* builds/win32/visualc/index.html,

builds/win32/visualc/freetype.dsp,
builds/win32/visualc/freetype.dsw, docs/CHANGES: Updated.

* builds/win32/visualc/freetype.sln,
builds/win32/visualc/freetype.vcproj: New files for VS.NET 2003.
This commit is contained in:
Werner Lemberg 2004-02-08 09:07:08 +00:00
parent 0a84eba8a6
commit 9cef479d3b
6 changed files with 1741 additions and 29 deletions

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@ -1,3 +1,14 @@
2003-02-07 Werner Lemberg <wl@gnu.org>
* builds/win32/visualc/index.html,
builds/win32/visualc/freetype.dsp,
builds/win32/visualc/freetype.dsw, docs/CHANGES: Updated.
2003-02-07 Vitaliy Pasternak <v_a_pasternak@mail.ru>
* builds/win32/visualc/freetype.sln,
builds/win32/visualc/freetype.vcproj: New files for VS.NET 2003.
2003-02-03 Werner Lemberg <wl@gnu.org>
* include/freetype/cache/ftccache.h (FTC_CACHE_LOOKUP_CMP):

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@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\..\objs\freetype214.lib"
# ADD LIB32 /nologo /out:"..\..\..\objs\freetype218.lib"
!ELSEIF "$(CFG)" == "freetype - Win32 Debug"
@ -78,7 +78,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\..\objs\freetype214_D.lib"
# ADD LIB32 /nologo /out:"..\..\..\objs\freetype218_D.lib"
!ELSEIF "$(CFG)" == "freetype - Win32 Debug Multithreaded"
@ -103,7 +103,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"lib\freetype200b8_D.lib"
# ADD LIB32 /nologo /out:"..\..\..\objs\freetype214MT_D.lib"
# ADD LIB32 /nologo /out:"..\..\..\objs\freetype218MT_D.lib"
!ELSEIF "$(CFG)" == "freetype - Win32 Release Multithreaded"
@ -127,7 +127,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"lib\freetype200b8.lib"
# ADD LIB32 /nologo /out:"..\..\..\objs\freetype214MT.lib"
# ADD LIB32 /nologo /out:"..\..\..\objs\freetype218MT.lib"
!ELSEIF "$(CFG)" == "freetype - Win32 Release Singlethreaded"
@ -152,7 +152,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype206.lib"
# ADD LIB32 /out:"..\..\..\objs\freetype214ST.lib"
# ADD LIB32 /out:"..\..\..\objs\freetype218ST.lib"
# SUBTRACT LIB32 /nologo
!ELSEIF "$(CFG)" == "freetype - Win32 Debug Singlethreaded"
@ -178,7 +178,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype206_D.lib"
# ADD LIB32 /nologo /out:"..\..\..\objs\freetype214ST_D.lib"
# ADD LIB32 /nologo /out:"..\..\..\objs\freetype218ST_D.lib"
!ENDIF

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@ -0,0 +1,33 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Debug Multithreaded = Debug Multithreaded
Debug Singlethreaded = Debug Singlethreaded
Release = Release
Release Multithreaded = Release Multithreaded
Release Singlethreaded = Release Singlethreaded
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug.ActiveCfg = Debug|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug.Build.0 = Debug|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded.ActiveCfg = Debug Multithreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded.Build.0 = Debug Multithreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded.ActiveCfg = Debug Singlethreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded.Build.0 = Debug Singlethreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release.ActiveCfg = Release|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release.Build.0 = Release|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded.ActiveCfg = Release Multithreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded.Build.0 = Release Multithreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded.ActiveCfg = Release Singlethreaded|Win32
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded.Build.0 = Release Singlethreaded|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

File diff suppressed because it is too large Load Diff

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@ -1,36 +1,38 @@
<html>
<header>
<title>FreeType 2 Project Files for Visual C++</title>
<title>
FreeType&nbsp;2 Project Files for Visual&nbsp;C++ and VS.NET&nbsp;2003
</title>
</header>
<body>
<h1>FreeType 2 Project Files for Visual C++</h1>
<h1>
FreeType&nbsp;2 Project Files for Visual&nbsp;C++ and VS.NET&nbsp;2003
</h1>
<p>This directory contains a project file for Visual C++, named
<tt>freetype.dsp</tt>. It will compile the following libraries
from the FreeType 2.1.4 sources:</p>
<p>This directory contains a project files for Visual C++, named
<tt>freetype.dsp</tt>, and Visual Studio, called <tt>freetype.sln</tt>. It
will compile the following libraries from the FreeType 2.1.8 sources:</p>
<ul>
<pre>
freetype214.lib - release build; single threaded
freetype214_D.lib - debug build; single threaded
freetype214MT.lib - release build; multi-threaded
freetype214MT_D.lib - debug build; multi-threaded
</pre>
freetype218.lib - release build; single threaded
freetype218_D.lib - debug build; single threaded
freetype218MT.lib - release build; multi-threaded
freetype218MT_D.lib - debug build; multi-threaded</pre>
</ul>
<p>Be sure to extract the files with the Windows (CR+LF) line endings.
ZIP archives are already stored this way, so no further step is required.
If you use some .tar.*z archives, be sure to configure your extracting
tool to convert the line endings. For example, with
<a href="http://www.winzip.com">WinZip</a>, you should set the "TAR file
smart CR/LF Conversion" option on. Alternatively, you may consider using
the "unix2dos" or "u2d" utilities that are floating around, which
specifically deal with this particular problem.
<p>Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
archives are already stored this way, so no further step is required. If
you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
tool to convert the line endings. For example, with <a
href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
file smart CR/LF Conversion</it> option. Alternatively, you may consider
using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
around, which specifically deal with this particular problem.
<p>Build directories are placed in the top-level "objs" directory</p>
<p>Enjoy :-)</p>
<p>Build directories are placed in the top-level <tt>objs</tt>
directory.</p>
</body>
</html>
</html>

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@ -18,7 +18,8 @@ LATEST CHANGES BETWEEN 2.1.8 and 2.1.7
formats.
- Some subsetted Type 1 fonts weren't parsed correctly. This bug
has been introduced in 2.1.7.
has been introduced in 2.1.7. In summary, the Type 1 parser has
become more robust.
- The WinFNT driver now correctly reports FT_ENCODING_NONE for all
but one encoding. Use the new FT_WinFNT_ID_XXX values together
@ -118,6 +119,8 @@ LATEST CHANGES BETWEEN 2.1.8 and 2.1.7
on the Atari using the PureC compiler. Note that the Atari is a
16bit platform.
- Vitaliy Pasternak contributed project files for VS.NET 2003.
======================================================================