This large patch changes the header file directory layout from
`include/freetype/...' to `include/...', effectively removing one
level. Since the file `ft2build.h' is also located in `include'
(and it stays there even after installation), all FreeType header
files are now in a single directory.
Applications that use (a) `freetype-config' or FreeType's
`pkg-config' file to get the include directory for the compiler, and
(b) the documented way for header inclusion like
#include <ft2build.h>
#include FT_FREETYPE_H
...
don't need any change to the source code.
* include/freetype/*: Move up to...
* include/*: ... this directory.
* builds/amiga/include/freetype/*: Move up to...
* builds/amiga/include/*: ... this directory.
*/*: Essentially do `s@/freetype/@/@' where appropriate.
* CMakeList.txt: Simplify.
* builds/unix/freetype-config.in, builds/unix/freetype2.in: For
`--cflags', return a single directory.
* builds/unix/install.mk (install): No longer try to remove `cache'
and `internal' subdirectories; instead, remove the `freetype'
subdirectory.
- there is now a "convenience" API to manage glyphs in
"include/ftglyph.h". See the demo program "ftstring" for
an example..
- the raster interface has been changed in order to allow
direct composition through user-provided callbacks. This
has been tested but isn't demonstrated for now in "demos"
- the FT_LOAD_NO_RECURSE flag is supported, as this is
required by some new code in the auto-hinting engine
- some bug fixed in FT_MulFix which made FT_xxx_Transform
return incorrect results..
ft_glyph_format_plotter
for plotter-like vectorial images made of
opened paths.. (seen in Windows font files
as well as some Type 1 fonts with unusual
PaintType)