot be scanned // by check_pieces. // m_storage->shuffle(); m_piece_to_slot.resize(m_info.num_pieces(), has_no_slot); m_slot_to_piece.resize(m_info.num_pieces(), unallocated); m_free_slots.clear(); m_unallocated_slots.clear(); pieces.clear(); pieces.resize(m_info.num_pieces(), false); num_pieces = 0; // if we have fast-resume info // use it instead of doing the actual checking if (!data.piece_map.empty() && data.piece_map.size() <= m_slot_to_piece.size()) { for (int i = 0; i < (int)data.piece_map.size(); ++i) { m_slot_to_piece[i] = data.piece_map[i]; if (data.piece_map[i] >= 0) { m_piece_to_slot[data.piece_map[i]] = i; int found_piece = data.piece_map[i]; // if the piece is not in the unfinished list // we have all of it if (std::find_if( data.unfinished_pieces.begin() , data.unfinished_pieces.end() , piece_picker::has_index(found_piece)) == data.unfinished_pieces.end()) { ++num_pieces; pieces[found_piece] = true; } } else if (data.piece_map[i] == unassigned) { m_free_slots.push_back(i); } else { assert(data.piece_map[i] == unallocated); m_unallocated_slots.push_back(i); } } m_unallocated_slots.reserve(int(pieces.size() - data.piece_map.size())); for (int i = (int)data.piece_map.size(); i < (int)pieces.size(); ++i) { m_unallocated_slots.push_back(i); } if (!m_compact_mode && !m_unallocated_slots.empty()) { m_state = state_allocating; return false; } else { m_state = state_finished; return true; } } m_state = state_create_files; return false; } // performs the full check and full allocation // (if necessary). returns true if finished and // false if it should be called again // the second return value is the progress the // file check is at. 0 is nothing done, and 1 // is finished std::pair piece_manager::impl::check_files( std::vector& pieces, int& num_pieces, boost::recursive_mutex& mutex) { assert(num_pieces == std::count(pieces.begin(), pieces.end(), true)); if (m_state == state_allocating) { if (m_compact_mode) { m_state = state_finished; return std::make_pair(true, 1.f); } if (m_unallocated_slots.empty()) { m_state = state_finished; return std::make_pair(true, 1.f); } // if we're not in compact mode, make sure the // pieces are spread out and placed at their // final position. assert(!m_unallocated_slots.empty()); allocate_slots(1); return std::make_pair(false, 1.f - (float)m_unallocated_slots.size() / (float)m_slot_to_piece.size()); } if (m_state == state_create_files) { // first, create all missing directories path last_path; for (torrent_info::file_iterator file_iter = m_info.begin_files(), end_iter = m_info.end_files(); file_iter != end_iter; ++file_iter) { path dir = (m_save_path / file_iter->path).branch_path(); // if the file is empty, just create it. But also make sure // the directory exits. if (dir == last_path && file_iter->size == 0) file(m_save_path / file_iter->path, file::out); if (dir == last_path) continue; last_path = dir; #if defined(_WIN32) && defined(UNICODE) if (!exists_win(last_path)) create_directories_win(last_path); #else if (!exists(last_path)) create_directories(last_path); #endif if (file_iter->size == 0) file(m_save_path / file_iter->path, file::out); } m_current_slot = 0; m_state = state_full_check; m_piece_data.resize(int(m_info.piece_length())); return std::make_pair(false, 0.f); } assert(m_state == state_full_check); // ------------------------ // DO THE FULL CHECK // ------------------------ try { m_storage->read( &m_piece_data[0] , m_current_slot , 0 , int(m_info.piece_size(m_current_slot))); if (m_hash_to_piece.empty()) { for (int i = 0; i < m_info.num_pieces(); ++i) { m_hash_to_piece.insert(std::make_pair(m_info.hash_for_piece(i), i)); } } int piece_index = identify_data( m_piece_data , m_current_slot , pieces , num_pieces , m_hash_to_piece , mutex); assert(num_pieces == std::count(pieces.begin(), pieces.end(), true)); assert(piece_index == unassigned || piece_index >= 0); const bool this_should_move = piece_index >= 0 && m_slot_to_piece[piece_index] != unallocated; const bool other_should_move = m_piece_to_slot[m_current_slot] != has_no_slot; // check if this piece should be swapped with any other slot // this section will ensure that the storage is correctly sorted // libtorrent will never leave the storage in a state that // requires this sorting, but other clients may. // example of worst case: // | m_current_slot = 5 // V // +---+- - - +---+- - - +---+- - // | x | | 5 | | 3 | <- piece data in slots // +---+- - - +---+- - - +---+- - // 3 y 5 <- slot index // in this example, the data in the m_current_slot (5) // is piece 3. It has to be moved into slot 3. The data // in slot y (piece 5) should be moved into the m_current_slot. // and the data in slot 3 (piece x) should be moved to slot y. // there are three possible cases. // 1. There's another piece that should be placed into this slot // 2. This piece should be placed into another slot. // 3. There's another piece that should be placed into this slot // and this piece should be placed into another slot // swap piece_index with this slot // case 1 if (this_should_move && !other_should_move) { assert(piece_index != m_current_slot); const int other_slot = piece_index; assert(other_slot >= 0); int other_piece = m_slot_to_piece[other_slot]; m_slot_to_piece[other_slot] = piece_index; m_slot_to_piece[m_current_slot] = other_piece; m_piece_to_slot[piece_index] = piece_index; if (other_piece >= 0) m_piece_to_slot[other_piece] = m_current_slot; if (other_piece == unassigned) { std::vector::iterator i = std::find(m_free_slots.begin(), m_free_slots.end(), other_slot); assert(i != m_free_slots.end()); m_free_slots.erase(i); m_free_slots.push_back(m_current_slot); } const int slot1_size = static_cast(m_info.piece_size(piece_index)); const int slot2_size = other_piece >= 0 ? static_cast(m_info.piece_size(other_piece)) : 0; std::vector buf1(slot1_size); m_storage->read(&buf1[0], m_current_slot, 0, slot1_size); if (slot2_size > 0) { std::vector buf2(slot2_size); m_storage->read(&buf2[0], piece_index, 0, slot2_size); m_storage->write(&buf2[0], m_current_slot, 0, slot2_size); } m_storage->write(&buf1[0], piece_index, 0, slot1_size); assert(m_slot_to_piece[m_current_slot] == unassigned || m_piece_to_slot[m_slot_to_piece[m_current_slot]] == m_current_slot); } // case 2 else if (!this_should_move && other_should_move) { assert(piece_index != m_current_slot); const int other_piece = m_current_slot; const int other_slot = m_piece_to_slot[other_piece]; assert(other_slot >= 0); m_slot_to_piece[m_current_slot] = other_piece; m_slot_to_piece[other_slot] = piece_index; m_piece_to_slot[other_piece] = m_current_slot; if (piece_index >= 0) m_piece_to_slot[piece_index] = other_slot; if (piece_index == unassigned) { m_free_slots.push_back(other_slot); } const int slot1_size = static_cast(m_info.piece_size(other_piece)); const int slot2_size = piece_index >= 0 ? static_cast(m_info.piece_size(piece_index)) : 0; std::vector buf1(slot1_size); m_storage->read(&buf1[0], other_slot, 0, slot1_size); if (slot2_size > 0) { std::vector buf2(slot2_size); m_storage->read(&buf2[0], m_current_slot, 0, slot2_size); m_storage->write(&buf2[0], other_slot, 0, slot2_size); } m_storage->write(&buf1[0], m_current_slot, 0, slot1_size); assert(m_slot_to_piece[m_current_slot] == unassigned || m_piece_to_slot[m_slot_to_piece[m_current_slot]] == m_current_slot); } else if (this_should_move && other_should_move) { assert(piece_index != m_current_slot); assert(piece_index >= 0); const int piece1 = m_slot_to_piece[piece_index]; const int piece2 = m_current_slot; const int slot1 = piece_index; const int slot2 = m_piece_to_slot[piece2]; assert(slot1 >= 0); assert(slot2 >= 0); assert(piece2 >= 0); if (slot1 == slot2) { // this means there are only two pieces involved in the swap assert(piece1 >= 0); // movement diagram: // +-------------------------------+ // | | // +--> slot1 --> m_current_slot --+ m_slot_to_piece[slot1] = piece_index; m_slot_to_piece[m_current_slot] = piece1; m_piece_to_slot[piece_index] = slot1; m_piece_to_slot[piece1] = m_current_slot; assert(piece1 == m_current_slot); assert(piece_index == slot1); const int slot1_size = static_cast(m_info.piece_size(piece1)); const int slot3_size = static_cast(m_info.piece_size(piece_index)); std::vector buf1(static_cast(slot1_size)); std::vector buf2(static_cast(slot3_size)); m_storage->read(&buf2[0], m_current_slot, 0, slot3_size); m_storage->read(&buf1[0], slot1, 0, slot1_size); m_storage->write(&buf1[0], m_current_slot, 0, slot1_size); m_storage->write(&buf2[0], slot1, 0, slot3_size); assert(m_slot_to_piece[m_current_slot] == unassigned || m_piece_to_slot[m_slot_to_piece[m_current_slot]] == m_current_slot); } else { assert(slot1 != slot2); assert(piece1 != piece2); // movement diagram: // +-----------------------------------------+ // | | // +--> slot1 --> slot2 --> m_current_slot --+ m_slot_to_piece[slot1] = piece_index; m_slot_to_piece[slot2] = piece1; m_slot_to_piece[m_current_slot] = piece2; m_piece_to_slot[piece_index] = slot1; m_piece_to_slot[m_current_slot] = piece2; if (piece1 >= 0) m_piece_to_slot[piece1] = slot2; if (piece1 == unassigned) { std::vector::iterator i = std::find(m_free_slots.begin(), m_free_slots.end(), slot1); assert(i != m_free_slots.end()); m_free_slots.erase(i); m_free_slots.push_back(slot2); } const int slot1_size = piece1 >= 0 ? static_cast(m_info.piece_size(piece1)) : 0; const int slot2_size = static_cast(m_info.piece_size(piece2)); const int slot3_size = static_cast(m_info.piece_size(piece_index)); std::vector buf1(static_cast(m_info.piece_length())); std::vector buf2(static_cast(m_info.piece_length())); m_storage->read(&buf2[0], m_current_slot, 0, slot3_size); m_storage->read(&buf1[0], slot2, 0, slot2_size); m_storage->write(&buf1[0], m_current_slot, 0, slot2_size); if (slot1_size > 0) { m_storage->read(&buf1[0], slot1, 0, slot1_size); m_storage->write(&buf1[0], slot2, 0, slot1_size); } m_storage->write(&buf2[0], slot1, 0, slot3_size); assert(m_slot_to_piece[m_current_slot] == unassigned || m_piece_to_slot[m_slot_to_piece[m_current_slot]] == m_current_slot); } } else { assert(m_piece_to_slot[m_current_slot] == has_no_slot || piece_index != m_current_slot); assert(m_slot_to_piece[m_current_slot] == unallocated); assert(piece_index == unassigned || m_piece_to_slot[piece_index] == has_no_slot); // the slot was identified as piece 'piece_index' if (piece_index != unassigned) m_piece_to_slot[piece_index] = m_current_slot; else m_free_slots.push_back(m_current_slot); m_slot_to_piece[m_current_slot] = piece_index; assert(m_slot_to_piece[m_current_slot] == unassigned || m_piece_to_slot[m_slot_to_piece[m_current_slot]] == m_current_slot); } } catch (file_error&) { // find the file that failed, and skip all the blocks in that file size_type file_offset = 0; size_type current_offset = m_current_slot * m_info.piece_length(); for (torrent_info::file_iterator i = m_info.begin_files(); i != m_info.end_files(); ++i) { file_offset += i->size; if (file_offset > current_offset) break; } assert(file_offset > current_offset); int skip_blocks = static_cast( (file_offset - current_offset + m_info.piece_length() - 1) / m_info.piece_length()); for (int i = m_current_slot; i < m_current_slot + skip_blocks; ++i) { assert(m_slot_to_piece[i] == unallocated); m_unallocated_slots.push_back(i); } // current slot will increase by one at the end of the for-loop too m_current_slot += skip_blocks - 1; } ++m_current_slot; if (m_current_slot >= m_info.num_pieces()) { assert(m_current_slot == m_info.num_pieces()); // clear the memory we've been using std::vector().swap(m_piece_data); std::multimap().swap(m_hash_to_piece); m_state = state_allocating; assert(num_pieces == std::count(pieces.begin(), pieces.end(), true)); return std::make_pair(false, 1.f); } assert(num_pieces == std::count(pieces.begin(), pieces.end(), true)); return std::make_pair(false, (float)m_current_slot / m_info.num_pieces()); } bool piece_manager::check_fastresume( aux::piece_checker_data& d, std::vector& pieces , int& num_pieces, bool compact_mode) { return m_pimpl->check_fastresume(d, pieces, num_pieces, compact_mode); } std::pair piece_manager::check_files( std::vector& pieces , int& num_pieces , boost::recursive_mutex& mutex) { return m_pimpl->check_files(pieces, num_pieces, mutex); } int piece_manager::impl::allocate_slot_for_piece(int piece_index) { // synchronization ------------------------------------------------------ boost::recursive_mutex::scoped_lock lock(m_mutex); // ---------------------------------------------------------------------- // INVARIANT_CHECK; assert(piece_index >= 0); assert(piece_index < (int)m_piece_to_slot.size()); assert(m_piece_to_slot.size() == m_slot_to_piece.size()); int slot_index = m_piece_to_slot[piece_index]; if (slot_index != has_no_slot) { assert(slot_index >= 0); assert(slot_index < (int)m_slot_to_piece.size()); return slot_index; } if (m_free_slots.empty()) { allocate_slots(1); assert(!m_free_slots.empty()); } std::vector::iterator iter( std::find( m_free_slots.begin() , m_free_slots.end() , piece_index)); if (iter == m_free_slots.end()) { assert(m_slot_to_piece[piece_index] != unassigned); assert(!m_free_slots.empty()); iter = m_free_slots.end() - 1; // special case to make sure we don't use the last slot // when we shouldn't, since it's smaller than ordinary slots if (*iter == m_info.num_pieces() - 1 && piece_index != *iter) { if (m_free_slots.size() == 1) allocate_slots(1); assert(m_free_slots.size() > 1); // assumes that all allocated slots // are put at the end of the free_slots vector iter = m_free_slots.end() - 1; } } slot_index = *iter; m_free_slots.erase(iter); assert(m_slot_to_piece[slot_index] == unassigned); m_slot_to_piece[slot_index] = piece_index; m_piece_to_slot[piece_index] = slot_index; // there is another piece already assigned to // the slot we are interested in, swap positions if (slot_index != piece_index && m_slot_to_piece[piece_index] >= 0) { #if !defined(NDEBUG) && defined(TORRENT_STORAGE_DEBUG) std::stringstream s; s << "there is another piece at our slot, swapping.."; s << "\n piece_index: "; s << piece_index; s << "\n slot_index: "; s << slot_index; s << "\n piece at our slot: "; s << m_slot_to_piece[piece_index]; s << "\n"; print_to_log(s.str()); debug_log(); #endif int piece_at_our_slot = m_slot_to_piece[piece_index]; assert(m_piece_to_slot[piece_at_our_slot] == piece_index); std::swap( m_slot_to_piece[piece_index] , m_slot_to_piece[slot_index]); std::swap( m_piece_to_slot[piece_index] , m_piece_to_slot[piece_at_our_slot]); const int slot_size = static_cast(m_info.piece_size(slot_index)); std::vector buf(slot_size); m_storage->read(&buf[0], piece_index, 0, slot_size); m_storage->write(&buf[0], slot_index, 0, slot_size); assert(m_slot_to_piece[piece_index] == piece_index); assert(m_piece_to_slot[piece_index] == piece_index); slot_index = piece_index; #if !defined(NDEBUG) && defined(TORRENT_STORAGE_DEBUG) debug_log(); #endif } assert(slot_index >= 0); assert(slot_index < (int)m_slot_to_piece.size()); return slot_index; } namespace { // this is used to notify potential other // threads that the allocation-function has exited struct allocation_syncronization { allocation_syncronization( bool& flag , boost::condition& cond , boost::mutex& monitor) : m_flag(flag) , m_cond(cond) , m_monitor(monitor) { boost::mutex::scoped_lock lock(m_monitor); while (m_flag) m_cond.wait(lock); m_flag = true; } ~allocation_syncronization() { boost::mutex::scoped_lock lock(m_monitor); m_flag = false; m_cond.notify_one(); } bool& m_flag; boost::condition& m_cond; boost::mutex& m_monitor; }; } void piece_manager::impl::allocate_slots(int num_slots) { assert(num_slots > 0); // this object will syncronize the allocation with // potential other threads allocation_syncronization sync_obj( m_allocating , m_allocating_condition , m_allocating_monitor); // synchronization ------------------------------------------------------ boost::recursive_mutex::scoped_lock lock(m_mutex); // ---------------------------------------------------------------------- // INVARIANT_CHECK; assert(!m_unallocated_slots.empty()); const int piece_size = static_cast(m_info.piece_length()); std::vector& buffer = m_scratch_buffer; buffer.resize(piece_size); for (int i = 0; i < num_slots && !m_unallocated_slots.empty(); ++i) { int pos = m_unallocated_slots.front(); // int piece_pos = pos; bool write_back = false; int new_free_slot = pos; if (m_piece_to_slot[pos] != has_no_slot) { assert(m_piece_to_slot[pos] >= 0); m_storage->read(&buffer[0], m_piece_to_slot[pos], 0, static_cast(m_info.piece_size(pos))); new_free_slot = m_piece_to_slot[pos]; m_slot_to_piece[pos] = pos; m_piece_to_slot[pos] = pos; write_back = true; } m_unallocated_slots.erase(m_unallocated_slots.begin()); m_slot_to_piece[new_free_slot] = unassigned; m_free_slots.push_back(new_free_slot); if (write_back || m_fill_mode) m_storage->write(&buffer[0], pos, 0, static_cast(m_info.piece_size(pos))); } assert(m_free_slots.size() > 0); } void piece_manager::allocate_slots(int num_slots) { m_pimpl->allocate_slots(num_slots); } path const& piece_manager::save_path() const { return m_pimpl->save_path(); } bool piece_manager::move_storage(path const& save_path) { return m_pimpl->move_storage(save_path); } #ifndef NDEBUG void piece_manager::impl::check_invariant() const { // synchronization ------------------------------------------------------ boost::recursive_mutex::scoped_lock lock(m_mutex); // ---------------------------------------------------------------------- if (m_piece_to_slot.empty()) return; assert((int)m_piece_to_slot.size() == m_info.num_pieces()); assert((int)m_slot_to_piece.size() == m_info.num_pieces()); for (std::vector::const_iterator i = m_free_slots.begin(); i != m_free_slots.end(); ++i) { assert(*i < (int)m_slot_to_piece.size()); assert(*i >= 0); assert(m_slot_to_piece[*i] == unassigned); assert(std::find(i+1, m_free_slots.end(), *i) == m_free_slots.end()); } for (std::vector::const_iterator i = m_unallocated_slots.begin(); i != m_unallocated_slots.end(); ++i) { assert(*i < (int)m_slot_to_piece.size()); assert(*i >= 0); assert(m_slot_to_piece[*i] == unallocated); assert(std::find(i+1, m_unallocated_slots.end(), *i) == m_unallocated_slots.end()); } for (int i = 0; i < m_info.num_pieces(); ++i) { // Check domain of piece_to_slot's elements if (m_piece_to_slot[i] != has_no_slot) { assert(m_piece_to_slot[i] >= 0); assert(m_piece_to_slot[i] < (int)m_slot_to_piece.size()); } // Check domain of slot_to_piece's elements if (m_slot_to_piece[i] != unallocated && m_slot_to_piece[i] != unassigned) { assert(m_slot_to_piece[i] >= 0); assert(m_slot_to_piece[i] < (int)m_piece_to_slot.size()); } // do more detailed checks on piece_to_slot if (m_piece_to_slot[i] >= 0) { assert(m_slot_to_piece[m_piece_to_slot[i]] == i); if (m_piece_to_slot[i] != i) { assert(m_slot_to_piece[i] == unallocated); } } else { assert(m_piece_to_slot[i] == has_no_slot); } // do more detailed checks on slot_to_piece if (m_slot_to_piece[i] >= 0) { assert(m_slot_to_piece[i] < (int)m_piece_to_slot.size()); assert(m_piece_to_slot[m_slot_to_piece[i]] == i); #ifdef TORRENT_STORAGE_DEBUG assert( std::find( m_unallocated_slots.begin() , m_unallocated_slots.end() , i) == m_unallocated_slots.end() ); assert( std::find( m_free_slots.begin() , m_free_slots.end() , i) == m_free_slots.end() ); #endif } else if (m_slot_to_piece[i] == unallocated) { #ifdef TORRENT_STORAGE_DEBUG assert(m_unallocated_slots.empty() || (std::find( m_unallocated_slots.begin() , m_unallocated_slots.end() , i) != m_unallocated_slots.end()) ); #endif } else if (m_slot_to_piece[i] == unassigned) { #ifdef TORRENT_STORAGE_DEBUG assert( std::find( m_free_slots.begin() , m_free_slots.end() , i) != m_free_slots.end() ); #endif } else { assert(false && "m_slot_to_piece[i] is invalid"); } } } #ifdef TORRENT_STORAGE_DEBUG void piece_manager::impl::debug_log() const { std::stringstream s; s << "index\tslot\tpiece\n"; for (int i = 0; i < m_info.num_pieces(); ++i) { s << i << "\t" << m_slot_to_piece[i] << "\t"; s << m_piece_to_slot[i] << "\n"; } s << "---------------------------------\n"; print_to_log(s.str()); } #endif #endif } // namespace libtorrent