"use strict"; function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; } function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; } function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } // Provides native APIs for RPCIPC transport. // // Because we're passing through some native APIs, e.g. net, we recast its API // to something more browser-safe, so don't assume the APIs are 1:1 or behave // exactly like the native APIs. var process = require('process'); var path = require('path'); var fs = require('fs'); var net = require('net'); var _require = require('./safeEmitter'), createSafeEmitter = _require.createSafeEmitter; var IS_WINDOWS = process.platform === 'win32'; var SOCKET_PATH; if (IS_WINDOWS) { SOCKET_PATH = '\\\\?\\pipe\\discord-ipc'; } else { var temp = process.env.XDG_RUNTIME_DIR || process.env.TMPDIR || process.env.TMP || process.env.TEMP || '/tmp'; SOCKET_PATH = path.join(temp, 'discord-ipc'); } // converts Node.js Buffer to ArrayBuffer function toArrayBuffer(buffer) { return buffer.buffer.slice(buffer.byteOffset, buffer.byteOffset + buffer.byteLength); } function getAvailableSocket(testSocketPathFn) { var tries = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; var lastErr = arguments.length > 2 ? arguments[2] : undefined; if (tries > 9) { return Promise.reject(new Error("Max tries exceeded, last error: ".concat(lastErr))); } var socketPath = "".concat(SOCKET_PATH, "-").concat(tries); var socket = recastNetSocket(net.createConnection(socketPath)); return testSocketPathFn(socket).then(function () { if (!IS_WINDOWS) { try { fs.unlinkSync(socketPath); } catch (err) {} } return socketPath; }, function (err) { return getAvailableSocket(testSocketPathFn, tries + 1, err); }); } function recastNetSocket(socket) { var didHandshake = false; var emitter = createSafeEmitter(); socket.on('error', function (err) { return emitter.emit('error', err); }); socket.on('close', function () { return emitter.emit('close'); }); socket.on('readable', function () { return emitter.emit('readable'); }); socket.on('pong', function () { return emitter.emit('pong'); }); socket.on('request', function (data) { return emitter.emit('request', data); }); socket.once('handshake', function (data) { return emitter.emit('handshake', data); }); return _objectSpread({ setHandshakeComplete: function setHandshakeComplete(complete) { return didHandshake = complete; }, getHandshakeComplete: function getHandshakeComplete() { return didHandshake; }, pause: function pause() { return socket.pause(); }, destroy: function destroy() { return socket.destroy(); }, write: function write(buffer) { return socket.write(Buffer.from(buffer)); }, end: function end(buffer) { return socket.end(Buffer.from(buffer)); }, read: function read(len) { var buf = socket.read(len); if (!buf) return buf; return toArrayBuffer(buf); } }, emitter); } function recastNetServer(server) { var emitter = createSafeEmitter(); server.on('error', function (err) { return emitter.emit('error', err); }); return _objectSpread({ listening: function listening() { return !!server.listening; }, address: function address() { return server.address(); }, listen: function listen(socketPath, onListening) { server.listen(socketPath, function () { onListening(); }); } }, emitter); } var proxiedNet = { createServer: function createServer(onConnection) { var server = net.createServer(function (socket) { onConnection(recastNetSocket(socket)); }); return recastNetServer(server); } }; module.exports = { getAvailableSocket: getAvailableSocket, net: proxiedNet };