We no longer have to take care of the 8.3 file name limit; this
allows us (a) to introduce longer, meaningful file names, and (b) to
avoid macro names in `#include' lines altogether since some
compilers (most notably Visual C++) doesn't support this properly.
*/*: Replace
#include FOO_H
with
#include <freetype/foo.h>
or something similar. Also update the documentation.
This second and final monster commit was created by applying Nikhil's
scripts `docconverter.py' and `markify.py' to all C header and source files,
followed up by minor manual clean-up.
No change in functionality, of course.
I used commit f7419907bc6044b9b7057f9789866426c804ba82 from
https://github.com/nikramakrishnan/freetype-docs.git.
This change is a result of a discussion thread on freetype-devel
http://lists.nongnu.org/archive/html/freetype-devel/2015-06/msg00041.html
Re-introduce the `freetype2' subdirectory for all FreeType header
files after installation, and rename the `freetype2' subdirectory in
the git repository to `freetype'.
* include/freetype2: Renamed to...
* include/freetype: This.
* CMakeLists.txt (PUBLIC_HEADERS, PUBLIC_CONFIG_HEADERS,
PRIVATE_HEADERS): Updated.
Update creation of `ftconfig.h'.
Install generated `ftconfig.h'.
* Jamfile (HDRMACRO, RefDoc), autogen.sh: Updated.
* builds/amiga/include/config/ftconfig.h, builds/freetype.mk
(PUBLIC_DIR), builds/symbian/bld.inf, builds/toplevel.mk (work),
builds/unix/freetype2.in: Updated.
* builds/unix/freetype-config.in: Updated.
* builds/unix/configure.raw: Don't check for `rmdir'.
* builds/unix/unix-def.in (DELDIR): Use `rm -rf', which is portable
according to the autoconf info manual.
* builds/unix/install.mk (install, uninstall,
distclean_project_unix): Update and simplify.
* builds/wince/*, builds/windows/*: Updated.
* devel/ft2build.h, include/ft2build.h: Updated.
* include/freetype2/config/ftheader.h,
include/freetype2/internal/ftserv.h,
include/freetype2/internal/internal.h: Update all header file
macros.
* src/tools/chktrcmp.py (TRACE_DEF_FILES): Updated.
* docs/*: Updated.
This large patch changes the header file directory layout from
`include/freetype/...' to `include/...', effectively removing one
level. Since the file `ft2build.h' is also located in `include'
(and it stays there even after installation), all FreeType header
files are now in a single directory.
Applications that use (a) `freetype-config' or FreeType's
`pkg-config' file to get the include directory for the compiler, and
(b) the documented way for header inclusion like
#include <ft2build.h>
#include FT_FREETYPE_H
...
don't need any change to the source code.
* include/freetype/*: Move up to...
* include/*: ... this directory.
* builds/amiga/include/freetype/*: Move up to...
* builds/amiga/include/*: ... this directory.
*/*: Essentially do `s@/freetype/@/@' where appropriate.
* CMakeList.txt: Simplify.
* builds/unix/freetype-config.in, builds/unix/freetype2.in: For
`--cflags', return a single directory.
* builds/unix/install.mk (install): No longer try to remove `cache'
and `internal' subdirectories; instead, remove the `freetype'
subdirectory.
halved.
* src/base/ftsynth.c (FT_GlyphSlot_Embolden): Change the default
strength.
Don't increase slot->advance.y.
* include/freetype/freetype.h (FREETYPE_MINOR): Set to 2.
(FREETYPE_PATCH): Set to 0.
* builds/unix/configure.ac (version_info): Set to 9:9:3.
Currently, we are still binary compatible.
* builds/win32/visualc/index.html,
builds/win32/visualc/freetype.dsp,
builds/win32/visualc/freetype.vcproj: s/219/2110/, s/2.1.9/2.1.10/.
* builds/freetype.mk (refdoc), README, Jamfile (RefDoc):
s/2.1.9/2.1.10/.
* docs/CHANGES, docs/VERSION.DLL: Updated.
* ChangeLog: Split off older entries into...
* ChangeLog.20, ChangeLog.21: These new files.
The next release will be 2.2.0, so don't worry about source code
backwards compatibility.
* include/freetype/ftimage.h (FT_Outline_MoveToFunc,
FT_Outline_LineToFunc, FT_Outline_ConicToFunc,
FT_Outline_CubicToFunc, FT_SpanFunc, FT_Raster_RenderFunc),
include/freetype/ftrender.h (FT_Glyph_TransformFunc,
FT_Renderer_RenderFunc, FT_Renderer_TransformFunc): Decorate
parameters with `const' where appropriate.
* src/sfnt/ttsbit.c (tt_face_load_sbit_image): Compute vertBearingY
to make glyphs centered vertically.
* src/truetype/ttgload.c (compute_glyph_metrics): Compute
vertBearingY to make glyphs centered vertically.
Fix some bugs in vertical metrics:
. loader->pp3.y and loader->pp4.y are in 26.6 format, not in font
units.
. As we use the glyph's cbox to calculate the top bearing now
there iss no need to adjust `top'.
* src/otvalid/otvcommn.h (OTV_OPTIONAL_TABLE): Use FT_UShort to be
in sync with OTV_OPTIONAL_OFFSET. Reported by YAMATO Masatake.
* docs/release: Update.
tt_face_get_ps_name): Replace switch statement with if clauses to
make it more portable.
* src/cff/cffobjs.c (cff_face_init): Ditto.
* include/freetype/ftmodule.h (FT_Module_Class): Use `FT_Long' for
`module_size'.
* include/freetype/ftrender.h (FT_Glyph_Class_): Use `FT_Long' for
`glyph_size'.
* src/base/ftobjs.c (FT_Render_Glyph): Change second parameter to
`FT_Render_Mode'.
(FT_Render_Glyph_Internal): Change third parameter to
`FT_Render_Mode'.
* src/base/ftglyph.c (FT_Glyph_To_Bitmap): Change second parameter
to `FT_Render_Mode'.
* src/raster/ftrend1.c (ft_raster1_render): Change third parameter
to `FT_Render_Mode'.
* src/smooth/ftsmooth.c (ft_smooth_render, ft_smooth_render_lcd,
ft_smooth_render_lcd_v): Ditto.
(ft_smooth_render_generic): Change third and fifth parameter to
`FT_Render_Mode'.
* include/freetype/freetype.h, include/freetype/internal/ftobjs.h,
include/freetype/ftglyph.h: Updated.
* src/cff/cffdrivr.c (Load_Glyph), src/pcf/pcfdriver.c
(PCF_Glyph_Load), src/pfr/pfrobjs.c (pfr_slot_load),
src/winfonts/winfnt.c (FNT_Load_Glyph), src/t42/t42objs.c
(T42_GlyphSlot_Load), src/bdf/bdfdrivr.c (BDF_Glyph_Load): Change
fourth parameter to `FT_Int32'.
* src/pfr/pfrobjs.c (pfr_face_init): Add two missing parameters
and declare them as unused.
* src/cid/cidparse.h (CID_Parser): Use FT_Long for `postscript_len'.
* src/psnames/psnames.h (PS_Unicode_Value_Func): Change return
value to FT_UInt32.
* src/psnames/psmodule.c (ps_unicode_value, ps_build_unicode_table):
Updated accordingly.
* src/cff/cffdrivr.c (Get_Kerning): Use FT_Long for `middle'.
(cff_get_glyph_name): Use cast for result of ft_strlen.
* src/cff/cffparse.c (cff_parse_real): User cast for assigning
`exp'.
* src/cff/cffload.c (cff_index_get_pointers): Use FT_ULong for
some local variables.
(cff_charset_load, cff_encoding_load): Use casts to FT_UInt for some
switch statements.
(cff_font_load): Use cast in call to CFF_Load_FD_Select.
* src/cff/cffobjs.c (cff_size_init): Use more casts.
(cff_face_init): Use FT_Int32 for `flags'.
* src/cff/cffgload.c (cff_operator_seac): Use cast for assigning
`adx' and `ady'.
(cff_decoder_parse_charstrings): Use FT_ULong for third parameter.
Use more casts.
* src/cff/cffcmap.c (cff_cmap_unicode_init): Use cast for `count'.
* src/cid/cidload.c (cid_read_subrs): Use FT_ULong for `len'.
* src/cid/cidgload.c (cid_load_glyph): Add missing cast for
`cid_get_offset'.
* src/psaux/t1decode.c (t1_decoder_parse_charstrings) <18>: Use
cast for `num_points'.
(t1_decoder_init): Use cast for assigning `decoder->num_glyphs'.
* src/base/ftdebug.c (ft_debug_init): Use FT_Int.
* include/freetype/internal/ftdriver.h (FT_Slot_LoadFunc): Use
`FT_Int32' for fourth parameter.
* src/base/ftobjs.c (open_face): Use cast for calling
clazz->init_face.
* src/raster/ftraster.c (Set_High_Precision): Use `1' instead of
`1L'.
(Finalize_Profile_Table, Line_Up, ft_black_init): Use casts.
* src/raster/ftrend1.c (ft_raster1_render): Ditto.
* src/sfnt/sfnt_dir_check: Compare `magic' with unsigned long
constant.
* builds/amiga/include/freetype/config/ftmodule.h: Updated.
want to list them all here. The operations performed were all logical
transformations of the sources:
- trying to convert all enums and constants to CAPITALIZED_STYLE, with
#define definitions like
#define my_old_constants MY_NEW_CONSTANT
- big, big update of the documentation comments
* include/freetype/freetype.h, src/base/ftobjs.c, src/smooth/ftsmooth.c,
include/freetype/ftimage.h: adding support for LCD-optimized rendering
though the new constants/enums:
FT_RENDER_MODE_LCD, FT_RENDER_MODE_LCD_V
FT_PIXEL_MODE_LCD, FT_PIXEL_MODE_LCD_V
this is still work in progress, don't expect everything to work correctly
though most of the features have been implemented.
* adding new FT_LOAD_XXX flags, used to specify both hinting and rendering
targets:
FT_LOAD_TARGET_NORMAL :: anti-aliased hinting & rendering
FT_LOAD_TARGET_MONO :: monochrome bitmaps
FT_LOAD_TARGET_LCD :: horizontal RGB/BGR decimated hinting & rendering
FT_LOAD_TARGET_LCD_V :: vertical RGB/BGR decimated hinting & rendering
note that FT_LOAD_TARGET_NORMAL is 0, which means that the default
behaviour of the font engine is _unchanged_.
and empty lines in output.
* docs/docmaker.py: Improved script to generate table of contents
and index pages. It also supports wildcards on non Unix systems.
* include/freetype/*.h, include/freetype/cache/*.h: Updated comments
to include section definitions/delimitations for the API Reference
generator.
* include/freetype/freetype.h: Moved declaration of
`FT_Generic_Finalizer' and the `FT_Generic' structure to...
* include/freetype/fttypes.h: here.
`__' (those which haven't converted yet). Fixed minor conversion
issues.
* src/winfonts/winfnt.c: Updated to new header inclusion scheme.
* */*.[ch]: Changed source files to adhere to the new
* src/cff/cff.c, src/cff/rules.mk: Updated.
* */*.[ch]: Now using <ft2build.h> as the default build and setup
default..
- created "builds/devel" to hold developer builds options
for both Win32 and Unix
- fixed a bug in the winfonts driver, where the glyph image format
wasn't set correctly..
C++ programs easier:
Renamed FT_WordXX to FT_UIntXX.
Changed a lot of void* to FT_Byte* if related to i/o streams -- FreeType
always accesses streams byte-wise, so this makes sense IMHO.
Added a lot of #ifdef __cplusplus to header files (and removed a few).
Other minor syntax fixes (mostly casts).
Replaced the variable `private' with `private_dict' -- `private' is
reserved in C++.
It is now really the "glyph factory" that Stefan was probably
dreaming about..
fixed some recent formatting errors from Werner ;-)
cleaned up the demonstration programs from most of the
rust that they had, though I'm sure someone is going to
re-format them really soon !!
"ftstring" now uses the new ftglyph.h API, and is now
faster and smaller.. yep..