[smooth] Remove `band_shoot' that never worked.
* src/smooth/ftgrays.c (gray_TWorker): Remove `band_shoot'. (gray_convert_glyph): Updated.
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@ -1,3 +1,10 @@
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2016-06-18 Alexei Podtelezhnikov <apodtele@gmail.com>
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[smooth] Remove `band_shoot' that never worked.
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* src/smooth/ftgrays.c (gray_TWorker): Remove `band_shoot'.
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(gray_convert_glyph): Updated.
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2016-06-17 Alexei Podtelezhnikov <apodtele@gmail.com>
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[raster, smooth] Handle FT_RENDER_POOL_SIZE better.
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@ -452,7 +452,6 @@ typedef ptrdiff_t FT_PtrDist;
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int span_y;
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int band_size;
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int band_shoot;
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void* buffer;
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long buffer_size;
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@ -1920,8 +1919,6 @@ typedef ptrdiff_t FT_PtrDist;
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if ( num_bands >= 39 )
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num_bands = 39;
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ras.band_shoot = 0;
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min = ras.min_ey;
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max_y = ras.max_ey;
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@ -2003,9 +2000,6 @@ typedef ptrdiff_t FT_PtrDist;
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return 1;
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}
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if ( bottom-top >= ras.band_size )
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ras.band_shoot++;
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band[1].min = bottom;
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band[1].max = middle;
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band[0].min = middle;
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@ -2014,9 +2008,6 @@ typedef ptrdiff_t FT_PtrDist;
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} while ( band >= bands );
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}
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if ( ras.band_shoot > 8 && ras.band_size > 16 )
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ras.band_size = ras.band_size / 2;
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return 0;
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}
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