This generalizes magic outline shifts that make Harmony LCD
rendering work in terms of precise two-dimensional RGB subpixel
positions. These coordinates are now set in time of the `smooth'
module initialization and later used to shift a glyph outline for
rendering. FT_RENDER_MODE_LCD and FT_RENDER_MODE_LCD_V use the same
coordinates. The letter, however, rotates them before using.
The LCD bitmap padding is also calculated using these coordinates.
* include/freetype/internal/ftobjs.h (FT_LibraryRec): New array field
`lcd_geometry'.
* src/base/ftlcdfil.c (ft_lcd_padding): Reworked.
* src/base/ftobjs.c (ft_glyphslot_preset_bitmap): Updated accordingly.
* src/smooth/ftsmooth.c [!FT_CONFIG_OPTION_SUBPIXEL_RENDERING]
(ft_smooth_init): Initialize `lcd_geometry'.
(ft_smooth_render_generic): Formalize outline shifts.