fixed minor bug in the smooth renderer which forced
the span callback to be called with y == -1 and count == 0
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426984e47b
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b71c6af028
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@ -1320,7 +1320,7 @@
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if ( ras.span_y != y || count >= FT_MAX_GRAY_SPANS )
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{
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if ( ras.render_span )
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if ( ras.render_span && count > 0 )
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ras.render_span( ras.span_y, count, ras.gray_spans,
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ras.render_span_data );
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/* ras.render_span( span->y, ras.gray_spans, count ); */
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