Minor improvements.

This commit is contained in:
Werner Lemberg 2003-05-03 04:47:02 +00:00
parent 2728e4452d
commit 1d40ea2e65
1 changed files with 27 additions and 21 deletions

View File

@ -198,6 +198,10 @@
first = last + 1;
}
/* compute the vectorial product -- since we know that the angle */
/* is <= 180 degrees (otherwise it wouldn't be an extremum) we */
/* can determine the filling orientation if the product is */
/* either positive or negative */
product = FT_MulDiv( cur->x - prev->x, /* in.x */
next->y - cur->y, /* out.y */
0x40 )
@ -456,7 +460,7 @@
/* We can't rely on the value of `FT_Outline.flags' to know the fill */
/* direction used for a glyph, given that some fonts are broken (e.g. */
/* the Arphic ones). We thus recompute it each time we need to. */
/* the Arphic ones). We thus recompute it each time we need to. */
/* */
outline->vert_major_dir = AH_DIR_UP;
outline->horz_major_dir = AH_DIR_LEFT;
@ -483,7 +487,7 @@
/* compute coordinates */
{
FT_Vector* vec = source->points;
FT_Vector* vec = source->points;
for ( point = points; point < point_limit; vec++, point++ )
@ -507,9 +511,11 @@
switch ( FT_CURVE_TAG( *tag ) )
{
case FT_CURVE_TAG_CONIC:
point->flags = AH_FLAG_CONIC; break;
point->flags = AH_FLAG_CONIC;
break;
case FT_CURVE_TAG_CUBIC:
point->flags = AH_FLAG_CUBIC; break;
point->flags = AH_FLAG_CUBIC;
break;
default:
;
}
@ -589,7 +595,7 @@
point->out_dir = ah_compute_direction( ovec.x, ovec.y );
#ifndef AH_OPTION_NO_WEAK_INTERPOLATION
if ( point->flags & (AH_FLAG_CONIC | AH_FLAG_CUBIC) )
if ( point->flags & ( AH_FLAG_CONIC | AH_FLAG_CUBIC ) )
{
Is_Weak_Point:
point->flags |= AH_FLAG_WEAK_INTERPOLATION;
@ -685,8 +691,8 @@
static void
ah_outline_compute_inflections( AH_Outline outline )
{
AH_Point* contour = outline->contours;
AH_Point* contour_limit = contour + outline->num_contours;
AH_Point* contour = outline->contours;
AH_Point* contour_limit = contour + outline->num_contours;
/* load original coordinates in (u,v) */
@ -696,10 +702,10 @@
for ( ; contour < contour_limit; contour++ )
{
FT_Vector vec;
AH_Point point = contour[0];
AH_Point first = point;
AH_Point start = point;
AH_Point end = point;
AH_Point point = contour[0];
AH_Point first = point;
AH_Point start = point;
AH_Point end = point;
AH_Point before;
AH_Point after;
AH_Angle angle_in, angle_seg, angle_out;
@ -773,7 +779,6 @@
{
/* diff_in and diff_out have different signs, we have */
/* inflection points here... */
do
{
start->flags |= AH_FLAG_INFLECTION;
@ -833,10 +838,10 @@
/* do each contour separately */
for ( ; contour < contour_limit; contour++ )
{
AH_Point point = contour[0];
AH_Point last = point->prev;
int on_edge = 0;
FT_Pos min_pos = +32000; /* minimum segment pos != min_coord */
AH_Point point = contour[0];
AH_Point last = point->prev;
int on_edge = 0;
FT_Pos min_pos = 32000; /* minimum segment pos != min_coord */
FT_Pos max_pos = -32000; /* maximum segment pos != max_coord */
FT_Bool passed;
@ -854,7 +859,7 @@
}
#endif
if ( point == last ) /* skip singletons -- just in case? */
if ( point == last ) /* skip singletons -- just in case */
continue;
if ( ABS( last->out_dir ) == major_dir &&
@ -1268,7 +1273,7 @@
/* */
/* - edge's main direction */
/* - stem edge, serif edge or both (which defaults to stem then) */
/* - rounded edge, straigth or both (which defaults to straight) */
/* - rounded edge, straight or both (which defaults to straight) */
/* - link for edge */
/* */
/*********************************************************************/
@ -1390,7 +1395,7 @@
edge->dir = - up_dir;
else if ( ups == downs )
edge->dir = 0; /* both up and down !! */
edge->dir = 0; /* both up and down! */
/* gets rid of serifs if link is set */
/* XXX: This gets rid of many unpleasant artefacts! */
@ -1463,7 +1468,7 @@
ref = globals->blue_refs[blue];
shoot = globals->blue_shoots[blue];
dist = ref-shoot;
dist = ref - shoot;
if ( dist < 0 )
dist = -dist;
@ -1511,6 +1516,7 @@
FT_Bool is_major_dir =
FT_BOOL( edge->dir == outline->horz_major_dir );
if ( !blue_active[blue] )
continue;
@ -1573,7 +1579,7 @@
/* ah_outline_scale_blue_edges */
/* */
/* <Description> */
/* This functions must be called before hinting in order to re-adjust */
/* This function must be called before hinting in order to re-adjust */
/* the contents of the detected edges (basically change the `blue */
/* edge' pointer from `design units' to `scaled ones'). */
/* */