Improve comments.
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@ -938,7 +938,7 @@
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v_prev = points[last];
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v_cur = v_first;
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/* compute the incoming normalized vector */
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/* compute incoming normalized vector */
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in.x = v_cur.x - v_prev.x;
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in.y = v_cur.y - v_prev.y;
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l_in = FT_Vector_Length( &in );
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@ -955,7 +955,7 @@
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else
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v_next = v_first;
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/* compute the outgoing normalized vector */
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/* compute outgoing normalized vector */
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out.x = v_next.x - v_cur.x;
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out.y = v_next.y - v_cur.y;
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l_out = FT_Vector_Length( &out );
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@ -967,13 +967,13 @@
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d = FT_MulFix( in.x, out.x ) + FT_MulFix( in.y, out.y );
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/* shift only if turn is less then ~160 degrees */
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/* shift only if turn is less than ~160 degrees */
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if ( d > -0xF000L )
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{
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d = d + 0x10000L;
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/* shift components are aligned along bisector */
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/* and directed according to the outline orientation. */
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/* shift components are aligned along lateral bisector */
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/* and directed according to the outline orientation. */
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shift.x = in.y + out.y;
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shift.y = in.x + out.x;
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@ -982,14 +982,14 @@
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else
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shift.y = -shift.y;
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/* threshold strength to better handle collapsing segments */
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/* restrict shift magnitude to better handle collapsing segments */
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q = FT_MulFix( out.x, in.y ) - FT_MulFix( out.y, in.x );
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if ( orientation == FT_ORIENTATION_TRUETYPE )
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q = -q;
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l = FT_MIN( l_in, l_out );
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/* non-strict inequality avoids divide-by-zero when q == l == 0 */
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/* non-strict inequalities avoid divide-by-zero when q == l == 0 */
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if ( FT_MulFix( xstrength, q ) <= FT_MulFix( d, l ) )
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shift.x = FT_MulDiv( shift.x, xstrength, d );
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else
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