Don't #include <memory.h> but #include <string.h> to avoid header clash under MacOS. I don't think this affects other platforms.
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@ -1,6 +1,6 @@
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#include "grobjs.h"
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#include "grobjs.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#include <memory.h>
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#include <string.h>
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int grError = 0;
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int grError = 0;
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