999 lines
23 KiB
C
999 lines
23 KiB
C
/***************************************************************************/
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/* */
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/* ftcalc.c */
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/* */
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/* Arithmetic computations (body). */
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/* */
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/* Copyright 1996-2006, 2008, 2012-2013 by */
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/* David Turner, Robert Wilhelm, and Werner Lemberg. */
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/* */
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/* This file is part of the FreeType project, and may only be used, */
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/* modified, and distributed under the terms of the FreeType project */
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/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
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/* this file you indicate that you have read the license and */
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/* understand and accept it fully. */
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/* */
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/***************************************************************************/
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/*************************************************************************/
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/* */
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/* Support for 1-complement arithmetic has been totally dropped in this */
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/* release. You can still write your own code if you need it. */
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/* */
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/*************************************************************************/
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/*************************************************************************/
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/* */
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/* Implementing basic computation routines. */
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/* */
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/* FT_MulDiv(), FT_MulFix(), FT_DivFix(), FT_RoundFix(), FT_CeilFix(), */
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/* and FT_FloorFix() are declared in freetype.h. */
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/* */
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/*************************************************************************/
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#include <ft2build.h>
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#include FT_GLYPH_H
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#include FT_TRIGONOMETRY_H
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#include FT_INTERNAL_CALC_H
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#include FT_INTERNAL_DEBUG_H
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#include FT_INTERNAL_OBJECTS_H
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#ifdef FT_MULFIX_INLINED
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#undef FT_MulFix
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#endif
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/* we need to emulate a 64-bit data type if a real one isn't available */
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#ifndef FT_LONG64
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typedef struct FT_Int64_
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{
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FT_UInt32 lo;
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FT_UInt32 hi;
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} FT_Int64;
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#endif /* !FT_LONG64 */
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/*************************************************************************/
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/* */
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/* The macro FT_COMPONENT is used in trace mode. It is an implicit */
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/* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
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/* messages during execution. */
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/* */
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#undef FT_COMPONENT
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#define FT_COMPONENT trace_calc
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/* The following three functions are available regardless of whether */
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/* FT_LONG64 is defined. */
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/* documentation is in freetype.h */
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FT_EXPORT_DEF( FT_Fixed )
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FT_RoundFix( FT_Fixed a )
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{
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return ( a >= 0 ) ? ( a + 0x8000L ) & ~0xFFFFL
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: -((-a + 0x8000L ) & ~0xFFFFL );
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}
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/* documentation is in freetype.h */
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FT_EXPORT_DEF( FT_Fixed )
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FT_CeilFix( FT_Fixed a )
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{
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return ( a >= 0 ) ? ( a + 0xFFFFL ) & ~0xFFFFL
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: -((-a + 0xFFFFL ) & ~0xFFFFL );
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}
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/* documentation is in freetype.h */
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FT_EXPORT_DEF( FT_Fixed )
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FT_FloorFix( FT_Fixed a )
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{
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return ( a >= 0 ) ? a & ~0xFFFFL
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: -((-a) & ~0xFFFFL );
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}
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FT_BASE_DEF ( FT_Int )
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FT_MSB( FT_UInt32 z )
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{
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FT_Int shift = 0;
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/* determine msb bit index in `shift' */
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if ( z >= ( 1L << 16 ) )
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{
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z >>= 16;
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shift += 16;
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}
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if ( z >= ( 1L << 8 ) )
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{
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z >>= 8;
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shift += 8;
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}
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if ( z >= ( 1L << 4 ) )
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{
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z >>= 4;
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shift += 4;
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}
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if ( z >= ( 1L << 2 ) )
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{
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z >>= 2;
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shift += 2;
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}
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if ( z >= ( 1L << 1 ) )
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{
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z >>= 1;
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shift += 1;
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}
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return shift;
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}
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/* documentation is in ftcalc.h */
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FT_BASE_DEF( FT_Fixed )
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FT_Hypot( FT_Fixed x,
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FT_Fixed y )
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{
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FT_Vector v;
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v.x = x;
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v.y = y;
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return FT_Vector_Length( &v );
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}
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#ifdef FT_LONG64
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/* documentation is in freetype.h */
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FT_EXPORT_DEF( FT_Long )
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FT_MulDiv( FT_Long a,
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FT_Long b,
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FT_Long c )
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{
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FT_Int s;
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FT_Long d;
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s = 1;
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if ( a < 0 ) { a = -a; s = -1; }
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if ( b < 0 ) { b = -b; s = -s; }
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if ( c < 0 ) { c = -c; s = -s; }
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d = (FT_Long)( c > 0 ? ( (FT_Int64)a * b + ( c >> 1 ) ) / c
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: 0x7FFFFFFFL );
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return ( s > 0 ) ? d : -d;
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}
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/* documentation is in ftcalc.h */
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FT_BASE_DEF( FT_Long )
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FT_MulDiv_No_Round( FT_Long a,
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FT_Long b,
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FT_Long c )
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{
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FT_Int s;
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FT_Long d;
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s = 1;
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if ( a < 0 ) { a = -a; s = -1; }
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if ( b < 0 ) { b = -b; s = -s; }
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if ( c < 0 ) { c = -c; s = -s; }
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d = (FT_Long)( c > 0 ? (FT_Int64)a * b / c
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: 0x7FFFFFFFL );
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return ( s > 0 ) ? d : -d;
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}
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/* documentation is in freetype.h */
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FT_EXPORT_DEF( FT_Long )
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FT_MulFix( FT_Long a,
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FT_Long b )
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{
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#ifdef FT_MULFIX_ASSEMBLER
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return FT_MULFIX_ASSEMBLER( a, b );
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#else
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FT_Int s = 1;
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FT_Long c;
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if ( a < 0 )
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{
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a = -a;
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s = -1;
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}
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if ( b < 0 )
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{
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b = -b;
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s = -s;
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}
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c = (FT_Long)( ( (FT_Int64)a * b + 0x8000L ) >> 16 );
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return ( s > 0 ) ? c : -c;
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#endif /* FT_MULFIX_ASSEMBLER */
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}
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/* documentation is in freetype.h */
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FT_EXPORT_DEF( FT_Long )
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FT_DivFix( FT_Long a,
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FT_Long b )
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{
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FT_Int32 s;
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FT_UInt32 q;
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s = 1;
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if ( a < 0 )
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{
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a = -a;
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s = -1;
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}
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if ( b < 0 )
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{
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b = -b;
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s = -s;
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}
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if ( b == 0 )
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/* check for division by 0 */
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q = 0x7FFFFFFFL;
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else
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/* compute result directly */
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q = (FT_UInt32)( ( ( (FT_UInt64)a << 16 ) + ( b >> 1 ) ) / b );
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return ( s < 0 ? -(FT_Long)q : (FT_Long)q );
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}
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#else /* !FT_LONG64 */
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static void
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ft_multo64( FT_UInt32 x,
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FT_UInt32 y,
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FT_Int64 *z )
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{
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FT_UInt32 lo1, hi1, lo2, hi2, lo, hi, i1, i2;
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lo1 = x & 0x0000FFFFU; hi1 = x >> 16;
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lo2 = y & 0x0000FFFFU; hi2 = y >> 16;
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lo = lo1 * lo2;
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i1 = lo1 * hi2;
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i2 = lo2 * hi1;
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hi = hi1 * hi2;
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/* Check carry overflow of i1 + i2 */
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i1 += i2;
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hi += (FT_UInt32)( i1 < i2 ) << 16;
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hi += i1 >> 16;
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i1 = i1 << 16;
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/* Check carry overflow of i1 + lo */
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lo += i1;
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hi += ( lo < i1 );
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z->lo = lo;
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z->hi = hi;
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}
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static FT_UInt32
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ft_div64by32( FT_UInt32 hi,
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FT_UInt32 lo,
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FT_UInt32 y )
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{
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FT_UInt32 r, q;
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FT_Int i;
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q = 0;
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r = hi;
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if ( r >= y )
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return (FT_UInt32)0x7FFFFFFFL;
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i = 32;
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do
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{
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r <<= 1;
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q <<= 1;
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r |= lo >> 31;
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if ( r >= y )
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{
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r -= y;
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q |= 1;
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}
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lo <<= 1;
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} while ( --i );
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return q;
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}
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static void
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FT_Add64( FT_Int64* x,
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FT_Int64* y,
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FT_Int64 *z )
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{
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register FT_UInt32 lo, hi;
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lo = x->lo + y->lo;
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hi = x->hi + y->hi + ( lo < x->lo );
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z->lo = lo;
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z->hi = hi;
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}
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/* documentation is in freetype.h */
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/* The FT_MulDiv function has been optimized thanks to ideas from */
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/* Graham Asher. The trick is to optimize computation when everything */
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/* fits within 32-bits (a rather common case). */
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/* */
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/* we compute 'a*b+c/2', then divide it by 'c'. (positive values) */
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/* */
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/* 46340 is FLOOR(SQRT(2^31-1)). */
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/* */
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/* if ( a <= 46340 && b <= 46340 ) then ( a*b <= 0x7FFEA810 ) */
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/* */
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/* 0x7FFFFFFF - 0x7FFEA810 = 0x157F0 */
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/* */
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/* if ( c < 0x157F0*2 ) then ( a*b+c/2 <= 0x7FFFFFFF ) */
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/* */
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/* and 2*0x157F0 = 176096 */
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/* */
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FT_EXPORT_DEF( FT_Long )
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FT_MulDiv( FT_Long a,
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FT_Long b,
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FT_Long c )
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{
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long s;
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/* XXX: this function does not allow 64-bit arguments */
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if ( a == 0 || b == c )
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return a;
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s = a; a = FT_ABS( a );
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s ^= b; b = FT_ABS( b );
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s ^= c; c = FT_ABS( c );
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if ( a <= 46340L && b <= 46340L && c <= 176095L && c > 0 )
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a = ( a * b + ( c >> 1 ) ) / c;
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else if ( (FT_Int32)c > 0 )
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{
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FT_Int64 temp, temp2;
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ft_multo64( (FT_Int32)a, (FT_Int32)b, &temp );
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temp2.hi = 0;
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temp2.lo = (FT_UInt32)(c >> 1);
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FT_Add64( &temp, &temp2, &temp );
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a = ft_div64by32( temp.hi, temp.lo, (FT_Int32)c );
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}
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else
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a = 0x7FFFFFFFL;
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return ( s < 0 ? -a : a );
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}
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FT_BASE_DEF( FT_Long )
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FT_MulDiv_No_Round( FT_Long a,
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FT_Long b,
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FT_Long c )
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{
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long s;
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if ( a == 0 || b == c )
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return a;
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s = a; a = FT_ABS( a );
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s ^= b; b = FT_ABS( b );
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s ^= c; c = FT_ABS( c );
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if ( a <= 46340L && b <= 46340L && c > 0 )
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a = a * b / c;
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else if ( (FT_Int32)c > 0 )
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{
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FT_Int64 temp;
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ft_multo64( (FT_Int32)a, (FT_Int32)b, &temp );
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a = ft_div64by32( temp.hi, temp.lo, (FT_Int32)c );
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}
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else
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a = 0x7FFFFFFFL;
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return ( s < 0 ? -a : a );
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}
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/* documentation is in freetype.h */
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FT_EXPORT_DEF( FT_Long )
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FT_MulFix( FT_Long a,
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FT_Long b )
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{
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#ifdef FT_MULFIX_ASSEMBLER
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return FT_MULFIX_ASSEMBLER( a, b );
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#elif 0
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/*
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* This code is nonportable. See comment below.
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*
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* However, on a platform where right-shift of a signed quantity fills
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* the leftmost bits by copying the sign bit, it might be faster.
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*/
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FT_Long sa, sb;
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FT_ULong ua, ub;
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if ( a == 0 || b == 0x10000L )
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return a;
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/*
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* This is a clever way of converting a signed number `a' into its
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* absolute value (stored back into `a') and its sign. The sign is
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* stored in `sa'; 0 means `a' was positive or zero, and -1 means `a'
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* was negative. (Similarly for `b' and `sb').
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*
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* Unfortunately, it doesn't work (at least not portably).
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*
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* It makes the assumption that right-shift on a negative signed value
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* fills the leftmost bits by copying the sign bit. This is wrong.
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* According to K&R 2nd ed, section `A7.8 Shift Operators' on page 206,
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* the result of right-shift of a negative signed value is
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* implementation-defined. At least one implementation fills the
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* leftmost bits with 0s (i.e., it is exactly the same as an unsigned
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* right shift). This means that when `a' is negative, `sa' ends up
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* with the value 1 rather than -1. After that, everything else goes
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* wrong.
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*/
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sa = ( a >> ( sizeof ( a ) * 8 - 1 ) );
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a = ( a ^ sa ) - sa;
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sb = ( b >> ( sizeof ( b ) * 8 - 1 ) );
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b = ( b ^ sb ) - sb;
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ua = (FT_ULong)a;
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ub = (FT_ULong)b;
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if ( ua <= 2048 && ub <= 1048576L )
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ua = ( ua * ub + 0x8000U ) >> 16;
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else
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{
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FT_ULong al = ua & 0xFFFFU;
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ua = ( ua >> 16 ) * ub + al * ( ub >> 16 ) +
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( ( al * ( ub & 0xFFFFU ) + 0x8000U ) >> 16 );
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}
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sa ^= sb,
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ua = (FT_ULong)(( ua ^ sa ) - sa);
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return (FT_Long)ua;
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#else /* 0 */
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FT_Long s;
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FT_ULong ua, ub;
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if ( a == 0 || b == 0x10000L )
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return a;
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s = a; a = FT_ABS( a );
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s ^= b; b = FT_ABS( b );
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ua = (FT_ULong)a;
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ub = (FT_ULong)b;
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if ( ua <= 2048 && ub <= 1048576L )
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ua = ( ua * ub + 0x8000UL ) >> 16;
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else
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{
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FT_ULong al = ua & 0xFFFFUL;
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ua = ( ua >> 16 ) * ub + al * ( ub >> 16 ) +
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( ( al * ( ub & 0xFFFFUL ) + 0x8000UL ) >> 16 );
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}
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return ( s < 0 ? -(FT_Long)ua : (FT_Long)ua );
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#endif /* 0 */
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}
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/* documentation is in freetype.h */
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FT_EXPORT_DEF( FT_Long )
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FT_DivFix( FT_Long a,
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FT_Long b )
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{
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FT_Int32 s;
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FT_UInt32 q;
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/* XXX: this function does not allow 64-bit arguments */
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s = (FT_Int32)a; a = FT_ABS( a );
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s ^= (FT_Int32)b; b = FT_ABS( b );
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if ( (FT_UInt32)b == 0 )
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{
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/* check for division by 0 */
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q = (FT_UInt32)0x7FFFFFFFL;
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}
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else if ( ( a >> 16 ) == 0 )
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{
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/* compute result directly */
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q = (FT_UInt32)( ( (FT_ULong)a << 16 ) + ( b >> 1 ) ) / (FT_UInt32)b;
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}
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else
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{
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/* we need more bits; we have to do it by hand */
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FT_Int64 temp, temp2;
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temp.hi = (FT_Int32)( a >> 16 );
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temp.lo = (FT_UInt32)a << 16;
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temp2.hi = 0;
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temp2.lo = (FT_UInt32)( b >> 1 );
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FT_Add64( &temp, &temp2, &temp );
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q = ft_div64by32( temp.hi, temp.lo, (FT_Int32)b );
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}
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return ( s < 0 ? -(FT_Int32)q : (FT_Int32)q );
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}
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#if 0
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/* documentation is in ftcalc.h */
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FT_EXPORT_DEF( void )
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FT_MulTo64( FT_Int32 x,
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FT_Int32 y,
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FT_Int64 *z )
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{
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FT_Int32 s;
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s = x; x = FT_ABS( x );
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s ^= y; y = FT_ABS( y );
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ft_multo64( x, y, z );
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if ( s < 0 )
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{
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z->lo = (FT_UInt32)-(FT_Int32)z->lo;
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z->hi = ~z->hi + !( z->lo );
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}
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}
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/* apparently, the second version of this code is not compiled correctly */
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/* on Mac machines with the MPW C compiler.. tsk, tsk, tsk... */
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#if 1
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FT_EXPORT_DEF( FT_Int32 )
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FT_Div64by32( FT_Int64* x,
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FT_Int32 y )
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{
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FT_Int32 s;
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FT_UInt32 q, r, i, lo;
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s = x->hi;
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if ( s < 0 )
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{
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x->lo = (FT_UInt32)-(FT_Int32)x->lo;
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x->hi = ~x->hi + !x->lo;
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}
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s ^= y; y = FT_ABS( y );
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/* Shortcut */
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if ( x->hi == 0 )
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{
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if ( y > 0 )
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q = x->lo / y;
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else
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q = 0x7FFFFFFFL;
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return ( s < 0 ? -(FT_Int32)q : (FT_Int32)q );
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}
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r = x->hi;
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lo = x->lo;
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if ( r >= (FT_UInt32)y ) /* we know y is to be treated as unsigned here */
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return ( s < 0 ? 0x80000001UL : 0x7FFFFFFFUL );
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/* Return Max/Min Int32 if division overflow. */
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/* This includes division by zero! */
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q = 0;
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for ( i = 0; i < 32; i++ )
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{
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r <<= 1;
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q <<= 1;
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r |= lo >> 31;
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if ( r >= (FT_UInt32)y )
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{
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r -= y;
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q |= 1;
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}
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lo <<= 1;
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}
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return ( s < 0 ? -(FT_Int32)q : (FT_Int32)q );
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}
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#else /* 0 */
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FT_EXPORT_DEF( FT_Int32 )
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FT_Div64by32( FT_Int64* x,
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FT_Int32 y )
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{
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FT_Int32 s;
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FT_UInt32 q;
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s = x->hi;
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if ( s < 0 )
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{
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x->lo = (FT_UInt32)-(FT_Int32)x->lo;
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x->hi = ~x->hi + !x->lo;
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}
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s ^= y; y = FT_ABS( y );
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/* Shortcut */
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if ( x->hi == 0 )
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{
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if ( y > 0 )
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q = ( x->lo + ( y >> 1 ) ) / y;
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else
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q = 0x7FFFFFFFL;
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return ( s < 0 ? -(FT_Int32)q : (FT_Int32)q );
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}
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q = ft_div64by32( x->hi, x->lo, y );
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return ( s < 0 ? -(FT_Int32)q : (FT_Int32)q );
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}
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#endif /* 0 */
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#endif /* 0 */
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#endif /* FT_LONG64 */
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/* documentation is in ftglyph.h */
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FT_EXPORT_DEF( void )
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FT_Matrix_Multiply( const FT_Matrix* a,
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FT_Matrix *b )
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{
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FT_Fixed xx, xy, yx, yy;
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if ( !a || !b )
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return;
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xx = FT_MulFix( a->xx, b->xx ) + FT_MulFix( a->xy, b->yx );
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xy = FT_MulFix( a->xx, b->xy ) + FT_MulFix( a->xy, b->yy );
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yx = FT_MulFix( a->yx, b->xx ) + FT_MulFix( a->yy, b->yx );
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yy = FT_MulFix( a->yx, b->xy ) + FT_MulFix( a->yy, b->yy );
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b->xx = xx; b->xy = xy;
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b->yx = yx; b->yy = yy;
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}
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/* documentation is in ftglyph.h */
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FT_EXPORT_DEF( FT_Error )
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FT_Matrix_Invert( FT_Matrix* matrix )
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{
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FT_Pos delta, xx, yy;
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if ( !matrix )
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return FT_THROW( Invalid_Argument );
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/* compute discriminant */
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delta = FT_MulFix( matrix->xx, matrix->yy ) -
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FT_MulFix( matrix->xy, matrix->yx );
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if ( !delta )
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return FT_THROW( Invalid_Argument ); /* matrix can't be inverted */
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matrix->xy = - FT_DivFix( matrix->xy, delta );
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matrix->yx = - FT_DivFix( matrix->yx, delta );
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xx = matrix->xx;
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yy = matrix->yy;
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matrix->xx = FT_DivFix( yy, delta );
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matrix->yy = FT_DivFix( xx, delta );
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return FT_Err_Ok;
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}
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/* documentation is in ftcalc.h */
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FT_BASE_DEF( void )
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FT_Matrix_Multiply_Scaled( const FT_Matrix* a,
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FT_Matrix *b,
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FT_Long scaling )
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{
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FT_Fixed xx, xy, yx, yy;
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FT_Long val = 0x10000L * scaling;
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if ( !a || !b )
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return;
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xx = FT_MulDiv( a->xx, b->xx, val ) + FT_MulDiv( a->xy, b->yx, val );
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xy = FT_MulDiv( a->xx, b->xy, val ) + FT_MulDiv( a->xy, b->yy, val );
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yx = FT_MulDiv( a->yx, b->xx, val ) + FT_MulDiv( a->yy, b->yx, val );
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yy = FT_MulDiv( a->yx, b->xy, val ) + FT_MulDiv( a->yy, b->yy, val );
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b->xx = xx; b->xy = xy;
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b->yx = yx; b->yy = yy;
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}
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/* documentation is in ftcalc.h */
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FT_BASE_DEF( void )
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FT_Vector_Transform_Scaled( FT_Vector* vector,
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const FT_Matrix* matrix,
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FT_Long scaling )
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{
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FT_Pos xz, yz;
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FT_Long val = 0x10000L * scaling;
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if ( !vector || !matrix )
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return;
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xz = FT_MulDiv( vector->x, matrix->xx, val ) +
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FT_MulDiv( vector->y, matrix->xy, val );
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yz = FT_MulDiv( vector->x, matrix->yx, val ) +
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FT_MulDiv( vector->y, matrix->yy, val );
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vector->x = xz;
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vector->y = yz;
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}
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#if 0
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/* documentation is in ftcalc.h */
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FT_BASE_DEF( FT_Int32 )
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FT_SqrtFixed( FT_Int32 x )
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{
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FT_UInt32 root, rem_hi, rem_lo, test_div;
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FT_Int count;
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root = 0;
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if ( x > 0 )
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{
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rem_hi = 0;
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rem_lo = x;
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count = 24;
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do
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{
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rem_hi = ( rem_hi << 2 ) | ( rem_lo >> 30 );
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rem_lo <<= 2;
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root <<= 1;
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test_div = ( root << 1 ) + 1;
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if ( rem_hi >= test_div )
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{
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rem_hi -= test_div;
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root += 1;
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}
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} while ( --count );
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}
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return (FT_Int32)root;
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}
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#endif /* 0 */
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/* documentation is in ftcalc.h */
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FT_BASE_DEF( FT_Int )
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ft_corner_orientation( FT_Pos in_x,
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FT_Pos in_y,
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FT_Pos out_x,
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FT_Pos out_y )
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{
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FT_Long result; /* avoid overflow on 16-bit system */
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/* deal with the trivial cases quickly */
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if ( in_y == 0 )
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{
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if ( in_x >= 0 )
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result = out_y;
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else
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result = -out_y;
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}
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else if ( in_x == 0 )
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{
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if ( in_y >= 0 )
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result = -out_x;
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else
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result = out_x;
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}
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else if ( out_y == 0 )
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{
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if ( out_x >= 0 )
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result = in_y;
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else
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result = -in_y;
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}
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else if ( out_x == 0 )
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{
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if ( out_y >= 0 )
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result = -in_x;
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else
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result = in_x;
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}
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else /* general case */
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{
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#ifdef FT_LONG64
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FT_Int64 delta = (FT_Int64)in_x * out_y - (FT_Int64)in_y * out_x;
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if ( delta == 0 )
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result = 0;
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else
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result = 1 - 2 * ( delta < 0 );
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#else
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FT_Int64 z1, z2;
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/* XXX: this function does not allow 64-bit arguments */
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ft_multo64( (FT_Int32)in_x, (FT_Int32)out_y, &z1 );
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ft_multo64( (FT_Int32)in_y, (FT_Int32)out_x, &z2 );
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if ( z1.hi > z2.hi )
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result = +1;
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else if ( z1.hi < z2.hi )
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result = -1;
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else if ( z1.lo > z2.lo )
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result = +1;
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else if ( z1.lo < z2.lo )
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result = -1;
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else
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result = 0;
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#endif
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}
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/* XXX: only the sign of return value, +1/0/-1 must be used */
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return (FT_Int)result;
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}
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/* documentation is in ftcalc.h */
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FT_BASE_DEF( FT_Int )
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ft_corner_is_flat( FT_Pos in_x,
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FT_Pos in_y,
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FT_Pos out_x,
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FT_Pos out_y )
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{
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FT_Pos ax = in_x;
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FT_Pos ay = in_y;
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FT_Pos d_in, d_out, d_corner;
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/* We approximate the Euclidean metric (sqrt(x^2 + y^2)) with */
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/* the Taxicab metric (|x| + |y|), which can be computed much */
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/* faster. If one of the two vectors is much longer than the */
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/* other one, the direction of the shorter vector doesn't */
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/* influence the result any more. */
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/* */
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/* corner */
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/* x---------------------------x */
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/* \ / */
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/* \ / */
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/* in \ / out */
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/* \ / */
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/* o */
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/* Point */
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/* */
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if ( ax < 0 )
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ax = -ax;
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if ( ay < 0 )
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ay = -ay;
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d_in = ax + ay; /* d_in = || in || */
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ax = out_x;
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if ( ax < 0 )
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ax = -ax;
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ay = out_y;
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if ( ay < 0 )
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ay = -ay;
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d_out = ax + ay; /* d_out = || out || */
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ax = out_x + in_x;
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if ( ax < 0 )
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ax = -ax;
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ay = out_y + in_y;
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if ( ay < 0 )
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ay = -ay;
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d_corner = ax + ay; /* d_corner = || in + out || */
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/* now do a simple length comparison: */
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/* */
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/* d_in + d_out < 17/16 d_corner */
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return ( d_in + d_out - d_corner ) < ( d_corner >> 4 );
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}
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/* END */
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