Minor comment formatting.
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@ -3239,12 +3239,12 @@ FT_BEGIN_HEADER
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* hinting algorithm and have the results rendered in horizontal LCD
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* pixel mode, with code like
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*
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* {
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* FT_Load_Glyph( face, glyph_index,
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* load_flags | FT_LOAD_TARGET_LIGHT );
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* {
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* FT_Load_Glyph( face, glyph_index,
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* load_flags | FT_LOAD_TARGET_LIGHT );
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*
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* FT_Render_Glyph( face->glyph, FT_RENDER_MODE_LCD );
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* }
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* FT_Render_Glyph( face->glyph, FT_RENDER_MODE_LCD );
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* }
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*
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* In general, you should stick with one rendering mode. For example,
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* switching between @FT_LOAD_TARGET_NORMAL and @FT_LOAD_TARGET_MONO
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@ -508,74 +508,71 @@ FT_BEGIN_HEADER
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* be _replaced_ by this function (with newly allocated data).
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* Typically, you would use (omitting error handling):
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*
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* {
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* FT_Glyph glyph;
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* FT_BitmapGlyph glyph_bitmap;
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*
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*
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* // load glyph
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* error = FT_Load_Char( face, glyph_index, FT_LOAD_DEFAULT );
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*
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* // extract glyph image
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* error = FT_Get_Glyph( face->glyph, &glyph );
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*
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* // convert to a bitmap (default render mode + destroying old)
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* if ( glyph->format != FT_GLYPH_FORMAT_BITMAP )
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* {
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* FT_Glyph glyph;
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* FT_BitmapGlyph glyph_bitmap;
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*
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*
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* // load glyph
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* error = FT_Load_Char( face, glyph_index, FT_LOAD_DEFAULT );
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*
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* // extract glyph image
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* error = FT_Get_Glyph( face->glyph, &glyph );
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*
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* // convert to a bitmap (default render mode + destroying old)
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* if ( glyph->format != FT_GLYPH_FORMAT_BITMAP )
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* {
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* error = FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_NORMAL,
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* error = FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_NORMAL,
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* 0, 1 );
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* if ( error ) // `glyph' unchanged
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* ...
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* }
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*
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* // access bitmap content by typecasting
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* glyph_bitmap = (FT_BitmapGlyph)glyph;
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*
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* // do funny stuff with it, like blitting/drawing
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* ...
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*
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* // discard glyph image (bitmap or not)
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* FT_Done_Glyph( glyph );
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* if ( error ) // `glyph' unchanged
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* ...
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* }
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*
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* // access bitmap content by typecasting
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* glyph_bitmap = (FT_BitmapGlyph)glyph;
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*
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* // do funny stuff with it, like blitting/drawing
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* ...
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*
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* // discard glyph image (bitmap or not)
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* FT_Done_Glyph( glyph );
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* }
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*
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* Here another example, again without error handling:
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*
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* {
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* FT_Glyph glyphs[MAX_GLYPHS]
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*
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*
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* ...
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*
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* for ( idx = 0; i < MAX_GLYPHS; i++ )
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* error = FT_Load_Glyph( face, idx, FT_LOAD_DEFAULT ) ||
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* FT_Get_Glyph ( face->glyph, &glyphs[idx] );
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*
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* ...
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*
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* for ( idx = 0; i < MAX_GLYPHS; i++ )
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* {
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* FT_Glyph glyphs[MAX_GLYPHS]
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* FT_Glyph bitmap = glyphs[idx];
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*
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*
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* ...
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*
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* for ( idx = 0; i < MAX_GLYPHS; i++ )
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* error = FT_Load_Glyph( face, idx, FT_LOAD_DEFAULT ) ||
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* FT_Get_Glyph ( face->glyph, &glyphs[idx] );
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* // after this call, `bitmap' no longer points into
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* // the `glyphs' array (and the old value isn't destroyed)
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* FT_Glyph_To_Bitmap( &bitmap, FT_RENDER_MODE_MONO, 0, 0 );
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*
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* ...
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*
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* for ( idx = 0; i < MAX_GLYPHS; i++ )
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* {
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* FT_Glyph bitmap = glyphs[idx];
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*
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*
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* ...
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*
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* // after this call, `bitmap' no longer points into
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* // the `glyphs' array (and the old value isn't destroyed)
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* FT_Glyph_To_Bitmap( &bitmap, FT_RENDER_MODE_MONO, 0, 0 );
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*
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* ...
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*
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* FT_Done_Glyph( bitmap );
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* }
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*
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* ...
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*
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* for ( idx = 0; i < MAX_GLYPHS; i++ )
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* FT_Done_Glyph( glyphs[idx] );
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* FT_Done_Glyph( bitmap );
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* }
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*
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* ...
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*
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* for ( idx = 0; i < MAX_GLYPHS; i++ )
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* FT_Done_Glyph( glyphs[idx] );
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* }
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*/
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FT_EXPORT( FT_Error )
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FT_Glyph_To_Bitmap( FT_Glyph* the_glyph,
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@ -286,30 +286,30 @@ FT_BEGIN_HEADER
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* wants to support incremental glyph loading. You should use it with
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* @FT_PARAM_TAG_INCREMENTAL as in the following example:
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*
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* {
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* FT_Incremental_InterfaceRec inc_int;
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* FT_Parameter parameter;
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* FT_Open_Args open_args;
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* {
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* FT_Incremental_InterfaceRec inc_int;
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* FT_Parameter parameter;
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* FT_Open_Args open_args;
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*
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*
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* // set up incremental descriptor
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* inc_int.funcs = my_funcs;
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* inc_int.object = my_object;
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* // set up incremental descriptor
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* inc_int.funcs = my_funcs;
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* inc_int.object = my_object;
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*
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* // set up optional parameter
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* parameter.tag = FT_PARAM_TAG_INCREMENTAL;
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* parameter.data = &inc_int;
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* // set up optional parameter
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* parameter.tag = FT_PARAM_TAG_INCREMENTAL;
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* parameter.data = &inc_int;
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*
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* // set up FT_Open_Args structure
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* open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS;
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* open_args.pathname = my_font_pathname;
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* open_args.num_params = 1;
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* open_args.params = ¶meter; // we use one optional argument
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* // set up FT_Open_Args structure
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* open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS;
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* open_args.pathname = my_font_pathname;
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* open_args.num_params = 1;
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* open_args.params = ¶meter; // we use one optional argument
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*
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* // open the font
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* error = FT_Open_Face( library, &open_args, index, &face );
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* ...
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* }
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* // open the font
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* error = FT_Open_Face( library, &open_args, index, &face );
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* ...
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* }
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*
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*/
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typedef struct FT_Incremental_InterfaceRec_
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@ -73,20 +73,20 @@
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* It can also be used to create a module error message table easily
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* with something like
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*
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* {
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* #undef FTMODERR_H_
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* #define FT_MODERRDEF( e, v, s ) { FT_Mod_Err_ ## e, s },
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* #define FT_MODERR_START_LIST {
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* #define FT_MODERR_END_LIST { 0, 0 } };
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*
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* const struct
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* {
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* #undef FTMODERR_H_
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* #define FT_MODERRDEF( e, v, s ) { FT_Mod_Err_ ## e, s },
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* #define FT_MODERR_START_LIST {
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* #define FT_MODERR_END_LIST { 0, 0 } };
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* int mod_err_offset;
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* const char* mod_err_msg
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* } ft_mod_errors[] =
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*
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* const struct
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* {
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* int mod_err_offset;
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* const char* mod_err_msg
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* } ft_mod_errors[] =
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*
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* #include FT_MODULE_ERRORS_H
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* }
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* #include FT_MODULE_ERRORS_H
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* }
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*
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*/
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@ -370,10 +370,10 @@ FT_BEGIN_HEADER
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* A simple structure used to store a 2x2 matrix. Coefficients are
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* in 16.16 fixed-point format. The computation performed is:
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*
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* {
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* x' = x*xx + y*xy
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* y' = x*yx + y*yy
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* }
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* {
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* x' = x*xx + y*xy
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* y' = x*yx + y*yy
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* }
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*
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* @fields:
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* xx ::
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@ -779,19 +779,19 @@ FT_BEGIN_HEADER
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* If you need to determine the table's length you should first call this
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* function with `*length' set to~0, as in the following example:
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*
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* {
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* FT_ULong length = 0;
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* {
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* FT_ULong length = 0;
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*
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*
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* error = FT_Load_Sfnt_Table( face, tag, 0, NULL, &length );
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* if ( error ) { ... table does not exist ... }
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* error = FT_Load_Sfnt_Table( face, tag, 0, NULL, &length );
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* if ( error ) { ... table does not exist ... }
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*
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* buffer = malloc( length );
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* if ( buffer == NULL ) { ... not enough memory ... }
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* buffer = malloc( length );
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* if ( buffer == NULL ) { ... not enough memory ... }
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*
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* error = FT_Load_Sfnt_Table( face, tag, 0, buffer, &length );
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* if ( error ) { ... could not load table ... }
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* }
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* error = FT_Load_Sfnt_Table( face, tag, 0, buffer, &length );
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* if ( error ) { ... could not load table ... }
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* }
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*
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* Note that structures like @TT_Header or @TT_OS2 can't be used with
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* this function; they are limited to @FT_Get_Sfnt_Table. Reason is that
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