Commit Graph

6077 Commits

Author SHA1 Message Date
Ben Wagner c06b9cf56d [truetype] Really, really fix #52082.
* src/truetype/ttinterp.c (Ins_MDRP): Correct conditional.
2017-09-28 19:08:38 +02:00
Werner Lemberg ec7d2e5f68 * src/psaux/psintrp.c (cf2_doStems): Fix integer overflow.
Reported as

  https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=3510
2017-09-28 14:21:34 +02:00
Ewald Hew 97cd12657d * src/cid/cidgload.c (cid_slot_load_glyph): Fix memory leak.
Reported as

  https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=3489
2017-09-28 08:29:33 +02:00
Alexei Podtelezhnikov 61d1818b5e Bitmap metrics presetting [1/2].
This mainly just extracts the code for presetting the bitmap metrics
from the monochrome, grayscale, and LCD renderers into a separate
function.

* src/base/ftobjs.c (ft_glyphslot_preset_bitmap): New function that
calculates prespective bitmap metrics for the given rendering mode.
* include/freetype/internal/ftobjs.h (ft_glyphslot_preset_bitmap):
Declare it.

* src/base/ftlcdfil.c (ft_lcd_padding): New helper function that adds
padding to CBox taking into account pecularities of LCD rendering.
* include/freetype/ftlcdfil.h (ft_lcd_padding): Declare it.

* src/raster/ftrend1.c (ft_raster1_render): Reworked to use
`ft_glyphslot_preset_bitmap'.
* src/smooth/ftsmooth.c (ft_smooth_render_generic): Ditto.
(ft_smooth_render_lcd, ft_smooth_render_lcd): The pixel_mode setting
is moved to `ft_glyphslot_preset_bitmap'.
2017-09-28 00:20:50 -04:00
Ewald Hew dd40d10e81 Fix compiler warning.
* src/psaux/pshints.c (cf2_hintmap_dump): Add switch for tracing code.
2017-09-28 10:49:38 +08:00
Werner Lemberg 693a1181d6 * src/sfnt/ttload.c (tt_face_load_font_dir): Fix compiler warning. 2017-09-27 08:42:50 +02:00
Werner Lemberg 12ae57d992 Copyright notices, formatting, whitespace, minor doc fixes. 2017-09-26 12:53:41 +02:00
Werner Lemberg 4cdbac05b9 Fix compiler warnings.
* src/psaux/psft.c (cf2_initLocalRegionBuffer): Remove redundant
test.

* src/psaux/psintrp.c (cf2_interpT2CharString)
<cf2_escCALLOTHERSUBR>: Add casts.

* src/psaux/psobjs.c (ps_decoder_init): Add cast.
2017-09-25 09:26:59 +02:00
Ewald Hew a1a6a1f679 Minor fixes.
* include/freetype/internal/psaux.h, src/psaux/psobjs.{c,h}:
Rearrange `ps_builder_init' arguments to conventional order.

* src/psaux/psft.c (cf2_decoder_parse_charstrings): Add a check and
notice for `SubFont' in Type 1 mode.
2017-09-25 09:26:59 +02:00
Ewald Hew 6e7da50bc3 Documentation fixes. 2017-09-25 09:26:59 +02:00
Ewald Hew ebb1735aa7 Move `psdecode' into `psobjs'.
As the former only contains a single procedure, move it into
`psobjs' for simplicity.  Also change the parameter order to the
conventional one.

* src/psaux/psdecode.c (ps_decoder_init): Moved to...
* src/psaux/psobjs.c: ...Here.
* src/psaux/psdecode.h, src/psaux/psobjs.h: Ditto.

* include/freetype/internal/psaux.h (PSAux_ServiceRec): Update
`ps_decoder_init' function signature.

* src/cff/cffgload.c, src/cid/cidgload.c, src/type1/t1gload.c:
Update calls.

* src/psaux/psaux.c, src/psaux/psauxmod.c: Update includes.

* src/psaux/Jamfile (_sources), src/psaux/rules.mk (PSAUX_DRV_SRC):
Update file references.
2017-09-25 09:26:59 +02:00
Ewald Hew d52dd7f31d Fix Type 1 hinting.
Type 1 hinting breaks sometimes when mid-charstring hints should
have been in the initial hintmap.  This fix adds a preprocessing
pass that reads all hints and builds the correct initial hintmap
first, before proceeding to build the glyph outline.

* src/psaux/psintrp.c (cf2_interpT2CharString): New
`initial_map_ready' boolean flag.
Ignore outline commands and hint changes on first pass.
<cf2_cmdENDCHAR>: Add section to build hintmap and rewind.
2017-09-25 09:26:59 +02:00
Ewald Hew 2f0e114068 Add tracing for hints.
* src/psaux/pshints.c (cf2_hintmap_dump): New function.
(cf2_hintmap_insertHint): Trace incoming and inserted hints.
(cf2_hintmap_build): Dump hintmap before and after hint adjustment.
2017-09-25 09:26:59 +02:00
Ewald Hew 999a75b6db Minor fixes.
* src/psaux/psintrp.c (cf2_interpT2CharString): Fix check for pop
results.
s/font->decoder/decoder/ where necessary.
<cf2_cmdHSTEM, cf2_cmdVSTEM, cf2_escHSTEM3, cf2_escVSTEM3>: Use
offset parameter in `cf2_doStems' instead of doing correction for
left-sidebearing.
2017-09-25 09:26:59 +02:00
Ewald Hew 0e53cf6d67 Use the new engine.
* src/cid/cidgload.c: Update includes.
(cid_load_glyph, cid_slot_load_glyph): Implement changes to glyph
loading code as with `type1' module.
2017-09-25 09:26:59 +02:00
Ewald Hew a5c02f49b5 Add Adobe engine configuration.
This is similar to what was done in the `type1' module.

* src/cid/cidriver.c (t1cid_driver_class): Update declaration.
* src/cid/cidobjs.c: Include FT_TYPE1_DRIVER_H.
(cid_driver_init): Update code.
2017-09-25 09:26:59 +02:00
Ewald Hew 93e3cffddf Change subfont synthesis for CID fonts.
Change `t1_make_subfont' to take in the Private dict record as an
argument.  This is because Type 1 and CID font records in FreeType
have this in different places.

* src/psaux/psobjs.c (t1_make_subfont): Change `T1_Face' to
`FT_Face' so that CID is also accepted.
Take `PS_Private' as an argument and let caller figure out where the
Private dict actually is.
Update references.

* include/freetype/internal/psaux.h, src/psaux/psobjs.h: Update
declaration.

* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Update
call.
2017-09-25 09:26:59 +02:00
Ewald Hew e28550af18 Switch to Adobe engine.
* src/type1/t1objs.c (T1_Driver_Init): Set default to Adobe engine.
2017-09-25 09:26:59 +02:00
Ewald Hew d813b5da59 Extend Adobe interpreter (seac).
This concludes the changes needed to add Type 1 support.

* src/psaux/psintrp.c: Update includes.
(cf2_interpT2CharString) <cf2_escSEAC>: Implement this similarly to
implied seac for CFF.

* src/psaux/t1decode.c (t1_lookup_glyph_by_stdcharcode_ps): New
function to look up the glyph index.

* src/psaux/psft.c (cf2_getT1SeacComponent,
cf2_freeT1SeacComponent): New functions to get the charstrings for
seac components.

* src/psaux/t1decode.h, src/psaux/psft.h: Update declarations.
2017-09-25 09:26:59 +02:00
Ewald Hew d55a701de6 Extend Adobe interpreter (flex in callothersubr).
* src/psaux/psintrp.c (cf2_interpT2CharString)
<cf2_escCALLOTHERSUBR>: Fix Flex feature handling (OtherSubrs 0, 1,
2).
<cf2_cmdRMOVETO>: Do not actually move the `glyphPath' while doing
flex.  This is to avoid closing the current contour.
2017-09-25 09:26:59 +02:00
Ewald Hew 9668255965 Extend Adobe interpreter (callothersubr).
* src/psaux/psintrp.c (cf2_interpT2CharString)
<cf2_escCALLOTHERSUBR>: Copy code from
`t1_decoder_parse_charstrings' (in `t1decode.c').
OtherSubr 3 (change hints) should reset the hintmask, so that the
new hints are applied.
Fix function calls and stack access.
2017-09-25 09:26:59 +02:00
Ewald Hew 77c1b331f6 Extend Adobe interpreter (pop).
* src/psaux/psintrp.c (cf2_interpT2CharString): Change how unhandled
OtherSubr results are stored.  Implement the PostScript stack using
an array.
<cf2_escPOP>: Ensure that the stack is not cleared after getting
`OtherSubr' results.
Fix stack access.
2017-09-25 09:26:59 +02:00
Ewald Hew 1e4d3dc8ea Extend Adobe interpreter (callsubr).
* src/psaux/psintrp.c (cf2_interpT2CharString) <cf2_cmdCALLSUBR>:
Type 1 mode.

* src/psaux/psft.c (cf2_initLocalRegionBuffer): Add Type 1 mode.
2017-09-25 09:26:59 +02:00
Ewald Hew 4b58c518c9 Extend Adobe interpreter (div, four-byte numbers).
* src/psaux/psintrp.c (cf2_interpT2CharString) <cf2_escDIV>: Add
Type 1 mode.  Type 1 requires large integers to be followed by
`div'; cf. `Adobe Type 1 Font Format', section 6.2.
<op == 255>: Push Type 1 four-byte numbers as `Int' always.  This is
to ensure `div' and `callsubr' get values they can use.
2017-09-25 09:26:59 +02:00
Ewald Hew 81b86c459c Extend Adobe interpreter (hstem, vstem, hstem3, vstem3).
* src/psaux/psintrp.c (cf2_interpT2CharString) <cf2_cmdHSTEM,
cf2_cmdVSTEM>: Add correction for left sidebearing in Type 1 mode.
Allow adding hints mid-charstring.
<cf2_escVSTEM3, cf2_escHSTEM3>: Translate into equivalent commands
for three normal stem hints.  This requires some recalculation of
stem positions.
Correction for left sidebearing.
2017-09-25 09:26:59 +02:00
Ewald Hew e180afa951 Extend Adobe interpreter (hsbw, sbw).
* src/psaux/psintrp.c (cf2_doStems): `hsbw' or `sbw' must be the
first operation in a Type 1 charstring.
(cf2_interpT2CharString): Remove unused variables.
<cf2_cmdHMOVETO, cf2_cmdVMOVETO, cf2_cmdRMOVETO>: `hsbw' or `sbw'
must be the first operation in a Type 1 charstring.
<cf2_cmdHSBW, cf2_escSBW>: Fix data access and add correction for
left sidebearing.
2017-09-25 09:26:59 +02:00
Ewald Hew 2f4abaec38 Extend Adobe interpreter (setcurrentpoint).
* src/psaux/psintrp.c (cf2_interpT2CharString)
<cf2_escSETCURRENTPT>: Fix stack access.
2017-09-25 09:26:59 +02:00
Ewald Hew 4ed1b98dbd Extend Adobe interpreter (closepath).
* src/psaux/psintrp.c (cf2_interpT2CharString) <c2f_cmdCLOSEPATH>:
Use the right builder function.  We can use the `haveWidth' boolean
already present, instead of implementing `parse_state'.
2017-09-25 09:26:59 +02:00
Ewald Hew 37ed70f628 Add Type 1 operations to Adobe CFF interpreter.
The following Type 1 specific ops have been added (copied from
`t1decode'):

  closepath
  vstem3
  hstem3
  seac
  sbw
  callothersubr
  pop
  setcurrentpoint
  hsbw

The following require a Type 1 mode, because of differences in
specification:

  hstem
  vstem
  vmoveto
  callsubr
  div
  rmoveto
  hmoveto
  Numbers

The subsequent commits will implement these changes and adapt
accesses of data and objects to the new interpreter.

NOTE: Will not compile in the meantime!

* src/psaux/psintrp.c: Add opcodes to enum.
(cf2_interpT2CharString): Copy relevant code over from
`t1_decoder_parse_charstrings' (in `t1decode.c').
2017-09-25 09:26:59 +02:00
Ewald Hew 283ef28505 Fixes for rendering.
The Type 1 advance width calculation passes null for glyph slot,
etc, which can cause null pointer access in the new interpreter.
Fall back to the old one for now.

Fix the large glyph retry code and ensure hinting and scaling flags
are set properly.

* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Add a
check for metrics_only.
Set the `force_scaling' flag.
(T1_Parse_Glyph): Updated.
(T1_Load_Glyph): Add `hinting' and `scaled' flags.
2017-09-25 09:26:59 +02:00
Ewald Hew 6eb03f8f5a Add missing objects (2/2).
Synthesize a `SubFont' object for Type 1 fonts.  This is used in the
interpreter to access Private dict data, which are stored in
different places for Type 1 and CFF.  This allows the same data to
be used in either mode.

* src/psaux/psobjs.c (t1_make_subfont): New procedure to copy
required values to a dummy `CFF_SubFont' object.  This is similar to
`cff_make_private_dict'.
* src/psaux/psobjs.h: Add the new declaration.

* include/freetype/internal/psaux.h, src/psaux/psauxmod.c: Ditto.
Add this to the PSAux Service for future use with CID fonts.

* src/type1/t1gload.c: Include FT_INTERNAL_CFF_TYPES_H.
(T1_Parse_Glyph_And_Get_Char_String): Add the call.
2017-09-25 09:26:59 +02:00
Ewald Hew cb3f4c610d Add missing objects for Type 1 (1/2).
Move `CF2_Font' instance to `PS_Decoder'.  This is the context for
the interpreter and since it is currently stored in `CFF_Font', is
unavailable in Type 1 mode.

* include/freetype/internal/psaux.h (T1_Decoder, PS_Decoder): New
`cf2_instance' field.

* src/psaux/psdecode.c (ps_decoder_init): Copy `cf2_instance' to
`PS_Decoder'.

* src/psaux/t1decode.c (t1_decoder_done): Add finalization code.

* src/psaux/psft.c (cf2_decoder_parse_charstrings): Update accesses.
2017-09-25 09:26:59 +02:00
Ewald Hew 7e185dcd79 Allow `type1' module to use the Adobe engine.
Add the callback and some conditionals to switch between the two
engines.

* include/freetype/internal/psaux.h (T1_Decoder_FuncsRec): Change
function declarations.
* src/psaux/psauxmod.c (T1_Decoder_FuncsRec): Register the
callbacks.

* src/psaux/psobjs.c (ps_builder_add_point): Add conditionals for
number conversion.

* src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Add code
to choose which renderer to use.

* src/cid/cidgload.c (cid_load_glyph): Update call.
* src/base/ftobjs.c, src/psaux/psobjs.c, src/type1/t1gload.c: Update
includes.
2017-09-25 09:26:59 +02:00
Ewald Hew 97704b158e Add Adobe engine configuration.
Use the previously changed PS_Driver in type1 module to store
hinting engine configuration.

* include/freetype/ftt1drv.h: New file.
Duplicate and rename config options from CFF.
* include/freetype/config/ftheader.h (FT_TYPE1_DRIVER_H): New macro.

* src/type1/t1driver.c (t1_driver_class): Update declaration.
* src/type1/t1objs.c: Include FT_TYPE1_DRIVER_H.
(T1_Driver_Init): Update code.
2017-09-25 09:26:59 +02:00
Ewald Hew 645d1b86ad Move and rename `CFF_Driver'.
This is so that we can use the same hinting engine parameters for
Type 1.

* include/freetype/internal/cffotypes.h (CFF_Driver): Rename and
move to...
* include/freetype/internal/psaux.h (PS_Driver): ...here.

* src/cff/cffdrivr.c, src/cff/cffgload.c, src/cff/cffload.c,
src/cff/cffobjs.c, src/cff/cffobjs.h, src/psaux/psft.c,
src/psaux/psobjs.c: Update references.
2017-09-25 09:26:59 +02:00
Ewald Hew d23affe1ef Reorganize object fields.
Make some fields more generic, so that we can access them the same
way regardless of Type 1 or CFF.

* include/freetype/internal/psaux.h (PS_Builder): Change `TT_Face'
to `FT_Face'.
Remove unused fields.

* src/psaux/psft.c: Update all accesses of `PS_Builder.face'.
Add some asserts to guard against casting `T1_Face' as `TT_Face'.

* src/type1/t1objs.h (T1_GlyphSlot): Reorder fields to follow
`CFF_GlyphSlot', so that we can pretend they are the same in the
interpreter.

* src/psaux/psobjs.c (ps_builder_init, ps_builder_add_point):
Updated with above changes.
2017-09-25 09:26:59 +02:00
Ewald Hew 9428ee42c0 Prepare for Type 1 mode.
Add some checks for Type 1 data passing through.

* src/psaux/psfont.h (CF2_Font): Add `isT1' flag.
* src/psaux/psfont.c (cf2_font_setup): Skip the variations and blend
code which is not applicable for Type 1.

* src/psaux/psft.c (cf2_decoder_parse_charstrings): Avoid accessing
`decoder->cff' in Type 1 mode.
Copy `is_t1' flag to `CF2_Font'.
2017-09-25 09:26:59 +02:00
Ewald Hew 0589e3c012 Use the new objects.
* include/freetype/internal/psaux.h, src/psaux/psauxmod.c: Fix
switching between new and old engines.

* src/cff/cffgload.c, src/cff/cffparse.c: Update calls.

* src/psaux/psblues.c, src/psaux/psfont.c, src/psaux/psfont.h,
src/psaux/psft.c, src/psaux/psft.h, src/psaux/psintrp.c: Update all
to use new objects.
2017-09-25 09:26:59 +02:00
Ewald Hew 43c015823f Objects for new interpreter (part 2).
Make the new objects copy over values.  They are essentially wrapper
types for the different decoders/builders.

* include/freetype/internal/psaux.h: Update declarations.
(PS_Builder): Add `is_t1' flag.
(PS_Decoder_{Get,Free}_Glyph_Callback): Renamed to...
(CFF_Decoder_{Get,Free}_Glyph_Callback: ... this.
(PS_Decoder): Updated.
Add `t1_parse_callback' member.
(PSAux_ServiceRec): Add `ps_decoder_init' member.

* src/psaux/psdecode.h, src/psaux/psobjs.h: Update declarations.

* src/psaux/psdecode.c, src/psaux/psobjs.c: Implement copy with two
modes.

* src/psaux/psauxmod.c: Add builder and decoder functions to `PSAux'
service.
2017-09-25 09:26:59 +02:00
Ewald Hew eba54c28dc Add objects for new interpreter.
Introduce `PS_Decoder' and `PS_Builder' which include all fields
from either Type 1 or CFF decoders/builders.

* include/freetype/internal/psaux.h (PS_Builder, PS_Decoder): New
structs.

* src/psaux/psobjs.c, src/psaux/psobjs.h: Add `PS_Builder'
functions.

* src/psaux/psdecode.c, src/psaux/psdecode.h: New files to hold
`PS_Decoder' initialization functions.

* src/psaux/psaux.c, src/psaux/Jamfile (_sources),
src/psaux/rules.mk (PSAUX_DRV_SRC): Updated.
2017-09-25 09:26:59 +02:00
Ewald Hew 766f529a31 Rename files.
Replace the `cf2' file name prefix with `ps' as the Adobe engine
will be used for both PostScript Types 1 and 2 (CFF) instead of just
CFF.

s/cf2/ps/ for all following.

* src/psaux/cf2*: Rename files.
* src/psaux/*: Update includes.

* src/psaux/Jamfile (_sources), src/psaux/rules.mk (PSAUX_DRC_SRC,
PSAUX_DRV_H): Update file references.
2017-09-25 09:26:59 +02:00
Ewald Hew 8a1b5c0c6d Minor fix.
Use `MultiMasters' service in `psaux' instead of a call to `cff'.
The project builds if CFF_CONFIG_OPTION_OLD_ENGINE is not defined.

* src/psaux/cf2ft.c: Update includes.
(cf2_getNormalizedVector): Use `mm->get_var_blend' instead of
`cff_get_var_blend'.
2017-09-25 09:26:59 +02:00
Ewald Hew b624868b8e Move `cff_random' into `psaux' service.
NOTE: Does not compile!

Minor fix to allow both `cff' and `psaux' to use `cff_random'.

* src/cff/cffload.c (cff_random): Move to...
* src/psaux/psobjs.c: Here.
* src/cff/cffload.h: Move corresponding declaration to
`src/psaux/psobjs.h'.

* include/freetype/internal/psaux.h (PSAux_ServiceRec): Register the
function here...
* src/psaux/psauxmod.c: And here.

* src/cff/cffload.c, src/psaux/cf2intrp.c: Update code.
2017-09-25 09:26:59 +02:00
Ewald Hew df11628b76 Move struct declarations to `freetype/internal'.
NOTE: Does not compile!

This is so that the CFF functions moved to `psaux' can access the
same structs that they need.

* src/cff/cfftypes.h: Moved to...
* include/freetype/internal/cfftypes.h: ...Here.

* src/cff/cffobjs.h: Moved the struct declarations to...
* include/freetype/internal/cffotypes.h: ... this new file.

* include/freetype/internal/internal.h (FT_INTERNAL_CFF_TYPES_H,
FT_INTERNAL_CFF_OBJECT_TYPES_H): New macros.

* src/cff/cffcmap.h, src/cff/cffdrivr.c, src/cff/cffgload.c,
src/cff/cffgload.h, src/cff/cffload.h, src/cff/cffobjs.c,
src/cff/cffobjs.h, src/cff/cffparse.h, src/psaux/psobjs.h,
include/freetype/internal/psaux.h,
include/freetype/internal/services/svcfftl.h: Update includes.

* src/cff/rules.mk (CFF_DRV_H): Updated.
2017-09-25 09:26:59 +02:00
Ewald Hew edacde60e3 Add new service for inter-module calls.
NOTE: Does not compile!

This is to allow CFF functions moved to `psaux' to call functions
declared in `src/cff/cffload.h'.

* include/freetype/internal/services/svcfftl.h: New file, setting up
a `CFFLoad' service.

* include/freetype/internal/ftserv.h (FT_DEFINE_SERVICEDESCREC10,
FT_DEFINE_SERVICEDESCREC): New macros.
(FT_SERVICE_CFF_TABLE_LOAD_H): New macro.

* src/cff/cffdrivr.c, src/cff/cffpic.h: Register the new service.

* src/cff/cfftypes.h (CFF_FontRec), src/psaux/cf2font.h
(CF2_FontRec): Add service interface.

* src/cff/cffobjs.c, src/psaux/cf2font.c, src/psaux/cf2ft.c,
src/psaux/cf2intrp.c, src/psaux/cffdecode.c: Use the new service.
2017-09-25 09:26:59 +02:00
Ewald Hew 9578e07a83 Add callbacks for inter-module calls.
NOTE: Does not compile!

* include/freetype/internal/psaux.h: Add function pointer
declarations.

* src/psaux/cffdecode.c (cff_decoder_init): Update to take in
callbacks.
* src/psaux/cffdecode.h: Ditto.

* src/cff/cffgload.c (cff_compute_max_advance, cff_slot_load):
Update calls to pass in callbacks.
* src/psaux/cf2ft.c, src/psaux/cffdecode.c: Use them.
2017-09-25 09:26:59 +02:00
Ewald Hew 1487be586e Create new `PSAux' service interface entries.
NOTE: Does not compile!

* include/freetype/internal/psaux.h: Include
FT_INTERNAL_TRUETYPE_TYPES_H.
(CFF_Builder_FuncsRec, CFF_Decocer_FuncsRec): New function tables.
(CFF_Builder): Updated.
Fix for forward declaration.
(PSAux_ServiceRec): New field `cff_decoder_funcs'.

* src/psaux/psauxmod.c (cff_builder_funcs, cff_decoder_funcs): New
function tables.
(PSAux_Interface): Updated.

* include/freetype/internal/tttypes.h (TT_FaceRec): Add `psaux'
service interface.

* src/cff/cffgload.c, src/cff/cffobjs.c, src/cff/cffparse.c: Update
function calls to use psaux service.
2017-09-25 09:26:59 +02:00
Ewald Hew 816c9c1f83 Move CFF builder components into `psaux' module.
NOTE: Does not compile!

* src/cff/cffgload.c
(cff_builder_{init,done,add_point,add_point1,add_contour,start_point,close_contour},
cff_check_points): Move to...
* src/psaux/psobjs.c: Here.

* src/cff/cffgload.h: Move corresponding declarations to
`src/psaux/psobjs.h'.

* src/cff/cffgload.h (CFF_Builder): Move struct declaration to...
* include/freetype/internal/psaux.h: Here.
2017-09-25 09:26:59 +02:00
Ewald Hew 705bbe7c7b Move CFF decoder components into `psaux' module.
NOTE: Does not compile!

* src/cff/cffgload.c (CFF_Operator,
CFF_COUNT_{CHECK_WIDTH,EXACT,CLEAR_STACK}, cff_argument_counts,
cff_operator_seac, cff_compute_bias,
cff_lookup_glyph_by_stdcharcode,
cff_decoder_{parse_charstrings,init,prepare}): Move to...
* src/psaux/cffdecode.c: This new file.

* src/cff/cffgload.h: Move corresponding declarations to...
* src/psaux/cffdecode.h: This new file.

* src/cff/cffgload.h (CFF_MAX_{OPERANDS,SUBRS_CALLS,TRANS_ELEMENTS},
CFF_Decoder_Zone, CFF_Decoder): Move declarations to...
* include/freetype/internal/psaux.h: Here.

* src/psaux/cf2ft.h: Update include.

* src/psaux/psaux.c, src/psaux/rules.mk (PSAUX_DRV_SRC): Update with
the new file.
2017-09-25 09:26:59 +02:00
Ewald Hew 62f095f046 [psaux, cff] Move Adobe's engine components into `psaux' module.
This is the first patch of a sequence to move the Type 2 charstring
processing capability from the `cff' module to the `psaux' module.

NOTE: Does not compile!

* src/cff/cf2*: Move these files to...
* src/psaux/cf2*: Here.

* src/cff/Jamfile (_sources), src/cff/rules.mk (CFF_DRV_SRC,
CFF_DRV_H), src/cff/cff.c, src/cff/cffgload.c: Remove file
references.

* src/psaux/Jamfile (_sources), src/psaux/rules.mk, src/psaux/psaux.c
(PSAUX_DRV_SRC, PSAUX_DRV_H): Add file references.
2017-09-25 09:25:55 +02:00