use crc32 for node ID restriction scheme
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@ -63,20 +63,26 @@ In order to avoid the number node IDs controlled to grow linearly by the number
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of IPs, as well as allowing more than one node ID per external IP, the node
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ID can be restricted at each class level of the IP.
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Another important property of the restriction put on node IDs is that the
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distribution of the IDs remoain uniform. This is why CRC32 was chosen
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as the hash function. See `comparisons of hash functions`__.
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__ http://blog.libtorrent.org/2012/12/dht-security/
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The expression to calculate a valid ID prefix (from an IPv4 address) is::
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sha1((ip & 0x01071f7f) .. r)
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crc32((ip & 0x01071f7f) .. r)
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And for an IPv6 address (``ip`` is the high 64 bits of the address)::
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sha1((ip & 0x000103070f1f3f7f) .. r)
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crc32((ip & 0x000103070f1f3f7f) .. r)
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``r`` is a random number in the range [0, 7]. The resulting integer,
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representing the masked IP address is supposed to be big-endian before
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hashed. The ".." means concatenation.
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The details of implementing this is to evaluate the expression, store the
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result in a big endian 64 bit integer and hash those 8 bytes with SHA-1.
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result in a big endian 64 bit integer and hash those 8 bytes with CRC32.
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The first 4 bytes of the node ID used in the DHT MUST match the first 4
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bytes in the resulting hash. The last byte of the hash MUST match the
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@ -98,13 +104,17 @@ Example code code for calculating a valid node ID::
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for (int i = 0; i < num_octets; ++i)
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ip[i] &= mask[i];
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SHA_CTX ctx;
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SHA1_Init(&ctx);
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SHA1_Update(&ctx, (unsigned char*)ip, num_octets);
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uint32_t rand = rand() & 0xff;
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uint8_t r = rand & 0x7;
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SHA1_Update(&ctx, (unsigned char*)&r, 1);
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SHA1_Final(&ctx, node_id);
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uint32_t crc = crc32(0, NULL, 0);
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crc = crc32(crc, ip, num_octets);
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crc = crc32(crc, &r, 1);
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node_id[0] = (crc >> 24) & 0xff;
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node_id[1] = (crc >> 16) & 0xff;
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node_id[2] = (crc >> 8) & 0xff;
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node_id[3] = crc & 0xff;
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for (int i = 4; i < 19; ++i) node_id[i] = std::rand();
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node_id[19] = rand;
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@ -114,11 +124,11 @@ test vectors:
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IP rand example node ID
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============ ===== ==========================================
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124.31.75.21 1 **f766f9f5** 0c5d6a4ec8a88e4c6ab4c28b95eee4 **01**
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21.75.31.124 86 **7ee04779** 4e7a08645677bbd1cfe7d8f956d532 **56**
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65.23.51.170 22 **76a626ff** bc8f112a3d426c84764f8c2a1150e6 **16**
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84.124.73.14 65 **beb4e619** 1bb1fe518101ceef99462b947a01ff **41**
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43.213.53.83 90 **ace5613a** 5b7c4be0237986d5243b87aa6d5130 **5a**
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124.31.75.21 1 **1712f6c7** 0c5d6a4ec8a88e4c6ab4c28b95eee4 **01**
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21.75.31.124 86 **946406c1** 4e7a08645677bbd1cfe7d8f956d532 **56**
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65.23.51.170 22 **fefd9220** bc8f112a3d426c84764f8c2a1150e6 **16**
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84.124.73.14 65 **af1546dd** 1bb1fe518101ceef99462b947a01ff **41**
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43.213.53.83 90 **a9e920bf** 5b7c4be0237986d5243b87aa6d5130 **5a**
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The bold parts of the node ID are the important parts. The rest are
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random numbers.
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@ -34,6 +34,7 @@ POSSIBILITY OF SUCH DAMAGE.
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#include <algorithm>
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#include <ctime>
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#include <boost/crc.hpp>
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#include "libtorrent/kademlia/node_id.hpp"
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#include "libtorrent/hasher.hpp"
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@ -129,11 +130,19 @@ node_id generate_id_impl(address const& ip_, boost::uint32_t r)
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for (int i = 0; i < num_octets; ++i)
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ip[i] &= mask[i];
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hasher h;
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h.update((char*)ip, num_octets);
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boost::uint8_t rand = r & 0x7;
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h.update((char*)&rand, 1);
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node_id id = h.final();
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boost::crc_32_type crc;
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crc.process_block(ip, ip + num_octets);
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crc.process_byte(rand);
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boost::uint32_t c = crc.checksum();
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node_id id;
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id[0] = (c >> 24) & 0xff;
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id[1] = (c >> 16) & 0xff;
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id[2] = (c >> 8) & 0xff;
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id[3] = c & 0xff;
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for (int i = 4; i < 19; ++i) id[i] = random();
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id[19] = r;
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@ -71,14 +71,6 @@ using namespace boost::tuples;
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namespace libtorrent {
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TORRENT_EXPORT std::string sanitize_path(std::string const& p);
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#ifndef TORRENT_DISABLE_DHT
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// namespace dht
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// {
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// TORRENT_EXPORT libtorrent::dht::node_id generate_id_impl(
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// address const& ip_, boost::uint32_t r);
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// }
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#endif
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}
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sha1_hash to_hash(char const* s)
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@ -1965,11 +1957,11 @@ int test_main()
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boost::uint8_t prefixes[][4] =
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{
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{0xf7, 0x66, 0xf9, 0xf5},
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{0x7e, 0xe0, 0x47, 0x79 },
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{0x76, 0xa6, 0x26, 0xff },
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{0xbe, 0xb4, 0xe6, 0x19 },
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{0xac, 0xe5, 0x61, 0x3a },
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{ 0x17, 0x12, 0xf6, 0xc7 },
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{ 0x94, 0x64, 0x06, 0xc1 },
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{ 0xfe, 0xfd, 0x92, 0x20 },
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{ 0xaf, 0x15, 0x46, 0xdd },
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{ 0xa9, 0xe9, 0x20, 0xbf }
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};
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for (int i = 0; i < 5; ++i)
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