modified the TrueType interpreter to let it
use the new trigonometric functions provided in "fttrigon.h". This gets rid of some old 64-bit computation routines, as well as many warnings when compiling the library with the "long long" 64-bit integer type.
This commit is contained in:
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1b3a0014e2
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10
ChangeLog
10
ChangeLog
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@ -1,3 +1,13 @@
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2001-06-14 David Turner <david@freetype.org>
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* src/base/ftcalc.c, include/internal/ftcalc.h, src/truetype/ttinterp.c,
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include/config/ftoption.h: modified the TrueType interpreter to let it
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use the new trigonometric functions provided in "fttrigon.h". This
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gets rid of some old 64-bit computation routines, as well as many
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warnings when compiling the library with the "long long" 64-bit
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integer type.
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2001-06-11 Mike Owens <MOwens@amtdatasouth.com>
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* src/base/ftcalc.c (FT_MulDiv, FT_DivFix, FT_Sqrt64): Remove
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@ -237,7 +237,7 @@ FT_BEGIN_HEADER
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/* Used for debugging, this configuration macro should disappear */
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/* soon. */
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/* */
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#define FT_CONFIG_OPTION_OLD_CALCS
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#undef FT_CONFIG_OPTION_OLD_CALCS
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/*************************************************************************/
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@ -27,18 +27,19 @@
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FT_BEGIN_HEADER
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#ifdef FT_LONG64
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typedef FT_INT64 FT_Int64;
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#define ADD_64( x, y, z ) z = (x) + (y)
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#define MUL_64( x, y, z ) z = (FT_Int64)(x) * (y)
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#define DIV_64( x, y ) ( (x) / (y) )
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/* OLD 64-bits internal API */
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#ifdef FT_CONFIG_OPTION_OLD_CALCS
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#define SQRT_64( z ) FT_Sqrt64( z )
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# ifdef FT_LONG64
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typedef FT_INT64 FT_Int64;
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# define ADD_64( x, y, z ) z = (x) + (y)
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# define MUL_64( x, y, z ) z = (FT_Int64)(x) * (y)
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# define DIV_64( x, y ) ( (x) / (y) )
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# define SQRT_64( z ) FT_Sqrt64( z )
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/*************************************************************************/
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/* */
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@ -58,10 +59,8 @@ FT_BEGIN_HEADER
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/* */
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FT_EXPORT( FT_Int32 ) FT_Sqrt64( FT_Int64 l );
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#endif /* FT_CONFIG_OPTION_OLD_CALCS */
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#else /* FT_LONG64 */
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# else /* !FT_LONG64 */
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typedef struct FT_Int64_
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@ -72,9 +71,9 @@ FT_BEGIN_HEADER
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} FT_Int64;
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#define ADD_64( x, y, z ) FT_Add64( &x, &y, &z )
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#define MUL_64( x, y, z ) FT_MulTo64( x, y, &z )
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#define DIV_64( x, y ) FT_Div64by32( &x, y )
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# define ADD_64( x, y, z ) FT_Add64( &x, &y, &z )
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# define MUL_64( x, y, z ) FT_MulTo64( x, y, &z )
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# define DIV_64( x, y ) FT_Div64by32( &x, y )
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/*************************************************************************/
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@ -146,9 +145,7 @@ FT_BEGIN_HEADER
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FT_Int32 y );
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#ifdef FT_CONFIG_OPTION_OLD_CALCS
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#define SQRT_64( z ) FT_Sqrt64( &z )
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# define SQRT_64( z ) FT_Sqrt64( &z )
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/*************************************************************************/
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/* */
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@ -168,11 +165,11 @@ FT_BEGIN_HEADER
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/* */
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FT_EXPORT( FT_Int32 ) FT_Sqrt64( FT_Int64* x );
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# endif /* !FT_LONG64 */
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#endif /* FT_CONFIG_OPTION_OLD_CALCS */
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#endif /* FT_LONG64 */
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FT_EXPORT( FT_Int32 ) FT_SqrtFixed( FT_Int32 x );
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@ -38,6 +38,27 @@
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#include FT_INTERNAL_OBJECTS_H
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/* we need to define a 64-bits data type here */
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#ifndef FT_CONFIG_OPTION_OLD_CALCS
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# ifdef FT_LONG64
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typedef FT_INT64 FT_Int64;
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# else
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typedef struct FT_Int64_
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{
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FT_UInt32 lo;
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FT_UInt32 hi;
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} FT_Int64;
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# endif
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#endif
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/*************************************************************************/
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/* */
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/* The macro FT_COMPONENT is used in trace mode. It is an implicit */
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@ -19,6 +19,7 @@
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#include <ft2build.h>
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#include FT_INTERNAL_DEBUG_H
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#include FT_INTERNAL_CALC_H
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#include FT_TRIGONOMETRY_H
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#include FT_SYSTEM_H
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#include "ttinterp.h"
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@ -31,10 +32,8 @@
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#define TT_MULFIX FT_MulFix
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#define TT_MULDIV FT_MulDiv
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#define TT_INT64 FT_Int64
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/*************************************************************************/
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/* */
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/* The macro FT_COMPONENT is used in trace mode. It is an implicit */
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@ -825,6 +824,7 @@
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}
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/* return length of given vector */
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#ifdef FT_CONFIG_OPTION_OLD_CALCS
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static FT_F26Dot6 Norm( FT_F26Dot6 X,
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return (FT_F26Dot6)SQRT_64( T1 );
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}
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#else /* !FT_CONFIG_OPTION_OLD_CALCS */
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static FT_F26Dot6 Norm( FT_F26Dot6 X,
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FT_F26Dot6 Y )
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{
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FT_Vector v;
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v.x = X;
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v.y = Y;
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return FT_Vector_Length( &v );
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}
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#endif /* FT_CONFIG_OPTION_OLD_CALCS */
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@ -1214,21 +1226,9 @@
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{
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FT_Long x, y;
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#ifdef FT_CONFIG_OPTION_OLD_CALCS
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x = TT_MULDIV( CUR.GS.projVector.x, CUR.tt_metrics.x_ratio, 0x4000 );
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y = TT_MULDIV( CUR.GS.projVector.y, CUR.tt_metrics.y_ratio, 0x4000 );
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CUR.tt_metrics.ratio = Norm( x, y );
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#else
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x = TT_MULDIV( CUR.GS.projVector.x, CUR.tt_metrics.x_ratio, 0x8000 );
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y = TT_MULDIV( CUR.GS.projVector.y, CUR.tt_metrics.y_ratio, 0x8000 );
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CUR.tt_metrics.ratio = FT_Sqrt32( x * x + y * y ) << 1;
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#endif /* FT_CONFIG_OPTION_OLD_CALCS */
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}
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return CUR.tt_metrics.ratio;
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FT_F26Dot6 Vy,
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FT_UnitVector* R )
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{
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FT_F26Dot6 u, v, d;
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FT_Int shift;
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FT_ULong H, L, L2, hi, lo, med;
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u = ABS( Vx );
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v = ABS( Vy );
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if ( u < v )
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{
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d = u;
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u = v;
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v = d;
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}
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R->x = 0;
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R->y = 0;
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/* check that we are not trying to normalise zero! */
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if ( u == 0 )
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return SUCCESS;
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/* compute (u*u + v*v) on 64 bits with two 32-bit registers [H:L] */
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hi = (FT_ULong)u >> 16;
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lo = (FT_ULong)u & 0xFFFF;
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med = hi * lo;
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H = hi * hi + ( med >> 15 );
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med <<= 17;
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L = lo * lo + med;
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if ( L < med )
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H++;
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hi = (FT_ULong)v >> 16;
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lo = (FT_ULong)v & 0xFFFF;
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med = hi * lo;
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H += hi * hi + ( med >> 15 );
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med <<= 17;
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L2 = lo * lo + med;
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if ( L2 < med )
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H++;
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L += L2;
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if ( L < L2 )
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H++;
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/* if the value is smaller than 32-bits */
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if ( H == 0 )
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{
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shift = 0;
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while ( ( L & 0xC0000000L ) == 0 )
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{
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L <<= 2;
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shift++;
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}
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d = FT_Sqrt32( L );
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R->x = (FT_F2Dot14)TT_MULDIV( Vx << shift, 0x4000, d );
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R->y = (FT_F2Dot14)TT_MULDIV( Vy << shift, 0x4000, d );
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}
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/* if the value is greater than 64-bits */
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else
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{
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shift = 0;
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while ( H )
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{
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L = ( L >> 2 ) | ( H << 30 );
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H >>= 2;
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shift++;
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}
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d = FT_Sqrt32( L );
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R->x = (FT_F2Dot14)TT_MULDIV( Vx >> shift, 0x4000, d );
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R->y = (FT_F2Dot14)TT_MULDIV( Vy >> shift, 0x4000, d );
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}
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{
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FT_ULong x, y, w;
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FT_Int sx, sy;
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sx = R->x >= 0 ? 1 : -1;
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sy = R->y >= 0 ? 1 : -1;
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x = (FT_ULong)sx * R->x;
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y = (FT_ULong)sy * R->y;
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w = x * x + y * y;
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/* we now want to adjust (x,y) in order to have sqrt(w) == 0x4000 */
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/* which means 0x1000000 <= w < 0x1004000 */
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while ( w <= 0x10000000L )
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{
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/* increment the smallest coordinate */
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if ( x < y )
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x++;
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else
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y++;
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w = x * x + y * y;
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}
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while ( w >= 0x10040000L )
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{
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/* decrement the smallest coordinate */
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if ( x < y )
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x--;
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else
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y--;
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w = x * x + y * y;
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}
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R->x = sx * x;
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R->y = sy * y;
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}
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FT_Vector v;
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FT_Angle angle;
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angle = FT_Atan2( Vx, Vy );
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FT_Vector_Unit( &v, angle );
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R->x = v.x >> 2;
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R->y = v.y >> 2;
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return SUCCESS;
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}
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