[raster] Switch to routine Int instead of Short.
This is mostly cosmetic and removes a few casts, plus Short is promoted to Int in calculations anyway. * src/raster/ftraster.c (Vertical_Sweep_Init, Vertical_Sweep_Span, Vertical_Sweep_Drop, Horizontal_Sweep_Init, Horizontal_Sweep_Span, Horizontal_Sweep_Drop, Draw_Sweep): Mostly s/Short/Int/ and remove casting.
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@ -394,11 +394,11 @@
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/* prototypes used for sweep function dispatch */
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typedef void
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Function_Sweep_Init( RAS_ARGS Short min,
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Short max );
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Function_Sweep_Init( RAS_ARGS Int min,
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Int max );
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typedef void
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Function_Sweep_Span( RAS_ARGS Short y,
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Function_Sweep_Span( RAS_ARGS Int y,
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FT_F26Dot6 x1,
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FT_F26Dot6 x2,
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PProfile left,
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@ -941,7 +941,7 @@
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Long maxy )
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{
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Long Dx, Dy;
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Int e1, e2, f1, f2, size; /* XXX: is `Short' sufficient? */
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Int e1, e2, f1, f2, size;
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Long Ix, Rx, Ax;
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PLong top;
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@ -1136,7 +1136,6 @@
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Long maxy )
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{
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Long y1, y2, e, e2, e0;
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Short f1;
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TPoint* start_arc;
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@ -1162,10 +1161,9 @@
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else
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{
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e = CEILING( y1 );
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f1 = (Short)( FRAC( y1 ) );
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e0 = e;
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if ( f1 == 0 )
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if ( FRAC( y1 ) == 0 )
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{
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if ( ras.joint )
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{
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@ -2124,8 +2122,8 @@
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*/
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static void
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Vertical_Sweep_Init( RAS_ARGS Short min,
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Short max )
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Vertical_Sweep_Init( RAS_ARGS Int min,
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Int max )
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{
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FT_UNUSED( max );
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@ -2135,7 +2133,7 @@
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static void
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Vertical_Sweep_Span( RAS_ARGS Short y,
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Vertical_Sweep_Span( RAS_ARGS Int y,
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FT_F26Dot6 x1,
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FT_F26Dot6 x2,
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PProfile left,
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@ -2174,8 +2172,7 @@
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{
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Byte* target;
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Int c1, c2;
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Byte f1, f2;
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Int c1, f1, c2, f2;
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if ( e1 < 0 )
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@ -2185,11 +2182,11 @@
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FT_TRACE7(( " -> x=[%ld;%ld]", e1, e2 ));
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c1 = (Short)( e1 >> 3 );
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c2 = (Short)( e2 >> 3 );
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c1 = (Int)( e1 >> 3 );
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c2 = (Int)( e2 >> 3 );
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f1 = (Byte) ( 0xFF >> ( e1 & 7 ) );
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f2 = (Byte) ~( 0x7F >> ( e2 & 7 ) );
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f1 = 0xFF >> ( e1 & 7 );
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f2 = ~0x7F >> ( e2 & 7 );
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target = ras.bLine + c1;
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c2 -= c1;
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@ -2215,14 +2212,14 @@
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static void
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Vertical_Sweep_Drop( RAS_ARGS Short y,
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Vertical_Sweep_Drop( RAS_ARGS Int y,
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FT_F26Dot6 x1,
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FT_F26Dot6 x2,
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PProfile left,
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PProfile right )
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{
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Long e1, e2, pxl;
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Short c1, f1;
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Long e1, e2, pxl;
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Int c1, f1;
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FT_TRACE7(( " y=%d x=[% .*f;% .*f]",
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@ -2340,8 +2337,8 @@
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e1 = TRUNC( e1 );
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c1 = (Short)( e1 >> 3 );
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f1 = (Short)( e1 & 7 );
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c1 = (Int)( e1 >> 3 );
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f1 = (Int)( e1 & 7 );
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if ( e1 >= 0 && e1 < ras.bWidth &&
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ras.bLine[c1] & ( 0x80 >> f1 ) )
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@ -2357,10 +2354,10 @@
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{
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FT_TRACE7(( " -> x=%ld", e1 ));
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c1 = (Short)( e1 >> 3 );
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f1 = (Short)( e1 & 7 );
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c1 = (Int)( e1 >> 3 );
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f1 = (Int)( e1 & 7 );
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ras.bLine[c1] |= (char)( 0x80 >> f1 );
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ras.bLine[c1] |= 0x80 >> f1;
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}
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Exit:
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@ -2385,8 +2382,8 @@
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*/
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static void
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Horizontal_Sweep_Init( RAS_ARGS Short min,
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Short max )
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Horizontal_Sweep_Init( RAS_ARGS Int min,
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Int max )
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{
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/* nothing, really */
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FT_UNUSED_RASTER;
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@ -2396,7 +2393,7 @@
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static void
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Horizontal_Sweep_Span( RAS_ARGS Short y,
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Horizontal_Sweep_Span( RAS_ARGS Int y,
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FT_F26Dot6 x1,
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FT_F26Dot6 x2,
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PProfile left,
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@ -2427,12 +2424,12 @@
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if ( e1 >= 0 && (ULong)e1 < ras.target.rows )
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{
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Byte f1;
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Int f1;
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PByte bits;
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bits = ras.bOrigin + ( y >> 3 ) - e1 * ras.target.pitch;
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f1 = (Byte)( 0x80 >> ( y & 7 ) );
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f1 = 0x80 >> ( y & 7 );
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FT_TRACE7(( bits[0] & f1 ? " redundant"
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: " -> y=%ld edge", e1 ));
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if ( e2 >= 0 && (ULong)e2 < ras.target.rows )
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{
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Byte f1;
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Int f1;
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PByte bits;
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bits = ras.bOrigin + ( y >> 3 ) - e2 * ras.target.pitch;
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f1 = (Byte)( 0x80 >> ( y & 7 ) );
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f1 = 0x80 >> ( y & 7 );
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FT_TRACE7(( bits[0] & f1 ? " redundant"
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: " -> y=%ld edge", e2 ));
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@ -2468,7 +2465,7 @@
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static void
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Horizontal_Sweep_Drop( RAS_ARGS Short y,
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Horizontal_Sweep_Drop( RAS_ARGS Int y,
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FT_F26Dot6 x1,
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FT_F26Dot6 x2,
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PProfile left,
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@ -2476,7 +2473,7 @@
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{
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Long e1, e2, pxl;
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PByte bits;
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Byte f1;
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Int f1;
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FT_TRACE7(( " x=%d y=[% .*f;% .*f]",
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e1 = TRUNC( e1 );
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bits = ras.bOrigin + ( y >> 3 ) - e1 * ras.target.pitch;
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f1 = (Byte)( 0x80 >> ( y & 7 ) );
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f1 = 0x80 >> ( y & 7 );
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if ( e1 >= 0 &&
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(ULong)e1 < ras.target.rows &&
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FT_TRACE7(( " -> y=%ld", e1 ));
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bits = ras.bOrigin + ( y >> 3 ) - e1 * ras.target.pitch;
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f1 = (Byte)( 0x80 >> ( y & 7 ) );
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f1 = 0x80 >> ( y & 7 );
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bits[0] |= f1;
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}
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static Bool
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Draw_Sweep( RAS_ARG )
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{
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Short y, y_change, y_height;
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Int min_Y, max_Y, top, bottom, dropouts;
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Int y, y_change, y_height;
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PProfile P, Q, P_Left, P_Right;
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Short min_Y, max_Y, top, bottom, dropouts;
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Long x1, x2, xs, e1, e2;
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TProfileList waiting = NULL;
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/* first, compute min and max Y */
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P = ras.fProfile;
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max_Y = (Short)TRUNC( ras.minY );
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min_Y = (Short)TRUNC( ras.maxY );
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max_Y = (Int)TRUNC( ras.minY );
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min_Y = (Int)TRUNC( ras.maxY );
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while ( P )
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{
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Q = P->link;
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bottom = (Short)P->start;
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top = (Short)( P->start + P->height - 1 );
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bottom = P->start;
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top = P->start + P->height - 1;
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if ( min_Y > bottom )
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min_Y = bottom;
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Sort( &draw_left );
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Sort( &draw_right );
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y_change = (Short)ras.sizeBuff[-ras.numTurns--];
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y_height = (Short)( y_change - y );
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y_change = (Int)ras.sizeBuff[-ras.numTurns--];
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y_height = y_change - y;
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while ( y < y_change )
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{
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