1955 lines
52 KiB
C
1955 lines
52 KiB
C
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/***************************************************************************/
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/* */
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/* ftgrays.c */
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/* */
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/* A new `perfect' anti-aliasing renderer (body). */
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/* */
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/* Copyright 2000 by */
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/* David Turner, Robert Wilhelm, and Werner Lemberg. */
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/* */
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/* This file is part of the FreeType project, and may only be used, */
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/* modified, and distributed under the terms of the FreeType project */
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/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
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/* this file you indicate that you have read the license and */
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/* understand and accept it fully. */
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/* */
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/***************************************************************************/
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/*************************************************************************/
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/* */
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/* This file can be compiled without the rest of the FreeType engine, */
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/* by defining the _STANDALONE_ macro when compiling it. You also need */
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/* to put the files `ftgrays.h' and `ftimage.h' into the current */
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/* compilation directory. Typically, you could do something like */
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/* */
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/* - copy `src/base/ftgrays.c' to your current directory */
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/* */
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/* - copy `include/freetype/ftimage.h' and */
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/* `include/freetype/ftgrays.h' to the same directory */
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/* */
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/* - compile `ftgrays' with the _STANDALONE_ macro defined, as in */
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/* */
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/* cc -c -D_STANDALONE_ ftgrays.c */
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/* */
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/* The renderer can be initialized with a call to */
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/* `ft_grays_raster.grays_raster_new'; an anti-aliased bitmap can be */
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/* generated with a call to `ft_grays_raster.grays_raster_render'. */
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/* */
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/* See the comments and documentation in the file `ftimage.h' for */
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/* more details on how the raster works. */
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/* */
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/*************************************************************************/
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/*************************************************************************/
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/* */
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/* This is a new anti-aliasing scan-converter for FreeType 2. The */
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/* algorithm used here is _very_ different from the one in the standard */
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/* `ftraster' module. Actually, `ftgrays' computes the _exact_ */
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/* coverage of the outline on each pixel cell. */
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/* */
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/* It is based on ideas that I initially found in Raph Levien's */
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/* excellent LibArt graphics library (see http://www.levien.com/libart */
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/* for more information, though the web pages do not tell anything */
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/* about the renderer; you'll have to dive into the source code to */
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/* understand how it works). */
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/* */
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/* Note, however, that this is a _very_ different implementation */
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/* compared Raph's. Coverage information is stored in a very different */
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/* way, and I don't use sorted vector paths. Also, it doesn't use */
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/* floating point values. */
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/* */
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/* This renderer has the following advantages: */
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/* */
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/* - It doesn't need an intermediate bitmap. Instead, one can supply */
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/* a callback function that will be called by the renderer to draw */
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/* gray spans on any target surface. You can thus do direct */
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/* composition on any kind of bitmap, provided that you give the */
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/* renderer the right callback. */
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/* */
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/* - A perfect anti-aliaser, i.e., it computes the _exact_ coverage on */
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/* each pixel cell */
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/* */
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/* - It performs a single pass on the outline (the `standard' FT2 */
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/* renderer makes two passes). */
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/* */
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/* - It can easily be modified to render to _any_ number of gray levels */
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/* cheaply. */
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/* */
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/* - For small (< 20) pixel sizes, it is faster than the standard */
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/* renderer. */
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/* */
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/*************************************************************************/
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#include <string.h> /* for memcpy() */
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/*************************************************************************/
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/* */
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/* The macro FT_COMPONENT is used in trace mode. It is an implicit */
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/* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
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/* messages during execution. */
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/* */
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#undef FT_COMPONENT
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#define FT_COMPONENT trace_aaraster
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#define ErrRaster_Invalid_Outline -1
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#ifdef _STANDALONE_
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#define ErrRaster_Invalid_Mode -2
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#include "ftimage.h"
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#include "ftgrays.h"
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/* This macro is used to indicate that a function parameter is unused. */
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/* Its purpose is simply to reduce compiler warnings. Note also that */
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/* simply defining it as `(void)x' doesn't avoid warnings with certain */
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/* ANSI compilers (e.g. LCC). */
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#define UNUSED( x ) (x) = (x)
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/* Disable the tracing mechanism for simplicity -- developers can */
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/* activate it easily by redefining these two macros. */
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#ifndef FT_ERROR
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#define FT_ERROR( x ) do ; while ( 0 ) /* nothing */
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#endif
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#ifndef FT_TRACE
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#define FT_TRACE( x ) do ; while ( 0 ) /* nothing */
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#endif
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#else /* _STANDALONE_ */
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#include "ftgrays.h"
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#include <freetype/internal/ftobjs.h> /* for UNUSED() */
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#include <freetype/internal/ftdebug.h> /* for FT_TRACE() and FT_ERROR() */
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#include <freetype/freetype.h> /* for FT_Outline_Decompose() */
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#define ErrRaster_Invalid_Mode FT_Err_Cannot_Render_Glyph
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#endif /* _STANDALONE_ */
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/* define this to dump debugging information */
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#define xxxDEBUG_GRAYS
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/* as usual, for the speed hungry :-) */
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#ifndef FT_STATIC_RASTER
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#define RAS_ARG PRaster raster
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#define RAS_ARG_ PRaster raster,
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#define RAS_VAR raster
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#define RAS_VAR_ raster,
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#define ras (*raster)
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#else /* FT_STATIC_RASTER */
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#define RAS_ARG /* empty */
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#define RAS_ARG_ /* empty */
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#define RAS_VAR /* empty */
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#define RAS_VAR_ /* empty */
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static TRaster ras;
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#endif /* FT_STATIC_RASTER */
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/* must be at least 6 bits! */
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#define PIXEL_BITS 8
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#define ONE_PIXEL ( 1L << PIXEL_BITS )
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#define PIXEL_MASK ( -1L << PIXEL_BITS )
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#define TRUNC( x ) ( (x) >> PIXEL_BITS )
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#define SUBPIXELS( x ) ( (x) << PIXEL_BITS )
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#define FLOOR( x ) ( (x) & -ONE_PIXEL )
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#define CEILING( x ) ( ( (x) + ONE_PIXEL - 1 ) & -ONE_PIXEL )
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#define ROUND( x ) ( ( (x) + ONE_PIXEL / 2 ) & -ONE_PIXEL )
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#if PIXEL_BITS >= 6
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#define UPSCALE( x ) ( (x) << ( PIXEL_BITS - 6 ) )
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#define DOWNSCALE( x ) ( (x) >> ( PIXEL_BITS - 6 ) )
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#else
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#define UPSCALE( x ) ( (x) >> ( 6 - PIXEL_BITS ) )
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#define DOWNSCALE( x ) ( (x) << ( 6 - PIXEL_BITS ) )
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#endif
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/* Define this if you want to use a more compact storage scheme. This */
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/* increases the number of cells available in the render pool but slows */
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/* down the rendering a bit. It is useful if you have a really tiny */
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/* render pool. */
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#define xxxGRAYS_COMPACT
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/*************************************************************************/
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/* */
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/* TYPE DEFINITIONS */
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/* */
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typedef int TScan; /* integer scanline/pixel coordinate */
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typedef long TPos; /* sub-pixel coordinate */
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/* maximal number of gray spans in a call to the span callback */
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#define FT_MAX_GRAY_SPANS 32
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#ifdef GRAYS_COMPACT
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typedef struct TCell_
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{
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short x : 14;
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short y : 14;
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int cover : PIXEL_BITS + 2;
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int area : PIXEL_BITS * 2 + 2;
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} TCell, *PCell;
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#else /* GRAYS_COMPACT */
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typedef struct TCell_
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{
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TScan x;
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TScan y;
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int cover;
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int area;
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} TCell, *PCell;
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#endif /* GRAYS_COMPACT */
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typedef struct TRaster_
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{
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PCell cells;
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int max_cells;
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int num_cells;
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TScan min_ex, max_ex;
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TScan min_ey, max_ey;
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int area;
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int cover;
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int invalid;
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TScan ex, ey;
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TScan cx, cy;
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TPos x, y;
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TScan last_ey;
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FT_Vector bez_stack[32 * 3];
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int lev_stack[32];
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FT_Outline outline;
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FT_Bitmap target;
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FT_Span gray_spans[FT_MAX_GRAY_SPANS];
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int num_gray_spans;
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FT_Raster_Span_Func render_span;
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void* render_span_data;
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int span_y;
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int band_size;
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int band_shoot;
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int conic_level;
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int cubic_level;
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void* memory;
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} TRaster, *PRaster;
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/*************************************************************************/
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/* */
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/* Initialize the cells table. */
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/* */
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static
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void init_cells( RAS_ARG_ void* buffer,
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long byte_size )
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{
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ras.cells = (PCell)buffer;
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ras.max_cells = byte_size / sizeof ( TCell );
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ras.num_cells = 0;
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ras.area = 0;
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ras.cover = 0;
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ras.invalid = 1;
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}
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/*************************************************************************/
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/* */
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/* Compute the outline bounding box. */
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/* */
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static
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void compute_cbox( RAS_ARG_ FT_Outline* outline )
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{
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FT_Vector* vec = outline->points;
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FT_Vector* limit = vec + outline->n_points;
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if ( outline->n_points <= 0 )
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{
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ras.min_ex = ras.max_ex = 0;
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ras.min_ey = ras.max_ey = 0;
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return;
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}
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ras.min_ex = ras.max_ex = vec->x;
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ras.min_ey = ras.max_ey = vec->y;
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vec++;
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for ( ; vec < limit; vec++ )
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{
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TPos x = vec->x;
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TPos y = vec->y;
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if ( x < ras.min_ex ) ras.min_ex = x;
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if ( x > ras.max_ex ) ras.max_ex = x;
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if ( y < ras.min_ey ) ras.min_ey = y;
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if ( y > ras.max_ey ) ras.max_ey = y;
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}
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/* truncate the bounding box to integer pixels */
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ras.min_ex = ras.min_ex >> 6;
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ras.min_ey = ras.min_ey >> 6;
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ras.max_ex = ( ras.max_ex + 63 ) >> 6;
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ras.max_ey = ( ras.max_ey + 63 ) >> 6;
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}
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/*************************************************************************/
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/* */
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/* Record the current cell in the table. */
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/* */
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static
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int record_cell( RAS_ARG )
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{
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PCell cell;
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if ( !ras.invalid && ( ras.area | ras.cover ) )
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{
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if ( ras.num_cells >= ras.max_cells )
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return 1;
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cell = ras.cells + ras.num_cells++;
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cell->x = ras.ex - ras.min_ex;
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cell->y = ras.ey - ras.min_ey;
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cell->area = ras.area;
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cell->cover = ras.cover;
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}
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return 0;
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}
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/*************************************************************************/
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/* */
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/* Set the current cell to a new position. */
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/* */
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static
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int set_cell( RAS_ARG_ TScan ex,
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TScan ey )
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{
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int invalid, record, clean;
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/* Move the cell pointer to a new position. We set the `invalid' */
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/* flag to indicate that the cell isn't part of those we're interested */
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/* in during the render phase. This means that: */
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/* */
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/* . the new vertical position must be within min_ey..max_ey - 1. */
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/* . the new horizontal position must be strictly less than max_ex */
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/* */
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/* Note that if a cell is to the left of the clipping region, it is */
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/* actually set to the (min_ex-1) horizontal position. */
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record = 0;
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clean = 1;
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invalid = ( ey < ras.min_ey || ey >= ras.max_ey || ex >= ras.max_ex );
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if ( !invalid )
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{
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/* All cells that are on the left of the clipping region go to the */
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/* min_ex - 1 horizontal position. */
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if ( ex < ras.min_ex )
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ex = ras.min_ex - 1;
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/* if our position is new, then record the previous cell */
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if ( ex != ras.ex || ey != ras.ey )
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record = 1;
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else
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clean = ras.invalid; /* do not clean if we didn't move from */
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/* a valid cell */
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}
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/* record the previous cell if needed (i.e., if we changed the cell */
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/* position, of changed the `invalid' flag) */
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if ( ( ras.invalid != invalid || record ) && record_cell( RAS_VAR ) )
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return 1;
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if ( clean )
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{
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ras.area = 0;
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ras.cover = 0;
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}
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ras.invalid = invalid;
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ras.ex = ex;
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ras.ey = ey;
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return 0;
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}
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/*************************************************************************/
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/* */
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/* Start a new contour at a given cell. */
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/* */
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static
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void start_cell( RAS_ARG_ TScan ex,
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TScan ey )
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{
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if ( ex < ras.min_ex )
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ex = ras.min_ex - 1;
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ras.area = 0;
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ras.cover = 0;
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ras.ex = ex;
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ras.ey = ey;
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ras.last_ey = SUBPIXELS( ey );
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ras.invalid = 0;
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(void)set_cell( RAS_VAR_ ex, ey );
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}
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/*************************************************************************/
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/* */
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/* Render a scanline as one or more cells. */
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/* */
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static
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int render_scanline( RAS_ARG_ TScan ey,
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TPos x1,
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TScan y1,
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TPos x2,
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TScan y2 )
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{
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TScan ex1, ex2, fx1, fx2, delta;
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long p, first, dx;
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int incr, lift, mod, rem;
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dx = x2 - x1;
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ex1 = TRUNC( x1 ); /* if (ex1 >= ras.max_ex) ex1 = ras.max_ex-1; */
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ex2 = TRUNC( x2 ); /* if (ex2 >= ras.max_ex) ex2 = ras.max_ex-1; */
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fx1 = x1 - SUBPIXELS( ex1 );
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fx2 = x2 - SUBPIXELS( ex2 );
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/* trivial case. Happens often */
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if ( y1 == y2 )
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||
|
return set_cell( RAS_VAR_ ex2, ey );
|
||
|
|
||
|
/* everything is located in a single cell. That is easy! */
|
||
|
/* */
|
||
|
if ( ex1 == ex2 )
|
||
|
{
|
||
|
delta = y2 - y1;
|
||
|
ras.area += ( fx1 + fx2 ) * delta;
|
||
|
ras.cover += delta;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/* ok, we'll have to render a run of adjacent cells on the same */
|
||
|
/* scanline... */
|
||
|
/* */
|
||
|
p = ( ONE_PIXEL - fx1 ) * ( y2 - y1 );
|
||
|
first = ONE_PIXEL;
|
||
|
incr = 1;
|
||
|
|
||
|
if ( dx < 0 )
|
||
|
{
|
||
|
p = fx1 * ( y2 - y1 );
|
||
|
first = 0;
|
||
|
incr = -1;
|
||
|
dx = -dx;
|
||
|
}
|
||
|
|
||
|
delta = p / dx;
|
||
|
mod = p % dx;
|
||
|
if ( mod < 0 )
|
||
|
{
|
||
|
delta--;
|
||
|
mod += dx;
|
||
|
}
|
||
|
|
||
|
ras.area += ( fx1 + first ) * delta;
|
||
|
ras.cover += delta;
|
||
|
|
||
|
ex1 += incr;
|
||
|
if ( set_cell( RAS_VAR_ ex1, ey ) )
|
||
|
goto Error;
|
||
|
y1 += delta;
|
||
|
|
||
|
if ( ex1 != ex2 )
|
||
|
{
|
||
|
p = ONE_PIXEL * ( y2 - y1 );
|
||
|
lift = p / dx;
|
||
|
rem = p % dx;
|
||
|
if ( rem < 0 )
|
||
|
{
|
||
|
lift--;
|
||
|
rem += dx;
|
||
|
}
|
||
|
|
||
|
mod -= dx;
|
||
|
|
||
|
while ( ex1 != ex2 )
|
||
|
{
|
||
|
delta = lift;
|
||
|
mod += rem;
|
||
|
if ( mod >= 0 )
|
||
|
{
|
||
|
mod -= dx;
|
||
|
delta++;
|
||
|
}
|
||
|
|
||
|
ras.area += ONE_PIXEL * delta;
|
||
|
ras.cover += delta;
|
||
|
y1 += delta;
|
||
|
ex1 += incr;
|
||
|
if ( set_cell( RAS_VAR_ ex1, ey ) )
|
||
|
goto Error;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
delta = y2 - y1;
|
||
|
ras.area += ( fx2 + ONE_PIXEL - first ) * delta;
|
||
|
ras.cover += delta;
|
||
|
|
||
|
return 0;
|
||
|
|
||
|
Error:
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*************************************************************************/
|
||
|
/* */
|
||
|
/* Render a given line as a series of scanlines. */
|
||
|
/* */
|
||
|
static
|
||
|
int render_line( RAS_ARG_ TPos to_x,
|
||
|
TPos to_y )
|
||
|
{
|
||
|
TScan ey1, ey2, fy1, fy2;
|
||
|
TPos dx, dy, x, x2;
|
||
|
int p, rem, mod, lift, delta, first, incr;
|
||
|
|
||
|
|
||
|
ey1 = TRUNC( ras.last_ey );
|
||
|
ey2 = TRUNC( to_y ); /* if (ey2 >= ras.max_ey) ey2 = ras.max_ey-1; */
|
||
|
fy1 = ras.y - ras.last_ey;
|
||
|
fy2 = to_y - SUBPIXELS( ey2 );
|
||
|
|
||
|
dx = to_x - ras.x;
|
||
|
dy = to_y - ras.y;
|
||
|
|
||
|
/* we should do something about the trivial case where dx == 0, */
|
||
|
/* as it happens very often! XXXXX */
|
||
|
|
||
|
/* perform vertical clipping */
|
||
|
{
|
||
|
TScan min, max;
|
||
|
|
||
|
|
||
|
min = ey1;
|
||
|
max = ey2;
|
||
|
if ( ey1 > ey2 )
|
||
|
{
|
||
|
min = ey2;
|
||
|
max = ey1;
|
||
|
}
|
||
|
if ( min >= ras.max_ey || max < ras.min_ey )
|
||
|
goto End;
|
||
|
}
|
||
|
|
||
|
/* everything is on a single scanline */
|
||
|
if ( ey1 == ey2 )
|
||
|
{
|
||
|
if ( render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ) )
|
||
|
goto Error;
|
||
|
goto End;
|
||
|
}
|
||
|
|
||
|
/* ok, we'll have to render several scanlines */
|
||
|
p = ( ONE_PIXEL - fy1 ) * dx;
|
||
|
first = ONE_PIXEL;
|
||
|
incr = 1;
|
||
|
|
||
|
if ( dy < 0 )
|
||
|
{
|
||
|
p = fy1 * dx;
|
||
|
first = 0;
|
||
|
incr = -1;
|
||
|
dy = -dy;
|
||
|
}
|
||
|
|
||
|
delta = p / dy;
|
||
|
mod = p % dy;
|
||
|
if ( mod < 0 )
|
||
|
{
|
||
|
delta--;
|
||
|
mod += dy;
|
||
|
}
|
||
|
|
||
|
x = ras.x + delta;
|
||
|
if ( render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, first ) )
|
||
|
goto Error;
|
||
|
|
||
|
ey1 += incr;
|
||
|
if ( set_cell( RAS_VAR_ TRUNC( x ), ey1 ) )
|
||
|
goto Error;
|
||
|
|
||
|
if ( ey1 != ey2 )
|
||
|
{
|
||
|
p = ONE_PIXEL * dx;
|
||
|
lift = p / dy;
|
||
|
rem = p % dy;
|
||
|
if ( rem < 0 )
|
||
|
{
|
||
|
lift--;
|
||
|
rem += dy;
|
||
|
}
|
||
|
mod -= dy;
|
||
|
|
||
|
while ( ey1 != ey2 )
|
||
|
{
|
||
|
delta = lift;
|
||
|
mod += rem;
|
||
|
if ( mod >= 0 )
|
||
|
{
|
||
|
mod -= dy;
|
||
|
delta++;
|
||
|
}
|
||
|
|
||
|
x2 = x + delta;
|
||
|
if ( render_scanline( RAS_VAR_ ey1,
|
||
|
x, ONE_PIXEL - first, x2, first ) )
|
||
|
goto Error;
|
||
|
x = x2;
|
||
|
ey1 += incr;
|
||
|
if ( set_cell( RAS_VAR_ TRUNC( x ), ey1 ) )
|
||
|
goto Error;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( render_scanline( RAS_VAR_ ey1,
|
||
|
x, ONE_PIXEL - first, to_x, fy2 ) )
|
||
|
goto Error;
|
||
|
|
||
|
End:
|
||
|
ras.x = to_x;
|
||
|
ras.y = to_y;
|
||
|
ras.last_ey = SUBPIXELS( ey2 );
|
||
|
|
||
|
return 0;
|
||
|
|
||
|
Error:
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
void split_conic( FT_Vector* base )
|
||
|
{
|
||
|
TPos a, b;
|
||
|
|
||
|
|
||
|
base[4].x = base[2].x;
|
||
|
b = base[1].x;
|
||
|
a = base[3].x = ( base[2].x + b ) / 2;
|
||
|
b = base[1].x = ( base[0].x + b ) / 2;
|
||
|
base[2].x = ( a + b ) / 2;
|
||
|
|
||
|
base[4].y = base[2].y;
|
||
|
b = base[1].y;
|
||
|
a = base[3].y = ( base[2].y + b ) / 2;
|
||
|
b = base[1].y = ( base[0].y + b ) / 2;
|
||
|
base[2].y = ( a + b ) / 2;
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
int render_conic( RAS_ARG_ FT_Vector* control,
|
||
|
FT_Vector* to )
|
||
|
{
|
||
|
TPos dx, dy;
|
||
|
int top, level;
|
||
|
int* levels;
|
||
|
FT_Vector* arc;
|
||
|
|
||
|
|
||
|
dx = DOWNSCALE( ras.x ) + to->x - ( control->x << 1 );
|
||
|
if ( dx < 0 )
|
||
|
dx = -dx;
|
||
|
dy = DOWNSCALE( ras.y ) + to->y - ( control->y << 1 );
|
||
|
if ( dy < 0 )
|
||
|
dy = -dy;
|
||
|
if ( dx < dy )
|
||
|
dx = dy;
|
||
|
|
||
|
level = 1;
|
||
|
dx = dx / ras.conic_level;
|
||
|
while ( dx > 0 )
|
||
|
{
|
||
|
dx >>= 1;
|
||
|
level++;
|
||
|
}
|
||
|
|
||
|
/* a shortcut to speed things up */
|
||
|
if ( level <= 1 )
|
||
|
{
|
||
|
/* we compute the mid-point directly in order to avoid */
|
||
|
/* calling split_conic() */
|
||
|
TPos to_x, to_y, mid_x, mid_y;
|
||
|
|
||
|
|
||
|
to_x = UPSCALE( to->x );
|
||
|
to_y = UPSCALE( to->y );
|
||
|
mid_x = ( ras.x + to_x + 2 * UPSCALE( control->x ) ) / 4;
|
||
|
mid_y = ( ras.y + to_y + 2 * UPSCALE( control->y ) ) / 4;
|
||
|
|
||
|
return render_line( RAS_VAR_ mid_x, mid_y ) ||
|
||
|
render_line( RAS_VAR_ to_x, to_y );
|
||
|
}
|
||
|
|
||
|
arc = ras.bez_stack;
|
||
|
levels = ras.lev_stack;
|
||
|
top = 0;
|
||
|
levels[0] = level;
|
||
|
|
||
|
arc[0].x = UPSCALE( to->x );
|
||
|
arc[0].y = UPSCALE( to->y );
|
||
|
arc[1].x = UPSCALE( control->x );
|
||
|
arc[1].y = UPSCALE( control->y );
|
||
|
arc[2].x = ras.x;
|
||
|
arc[2].y = ras.y;
|
||
|
|
||
|
while ( top >= 0 )
|
||
|
{
|
||
|
level = levels[top];
|
||
|
if ( level > 1 )
|
||
|
{
|
||
|
/* check that the arc crosses the current band */
|
||
|
TPos min, max, y;
|
||
|
|
||
|
|
||
|
min = max = arc[0].y;
|
||
|
|
||
|
y = arc[1].y;
|
||
|
if ( y < min ) min = y;
|
||
|
if ( y > max ) max = y;
|
||
|
|
||
|
y = arc[2].y;
|
||
|
if ( y < min ) min = y;
|
||
|
if ( y > max ) max = y;
|
||
|
|
||
|
if ( TRUNC( min ) >= ras.max_ey || TRUNC( max ) < 0 )
|
||
|
goto Draw;
|
||
|
|
||
|
split_conic( arc );
|
||
|
arc += 2;
|
||
|
top++;
|
||
|
levels[top] = levels[top - 1] = level - 1;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
Draw:
|
||
|
{
|
||
|
TPos to_x, to_y, mid_x, mid_y;
|
||
|
|
||
|
|
||
|
to_x = arc[0].x;
|
||
|
to_y = arc[0].y;
|
||
|
mid_x = ( ras.x + to_x + 2 * arc[1].x ) / 4;
|
||
|
mid_y = ( ras.y + to_y + 2 * arc[1].y ) / 4;
|
||
|
|
||
|
if ( render_line( RAS_VAR_ mid_x, mid_y ) ||
|
||
|
render_line( RAS_VAR_ to_x, to_y ) )
|
||
|
return 1;
|
||
|
|
||
|
top--;
|
||
|
arc -= 2;
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
void split_cubic( FT_Vector* base )
|
||
|
{
|
||
|
TPos a, b, c, d;
|
||
|
|
||
|
|
||
|
base[6].x = base[3].x;
|
||
|
c = base[1].x;
|
||
|
d = base[2].x;
|
||
|
base[1].x = a = ( base[0].x + c ) / 2;
|
||
|
base[5].x = b = ( base[3].x + d ) / 2;
|
||
|
c = ( c + d ) / 2;
|
||
|
base[2].x = a = ( a + c ) / 2;
|
||
|
base[4].x = b = ( b + c ) / 2;
|
||
|
base[3].x = ( a + b ) / 2;
|
||
|
|
||
|
base[6].y = base[3].y;
|
||
|
c = base[1].y;
|
||
|
d = base[2].y;
|
||
|
base[1].y = a = ( base[0].y + c ) / 2;
|
||
|
base[5].y = b = ( base[3].y + d ) / 2;
|
||
|
c = ( c + d ) / 2;
|
||
|
base[2].y = a = ( a + c ) / 2;
|
||
|
base[4].y = b = ( b + c ) / 2;
|
||
|
base[3].y = ( a + b ) / 2;
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
int render_cubic( RAS_ARG_ FT_Vector* control1,
|
||
|
FT_Vector* control2,
|
||
|
FT_Vector* to )
|
||
|
{
|
||
|
TPos dx, dy, da, db;
|
||
|
int top, level;
|
||
|
int* levels;
|
||
|
FT_Vector* arc;
|
||
|
|
||
|
|
||
|
dx = DOWNSCALE( ras.x ) + to->x - ( control1->x << 1 );
|
||
|
if ( dx < 0 )
|
||
|
dx = -dx;
|
||
|
dy = DOWNSCALE( ras.y ) + to->y - ( control1->y << 1 );
|
||
|
if ( dy < 0 )
|
||
|
dy = -dy;
|
||
|
if ( dx < dy )
|
||
|
dx = dy;
|
||
|
da = dx;
|
||
|
|
||
|
dx = DOWNSCALE( ras.x ) + to->x - 3 * ( control1->x + control2->x );
|
||
|
if ( dx < 0 )
|
||
|
dx = -dx;
|
||
|
dy = DOWNSCALE( ras.y ) + to->y - 3 * ( control1->x + control2->y );
|
||
|
if ( dy < 0 )
|
||
|
dy = -dy;
|
||
|
if ( dx < dy )
|
||
|
dx = dy;
|
||
|
db = dx;
|
||
|
|
||
|
level = 1;
|
||
|
da = da / ras.cubic_level;
|
||
|
db = db / ras.conic_level;
|
||
|
while ( da > 0 || db > 0 )
|
||
|
{
|
||
|
da >>= 1;
|
||
|
db >>= 2;
|
||
|
level++;
|
||
|
}
|
||
|
|
||
|
if ( level <= 1 )
|
||
|
{
|
||
|
TPos to_x, to_y, mid_x, mid_y;
|
||
|
|
||
|
|
||
|
to_x = UPSCALE( to->x );
|
||
|
to_y = UPSCALE( to->y );
|
||
|
mid_x = ( ras.x + to_x +
|
||
|
3 * UPSCALE( control1->x + control2->x ) ) / 8;
|
||
|
mid_y = ( ras.y + to_y +
|
||
|
3 * UPSCALE( control1->y + control2->y ) ) / 8;
|
||
|
|
||
|
return render_line( RAS_VAR_ mid_x, mid_y ) ||
|
||
|
render_line( RAS_VAR_ to_x, to_y );
|
||
|
}
|
||
|
|
||
|
arc = ras.bez_stack;
|
||
|
arc[0].x = UPSCALE( to->x );
|
||
|
arc[0].y = UPSCALE( to->y );
|
||
|
arc[1].x = UPSCALE( control2->x );
|
||
|
arc[1].y = UPSCALE( control2->y );
|
||
|
arc[2].x = UPSCALE( control1->x );
|
||
|
arc[2].y = UPSCALE( control1->y );
|
||
|
arc[3].x = ras.x;
|
||
|
arc[3].y = ras.y;
|
||
|
|
||
|
levels = ras.lev_stack;
|
||
|
top = 0;
|
||
|
levels[0] = level;
|
||
|
|
||
|
while ( top >= 0 )
|
||
|
{
|
||
|
level = levels[top];
|
||
|
if ( level > 1 )
|
||
|
{
|
||
|
/* check that the arc crosses the current band */
|
||
|
TPos min, max, y;
|
||
|
|
||
|
|
||
|
min = max = arc[0].y;
|
||
|
y = arc[1].y;
|
||
|
if ( y < min ) min = y;
|
||
|
if ( y > max ) max = y;
|
||
|
y = arc[2].y;
|
||
|
if ( y < min ) min = y;
|
||
|
if ( y > max ) max = y;
|
||
|
y = arc[3].y;
|
||
|
if ( y < min ) min = y;
|
||
|
if ( y > max ) max = y;
|
||
|
if ( TRUNC( min ) >= ras.max_ey || TRUNC( max ) < 0 )
|
||
|
goto Draw;
|
||
|
split_cubic( arc );
|
||
|
arc += 3;
|
||
|
top ++;
|
||
|
levels[top] = levels[top - 1] = level - 1;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
Draw:
|
||
|
{
|
||
|
TPos to_x, to_y, mid_x, mid_y;
|
||
|
|
||
|
|
||
|
to_x = arc[0].x;
|
||
|
to_y = arc[0].y;
|
||
|
mid_x = ( ras.x + to_x + 3 * ( arc[1].x + arc[2].x ) ) / 8;
|
||
|
mid_y = ( ras.y + to_y + 3 * ( arc[1].y + arc[2].y ) ) / 8;
|
||
|
|
||
|
if ( render_line( RAS_VAR_ mid_x, mid_y ) ||
|
||
|
render_line( RAS_VAR_ to_x, to_y ) )
|
||
|
return 1;
|
||
|
top --;
|
||
|
arc -= 3;
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
/* a macro comparing two cell pointers. Returns true if a <= b. */
|
||
|
#if 1
|
||
|
#define PACK( a ) ( ( (long)(a)->y << 16 ) + (a)->x )
|
||
|
#define LESS_THAN( a, b ) ( PACK( a ) < PACK( b ) )
|
||
|
#else /* 1 */
|
||
|
#define LESS_THAN( a, b ) ( (a)->y < (b)->y || \
|
||
|
( (a)->y == (b)->y && (a)->x < (b)->x ) )
|
||
|
#endif /* 1 */
|
||
|
|
||
|
#define SWAP_CELLS( a, b, temp ) do \
|
||
|
{ \
|
||
|
temp = *(a); \
|
||
|
*(a) = *(b); \
|
||
|
*(b) = temp; \
|
||
|
} while ( 0 )
|
||
|
#define DEBUG_SORT
|
||
|
#define QUICK_SORT
|
||
|
|
||
|
#ifdef SHELL_SORT
|
||
|
|
||
|
/* A simple shell sort algorithm that works directly on our */
|
||
|
/* cells table.. */
|
||
|
static
|
||
|
void shell_sort ( PCell cells,
|
||
|
int count )
|
||
|
{
|
||
|
PCell i, j, limit = cells + count;
|
||
|
TCell temp;
|
||
|
int gap;
|
||
|
|
||
|
|
||
|
/* compute initial gap */
|
||
|
for ( gap = 0; ++gap < count; gap *= 3 )
|
||
|
;
|
||
|
|
||
|
while ( gap /= 3 )
|
||
|
{
|
||
|
for ( i = cells + gap; i < limit; i++ )
|
||
|
{
|
||
|
for ( j = i - gap; ; j -= gap )
|
||
|
{
|
||
|
PCell k = j + gap;
|
||
|
|
||
|
|
||
|
if ( LESS_THAN( j, k ) )
|
||
|
break;
|
||
|
|
||
|
SWAP_CELLS( j, k, temp );
|
||
|
|
||
|
if ( j < cells + gap )
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif /* SHELL_SORT */
|
||
|
|
||
|
|
||
|
#ifdef QUICK_SORT
|
||
|
|
||
|
/* This is a non-recursive quicksort that directly process our cells */
|
||
|
/* array. It should be faster than calling the stdlib qsort(), and we */
|
||
|
/* can even tailor our insertion threshold... */
|
||
|
|
||
|
#define QSORT_THRESHOLD 9 /* below this size, a sub-array will be sorted */
|
||
|
/* through a normal insertion sort.. */
|
||
|
|
||
|
static
|
||
|
void quick_sort( PCell cells,
|
||
|
int count )
|
||
|
{
|
||
|
PCell stack[40]; /* should be enough ;-) */
|
||
|
PCell* top; /* top of stack */
|
||
|
PCell base, limit;
|
||
|
TCell temp;
|
||
|
|
||
|
|
||
|
limit = cells + count;
|
||
|
base = cells;
|
||
|
top = stack;
|
||
|
|
||
|
for (;;)
|
||
|
{
|
||
|
int len = limit - base;
|
||
|
PCell i, j, pivot;
|
||
|
|
||
|
|
||
|
if ( len > QSORT_THRESHOLD )
|
||
|
{
|
||
|
/* we use base + len/2 as the pivot */
|
||
|
pivot = base + len / 2;
|
||
|
SWAP_CELLS( base, pivot, temp );
|
||
|
|
||
|
i = base + 1;
|
||
|
j = limit - 1;
|
||
|
|
||
|
/* now ensure that *i <= *base <= *j */
|
||
|
if ( LESS_THAN( j, i ) )
|
||
|
SWAP_CELLS( i, j, temp );
|
||
|
|
||
|
if ( LESS_THAN( base, i ) )
|
||
|
SWAP_CELLS( base, i, temp );
|
||
|
|
||
|
if ( LESS_THAN( j, base ) )
|
||
|
SWAP_CELLS( base, j, temp );
|
||
|
|
||
|
for (;;)
|
||
|
{
|
||
|
do i++; while ( LESS_THAN( i, base ) );
|
||
|
do j--; while ( LESS_THAN( base, j ) );
|
||
|
|
||
|
if ( i > j )
|
||
|
break;
|
||
|
|
||
|
SWAP_CELLS( i, j, temp );
|
||
|
}
|
||
|
|
||
|
SWAP_CELLS( base, j, temp );
|
||
|
|
||
|
/* now, push the largest sub-array */
|
||
|
if ( j - base > limit - i )
|
||
|
{
|
||
|
top[0] = base;
|
||
|
top[1] = j;
|
||
|
base = i;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
top[0] = i;
|
||
|
top[1] = limit;
|
||
|
limit = j;
|
||
|
}
|
||
|
top += 2;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
/* the sub-array is small, perform insertion sort */
|
||
|
j = base;
|
||
|
i = j + 1;
|
||
|
|
||
|
for ( ; i < limit; j = i, i++ )
|
||
|
{
|
||
|
for ( ; LESS_THAN( j + 1, j ); j-- )
|
||
|
{
|
||
|
SWAP_CELLS( j + 1, j, temp );
|
||
|
if ( j == base )
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if ( top > stack )
|
||
|
{
|
||
|
top -= 2;
|
||
|
base = top[0];
|
||
|
limit = top[1];
|
||
|
}
|
||
|
else
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif /* QUICK_SORT */
|
||
|
|
||
|
|
||
|
#ifdef DEBUG_GRAYS
|
||
|
#ifdef DEBUG_SORT
|
||
|
|
||
|
static
|
||
|
int check_sort( PCell cells,
|
||
|
int count )
|
||
|
{
|
||
|
PCell p, q;
|
||
|
|
||
|
|
||
|
for ( p = cells + count - 2; p >= cells; p-- )
|
||
|
{
|
||
|
q = p + 1;
|
||
|
if ( !LESS_THAN( p, q ) )
|
||
|
return 0;
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
#endif /* DEBUG_SORT */
|
||
|
#endif /* DEBUG_GRAYS */
|
||
|
|
||
|
|
||
|
static
|
||
|
int Move_To( FT_Vector* to,
|
||
|
FT_Raster raster )
|
||
|
{
|
||
|
TPos x, y;
|
||
|
|
||
|
|
||
|
/* record current cell, if any */
|
||
|
record_cell( (PRaster)raster );
|
||
|
|
||
|
/* start to a new position */
|
||
|
x = UPSCALE( to->x );
|
||
|
y = UPSCALE( to->y );
|
||
|
start_cell( (PRaster)raster, TRUNC( x ), TRUNC( y ) );
|
||
|
((PRaster)raster)->x = x;
|
||
|
((PRaster)raster)->y = y;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
int Line_To( FT_Vector* to,
|
||
|
FT_Raster raster )
|
||
|
{
|
||
|
return render_line( (PRaster)raster,
|
||
|
UPSCALE( to->x ), UPSCALE( to->y ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
int Conic_To( FT_Vector* control,
|
||
|
FT_Vector* to,
|
||
|
FT_Raster raster )
|
||
|
{
|
||
|
return render_conic( (PRaster)raster, control, to );
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
int Cubic_To( FT_Vector* control1,
|
||
|
FT_Vector* control2,
|
||
|
FT_Vector* to,
|
||
|
FT_Raster raster )
|
||
|
{
|
||
|
return render_cubic( (PRaster)raster, control1, control2, to );
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
void grays_render_span( int y,
|
||
|
int count,
|
||
|
FT_Span* spans,
|
||
|
PRaster raster )
|
||
|
{
|
||
|
unsigned char* p;
|
||
|
FT_Bitmap* map = &raster->target;
|
||
|
|
||
|
|
||
|
/* first of all, compute the scanline offset */
|
||
|
p = (unsigned char*)map->buffer - y * map->pitch;
|
||
|
if ( map->pitch >= 0 )
|
||
|
p += ( map->rows - 1 ) * map->pitch;
|
||
|
|
||
|
for ( ; count > 0; count--, spans++ )
|
||
|
{
|
||
|
if ( spans->coverage )
|
||
|
#if 1
|
||
|
memset( p + spans->x, (unsigned char)spans->coverage, spans->len );
|
||
|
#else /* 1 */
|
||
|
{
|
||
|
q = p + spans->x;
|
||
|
limit = q + spans->len;
|
||
|
for ( ; q < limit; q++ )
|
||
|
q[0] = (unsigned char)spans->coverage;
|
||
|
}
|
||
|
#endif /* 1 */
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
#ifdef DEBUG_GRAYS
|
||
|
|
||
|
#include <stdio.h>
|
||
|
|
||
|
static
|
||
|
void dump_cells( RAS_ARG )
|
||
|
{
|
||
|
PCell cell, limit;
|
||
|
int y = -1;
|
||
|
|
||
|
|
||
|
cell = ras.cells;
|
||
|
limit = cell + ras.num_cells;
|
||
|
|
||
|
for ( ; cell < limit; cell++ )
|
||
|
{
|
||
|
if ( cell->y != y )
|
||
|
{
|
||
|
fprintf( stderr, "\n%2d: ", cell->y );
|
||
|
y = cell->y;
|
||
|
}
|
||
|
fprintf( stderr, "[%d %d %d]",
|
||
|
cell->x, cell->area, cell->cover );
|
||
|
}
|
||
|
fprintf(stderr, "\n" );
|
||
|
}
|
||
|
|
||
|
#endif /* DEBUG_GRAYS */
|
||
|
|
||
|
|
||
|
static
|
||
|
void grays_hline( RAS_ARG_ TScan x,
|
||
|
TScan y,
|
||
|
TPos area,
|
||
|
int acount )
|
||
|
{
|
||
|
FT_Span* span;
|
||
|
int count;
|
||
|
int coverage;
|
||
|
|
||
|
|
||
|
/* compute the coverage line's coverage, depending on the */
|
||
|
/* outline fill rule */
|
||
|
/* */
|
||
|
/* the coverage percentage is area/(PIXEL_BITS*PIXEL_BITS*2) */
|
||
|
/* */
|
||
|
coverage = area >> ( PIXEL_BITS * 2 + 1 - 8); /* use range 0..256 */
|
||
|
|
||
|
if ( ras.outline.flags & ft_outline_even_odd_fill )
|
||
|
{
|
||
|
if ( coverage < 0 )
|
||
|
coverage = -coverage;
|
||
|
|
||
|
while ( coverage >= 512 )
|
||
|
coverage -= 512;
|
||
|
|
||
|
if ( coverage > 256 )
|
||
|
coverage = 512 - coverage;
|
||
|
else if ( coverage == 256 )
|
||
|
coverage = 255;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
/* normal non-zero winding rule */
|
||
|
if ( coverage < 0 )
|
||
|
coverage = -coverage;
|
||
|
|
||
|
if ( coverage >= 256 )
|
||
|
coverage = 255;
|
||
|
}
|
||
|
|
||
|
y += ras.min_ey;
|
||
|
x += ras.min_ex;
|
||
|
|
||
|
if ( coverage )
|
||
|
{
|
||
|
/* see if we can add this span to the current list */
|
||
|
count = ras.num_gray_spans;
|
||
|
span = ras.gray_spans + count - 1;
|
||
|
if ( count > 0 &&
|
||
|
ras.span_y == y &&
|
||
|
(int)span->x + span->len == (int)x &&
|
||
|
span->coverage == coverage )
|
||
|
{
|
||
|
span->len += acount;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( ras.span_y != y || count >= FT_MAX_GRAY_SPANS )
|
||
|
{
|
||
|
if ( ras.render_span )
|
||
|
ras.render_span( ras.span_y, count, ras.gray_spans,
|
||
|
ras.render_span_data );
|
||
|
/* ras.render_span( span->y, ras.gray_spans, count ); */
|
||
|
|
||
|
#ifdef DEBUG_GRAYS
|
||
|
|
||
|
if ( ras.span_y >= 0 )
|
||
|
{
|
||
|
int n;
|
||
|
|
||
|
|
||
|
fprintf( stderr, "y=%3d ", ras.span_y );
|
||
|
span = ras.gray_spans;
|
||
|
for ( n = 0; n < count; n++, span++ )
|
||
|
fprintf( stderr, "[%d..%d]:%02x ",
|
||
|
span->x, span->x + span->len - 1, span->coverage );
|
||
|
fprintf( stderr, "\n" );
|
||
|
}
|
||
|
|
||
|
#endif /* DEBUG_GRAYS */
|
||
|
|
||
|
ras.num_gray_spans = 0;
|
||
|
ras.span_y = y;
|
||
|
|
||
|
count = 0;
|
||
|
span = ras.gray_spans;
|
||
|
}
|
||
|
else
|
||
|
span++;
|
||
|
|
||
|
/* add a gray span to the current list */
|
||
|
span->x = (short)x;
|
||
|
span->len = (unsigned short)acount;
|
||
|
span->coverage = (unsigned char)coverage;
|
||
|
ras.num_gray_spans++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
void grays_sweep( RAS_ARG_ FT_Bitmap* target )
|
||
|
{
|
||
|
TScan x, y, cover, area;
|
||
|
PCell start, cur, limit;
|
||
|
|
||
|
UNUSED( target );
|
||
|
|
||
|
|
||
|
cur = ras.cells;
|
||
|
limit = cur + ras.num_cells;
|
||
|
|
||
|
cover = 0;
|
||
|
ras.span_y = -1;
|
||
|
ras.num_gray_spans = 0;
|
||
|
|
||
|
for (;;)
|
||
|
{
|
||
|
start = cur;
|
||
|
y = start->y;
|
||
|
x = start->x;
|
||
|
|
||
|
area = start->area;
|
||
|
cover += start->cover;
|
||
|
|
||
|
/* accumulate all start cells */
|
||
|
for (;;)
|
||
|
{
|
||
|
++cur;
|
||
|
if ( cur >= limit || cur->y != start->y || cur->x != start->x )
|
||
|
break;
|
||
|
|
||
|
area += cur->area;
|
||
|
cover += cur->cover;
|
||
|
}
|
||
|
|
||
|
/* if the start cell has a non-null area, we must draw an */
|
||
|
/* individual gray pixel there */
|
||
|
if ( area && x >= 0 )
|
||
|
{
|
||
|
grays_hline( RAS_VAR_ x, y, cover * ( ONE_PIXEL * 2 ) - area, 1 );
|
||
|
x++;
|
||
|
}
|
||
|
|
||
|
if ( x < 0 )
|
||
|
x = 0;
|
||
|
|
||
|
if ( cur < limit && start->y == cur->y )
|
||
|
{
|
||
|
/* draw a gray span between the start cell and the current one */
|
||
|
if ( cur->x > x )
|
||
|
grays_hline( RAS_VAR_ x, y,
|
||
|
cover * ( ONE_PIXEL * 2 ), cur->x - x );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
/* draw a gray span until the end of the clipping region */
|
||
|
if ( cover && x < ras.max_ex - ras.min_ex )
|
||
|
grays_hline( RAS_VAR_ x, y,
|
||
|
cover * ( ONE_PIXEL * 2 ),
|
||
|
ras.max_ex - x - ras.min_ex );
|
||
|
cover = 0;
|
||
|
}
|
||
|
|
||
|
if ( cur >= limit )
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if ( ras.render_span && ras.num_gray_spans > 0 )
|
||
|
ras.render_span( ras.span_y, ras.num_gray_spans,
|
||
|
ras.gray_spans, ras.render_span_data );
|
||
|
|
||
|
#ifdef DEBUG_GRAYS
|
||
|
|
||
|
{
|
||
|
int n;
|
||
|
FT_Span* span;
|
||
|
|
||
|
|
||
|
fprintf( stderr, "y=%3d ", ras.span_y );
|
||
|
span = ras.gray_spans;
|
||
|
for ( n = 0; n < ras.num_gray_spans; n++, span++ )
|
||
|
fprintf( stderr, "[%d..%d]:%02x ",
|
||
|
span->x, span->x + span->len - 1, span->coverage );
|
||
|
fprintf( stderr, "\n" );
|
||
|
}
|
||
|
|
||
|
#endif /* DEBUG_GRAYS */
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
#ifdef _STANDALONE_
|
||
|
|
||
|
/*************************************************************************/
|
||
|
/* */
|
||
|
/* The following function should only compile in stand_alone mode, */
|
||
|
/* i.e., when building this component without the rest of FreeType. */
|
||
|
/* */
|
||
|
/*************************************************************************/
|
||
|
|
||
|
/*************************************************************************/
|
||
|
/* */
|
||
|
/* <Function> */
|
||
|
/* FT_Outline_Decompose */
|
||
|
/* */
|
||
|
/* <Description> */
|
||
|
/* Walks over an outline's structure to decompose it into individual */
|
||
|
/* segments and Bezier arcs. This function is also able to emit */
|
||
|
/* `move to' and `close to' operations to indicate the start and end */
|
||
|
/* of new contours in the outline. */
|
||
|
/* */
|
||
|
/* <Input> */
|
||
|
/* outline :: A pointer to the source target. */
|
||
|
/* */
|
||
|
/* interface :: A table of `emitters', i.e,. function pointers called */
|
||
|
/* during decomposition to indicate path operations. */
|
||
|
/* */
|
||
|
/* user :: A typeless pointer which is passed to each emitter */
|
||
|
/* during the decomposition. It can be used to store */
|
||
|
/* the state during the decomposition. */
|
||
|
/* */
|
||
|
/* <Return> */
|
||
|
/* Error code. 0 means sucess. */
|
||
|
/* */
|
||
|
static
|
||
|
int FT_Outline_Decompose( FT_Outline* outline,
|
||
|
FT_Outline_Funcs* interface,
|
||
|
void* user )
|
||
|
{
|
||
|
#undef SCALED
|
||
|
#define SCALED( x ) ( ( (x) << shift ) - delta )
|
||
|
|
||
|
FT_Vector v_last;
|
||
|
FT_Vector v_control;
|
||
|
FT_Vector v_start;
|
||
|
|
||
|
FT_Vector* point;
|
||
|
FT_Vector* limit;
|
||
|
char* tags;
|
||
|
|
||
|
int n; /* index of contour in outline */
|
||
|
int first; /* index of first point in contour */
|
||
|
int error;
|
||
|
char tag; /* current point's state */
|
||
|
|
||
|
int shift = interface->shift;
|
||
|
FT_Pos delta = interface->delta;
|
||
|
|
||
|
|
||
|
first = 0;
|
||
|
|
||
|
for ( n = 0; n < outline->n_contours; n++ )
|
||
|
{
|
||
|
int last; /* index of last point in contour */
|
||
|
|
||
|
|
||
|
last = outline->contours[n];
|
||
|
limit = outline->points + last;
|
||
|
|
||
|
v_start = outline->points[first];
|
||
|
v_last = outline->points[last];
|
||
|
|
||
|
v_start.x = SCALED( v_start.x ); v_start.y = SCALED( v_start.y );
|
||
|
v_last.x = SCALED( v_last.x ); v_last.y = SCALED( v_last.y );
|
||
|
|
||
|
v_control = v_start;
|
||
|
|
||
|
point = outline->points + first;
|
||
|
tags = outline->tags + first;
|
||
|
tag = FT_CURVE_TAG( tags[0] );
|
||
|
|
||
|
/* A contour cannot start with a cubic control point! */
|
||
|
if ( tag == FT_Curve_Tag_Cubic )
|
||
|
goto Invalid_Outline;
|
||
|
|
||
|
/* check first point to determine origin */
|
||
|
if ( tag == FT_Curve_Tag_Conic )
|
||
|
{
|
||
|
/* first point is conic control. Yes, this happens. */
|
||
|
if ( FT_CURVE_TAG( outline->tags[last] ) == FT_Curve_Tag_On )
|
||
|
{
|
||
|
/* start at last point if it is on the curve */
|
||
|
v_start = v_last;
|
||
|
limit--;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
/* if both first and last points are conic, */
|
||
|
/* start at their middle and record its position */
|
||
|
/* for closure */
|
||
|
v_start.x = ( v_start.x + v_last.x ) / 2;
|
||
|
v_start.y = ( v_start.y + v_last.y ) / 2;
|
||
|
|
||
|
v_last = v_start;
|
||
|
}
|
||
|
point--;
|
||
|
tags--;
|
||
|
}
|
||
|
|
||
|
error = interface->move_to( &v_start, user );
|
||
|
if ( error )
|
||
|
goto Exit;
|
||
|
|
||
|
while ( point < limit )
|
||
|
{
|
||
|
point++;
|
||
|
tags++;
|
||
|
|
||
|
tag = FT_CURVE_TAG( tags[0] );
|
||
|
switch ( tag )
|
||
|
{
|
||
|
case FT_Curve_Tag_On: /* emit a single line_to */
|
||
|
{
|
||
|
FT_Vector vec;
|
||
|
|
||
|
|
||
|
vec.x = SCALED( point->x );
|
||
|
vec.y = SCALED( point->y );
|
||
|
|
||
|
error = interface->line_to( &vec, user );
|
||
|
if ( error )
|
||
|
goto Exit;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
case FT_Curve_Tag_Conic: /* consume conic arcs */
|
||
|
{
|
||
|
v_control.x = SCALED( point->x );
|
||
|
v_control.y = SCALED( point->y );
|
||
|
|
||
|
Do_Conic:
|
||
|
if ( point < limit )
|
||
|
{
|
||
|
FT_Vector vec;
|
||
|
FT_Vector v_middle;
|
||
|
|
||
|
|
||
|
point++;
|
||
|
tags++;
|
||
|
tag = FT_CURVE_TAG( tags[0] );
|
||
|
|
||
|
vec.x = SCALED( point->x );
|
||
|
vec.y = SCALED( point->y );
|
||
|
|
||
|
if ( tag == FT_Curve_Tag_On )
|
||
|
{
|
||
|
error = interface->conic_to( &v_control, &vec, user );
|
||
|
if ( error )
|
||
|
goto Exit;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if ( tag != FT_Curve_Tag_Conic )
|
||
|
goto Invalid_Outline;
|
||
|
|
||
|
v_middle.x = ( v_control.x + vec.x ) / 2;
|
||
|
v_middle.y = ( v_control.y + vec.y ) / 2;
|
||
|
|
||
|
error = interface->conic_to( &v_control, &v_middle, user );
|
||
|
if ( error )
|
||
|
goto Exit;
|
||
|
|
||
|
v_control = vec;
|
||
|
goto Do_Conic;
|
||
|
}
|
||
|
|
||
|
error = interface->conic_to( &v_control, &v_start, user );
|
||
|
goto Close;
|
||
|
}
|
||
|
|
||
|
default: /* FT_Curve_Tag_Cubic */
|
||
|
{
|
||
|
FT_Vector vec1, vec2;
|
||
|
|
||
|
|
||
|
if ( point + 1 > limit ||
|
||
|
FT_CURVE_TAG( tags[1] ) != FT_Curve_Tag_Cubic )
|
||
|
goto Invalid_Outline;
|
||
|
|
||
|
point += 2;
|
||
|
tags += 2;
|
||
|
|
||
|
vec1.x = SCALED( point[-2].x ); vec1.y = SCALED( point[-2].y );
|
||
|
vec2.x = SCALED( point[-1].x ); vec2.y = SCALED( point[-1].y );
|
||
|
|
||
|
if ( point <= limit )
|
||
|
{
|
||
|
FT_Vector vec;
|
||
|
|
||
|
|
||
|
vec.x = SCALED( point->x );
|
||
|
vec.y = SCALED( point->y );
|
||
|
|
||
|
error = interface->cubic_to( &vec1, &vec2, &vec, user );
|
||
|
if ( error )
|
||
|
goto Exit;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
error = interface->cubic_to( &vec1, &vec2, &v_start, user );
|
||
|
goto Close;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* close the contour with a line segment */
|
||
|
error = interface->line_to( &v_start, user );
|
||
|
|
||
|
Close:
|
||
|
if ( error )
|
||
|
goto Exit;
|
||
|
|
||
|
first = last + 1;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
|
||
|
Exit:
|
||
|
return error;
|
||
|
|
||
|
Invalid_Outline:
|
||
|
return ErrRaster_Invalid_Outline;
|
||
|
}
|
||
|
|
||
|
#endif /* _STANDALONE_ */
|
||
|
|
||
|
|
||
|
typedef struct TBand_
|
||
|
{
|
||
|
FT_Pos min, max;
|
||
|
|
||
|
} TBand;
|
||
|
|
||
|
|
||
|
static
|
||
|
int grays_convert_glyph( RAS_ARG_ FT_Outline* outline )
|
||
|
{
|
||
|
static
|
||
|
FT_Outline_Funcs interface =
|
||
|
{
|
||
|
(FT_Outline_MoveTo_Func)Move_To,
|
||
|
(FT_Outline_LineTo_Func)Line_To,
|
||
|
(FT_Outline_ConicTo_Func)Conic_To,
|
||
|
(FT_Outline_CubicTo_Func)Cubic_To,
|
||
|
0,
|
||
|
0
|
||
|
};
|
||
|
|
||
|
TBand bands[40], *band;
|
||
|
int n, num_bands;
|
||
|
TPos min, max, max_y;
|
||
|
|
||
|
|
||
|
/* Set up state in the raster object */
|
||
|
compute_cbox( RAS_VAR_ outline );
|
||
|
|
||
|
/* clip to target bitmap, exit if nothing to do */
|
||
|
if ( ras.max_ex <= 0 || ras.min_ex >= ras.target.width ||
|
||
|
ras.max_ey <= 0 || ras.min_ey >= ras.target.rows )
|
||
|
return 0;
|
||
|
|
||
|
if ( ras.min_ex < 0 ) ras.min_ex = 0;
|
||
|
if ( ras.min_ey < 0 ) ras.min_ey = 0;
|
||
|
|
||
|
if ( ras.max_ex > ras.target.width ) ras.max_ex = ras.target.width;
|
||
|
if ( ras.max_ey > ras.target.rows ) ras.max_ey = ras.target.rows;
|
||
|
|
||
|
/* simple heuristic used to speed-up the bezier decomposition */
|
||
|
/* see the code in render_conic and render_cubic for more details */
|
||
|
ras.conic_level = 32;
|
||
|
ras.cubic_level = 16;
|
||
|
|
||
|
{
|
||
|
int level = 0;
|
||
|
|
||
|
|
||
|
if ( ras.max_ex > 24 || ras.max_ey > 24 )
|
||
|
level++;
|
||
|
if ( ras.max_ex > 120 || ras.max_ey > 120 )
|
||
|
level += 2;
|
||
|
|
||
|
ras.conic_level <<= level;
|
||
|
ras.cubic_level <<= level;
|
||
|
}
|
||
|
|
||
|
/* setup vertical bands */
|
||
|
num_bands = ( ras.max_ey - ras.min_ey ) / ras.band_size;
|
||
|
if ( num_bands == 0 ) num_bands = 1;
|
||
|
if ( num_bands >= 39 ) num_bands = 39;
|
||
|
|
||
|
ras.band_shoot = 0;
|
||
|
|
||
|
min = ras.min_ey;
|
||
|
max_y = ras.max_ey;
|
||
|
|
||
|
for ( n = 0; n < num_bands; n++, min = max )
|
||
|
{
|
||
|
max = min + ras.band_size;
|
||
|
if ( n == num_bands - 1 || max > max_y )
|
||
|
max = max_y;
|
||
|
|
||
|
bands[0].min = min;
|
||
|
bands[0].max = max;
|
||
|
band = bands;
|
||
|
|
||
|
while ( band >= bands )
|
||
|
{
|
||
|
FT_Pos bottom, top, middle;
|
||
|
int error;
|
||
|
|
||
|
|
||
|
ras.num_cells = 0;
|
||
|
ras.invalid = 1;
|
||
|
ras.min_ey = band->min;
|
||
|
ras.max_ey = band->max;
|
||
|
|
||
|
error = FT_Outline_Decompose( outline, &interface, &ras ) ||
|
||
|
record_cell( RAS_VAR );
|
||
|
|
||
|
if ( !error )
|
||
|
{
|
||
|
#ifdef SHELL_SORT
|
||
|
shell_sort( ras.cells, ras.num_cells );
|
||
|
#else
|
||
|
quick_sort( ras.cells, ras.num_cells );
|
||
|
#endif
|
||
|
|
||
|
#ifdef DEBUG_GRAYS
|
||
|
check_sort( ras.cells, ras.num_cells );
|
||
|
dump_cells( RAS_VAR );
|
||
|
#endif
|
||
|
|
||
|
grays_sweep( RAS_VAR_ &ras.target );
|
||
|
band--;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
/* render pool overflow, we will reduce the render band by half */
|
||
|
bottom = band->min;
|
||
|
top = band->max;
|
||
|
middle = bottom + ( ( top - bottom ) >> 1 );
|
||
|
|
||
|
/* waoow! This is too complex for a single scanline, something */
|
||
|
/* must be really rotten here! */
|
||
|
if ( middle == bottom )
|
||
|
{
|
||
|
#ifdef DEBUG_GRAYS
|
||
|
fprintf( stderr, "Rotten glyph!\n" );
|
||
|
#endif
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
if ( bottom-top >= ras.band_size )
|
||
|
ras.band_shoot++;
|
||
|
|
||
|
band[1].min = bottom;
|
||
|
band[1].max = middle;
|
||
|
band[0].min = middle;
|
||
|
band[0].max = top;
|
||
|
band++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( ras.band_shoot > 8 && ras.band_size > 16 )
|
||
|
ras.band_size = ras.band_size / 2;
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
extern
|
||
|
int grays_raster_render( PRaster raster,
|
||
|
FT_Raster_Params* params )
|
||
|
{
|
||
|
FT_Outline* outline = (FT_Outline*)params->source;
|
||
|
FT_Bitmap* target_map = params->target;
|
||
|
|
||
|
|
||
|
if ( !raster || !raster->cells || !raster->max_cells )
|
||
|
return -1;
|
||
|
|
||
|
/* return immediately if the outline is empty */
|
||
|
if ( outline->n_points == 0 || outline->n_contours <= 0 )
|
||
|
return 0;
|
||
|
|
||
|
if ( !outline || !outline->contours || !outline->points )
|
||
|
return ErrRaster_Invalid_Outline;
|
||
|
|
||
|
if ( outline->n_points !=
|
||
|
outline->contours[outline->n_contours - 1] + 1 )
|
||
|
return ErrRaster_Invalid_Outline;
|
||
|
|
||
|
if ( !target_map || !target_map->buffer )
|
||
|
return -1;
|
||
|
|
||
|
/* XXXX: this version does not support monochrome rendering yet! */
|
||
|
if ( !(params->flags & ft_raster_flag_aa) )
|
||
|
return ErrRaster_Invalid_Mode;
|
||
|
|
||
|
ras.outline = *outline;
|
||
|
ras.target = *target_map;
|
||
|
ras.num_cells = 0;
|
||
|
ras.invalid = 1;
|
||
|
|
||
|
ras.render_span = (FT_Raster_Span_Func)grays_render_span;
|
||
|
ras.render_span_data = &ras;
|
||
|
|
||
|
if ( params->flags & ft_raster_flag_direct )
|
||
|
{
|
||
|
ras.render_span = (FT_Raster_Span_Func)params->gray_spans;
|
||
|
ras.render_span_data = params->user;
|
||
|
}
|
||
|
|
||
|
return grays_convert_glyph( (PRaster)raster, outline );
|
||
|
}
|
||
|
|
||
|
|
||
|
/**** RASTER OBJECT CREATION: In standalone mode, we simply use *****/
|
||
|
/**** a static object. *****/
|
||
|
|
||
|
#ifdef _STANDALONE_
|
||
|
|
||
|
static
|
||
|
int grays_raster_new( void* memory,
|
||
|
FT_Raster* araster )
|
||
|
{
|
||
|
static TRaster the_raster;
|
||
|
|
||
|
UNUSED( memory );
|
||
|
|
||
|
|
||
|
*araster = (FT_Raster)&the_raster;
|
||
|
memset( &the_raster, 0, sizeof ( the_raster ) );
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
void grays_raster_done( FT_Raster raster )
|
||
|
{
|
||
|
/* nothing */
|
||
|
UNUSED( raster );
|
||
|
}
|
||
|
|
||
|
#else /* _STANDALONE_ */
|
||
|
|
||
|
static
|
||
|
int grays_raster_new( FT_Memory memory,
|
||
|
FT_Raster* araster )
|
||
|
{
|
||
|
FT_Error error;
|
||
|
PRaster raster;
|
||
|
|
||
|
|
||
|
*araster = 0;
|
||
|
if ( !ALLOC( raster, sizeof ( TRaster ) ) )
|
||
|
{
|
||
|
raster->memory = memory;
|
||
|
*araster = (FT_Raster)raster;
|
||
|
}
|
||
|
|
||
|
return error;
|
||
|
}
|
||
|
|
||
|
|
||
|
static
|
||
|
void grays_raster_done( FT_Raster raster )
|
||
|
{
|
||
|
FT_Memory memory = (FT_Memory)((PRaster)raster)->memory;
|
||
|
|
||
|
|
||
|
FREE( raster );
|
||
|
}
|
||
|
|
||
|
#endif /* _STANDALONE_ */
|
||
|
|
||
|
|
||
|
static
|
||
|
void grays_raster_reset( FT_Raster raster,
|
||
|
const char* pool_base,
|
||
|
long pool_size )
|
||
|
{
|
||
|
PRaster rast = (PRaster)raster;
|
||
|
|
||
|
|
||
|
if ( raster && pool_base && pool_size >= 4096 )
|
||
|
init_cells( rast, (char*)pool_base, pool_size );
|
||
|
|
||
|
rast->band_size = ( pool_size / sizeof ( TCell ) ) / 8;
|
||
|
}
|
||
|
|
||
|
|
||
|
FT_Raster_Funcs ft_grays_raster =
|
||
|
{
|
||
|
ft_glyph_format_outline,
|
||
|
|
||
|
(FT_Raster_New_Func) grays_raster_new,
|
||
|
(FT_Raster_Reset_Func) grays_raster_reset,
|
||
|
(FT_Raster_Set_Mode_Func)0,
|
||
|
(FT_Raster_Render_Func) grays_raster_render,
|
||
|
(FT_Raster_Done_Func) grays_raster_done
|
||
|
};
|
||
|
|
||
|
|
||
|
/* END */
|