* builds/win32/visualce/*: Add Visual C++ project files for Pocket

PC targets.

* docs/CHANGES: Document them.
This commit is contained in:
Werner Lemberg 2007-05-04 06:30:05 +00:00
parent 5077e83e11
commit df49e697c1
8 changed files with 14510 additions and 2 deletions

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@ -1,4 +1,11 @@
2007-05-04 harry@kdevelop.org
2007-05-04 Vincent RICHOMME <richom.v@free.fr>
* builds/win32/visualce/*: Add Visual C++ project files for Pocket
PC targets.
* docs/CHANGES: Document them.
2007-05-04 <harry@kdevelop.org>
* builds/unix/ftsystem.c (FT_Stream_Open): Handle return value 0 of
mmap (which might happen on some RTOS). From Savannah patch #5909.

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@ -1,7 +1,7 @@
<html>
<header>
<title>
FreeType&nbsp;2 Project Files for Visual&nbsp;C++ and VS.NET&nbsp;2003
FreeType&nbsp;2 Project Files for Visual&nbsp;C++ and VS.NET&nbsp;2005
</title>
<body>

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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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<html>
<header>
<title>
FreeType&nbsp;2 Project Files for Visual&nbsp;C++ and VS.NET&nbsp;2005
(Pocket PC)
</title>
<body>
<h1>
FreeType&nbsp;2 Project Files for Visual&nbsp;C++ and VS.NET&nbsp;2005
(Pocket PC)
</h1>
<p>This directory contains project files for Visual C++, named
<tt>freetype.dsp</tt>, and Visual Studio, called <tt>freetype.sln</tt> for
the following targets:
<ul>
<li>PPC/SP 2003 (Pocket PC 2003)</li>
<li>PPC/SP WM5 (Windows Mobile 5)</li>
<li>PPC/SP WM6 (Windows Mobile 6)</li>
</ul>
It compiles the following libraries from the FreeType 2.3.4 sources:</p>
<ul>
<pre>
freetype234.lib - release build; single threaded
freetype234_D.lib - debug build; single threaded
freetype234MT.lib - release build; multi-threaded
freetype234MT_D.lib - debug build; multi-threaded</pre>
</ul>
<p>Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
archives are already stored this way, so no further action is required. If
you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
tool to convert the line endings. For example, with <a
href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
file smart CR/LF Conversion</it> option. Alternatively, you may consider
using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
around, which specifically deal with this particular problem.
<p>Build directories are placed in the top-level <tt>objs</tt>
directory.</p>
</body>
</html>

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@ -1,3 +1,14 @@
CHANGES BETWEEN 2.3.5 and 2.3.4
I. MISCELLANEOUS
- Vincent Richomme contributed Visual C++ project files for Pocket
PCs.
======================================================================
CHANGES BETWEEN 2.3.4 and 2.3.3
I. IMPORTANT BUG FIXES