* src/sdf/ftbsdf.c (ED): s/near/prox/.
This works around the Watcom C definition of `near` as restricted __near.
This commit is contained in:
parent
7f7bf6f0f0
commit
ba5d661f34
|
@ -177,11 +177,11 @@
|
|||
*
|
||||
* @Fields:
|
||||
* dist ::
|
||||
* Vector length of the `near` parameter. Can be squared or absolute
|
||||
* Vector length of the `prox` parameter. Can be squared or absolute
|
||||
* depending on the `USE_SQUARED_DISTANCES` macro defined in file
|
||||
* `ftsdfcommon.h`.
|
||||
*
|
||||
* near ::
|
||||
* prox ::
|
||||
* Vector to the nearest edge. Can also be interpreted as shortest
|
||||
* distance of a point.
|
||||
*
|
||||
|
@ -194,7 +194,7 @@
|
|||
typedef struct ED_
|
||||
{
|
||||
FT_16D16 dist;
|
||||
FT_16D16_Vec near;
|
||||
FT_16D16_Vec prox;
|
||||
FT_Byte alpha;
|
||||
|
||||
} ED;
|
||||
|
@ -595,18 +595,18 @@
|
|||
worker->rows ) )
|
||||
{
|
||||
/* approximate the edge distance for edge pixels */
|
||||
ed[index].near = compute_edge_distance( ed + index,
|
||||
ed[index].prox = compute_edge_distance( ed + index,
|
||||
i, j,
|
||||
worker->width,
|
||||
worker->rows );
|
||||
ed[index].dist = VECTOR_LENGTH_16D16( ed[index].near );
|
||||
ed[index].dist = VECTOR_LENGTH_16D16( ed[index].prox );
|
||||
}
|
||||
else
|
||||
{
|
||||
/* for non-edge pixels assign far away distances */
|
||||
ed[index].dist = 400 * ONE;
|
||||
ed[index].near.x = 200 * ONE;
|
||||
ed[index].near.y = 200 * ONE;
|
||||
ed[index].prox.x = 200 * ONE;
|
||||
ed[index].prox.y = 200 * ONE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -871,7 +871,7 @@
|
|||
|
||||
if ( dist < current->dist )
|
||||
{
|
||||
dist_vec = to_check->near;
|
||||
dist_vec = to_check->prox;
|
||||
|
||||
dist_vec.x += x_offset * ONE;
|
||||
dist_vec.y += y_offset * ONE;
|
||||
|
@ -880,7 +880,7 @@
|
|||
if ( dist < current->dist )
|
||||
{
|
||||
current->dist = dist;
|
||||
current->near = dist_vec;
|
||||
current->prox = dist_vec;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue