[sdf] Use 'counter-clockwise', not 'anti-clockwise'.
We prefer US nomenclature. * src/sdf/ftsdf.c (SDF_Contour_Orientation): s/SDF_ORIENTATION-ACW/SDF_ORIENTATION_CCW/. Update all users.
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ChangeLog
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ChangeLog
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@ -1,3 +1,13 @@
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2020-12-26 Werner Lemberg <wl@gnu.org>
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[sdf] Use 'counter-clockwise', not 'anti-clockwise'.
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We prefer US nomenclature.
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* src/sdf/ftsdf.c (SDF_Contour_Orientation):
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s/SDF_ORIENTATION-ACW/SDF_ORIENTATION_CCW/.
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Update all users.
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2020-12-26 Werner Lemberg <wl@gnu.org>
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* src/base/ftobjs.c (pixel_modes): Updated.
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@ -257,8 +257,8 @@
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* SDF_ORIENTATION_CW ::
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* Clockwise orientation (positive area covered).
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*
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* SDF_ORIENTATION_ACW ::
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* Anti-clockwise orientation (negative area covered).
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* SDF_ORIENTATION_CCW ::
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* Counter-clockwise orientation (negative area covered).
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*
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* @Note:
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* See @FT_Outline_Get_Orientation for more details.
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@ -268,7 +268,7 @@
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{
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SDF_ORIENTATION_NONE = 0,
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SDF_ORIENTATION_CW = 1,
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SDF_ORIENTATION_ACW = 2
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SDF_ORIENTATION_CCW = 2
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} SDF_Contour_Orientation;
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@ -991,7 +991,7 @@
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if ( area > 0 )
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return SDF_ORIENTATION_CW;
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else
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return SDF_ORIENTATION_ACW;
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return SDF_ORIENTATION_CCW;
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}
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@ -3568,7 +3568,7 @@
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/* overloads the default sign of the outside */
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/* pixels, which is necessary for */
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/* counter-clockwise contours. */
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if ( orientations[i] == SDF_ORIENTATION_ACW &&
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if ( orientations[i] == SDF_ORIENTATION_CCW &&
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internal_params.orientation == FT_ORIENTATION_FILL_RIGHT )
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internal_params.overload_sign = 1;
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else if ( orientations[i] == SDF_ORIENTATION_CW &&
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@ -3608,8 +3608,8 @@
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if ( internal_params.orientation == FT_ORIENTATION_FILL_LEFT )
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{
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if ( orientations[i] == SDF_ORIENTATION_CW )
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orientations[i] = SDF_ORIENTATION_ACW;
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else if ( orientations[i] == SDF_ORIENTATION_ACW )
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orientations[i] = SDF_ORIENTATION_CCW;
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else if ( orientations[i] == SDF_ORIENTATION_CCW )
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orientations[i] = SDF_ORIENTATION_CW;
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}
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@ -4362,7 +4362,7 @@
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if ( ( opcode & 1 ) != 0 )
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{
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C = B; /* counter clockwise rotation */
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C = B; /* counter-clockwise rotation */
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B = A;
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A = NEG_LONG( C );
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}
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@ -5050,7 +5050,7 @@
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if ( ( opcode & 1 ) != 0 )
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{
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C = B; /* counter clockwise rotation */
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C = B; /* counter-clockwise rotation */
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B = A;
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A = NEG_LONG( C );
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}
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@ -5074,7 +5074,7 @@
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if ( ( opcode & 1 ) != 0 )
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{
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C = B; /* counter clockwise rotation */
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C = B; /* counter-clockwise rotation */
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B = A;
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A = NEG_LONG( C );
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}
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