* include/freetype/internal/cfftypes.h (CFF_FontRec): Add
`font_extra' entry.
* src/cff/cffdrivr.c (cff_ps_get_font_extra): New function to
retrieve FSType info from the embedded PostScript data.
(cff_service_ps_info): Register function.
* src/cff/cffload.c (cff_font_done): Free `font_extra'.
* src/base/ftobjs.c (FT_Load_Glyph): Preset the bitmap metrics when
appropriate but `FT_Render_Glyph' is not called.
* include/freetype/freetype.h (FT_GlyphSlotRec): Document the change.
* src/raster/ftrend1.c (ft_raster1_render): Clean up the exit.
* src/smooth/ftsmooth.c (ft_smooth_render_generic): Reduce
translations and clean up the exit.
(ft_smooth_render_lcd, ft_smooth_render_lcd): Remove unused `error'..
This mainly just extracts the code for presetting the bitmap metrics
from the monochrome, grayscale, and LCD renderers into a separate
function.
* src/base/ftobjs.c (ft_glyphslot_preset_bitmap): New function that
calculates prespective bitmap metrics for the given rendering mode.
* include/freetype/internal/ftobjs.h (ft_glyphslot_preset_bitmap):
Declare it.
* src/base/ftlcdfil.c (ft_lcd_padding): New helper function that adds
padding to CBox taking into account pecularities of LCD rendering.
* include/freetype/ftlcdfil.h (ft_lcd_padding): Declare it.
* src/raster/ftrend1.c (ft_raster1_render): Reworked to use
`ft_glyphslot_preset_bitmap'.
* src/smooth/ftsmooth.c (ft_smooth_render_generic): Ditto.
(ft_smooth_render_lcd, ft_smooth_render_lcd): The pixel_mode setting
is moved to `ft_glyphslot_preset_bitmap'.
* include/freetype/internal/psaux.h, src/psaux/psobjs.{c,h}:
Rearrange `ps_builder_init' arguments to conventional order.
* src/psaux/psft.c (cf2_decoder_parse_charstrings): Add a check and
notice for `SubFont' in Type 1 mode.
As the former only contains a single procedure, move it into
`psobjs' for simplicity. Also change the parameter order to the
conventional one.
* src/psaux/psdecode.c (ps_decoder_init): Moved to...
* src/psaux/psobjs.c: ...Here.
* src/psaux/psdecode.h, src/psaux/psobjs.h: Ditto.
* include/freetype/internal/psaux.h (PSAux_ServiceRec): Update
`ps_decoder_init' function signature.
* src/cff/cffgload.c, src/cid/cidgload.c, src/type1/t1gload.c:
Update calls.
* src/psaux/psaux.c, src/psaux/psauxmod.c: Update includes.
* src/psaux/Jamfile (_sources), src/psaux/rules.mk (PSAUX_DRV_SRC):
Update file references.
Type 1 hinting breaks sometimes when mid-charstring hints should
have been in the initial hintmap. This fix adds a preprocessing
pass that reads all hints and builds the correct initial hintmap
first, before proceeding to build the glyph outline.
* src/psaux/psintrp.c (cf2_interpT2CharString): New
`initial_map_ready' boolean flag.
Ignore outline commands and hint changes on first pass.
<cf2_cmdENDCHAR>: Add section to build hintmap and rewind.
* src/psaux/pshints.c (cf2_hintmap_dump): New function.
(cf2_hintmap_insertHint): Trace incoming and inserted hints.
(cf2_hintmap_build): Dump hintmap before and after hint adjustment.
* src/psaux/psintrp.c (cf2_interpT2CharString): Fix check for pop
results.
s/font->decoder/decoder/ where necessary.
<cf2_cmdHSTEM, cf2_cmdVSTEM, cf2_escHSTEM3, cf2_escVSTEM3>: Use
offset parameter in `cf2_doStems' instead of doing correction for
left-sidebearing.
This is similar to what was done in the `type1' module.
* src/cid/cidriver.c (t1cid_driver_class): Update declaration.
* src/cid/cidobjs.c: Include FT_TYPE1_DRIVER_H.
(cid_driver_init): Update code.
Change `t1_make_subfont' to take in the Private dict record as an
argument. This is because Type 1 and CID font records in FreeType
have this in different places.
* src/psaux/psobjs.c (t1_make_subfont): Change `T1_Face' to
`FT_Face' so that CID is also accepted.
Take `PS_Private' as an argument and let caller figure out where the
Private dict actually is.
Update references.
* include/freetype/internal/psaux.h, src/psaux/psobjs.h: Update
declaration.
* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Update
call.
This concludes the changes needed to add Type 1 support.
* src/psaux/psintrp.c: Update includes.
(cf2_interpT2CharString) <cf2_escSEAC>: Implement this similarly to
implied seac for CFF.
* src/psaux/t1decode.c (t1_lookup_glyph_by_stdcharcode_ps): New
function to look up the glyph index.
* src/psaux/psft.c (cf2_getT1SeacComponent,
cf2_freeT1SeacComponent): New functions to get the charstrings for
seac components.
* src/psaux/t1decode.h, src/psaux/psft.h: Update declarations.
* src/psaux/psintrp.c (cf2_interpT2CharString)
<cf2_escCALLOTHERSUBR>: Fix Flex feature handling (OtherSubrs 0, 1,
2).
<cf2_cmdRMOVETO>: Do not actually move the `glyphPath' while doing
flex. This is to avoid closing the current contour.
* src/psaux/psintrp.c (cf2_interpT2CharString)
<cf2_escCALLOTHERSUBR>: Copy code from
`t1_decoder_parse_charstrings' (in `t1decode.c').
OtherSubr 3 (change hints) should reset the hintmask, so that the
new hints are applied.
Fix function calls and stack access.
* src/psaux/psintrp.c (cf2_interpT2CharString): Change how unhandled
OtherSubr results are stored. Implement the PostScript stack using
an array.
<cf2_escPOP>: Ensure that the stack is not cleared after getting
`OtherSubr' results.
Fix stack access.
* src/psaux/psintrp.c (cf2_interpT2CharString) <cf2_escDIV>: Add
Type 1 mode. Type 1 requires large integers to be followed by
`div'; cf. `Adobe Type 1 Font Format', section 6.2.
<op == 255>: Push Type 1 four-byte numbers as `Int' always. This is
to ensure `div' and `callsubr' get values they can use.
* src/psaux/psintrp.c (cf2_interpT2CharString) <cf2_cmdHSTEM,
cf2_cmdVSTEM>: Add correction for left sidebearing in Type 1 mode.
Allow adding hints mid-charstring.
<cf2_escVSTEM3, cf2_escHSTEM3>: Translate into equivalent commands
for three normal stem hints. This requires some recalculation of
stem positions.
Correction for left sidebearing.
* src/psaux/psintrp.c (cf2_doStems): `hsbw' or `sbw' must be the
first operation in a Type 1 charstring.
(cf2_interpT2CharString): Remove unused variables.
<cf2_cmdHMOVETO, cf2_cmdVMOVETO, cf2_cmdRMOVETO>: `hsbw' or `sbw'
must be the first operation in a Type 1 charstring.
<cf2_cmdHSBW, cf2_escSBW>: Fix data access and add correction for
left sidebearing.
* src/psaux/psintrp.c (cf2_interpT2CharString) <c2f_cmdCLOSEPATH>:
Use the right builder function. We can use the `haveWidth' boolean
already present, instead of implementing `parse_state'.
The following Type 1 specific ops have been added (copied from
`t1decode'):
closepath
vstem3
hstem3
seac
sbw
callothersubr
pop
setcurrentpoint
hsbw
The following require a Type 1 mode, because of differences in
specification:
hstem
vstem
vmoveto
callsubr
div
rmoveto
hmoveto
Numbers
The subsequent commits will implement these changes and adapt
accesses of data and objects to the new interpreter.
NOTE: Will not compile in the meantime!
* src/psaux/psintrp.c: Add opcodes to enum.
(cf2_interpT2CharString): Copy relevant code over from
`t1_decoder_parse_charstrings' (in `t1decode.c').
The Type 1 advance width calculation passes null for glyph slot,
etc, which can cause null pointer access in the new interpreter.
Fall back to the old one for now.
Fix the large glyph retry code and ensure hinting and scaling flags
are set properly.
* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Add a
check for metrics_only.
Set the `force_scaling' flag.
(T1_Parse_Glyph): Updated.
(T1_Load_Glyph): Add `hinting' and `scaled' flags.
Synthesize a `SubFont' object for Type 1 fonts. This is used in the
interpreter to access Private dict data, which are stored in
different places for Type 1 and CFF. This allows the same data to
be used in either mode.
* src/psaux/psobjs.c (t1_make_subfont): New procedure to copy
required values to a dummy `CFF_SubFont' object. This is similar to
`cff_make_private_dict'.
* src/psaux/psobjs.h: Add the new declaration.
* include/freetype/internal/psaux.h, src/psaux/psauxmod.c: Ditto.
Add this to the PSAux Service for future use with CID fonts.
* src/type1/t1gload.c: Include FT_INTERNAL_CFF_TYPES_H.
(T1_Parse_Glyph_And_Get_Char_String): Add the call.
Move `CF2_Font' instance to `PS_Decoder'. This is the context for
the interpreter and since it is currently stored in `CFF_Font', is
unavailable in Type 1 mode.
* include/freetype/internal/psaux.h (T1_Decoder, PS_Decoder): New
`cf2_instance' field.
* src/psaux/psdecode.c (ps_decoder_init): Copy `cf2_instance' to
`PS_Decoder'.
* src/psaux/t1decode.c (t1_decoder_done): Add finalization code.
* src/psaux/psft.c (cf2_decoder_parse_charstrings): Update accesses.
Add the callback and some conditionals to switch between the two
engines.
* include/freetype/internal/psaux.h (T1_Decoder_FuncsRec): Change
function declarations.
* src/psaux/psauxmod.c (T1_Decoder_FuncsRec): Register the
callbacks.
* src/psaux/psobjs.c (ps_builder_add_point): Add conditionals for
number conversion.
* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Add code
to choose which renderer to use.
* src/cid/cidgload.c (cid_load_glyph): Update call.
* src/base/ftobjs.c, src/psaux/psobjs.c, src/type1/t1gload.c: Update
includes.
Use the previously changed PS_Driver in type1 module to store
hinting engine configuration.
* include/freetype/ftt1drv.h: New file.
Duplicate and rename config options from CFF.
* include/freetype/config/ftheader.h (FT_TYPE1_DRIVER_H): New macro.
* src/type1/t1driver.c (t1_driver_class): Update declaration.
* src/type1/t1objs.c: Include FT_TYPE1_DRIVER_H.
(T1_Driver_Init): Update code.
This is so that we can use the same hinting engine parameters for
Type 1.
* include/freetype/internal/cffotypes.h (CFF_Driver): Rename and
move to...
* include/freetype/internal/psaux.h (PS_Driver): ...here.
* src/cff/cffdrivr.c, src/cff/cffgload.c, src/cff/cffload.c,
src/cff/cffobjs.c, src/cff/cffobjs.h, src/psaux/psft.c,
src/psaux/psobjs.c: Update references.
Make some fields more generic, so that we can access them the same
way regardless of Type 1 or CFF.
* include/freetype/internal/psaux.h (PS_Builder): Change `TT_Face'
to `FT_Face'.
Remove unused fields.
* src/psaux/psft.c: Update all accesses of `PS_Builder.face'.
Add some asserts to guard against casting `T1_Face' as `TT_Face'.
* src/type1/t1objs.h (T1_GlyphSlot): Reorder fields to follow
`CFF_GlyphSlot', so that we can pretend they are the same in the
interpreter.
* src/psaux/psobjs.c (ps_builder_init, ps_builder_add_point):
Updated with above changes.
Add some checks for Type 1 data passing through.
* src/psaux/psfont.h (CF2_Font): Add `isT1' flag.
* src/psaux/psfont.c (cf2_font_setup): Skip the variations and blend
code which is not applicable for Type 1.
* src/psaux/psft.c (cf2_decoder_parse_charstrings): Avoid accessing
`decoder->cff' in Type 1 mode.
Copy `is_t1' flag to `CF2_Font'.
* include/freetype/internal/psaux.h, src/psaux/psauxmod.c: Fix
switching between new and old engines.
* src/cff/cffgload.c, src/cff/cffparse.c: Update calls.
* src/psaux/psblues.c, src/psaux/psfont.c, src/psaux/psfont.h,
src/psaux/psft.c, src/psaux/psft.h, src/psaux/psintrp.c: Update all
to use new objects.
Make the new objects copy over values. They are essentially wrapper
types for the different decoders/builders.
* include/freetype/internal/psaux.h: Update declarations.
(PS_Builder): Add `is_t1' flag.
(PS_Decoder_{Get,Free}_Glyph_Callback): Renamed to...
(CFF_Decoder_{Get,Free}_Glyph_Callback: ... this.
(PS_Decoder): Updated.
Add `t1_parse_callback' member.
(PSAux_ServiceRec): Add `ps_decoder_init' member.
* src/psaux/psdecode.h, src/psaux/psobjs.h: Update declarations.
* src/psaux/psdecode.c, src/psaux/psobjs.c: Implement copy with two
modes.
* src/psaux/psauxmod.c: Add builder and decoder functions to `PSAux'
service.
Introduce `PS_Decoder' and `PS_Builder' which include all fields
from either Type 1 or CFF decoders/builders.
* include/freetype/internal/psaux.h (PS_Builder, PS_Decoder): New
structs.
* src/psaux/psobjs.c, src/psaux/psobjs.h: Add `PS_Builder'
functions.
* src/psaux/psdecode.c, src/psaux/psdecode.h: New files to hold
`PS_Decoder' initialization functions.
* src/psaux/psaux.c, src/psaux/Jamfile (_sources),
src/psaux/rules.mk (PSAUX_DRV_SRC): Updated.
Replace the `cf2' file name prefix with `ps' as the Adobe engine
will be used for both PostScript Types 1 and 2 (CFF) instead of just
CFF.
s/cf2/ps/ for all following.
* src/psaux/cf2*: Rename files.
* src/psaux/*: Update includes.
* src/psaux/Jamfile (_sources), src/psaux/rules.mk (PSAUX_DRC_SRC,
PSAUX_DRV_H): Update file references.
Use `MultiMasters' service in `psaux' instead of a call to `cff'.
The project builds if CFF_CONFIG_OPTION_OLD_ENGINE is not defined.
* src/psaux/cf2ft.c: Update includes.
(cf2_getNormalizedVector): Use `mm->get_var_blend' instead of
`cff_get_var_blend'.
NOTE: Does not compile!
Minor fix to allow both `cff' and `psaux' to use `cff_random'.
* src/cff/cffload.c (cff_random): Move to...
* src/psaux/psobjs.c: Here.
* src/cff/cffload.h: Move corresponding declaration to
`src/psaux/psobjs.h'.
* include/freetype/internal/psaux.h (PSAux_ServiceRec): Register the
function here...
* src/psaux/psauxmod.c: And here.
* src/cff/cffload.c, src/psaux/cf2intrp.c: Update code.