#include "libtorrent/piece_picker.hpp" #include "libtorrent/policy.hpp" #include "test.hpp" int test_main() { using namespace libtorrent; tcp::endpoint endp; policy::peer peer_struct(endp, policy::peer::connectable, 0); const int num_pieces = 6; // 4 blocks per piece const int blocks_per_piece = 4; piece_picker p(blocks_per_piece , num_pieces * blocks_per_piece); // we have the first piece std::vector have(num_pieces, false); have[0] = true; std::vector unfinished; piece_picker::downloading_piece partial; piece_picker::block_info blocks[blocks_per_piece * num_pieces]; partial.index = 1; partial.info = blocks; partial.info[0].state = piece_picker::block_info::state_finished; partial.info[2].state = piece_picker::block_info::state_finished; unfinished.push_back(partial); std::vector verify_pieces; p.files_checked(have, unfinished, verify_pieces); TEST_CHECK(p.is_finished(piece_block(1, 0))); TEST_CHECK(p.is_finished(piece_block(1, 2))); p.set_piece_priority(4, 0); TEST_CHECK(p.piece_priority(4) == 0); TEST_CHECK(p.piece_priority(3) == 1); p.set_piece_priority(3, 0); TEST_CHECK(p.piece_priority(3) == 0); p.set_piece_priority(3, 1); TEST_CHECK(p.piece_priority(3) == 1); TEST_CHECK(p.num_filtered() == 1); TEST_CHECK(p.num_have_filtered() == 0); std::vector piece_priorities; p.piece_priorities(piece_priorities); int expected1[] = {1, 1, 1, 1, 0, 1}; TEST_CHECK(std::equal(piece_priorities.begin() , piece_priorities.end(), expected1)); std::vector peer1(num_pieces, false); std::vector peer2(num_pieces, false); std::vector peer3(num_pieces, false); peer1[2] = true; p.inc_refcount(2); peer1[3] = true; peer2[3] = true; p.inc_refcount(3); p.inc_refcount(3); peer1[4] = true; peer2[4] = true; peer3[4] = true; p.inc_refcount(4); p.inc_refcount(4); p.inc_refcount(4); peer1[5] = true; peer2[5] = true; peer3[5] = true; p.inc_refcount(5); p.inc_refcount(5); p.inc_refcount(5); // status for each piece: // 0: we have it // 1: we have block 0 and 2 // 2: one peer has it // 3: two peers have it // 4: this piece is filtered so it should never be picked // 5: three peers have it // Now, we pick one block from peer1. The block is // is supposed to be picked from piece 2 since it is // the rarest piece. std::vector picked; picked.clear(); p.pick_pieces(peer1, picked, 1, false, 0, piece_picker::fast); TEST_CHECK(picked.size() == 1); TEST_CHECK(picked.front().piece_index == 2); // now pick a piece from peer2. The block is supposed to be // from piece 3, since it is the rarest piece that peer has. picked.clear(); p.pick_pieces(peer2, picked, 1, false, 0, piece_picker::fast); TEST_CHECK(picked.size() == 1); TEST_CHECK(picked.front().piece_index == 3); // same thing for peer3. picked.clear(); p.pick_pieces(peer3, picked, 1, false, 0, piece_picker::fast); TEST_CHECK(picked.size() == 1); TEST_CHECK(picked.front().piece_index == 5); // now, if all peers would have piece 1 (the piece we have partially) // it should be prioritized over picking a completely new piece. peer3[1] = true; p.inc_refcount(1); picked.clear(); p.pick_pieces(peer3, picked, 1, false, 0, piece_picker::fast); TEST_CHECK(picked.size() == 1); TEST_CHECK(picked.front().piece_index == 1); // and the block picked should not be 0 or 2 // since we already have those blocks TEST_CHECK(picked.front().block_index != 0); TEST_CHECK(picked.front().block_index != 2); // now, if we mark piece 1 and block 0 in piece 2 // as being downloaded and picks a block from peer1, // it should pick a block from piece 2. But since // block 0 is marked as requested from another peer, // the piece_picker will continue to pick blocks // until it can return at least 1 block (since we // tell it we want one block) that is not being // downloaded from anyone else. This is to make it // possible for us to determine if we want to request // the block from more than one peer. // Both piece 1 and 2 are partial pieces, but pice // 2 is the rarest, so that's why it is picked. // we have block 0 and 2 already, so we can't mark // them as begin downloaded. p.mark_as_downloading(piece_block(1, 1), &peer_struct, piece_picker::fast); p.mark_as_downloading(piece_block(1, 3), &peer_struct, piece_picker::fast); p.mark_as_downloading(piece_block(2, 0), &peer_struct, piece_picker::fast); std::vector const& downloads = p.get_download_queue(); TEST_CHECK(downloads.size() == 2); TEST_CHECK(downloads[0].index == 1); TEST_CHECK(downloads[0].info[0].state == piece_picker::block_info::state_finished); TEST_CHECK(downloads[0].info[1].state == piece_picker::block_info::state_requested); TEST_CHECK(downloads[0].info[2].state == piece_picker::block_info::state_finished); TEST_CHECK(downloads[0].info[3].state == piece_picker::block_info::state_requested); TEST_CHECK(downloads[1].index == 2); TEST_CHECK(downloads[1].info[0].state == piece_picker::block_info::state_requested); TEST_CHECK(downloads[1].info[1].state == piece_picker::block_info::state_none); TEST_CHECK(downloads[1].info[2].state == piece_picker::block_info::state_none); TEST_CHECK(downloads[1].info[3].state == piece_picker::block_info::state_none); TEST_CHECK(p.is_requested(piece_block(1, 1))); TEST_CHECK(p.is_requested(piece_block(1, 3))); TEST_CHECK(p.is_requested(piece_block(2, 0))); TEST_CHECK(!p.is_requested(piece_block(2, 1))); picked.clear(); p.pick_pieces(peer1, picked, 1, false, 0, piece_picker::fast); TEST_CHECK(picked.size() == 2); piece_block expected3[] = { piece_block(2, 0), piece_block(2, 1) }; TEST_CHECK(std::equal(picked.begin() , picked.end(), expected3)); // now, if we assume we're downloading at such a speed that // we might prefer to download whole pieces at a time from // this peer. It should not pick piece 1 or 2 (since those are // partially selected) picked.clear(); p.pick_pieces(peer1, picked, 1, true, 0, piece_picker::fast); // it will pick 4 blocks, since we said we // wanted whole pieces. TEST_CHECK(picked.size() == 4); piece_block expected4[] = { piece_block(2, 0), piece_block(2, 1) , piece_block(2, 2), piece_block(2, 3) }; TEST_CHECK(std::equal(picked.begin() , picked.end(), expected4)); // now, try the same thing, but pick as many pieces as possible // to make sure it can still fall back on partial pieces picked.clear(); p.pick_pieces(peer1, picked, 100, true, 0, piece_picker::fast); TEST_CHECK(picked.size() == 12); piece_block expected5[] = { piece_block(2, 0), piece_block(2, 1) , piece_block(2, 2), piece_block(2, 3) , piece_block(3, 0), piece_block(3, 1) , piece_block(3, 2), piece_block(3, 3) , piece_block(5, 0), piece_block(5, 1) , piece_block(5, 2), piece_block(5, 3) }; TEST_CHECK(std::equal(picked.begin() , picked.end(), expected5)); // now, try the same thing, but pick as many pieces as possible // to make sure it can still fall back on partial pieces picked.clear(); p.pick_pieces(peer1, picked, 100, true, &peer_struct, piece_picker::fast); TEST_CHECK(picked.size() == 11); piece_block expected6[] = { piece_block(2, 1), piece_block(2, 2) , piece_block(2, 3) , piece_block(3, 0), piece_block(3, 1) , piece_block(3, 2), piece_block(3, 3) , piece_block(5, 0), piece_block(5, 1) , piece_block(5, 2), piece_block(5, 3) }; TEST_CHECK(std::equal(picked.begin() , picked.end(), expected6)); // make sure the piece picker allows filtered pieces // to become available p.mark_as_finished(piece_block(4, 2), 0); return 0; }