Tons of unnecessary stuff have been removed; only the essential rules
have been retained.
The source files now depend on all header files in include/freetype,
include/freetype/config, and include/freetype/internal. This is not
optimal, I know, and I'll try to improve this, but it is better than
before (namely no dependencies on `internal').
FTDEBUG_SRC has been added (similar to FTSYS_SRC) -- I don't know
exactly whether this is really useful, but it doesn't harm.
There is now more documentation in the makefiles itself.
io-frames.html: Use of <th>, <code>, and <var> for better tagging.
Reactivating of FT_DEBUG_LEVEL_xxx macros.
Added a lot of #include directives to make `multi' builds possible -- note
that currently the modules cid, t1, and t1z have clashing structures and
functions which means that you can only use one of these three modules for a
multi build.
Added some missing function declarations to (local) header files.
Renamed some T1_Open_Face() to CID_Open_Face() in the cid module -- a lot
of other functions should be renamed also...
Replaced many FT_xxx stuff with T1_xxx in t1z driver -- this isn't finished
yet...
Fixed FT_Free() to allow a NULL pointer without an assertion (this has
always been a valid assumption in FreeType, at least in FT 1.x).
A lot of other, minor fixes (mostly documentation).
There is still some work on it to allow the following:
- multiple input files
- block classification according to block's first markers
(e.g. types, functions, constants, etc..)
- indexing and cross-linking
- better layout ;-)
taken from the correct location)
plus a small update in the tutorial to reflect the fact that
we know use the "freetype" directory prefix for header
inclusion
for the upcoming new "psnames" pseudo-driver
("psnames" is a module in charge of converting a
glyph name into a unicode value, or a Mac index
into a glyph name. It contains a copy of the Adobe
Glyph List + some logic to understand the "uniXXX"
named characters).
basic i/o access are performed with FreeType 2.
Note that unlike FT 1.x, you don't need to recompile the library if
you want to provide your own memory manager or your own i/o streams.
also, changed all image references to the new PNGs
Note that this document is really out-of-date
(there are no more resources, the stream manager has disappeared,
the build systel was seriously modified, etc..)
Updated all image references to the new PNGs
Note that this document is slightly out-of-date though..
(FT_Raster_Map was changed for FT_Bitmap, and the anti-alias renderer
now supports 128 levels by default).