freetype2/src/psaux/pstypes.h

78 lines
2.6 KiB
C

/****************************************************************************
*
* pstypes.h
*
* Adobe's code for defining data types (specification only).
*
* Copyright 2011-2013 Adobe Systems Incorporated.
*
* This software, and all works of authorship, whether in source or
* object code form as indicated by the copyright notice(s) included
* herein (collectively, the "Work") is made available, and may only be
* used, modified, and distributed under the FreeType Project License,
* LICENSE.TXT. Additionally, subject to the terms and conditions of the
* FreeType Project License, each contributor to the Work hereby grants
* to any individual or legal entity exercising permissions granted by
* the FreeType Project License and this section (hereafter, "You" or
* "Your") a perpetual, worldwide, non-exclusive, no-charge,
* royalty-free, irrevocable (except as stated in this section) patent
* license to make, have made, use, offer to sell, sell, import, and
* otherwise transfer the Work, where such license applies only to those
* patent claims licensable by such contributor that are necessarily
* infringed by their contribution(s) alone or by combination of their
* contribution(s) with the Work to which such contribution(s) was
* submitted. If You institute patent litigation against any entity
* (including a cross-claim or counterclaim in a lawsuit) alleging that
* the Work or a contribution incorporated within the Work constitutes
* direct or contributory patent infringement, then any patent licenses
* granted to You under this License for that Work shall terminate as of
* the date such litigation is filed.
*
* By using, modifying, or distributing the Work you indicate that you
* have read and understood the terms and conditions of the
* FreeType Project License as well as those provided in this section,
* and you accept them fully.
*
*/
#ifndef PSTYPES_H_
#define PSTYPES_H_
#include <freetype/freetype.h>
FT_BEGIN_HEADER
/*
* The data models that we expect to support are as follows:
*
* name char short int long long-long pointer example
* -----------------------------------------------------
* ILP32 8 16 32 32 64* 32 32-bit MacOS, x86
* LLP64 8 16 32 32 64 64 x64
* LP64 8 16 32 64 64 64 64-bit MacOS
*
* *) type may be supported by emulation on a 32-bit architecture
*
*/
/* integers at least 32 bits wide */
#define CF2_UInt FT_UFast
#define CF2_Int FT_Fast
/* fixed-float numbers */
typedef FT_Int32 CF2_F16Dot16;
FT_END_HEADER
#endif /* PSTYPES_H_ */
/* END */