* src/smooth/ftgrays.c (SUBPIXELS): Add cast to `TPos'.
Update all callers. (TRUNC): Add cast to `TCoord'. Update all callers. (TRaster): Use `TPos' for min_ex, max_ex, min_ey, max_ey, and last_ey. Update all casts. (gray_render_line): Fix casts for `p' and `first'.
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11
ChangeLog
11
ChangeLog
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@ -1,3 +1,14 @@
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2002-10-05 Werner Lemberg <wl@gnu.org>
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* src/smooth/ftgrays.c (SUBPIXELS): Add cast to `TPos'.
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Update all callers.
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(TRUNC): Add cast to `TCoord'.
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Update all callers.
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(TRaster): Use `TPos' for min_ex, max_ex, min_ey, max_ey, and
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last_ey.
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Update all casts.
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(gray_render_line): Fix casts for `p' and `first'.
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2002-10-02 Detlef Würkner <TetiSoft@apg.lahn.de>
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* src/bdf/bdflib.c (bdf_load_font): Allocate the _bdf_parse_t
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@ -201,8 +201,8 @@
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#define ONE_PIXEL ( 1L << PIXEL_BITS )
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#define PIXEL_MASK ( -1L << PIXEL_BITS )
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#define TRUNC( x ) ( (x) >> PIXEL_BITS )
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#define SUBPIXELS( x ) ( (x) << PIXEL_BITS )
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#define TRUNC( x ) ( (TCoord)((x) >> PIXEL_BITS) )
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#define SUBPIXELS( x ) ( (TPos)(x) << PIXEL_BITS )
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#define FLOOR( x ) ( (x) & -ONE_PIXEL )
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#define CEILING( x ) ( ( (x) + ONE_PIXEL - 1 ) & -ONE_PIXEL )
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#define ROUND( x ) ( ( (x) + ONE_PIXEL / 2 ) & -ONE_PIXEL )
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@ -289,8 +289,8 @@
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int max_cells;
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int num_cells;
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TCoord min_ex, max_ex;
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TCoord min_ey, max_ey;
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TPos min_ex, max_ex;
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TPos min_ey, max_ey;
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TArea area;
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int cover;
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@ -300,7 +300,7 @@
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TCoord cx, cy;
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TPos x, y;
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TCoord last_ey;
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TPos last_ey;
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FT_Vector bez_stack[32 * 3 + 1];
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int lev_stack[32];
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@ -367,8 +367,8 @@
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return;
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}
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ras.min_ex = ras.max_ex = (TCoord)vec->x;
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ras.min_ey = ras.max_ey = (TCoord)vec->y;
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ras.min_ex = ras.max_ex = vec->x;
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ras.min_ey = ras.max_ey = vec->y;
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vec++;
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@ -378,10 +378,10 @@
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TPos y = vec->y;
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if ( x < ras.min_ex ) ras.min_ex = (TCoord)x;
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if ( x > ras.max_ex ) ras.max_ex = (TCoord)x;
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if ( y < ras.min_ey ) ras.min_ey = (TCoord)y;
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if ( y > ras.max_ey ) ras.max_ey = (TCoord)y;
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if ( x < ras.min_ex ) ras.min_ex = x;
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if ( x > ras.max_ex ) ras.max_ex = x;
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if ( y < ras.min_ey ) ras.min_ey = y;
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if ( y > ras.max_ey ) ras.max_ey = y;
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}
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/* truncate the bounding box to integer pixels */
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@ -408,8 +408,8 @@
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ft_longjmp( ras.jump_buffer, 1 );
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cell = ras.cells + ras.num_cells++;
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cell->x = ras.ex - ras.min_ex;
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cell->y = ras.ey - ras.min_ey;
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cell->x = (TCoord)(ras.ex - ras.min_ex);
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cell->y = (TCoord)(ras.ey - ras.min_ey);
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cell->area = ras.area;
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cell->cover = ras.cover;
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}
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@ -446,7 +446,7 @@
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/* All cells that are on the left of the clipping region go to the */
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/* min_ex - 1 horizontal position. */
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if ( ex < ras.min_ex )
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ex = ras.min_ex - 1;
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ex = (TCoord)(ras.min_ex - 1);
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/* if our position is new, then record the previous cell */
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if ( ex != ras.ex || ey != ras.ey )
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@ -482,7 +482,7 @@
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TCoord ey )
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{
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if ( ex < ras.min_ex )
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ex = ras.min_ex - 1;
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ex = (TCoord)(ras.min_ex - 1);
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ras.area = 0;
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ras.cover = 0;
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@ -513,8 +513,8 @@
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dx = x2 - x1;
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ex1 = (TCoord)TRUNC( x1 ); /* if (ex1 >= ras.max_ex) ex1 = ras.max_ex-1; */
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ex2 = (TCoord)TRUNC( x2 ); /* if (ex2 >= ras.max_ex) ex2 = ras.max_ex-1; */
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ex1 = TRUNC( x1 ); /* if (ex1 >= ras.max_ex) ex1 = ras.max_ex-1; */
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ex2 = TRUNC( x2 ); /* if (ex2 >= ras.max_ex) ex2 = ras.max_ex-1; */
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fx1 = (TCoord)( x1 - SUBPIXELS( ex1 ) );
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fx2 = (TCoord)( x2 - SUBPIXELS( ex2 ) );
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@ -616,8 +616,8 @@
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int delta, rem, mod, lift, incr;
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ey1 = (TCoord)TRUNC( ras.last_ey );
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ey2 = (TCoord)TRUNC( to_y ); /* if (ey2 >= ras.max_ey) ey2 = ras.max_ey-1; */
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ey1 = TRUNC( ras.last_ey );
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ey2 = TRUNC( to_y ); /* if (ey2 >= ras.max_ey) ey2 = ras.max_ey-1; */
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fy1 = (TCoord)( ras.y - ras.last_ey );
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fy2 = (TCoord)( to_y - SUBPIXELS( ey2 ) );
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@ -655,8 +655,8 @@
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if ( dx == 0 )
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{
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TCoord ex = (TCoord)TRUNC( ras.x );
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TCoord two_fx = (TCoord)( ( ras.x - SUBPIXELS( (TPos)ex ) ) << 1 );
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TCoord ex = TRUNC( ras.x );
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TCoord two_fx = (TCoord)( ( ras.x - SUBPIXELS( ex ) ) << 1 );
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TPos area;
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@ -691,13 +691,13 @@
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}
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/* ok, we have to render several scanlines */
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p = (int)( ( ONE_PIXEL - fy1 ) * dx );
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first = (int)ONE_PIXEL;
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p = ( ONE_PIXEL - fy1 ) * dx;
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first = ONE_PIXEL;
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incr = 1;
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if ( dy < 0 )
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{
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p = fy1 * (int)dx;
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p = fy1 * dx;
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first = 0;
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incr = -1;
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dy = -dy;
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@ -712,14 +712,14 @@
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}
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x = ras.x + delta;
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gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, first );
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gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, (TCoord)first );
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ey1 += incr;
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gray_set_cell( RAS_VAR_ (TCoord)TRUNC( x ), ey1 );
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gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 );
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if ( ey1 != ey2 )
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{
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p = (int)( ONE_PIXEL * dx );
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p = ONE_PIXEL * dx;
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lift = (int)( p / dy );
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rem = (int)( p % dy );
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if ( rem < 0 )
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x2 = x + delta;
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gray_render_scanline( RAS_VAR_ ey1, x,
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(TCoord)( ONE_PIXEL - first ), x2,
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first );
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(TCoord)first );
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x = x2;
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ey1 += incr;
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x = UPSCALE( to->x );
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y = UPSCALE( to->y );
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gray_start_cell( (PRaster)raster,
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(TCoord)TRUNC( x ), (TCoord)TRUNC( y ) );
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gray_start_cell( (PRaster)raster, TRUNC( x ), TRUNC( y ) );
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((PRaster)raster)->x = x;
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((PRaster)raster)->y = y;
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coverage = 255;
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}
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y += ras.min_ey;
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x += ras.min_ex;
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y += (TCoord)ras.min_ey;
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x += (TCoord)ras.min_ex;
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if ( coverage )
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{
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/* draw a gray span between the start cell and the current one */
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if ( cur->x > x )
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gray_hline( RAS_VAR_ x, y,
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cover * ( ONE_PIXEL * 2 ), cur->x - x );
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cover * ( ONE_PIXEL * 2 ), cur->x - x );
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}
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else
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{
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/* draw a gray span until the end of the clipping region */
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if ( cover && x < ras.max_ex - ras.min_ex )
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gray_hline( RAS_VAR_ x, y,
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cover * ( ONE_PIXEL * 2 ),
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ras.max_ex - x - ras.min_ex );
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cover * ( ONE_PIXEL * 2 ),
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(int)( ras.max_ex - x - ras.min_ex ) );
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cover = 0;
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}
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static int
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gray_convert_glyph( RAS_ARG )
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{
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TBand bands[40];
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volatile TBand* band;
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volatile int n, num_bands;
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volatile TPos min, max, max_y;
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FT_BBox* clip;
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TBand bands[40];
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volatile TBand* band;
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volatile int n, num_bands;
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volatile TPos min, max, max_y;
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FT_BBox* clip;
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/* Set up state in the raster object */
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ras.max_ey <= clip->yMin || ras.min_ey >= clip->yMax )
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return 0;
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if ( ras.min_ex < clip->xMin ) ras.min_ex = (TCoord)clip->xMin;
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if ( ras.min_ey < clip->yMin ) ras.min_ey = (TCoord)clip->yMin;
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if ( ras.min_ex < clip->xMin ) ras.min_ex = clip->xMin;
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if ( ras.min_ey < clip->yMin ) ras.min_ey = clip->yMin;
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if ( ras.max_ex > clip->xMax ) ras.max_ex = (TCoord)clip->xMax;
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if ( ras.max_ey > clip->yMax ) ras.max_ey = (TCoord)clip->yMax;
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if ( ras.max_ex > clip->xMax ) ras.max_ex = clip->xMax;
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if ( ras.max_ey > clip->yMax ) ras.max_ey = clip->yMax;
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/* simple heuristic used to speed-up the bezier decomposition -- see */
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/* the code in gray_render_conic() and gray_render_cubic() for more */
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}
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/* setup vertical bands */
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num_bands = ( ras.max_ey - ras.min_ey ) / ras.band_size;
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num_bands = (int)( ( ras.max_ey - ras.min_ey ) / ras.band_size );
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if ( num_bands == 0 ) num_bands = 1;
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if ( num_bands >= 39 ) num_bands = 39;
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ras.num_cells = 0;
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ras.invalid = 1;
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ras.min_ey = (TCoord)band->min;
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ras.max_ey = (TCoord)band->max;
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ras.min_ey = band->min;
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ras.max_ey = band->max;
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#if 1
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error = gray_convert_glyph_inner( RAS_VAR );
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