#include "afadjust.h" #include #include #include #include #define AF_ADJUSTMENT_DATABASE_LENGTH (sizeof(adjustment_database)/sizeof(adjustment_database[0])) #undef FT_COMPONENT #define FT_COMPONENT afadjust /*TODO: find out whether capital u/U with accent entries are needed*/ /*the accent won't merge with the rest of the glyph because the accent mark is sitting above empty space*/ FT_LOCAL_ARRAY_DEF( AF_AdjustmentDatabaseEntry ) adjustment_database[] = { {0x21, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /* ! */ {0x69, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /* i */ {0x6A, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /* j */ {0xA1, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*Inverted Exclamation Mark*/ {0xBF, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*Inverted Question Mark*/ {0xC0, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*A with grave*/ {0xC1, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*A with acute*/ {0xC2, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*A with circumflex*/ {0xC3, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*A with tilde*/ {0xC8, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*E with grave*/ {0xCC, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*I with grave*/ {0xD9, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*U with grave*/ {0xE0, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*a with grave*/ {0xEC, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*i with grave*/ {0x114, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*E with macron*/ {0x12A, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*I with macron*/ {0x12B, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*i with macron*/ {0x16A, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP}, /*U with macron*/ {0x16B, AF_VERTICAL_ADJUSTMENT_TOP_CONTOUR_UP} /*u with macron*/ }; /*Helper function: get the adjustment database entry for a codepoint*/ FT_LOCAL_DEF( const AF_AdjustmentDatabaseEntry* ) af_adjustment_database_lookup( FT_UInt32 codepoint ) { /* Binary search for database entry */ FT_UInt low = 0; FT_UInt high = AF_ADJUSTMENT_DATABASE_LENGTH - 1; while (high > low) { FT_UInt mid = (low + high) / 2; if (adjustment_database[mid].codepoint < codepoint) { low = mid + 1; } else if (adjustment_database[mid].codepoint > codepoint) { high = mid - 1; } else { return &adjustment_database[mid]; } } return NULL; } FT_LOCAL_DEF( AF_VerticalSeparationAdjustmentType ) af_lookup_vertical_seperation_type( AF_ReverseCharacterMap map, FT_Int glyph_index ) { FT_UInt32 codepoint = af_reverse_character_map_lookup( map, glyph_index ); const AF_AdjustmentDatabaseEntry *entry = af_adjustment_database_lookup( codepoint ); if ( entry == NULL ) { return AF_VERTICAL_ADJUSTMENT_NONE; } return entry->vertical_separation_adjustment_type; } typedef struct AF_ReverseMapEntry_ { FT_Int glyph_index; FT_UInt32 codepoint; } AF_ReverseMapEntry; typedef struct AF_ReverseCharacterMap_ { FT_UInt length; AF_ReverseMapEntry *entries; } AF_ReverseCharacterMap_Rec; FT_LOCAL_DEF(FT_UInt32) af_reverse_character_map_lookup( AF_ReverseCharacterMap map, FT_Int glyph_index ) { if ( map == NULL ) { return 0; } for ( FT_UInt entry = 0; entry < map->length; entry++ ) { if ( map->entries[entry].glyph_index == glyph_index ) { return map->entries[entry].codepoint; } } return 0; } FT_LOCAL_DEF( FT_Error ) af_reverse_character_map_new( FT_Face face, AF_ReverseCharacterMap *map, FT_Memory memory ) { /* Search for a unicode charmap */ /* If there isn't one, create a blank map */ /*TODO: change this to logic that searches for a "preferred" unicode charmap that maps the most codepoints*/ /*see find_unicode_charmap*/ /*TODO: use GSUB lookups */ FT_TRACE4(( "af_reverse_character_map_new: building reverse character map\n" )); FT_CMap unicode_charmap = NULL; for ( FT_UInt i = 0; i < face->num_charmaps; i++ ) { if ( face->charmaps[i]->encoding == FT_ENCODING_UNICODE ) { unicode_charmap = FT_CMAP( face->charmaps[i] ); } } if ( unicode_charmap == NULL ) { *map = NULL; return FT_Err_Ok; } FT_Error error; if ( FT_NEW( *map ) ) { goto Exit; } FT_Int capacity = 10; FT_Int size = 0; if ( FT_NEW_ARRAY((*map)->entries, capacity) ) { goto Exit; } #ifdef FT_DEBUG_LEVEL_TRACE int failed_lookups = 0; #endif for ( FT_Int i = 0; i < AF_ADJUSTMENT_DATABASE_LENGTH; i++ ) { FT_UInt32 codepoint = adjustment_database[i].codepoint; FT_Int glyph = unicode_charmap->clazz->char_index(unicode_charmap, codepoint); if ( glyph == 0 ) { #ifdef FT_DEBUG_LEVEL_TRACE failed_lookups++; #endif continue; } if ( size == capacity ) { capacity += capacity / 2; if ( FT_RENEW_ARRAY((*map)->entries, size, capacity) ) { goto Exit; } } size++; ( *map )->entries[i].glyph_index = glyph; ( *map )->entries[i].codepoint = codepoint; } ( *map )->length = size; Exit: if ( error ) { FT_TRACE4(( " error while building reverse character map. Using blank map.\n" )); if ( *map ) { FT_FREE( ( *map )->entries ); } FT_FREE( *map ); return error; } #ifdef FT_DEBUG_LEVEL_TRACE FT_TRACE4(( " reverse character map built successfully"\ " with %d entries and %d failed lookups.\n", size, failed_lookups )); #endif return FT_Err_Ok; } FT_LOCAL_DEF( FT_Error ) af_reverse_character_map_done( AF_ReverseCharacterMap map, FT_Memory memory ) { FT_FREE( map->entries ); return FT_Err_Ok; }