small speed-up to the anti-aliased renderer
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@ -1,3 +1,9 @@
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2002-01-09 Maxim Shemanarev <mcseemagg@yahoo.com>
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* src/smooth/ftgrays.c (gray_render_line): small optimisation to
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the smooth anti-aliased renderer that deals with vertical segments.
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This results in a 5-7% speedup in rendering speed..
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2002-01-08 David Turner <david@freetype.org>
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* configure, install: added some wrapper scripts to make
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@ -635,6 +635,45 @@
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goto End;
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}
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/* vertical line - avoids calling gray_render_scanline */
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incr = 1;
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if( dx == 0 )
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{
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TScan ex = TRUNC( ras.x );
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TScan two_fx = ( ras.x - SUBPIXELS( ex ) ) << 1;
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TPos area;
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first = ONE_PIXEL;
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if( dy < 0 )
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{
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first = 0;
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incr = -1;
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}
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delta = first - fy1;
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ras.area += (TArea)two_fx * delta;
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ras.cover += delta;
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ey1 += incr;
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gray_set_cell( raster, ex, ey1 );
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delta = first + first - ONE_PIXEL;
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area = (TArea)two_fx * delta;
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while( ey1 != ey2 )
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{
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ras.area += area;
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ras.cover += delta;
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ey1 += incr;
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gray_set_cell( raster, ex, ey1 );
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}
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delta = fy2 - ONE_PIXEL + first;
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ras.area += (TArea)two_fx * delta;
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ras.cover += delta;
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goto End;
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}
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/* ok, we have to render several scanlines */
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p = ( ONE_PIXEL - fy1 ) * dx;
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first = ONE_PIXEL;
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