We no longer have to take care of the 8.3 file name limit; this
allows us (a) to introduce longer, meaningful file names, and (b) to
avoid macro names in `#include' lines altogether since some
compilers (most notably Visual C++) doesn't support this properly.
*/*: Replace
#include FOO_H
with
#include <freetype/foo.h>
or something similar. Also update the documentation.
The LCD modules were never truly independent. They mostly served as
a way to disable patented LCD rendering, which is no longer necessary.
The `smooth' module now handles LCD modes as well.
* src/smooth/ftsmooth.c (ft_smooth_lcd_renderer_class.
ft_smooth_lcdv_renderer_class): Deleted.
(ft_render_smooth): Reworked from `ft_render_smooth_generic'.
* src/smooth/ftsmooth.h: Remove dedicated LCD classes.
* src/smooth/module.mk: Remove dedicated LCD modules.
* include/freetype/config/ftmodule.h: Ditto.
* builds/amiga/include/config/ftmodule.h: Ditto.
* include/freetype/ftmodapi.h: Do not mention LCD modules.
This monster commit was created by applying Nikhil's scripts
`docconverter.py' and `markify.py' to all C header and source files,
followed up by minor manual clean-up.
No change in functionality, of course.
I used commit f7419907bc6044b9b7057f9789866426c804ba82 from
https://github.com/nikramakrishnan/freetype-docs.git.
* src/smooth/ftsmooth.h declare ft_smooth_renderer_class,
ft_smooth_lcd_renderer_class and ft_smooth_lcd_v_renderer_class
using macros from ftrender.h,
when FT_CONFIG_OPTION_PIC is defined create and destroy
functions will be declared.
* src/smooth/ftsmooth.c when FT_CONFIG_OPTION_PIC is defined
the following structs:
ft_smooth_renderer_class, ft_smooth_lcd_renderer_class
and ft_smooth_lcd_v_renderer_class
will have functions to init or create and destroy them
instead of being allocated in the global scope.
And macros will be used from ftspic.h in order to access
ft_grays_raster from the pic_container (allocated in ftgrays.c).
* src/smooth/ftgrays.h include FT_CONFIG_CONFIG_H
* src/smooth/ftgrays.c when FT_CONFIG_OPTION_PIC is NOT defined
func_interface was moved from gray_convert_glyph_inner function
to the global scope.
When FT_CONFIG_OPTION_PIC is defined
func_interface and ft_grays_raster structs
will have functions to init them
instead of being allocated in the global scope.
And func_interface will be allocated on the stack of
gray_convert_glyph_inner.
New Files:
* src/smooth/ftspic.h declare struct to hold PIC globals for smooth
renderer and macros to access them.
* src/smooth/ftspic.c implement functions to allocate, destroy and
initialize PIC globals for smooth renderer.
* src/smooth/smooth.c add new file to build: ftspic.c.
* src/smooth/jamfile add new files to FT2_MULTI build: ftspic.c.
want to list them all here. The operations performed were all logical
transformations of the sources:
- trying to convert all enums and constants to CAPITALIZED_STYLE, with
#define definitions like
#define my_old_constants MY_NEW_CONSTANT
- big, big update of the documentation comments
* include/freetype/freetype.h, src/base/ftobjs.c, src/smooth/ftsmooth.c,
include/freetype/ftimage.h: adding support for LCD-optimized rendering
though the new constants/enums:
FT_RENDER_MODE_LCD, FT_RENDER_MODE_LCD_V
FT_PIXEL_MODE_LCD, FT_PIXEL_MODE_LCD_V
this is still work in progress, don't expect everything to work correctly
though most of the features have been implemented.
* adding new FT_LOAD_XXX flags, used to specify both hinting and rendering
targets:
FT_LOAD_TARGET_NORMAL :: anti-aliased hinting & rendering
FT_LOAD_TARGET_MONO :: monochrome bitmaps
FT_LOAD_TARGET_LCD :: horizontal RGB/BGR decimated hinting & rendering
FT_LOAD_TARGET_LCD_V :: vertical RGB/BGR decimated hinting & rendering
note that FT_LOAD_TARGET_NORMAL is 0, which means that the default
behaviour of the font engine is _unchanged_.
`__' (those which haven't converted yet). Fixed minor conversion
issues.
* src/winfonts/winfnt.c: Updated to new header inclusion scheme.
* */*.[ch]: Changed source files to adhere to the new
* src/cff/cff.c, src/cff/rules.mk: Updated.
* */*.[ch]: Now using <ft2build.h> as the default build and setup