- reviving the "ftbbox" component, used to compute exact bounding
box computations - minor update to docmaker.py, more is coming
This commit is contained in:
parent
4cd68a09c5
commit
54169b35f8
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@ -3,6 +3,10 @@
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# DocMaker is a very simple program used to generate HTML documentation
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# from the source files of the FreeType packages.
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#
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# I should really be using regular expressions to do this, but hey,
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# i'm too lazy right now, and the damn thing seems to work :-)
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# - David
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#
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import fileinput, sys, string
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@ -110,6 +114,34 @@ source_footer = """</pre></table>
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# instead of "<MAKRER>". All marker identifiers are converted to
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# lower case during parsing, in order to simply sorting..
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#
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# We associate with each block the following source lines that do not
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# begin with a comment. For example, the following:
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#
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# /**********************************
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# *
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# * <mytag> blabla
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# *
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# */
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#
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# bla_bla_bla
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# bilip_bilip
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#
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# /* - this comment acts as a separator - */
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#
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# blo_blo_blo
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#
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#
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# will only keep the first two lines of sources with
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# the "blabla" block
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#
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# However, the comment will be kept, with following source lines
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# if it contains a starting '#' or '@' as in:
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#
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# /*@.....*/
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# /*#.....*/
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# /* @.....*/
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# /* #.....*/
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#
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def make_block_list():
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@ -146,9 +178,19 @@ def make_block_list():
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# if this line begins with a comment and we are processing some
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# source, exit to state 0
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#
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# unless we encounter something like:
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#
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# /*@.....
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# /*#.....
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#
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# /* @.....
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# /* #.....
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#
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if format >= 4 and l > 2 and line2[0 : 2] == '/*':
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list.append( ( block, source ) )
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format = 0
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if l < 4 or ( line2[3] != '@' and line2[3:4] != ' @' and
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line2[3] != '#' and line2[3:4] != ' #'):
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list.append( ( block, source ) )
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format = 0
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if format == 0: #### wait for beginning of comment ####
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@ -2,7 +2,7 @@
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/* */
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/* ftbbox.h */
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/* */
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/* FreeType bbox computation (specification). */
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/* FreeType exact bbox computation (specification). */
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/* */
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/* Copyright 1996-2000 by */
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/* David Turner, Robert Wilhelm, and Werner Lemberg. */
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@ -40,7 +40,7 @@
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/*************************************************************************/
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/* */
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/* <Function> */
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/* FT_Raster_GetBBox */
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/* FT_Outline_Get_BBox */
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/* */
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/* <Description> */
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/* Computes the exact bounding box of an outline. This is slower */
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/* <Return> */
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/* Error code. 0 means success. */
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/* */
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FT_EXPORT_DEF(FT_Error) FT_Raster_GetBBox( FT_Outline* outline,
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FT_BBox* abbox );
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FT_EXPORT_DEF(FT_Error) FT_Outline_Get_BBox( FT_Outline* outline,
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FT_BBox *abbox );
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#ifdef __cplusplus
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@ -0,0 +1,447 @@
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/***************************************************************************/
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/* */
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/* ftbbox.c */
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/* */
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/* FreeType bbox computation (body). */
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/* */
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/* Copyright 1996-2000 by */
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/* David Turner, Robert Wilhelm, and Werner Lemberg. */
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/* */
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/* This file is part of the FreeType project, and may only be used */
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/* modified and distributed under the terms of the FreeType project */
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/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
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/* this file you indicate that you have read the license and */
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/* understand and accept it fully. */
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/* */
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/***************************************************************************/
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/*************************************************************************/
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/* */
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/* This component has a _single_ role: to compute exact outline bounding */
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/* boxes. */
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/* */
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/* It is separated from the rest of the engine for various technical */
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/* reasons. It may well be integrated in `ftoutln' later. */
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/* */
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/*************************************************************************/
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#include <freetype/ftbbox.h>
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#include <freetype/ftimage.h>
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#include <freetype/ftoutln.h>
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typedef struct TBBox_Rec_
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{
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FT_Vector last;
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FT_BBox bbox;
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} TBBox_Rec;
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/*************************************************************************/
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/* */
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/* <Function> */
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/* BBox_Move_To */
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/* */
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/* <Description> */
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/* This function is used as a `move_to' and `line_to' emitter during */
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/* FT_Outline_Decompose. It simply records the destination point in */
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/* `user->last'. */
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/* */
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/* <Input> */
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/* to :: A pointer to the destination vector. */
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/* */
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/* <InOut> */
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/* user :: A pointer to the current walk context. */
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/* */
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/* <Return> */
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/* Error code. 0 means success. */
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/* */
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static
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int BBox_Move_To( FT_Vector* to,
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TBBox_Rec* user )
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{
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user->last = *to;
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return 0;
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}
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#define CHECK_X( p, bbox ) \
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( p->x < bbox.xMin || p->x > bbox.xMax )
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#define CHECK_Y( p, bbox ) \
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( p->y < bbox.yMin || p->y > bbox.yMax )
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/*************************************************************************/
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/* */
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/* <Function> */
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/* BBox_Conic_Check */
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/* */
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/* <Description> */
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/* Finds the extrema of a 1-dimensional conic Bezier curve and update */
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/* a bounding range. This version uses direct computation, as it */
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/* doesn't need square roots. */
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/* */
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/* <Input> */
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/* y1 :: The start coordinate. */
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/* y2 :: The coordinate of the control point. */
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/* y3 :: The end coordinate. */
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/* */
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/* <InOut> */
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/* min :: The address of the current minimum. */
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/* max :: The address of the current maximum. */
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/* */
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static
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void BBox_Conic_Check( FT_Pos y1,
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FT_Pos y2,
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FT_Pos y3,
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FT_Pos* min,
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FT_Pos* max )
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{
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if( y1 == y3 )
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{
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if ( y2 == y1 ) /* Flat arc */
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{
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y3 = y1;
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goto Suite;
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}
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}
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else if ( y1 < y3 )
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{
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if ( y2 >= y1 && y2 <= y3 ) /* Ascending arc */
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goto Suite;
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}
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else
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{
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if ( y2 >= y3 && y2 <= y1 ) /* Descending arc */
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{
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y2 = y1;
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y1 = y3;
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y3 = y2;
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goto Suite;
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}
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}
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y1 = y3 = FT_MulDiv( y2 - y1, y2 - y1, y1 - 2*y2 + y3 );
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Suite:
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if ( y1 < *min ) *min = y1;
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if ( y3 > *max ) *max = y3;
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}
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/*************************************************************************/
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/* */
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/* <Function> */
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/* BBox_Conic_To */
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/* */
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/* <Description> */
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/* This function is used as a `conic_to' emitter during */
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/* FT_Raster_Decompose(). It checks a conic Bezier curve with the */
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/* current bounding box, and computes its extrema if necessary to */
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/* update it. */
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/* */
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/* <Input> */
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/* control :: A pointer to a control point. */
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/* to :: A pointer to the destination vector. */
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/* */
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/* <InOut> */
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/* user :: The address of the current walk context. */
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/* */
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/* <Return> */
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/* Error code. 0 means success. */
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/* */
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/* <Note> */
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/* In the case of a non-monotonous arc, we compute directly the */
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/* extremum coordinates, as it is sufficiently fast. */
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/* */
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static
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int BBox_Conic_To( FT_Vector* control,
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FT_Vector* to,
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TBBox_Rec* user )
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{
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if ( CHECK_X( control, user->bbox ) ||
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CHECK_X( to, user->bbox ) )
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BBox_Conic_Check( user->last.x,
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control->x,
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to->x,
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&user->bbox.xMin,
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&user->bbox.xMax );
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if ( CHECK_Y( control, user->bbox ) ||
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CHECK_Y( to, user->bbox ) )
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BBox_Conic_Check( user->last.y,
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control->y,
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to->y,
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&user->bbox.yMin,
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&user->bbox.yMax );
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return 0;
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}
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/*************************************************************************/
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/* */
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/* <Function> */
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/* BBox_Cubic_Check */
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/* */
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/* <Description> */
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/* Finds the extrema of a 1-dimensional cubic Bezier curve and */
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/* updates a bounding range. This version uses splitting because we */
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/* don't want to use square roots and extra accuracies. */
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/* */
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/* <Input> */
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/* p1 :: The start coordinate. */
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/* p2 :: The coordinate of the first control point. */
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/* p3 :: The coordinate of the second control point. */
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/* p4 :: The end coordinate. */
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/* */
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/* <InOut> */
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/* min :: The address of the current minimum. */
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/* max :: The address of the current maximum. */
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/* */
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static
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void BBox_Cubic_Check( FT_Pos p1,
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FT_Pos p2,
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FT_Pos p3,
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FT_Pos p4,
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FT_Pos* min,
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FT_Pos* max )
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{
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FT_Pos stack[33], *arc;
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arc = stack;
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arc[0] = p1;
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arc[1] = p2;
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arc[2] = p3;
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arc[3] = p4;
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do
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{
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FT_Pos y1 = arc[0];
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FT_Pos y2 = arc[1];
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FT_Pos y3 = arc[2];
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FT_Pos y4 = arc[3];
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if ( y1 == y4 )
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{
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if ( y1 == y2 && y1 == y3 ) /* Flat */
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{
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y4 = y1;
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goto Test;
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}
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}
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else if ( y1 < y4 )
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{
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if ( y2 >= y1 && y2 <= y4 && y3 >= y1 && y3 <= y4 ) /* Ascending */
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goto Test;
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}
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else
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{
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if ( y2 >= y4 && y2 <= y1 && y3 >= y4 && y3 <= y1 ) /* Descending */
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{
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y2 = y1;
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y1 = y4;
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y4 = y2;
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goto Test;
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}
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}
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/* Unknown direction, split the arc in two */
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arc[6] = y4;
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arc[1] = y1 = ( y1 + y2 ) / 2;
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arc[5] = y4 = ( y4 + y3 ) / 2;
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y2 = ( y2 + y3 ) / 2;
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arc[2] = y1 = ( y1 + y2 ) / 2;
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arc[4] = y4 = ( y4 + y2 ) / 2;
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arc[3] = ( y1 + y4 ) / 2;
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arc += 3;
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goto Suite;
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Test:
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if ( y1 < *min ) *min = y1;
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if ( y4 > *max ) *max = y4;
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arc -= 3;
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Suite:
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;
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} while (arc >= stack);
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}
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/*************************************************************************/
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/* */
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/* <Function> */
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/* BBox_Cubic_To */
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/* */
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/* <Description> */
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/* This function is used as a `cubic_to' emitter during */
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/* FT_Raster_Decompose(). It checks a cubic Bezier curve with the */
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/* current bounding box, and computes its extrema if necessary to */
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/* update it. */
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/* */
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/* <Input> */
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/* control1 :: A pointer to the first control point. */
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/* control2 :: A pointer to the second control point. */
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/* to :: A pointer to the destination vector. */
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/* */
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/* <InOut> */
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/* user :: The address of the current walk context. */
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/* */
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/* <Return> */
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/* Error code. 0 means success. */
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/* */
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/* <Note> */
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/* In the case of a non-monotonous arc, we don't compute directly */
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/* extremum coordinates, we subdivise instead. */
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/* */
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static
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int BBox_Cubic_To( FT_Vector* control1,
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FT_Vector* control2,
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FT_Vector* to,
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TBBox_Rec* user )
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{
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if ( CHECK_X( control1, user->bbox ) ||
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CHECK_X( control2, user->bbox ) ||
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CHECK_X( to, user->bbox ) )
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BBox_Cubic_Check( user->last.x,
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control1->x,
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control2->x,
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to->x,
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&user->bbox.xMin,
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&user->bbox.xMax );
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if ( CHECK_Y( control1, user->bbox ) ||
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CHECK_Y( control2, user->bbox ) ||
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CHECK_Y( to, user->bbox ) )
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BBox_Cubic_Check( user->last.y,
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control1->y,
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control2->y,
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to->y,
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&user->bbox.yMin,
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&user->bbox.yMax );
|
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|
||||
return 0;
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}
|
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|
||||
|
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/*************************************************************************/
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/* */
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/* <Function> */
|
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/* FT_Outline_Get_BBox */
|
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/* */
|
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/* <Description> */
|
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/* Computes the exact bounding box of an outline. This is slower */
|
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/* than computing the control box. However, it uses an advanced */
|
||||
/* algorithm which returns _very_ quickly when the two boxes */
|
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/* coincide. Otherwise, the outline Bezier arcs are walked over to */
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/* extract their extrema. */
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/* */
|
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/* <Input> */
|
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/* outline :: A pointer to the source outline. */
|
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/* */
|
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/* <Output> */
|
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/* abbox :: A pointer to the outline's exact bounding box. */
|
||||
/* */
|
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/* <Return> */
|
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/* Error code. 0 means success. */
|
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/* */
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FT_EXPORT_FUNC( FT_Error ) FT_Outline_Get_BBox( FT_Outline* outline,
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FT_BBox* abbox )
|
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{
|
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FT_BBox cbox;
|
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FT_BBox bbox;
|
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FT_Vector* vec;
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FT_UShort n;
|
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|
||||
|
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/* if outline is empty, return (0,0,0,0) */
|
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if ( !outline )
|
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return FT_Err_Invalid_Outline;
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|
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if ( outline->n_points == 0 || outline->n_contours <= 0 )
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{
|
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abbox->xMin = abbox->xMax = 0;
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abbox->yMin = abbox->yMax = 0;
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return 0;
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}
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|
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/* We compute the control box as well as the bounding box of */
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/* all `on' points in the outline. Then, if the two boxes */
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/* coincide, we exit immediately. */
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|
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vec = outline->points;
|
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bbox.xMin = bbox.xMax = cbox.xMin = cbox.xMax = vec->x;
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bbox.yMin = bbox.yMax = cbox.yMin = cbox.yMax = vec->y;
|
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|
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for ( n = 1; n < outline->n_points; n++ )
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{
|
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FT_Pos x = vec->x;
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FT_Pos y = vec->y;
|
||||
|
||||
|
||||
/* update control box */
|
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if ( x < cbox.xMin ) cbox.xMin = x;
|
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if ( x > cbox.xMax ) cbox.xMax = x;
|
||||
|
||||
if ( y < cbox.yMin ) cbox.yMin = y;
|
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if ( y > cbox.yMax ) cbox.yMax = y;
|
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|
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if ( FT_CURVE_TAG( outline->tags[n] ) == FT_Curve_Tag_On )
|
||||
{
|
||||
/* update bbox for `on' points only */
|
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if ( x < bbox.xMin ) bbox.xMin = x;
|
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if ( x > bbox.xMax ) bbox.xMax = x;
|
||||
|
||||
if ( y < bbox.yMin ) bbox.yMin = y;
|
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if ( y > bbox.yMax ) bbox.yMax = y;
|
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}
|
||||
|
||||
vec++;
|
||||
}
|
||||
|
||||
/* test two boxes for equality */
|
||||
if ( cbox.xMin < bbox.xMin || cbox.xMax > bbox.xMax ||
|
||||
cbox.yMin < bbox.yMin || cbox.yMax > bbox.yMax )
|
||||
{
|
||||
/* the two boxes are different, now walk over the outline to */
|
||||
/* get the Bezier arc extrema. */
|
||||
|
||||
static const FT_Outline_Funcs interface =
|
||||
{
|
||||
(FT_Outline_MoveTo_Func) BBox_Move_To,
|
||||
(FT_Outline_LineTo_Func) BBox_Move_To,
|
||||
(FT_Outline_ConicTo_Func)BBox_Conic_To,
|
||||
(FT_Outline_CubicTo_Func)BBox_Cubic_To
|
||||
};
|
||||
|
||||
FT_Error error;
|
||||
TBBox_Rec user;
|
||||
|
||||
|
||||
user.bbox = bbox;
|
||||
|
||||
error = FT_Outline_Decompose( outline, &interface, &user );
|
||||
if ( error )
|
||||
return error;
|
||||
|
||||
*abbox = user.bbox;
|
||||
}
|
||||
else
|
||||
*abbox = bbox;
|
||||
|
||||
return FT_Err_Ok;
|
||||
}
|
||||
|
||||
|
||||
/* END */
|
Loading…
Reference in New Issue