630 lines
23 KiB
JavaScript
630 lines
23 KiB
JavaScript
/**
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* BetterDiscord Discord API
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* Copyright (c) 2015-present Jiiks/JsSucks - https://github.com/Jiiks / https://github.com/JsSucks
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* All rights reserved.
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* https://betterdiscord.net
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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import DiscordApi, { Modules } from '.';
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import EventEmitter from 'events';
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import { Utils } from 'common';
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import { List } from 'structs';
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import { User, Channel, Guild, Message } from 'discordstructs';
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import Events from '../events';
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const remoteSettingsKeys = {
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showCurrentGame: 'show_current_game',
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inlineAttachmentMedia: 'inline_attachment_media',
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inlineEmbedMedia: 'inline_embed_media',
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gifAutoPlay: 'gif_auto_play',
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renderEmbeds: 'render_embeds',
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renderReactions: 'render_reactions',
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renderSpoilers: 'render_spoilers',
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showInAppNotifications: 'show_in_app_notifications',
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animateEmoji: 'animate_emoji',
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sync: 'sync',
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theme: 'theme',
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enableTTSCommand: 'enable_tts_command',
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messageDisplayCompact: 'message_display_compact',
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locale: 'locale',
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convertEmoticons: 'convert_emoticons',
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restrictedGuilds: 'restricted_guilds',
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friendSourceFlags: 'friend_source_flags',
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developerMode: 'developer_mode',
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guildPositions: 'guild_positions',
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detectPlatformAccounts: 'detect_platform_accounts',
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status: 'status',
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explicitContentFilter: 'explicit_content_filter',
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disableGamesTab: 'disable_games_tab',
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defaultGuildsRestricted: 'default_guilds_restricted',
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afkTimeout: 'afk_timeout',
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timezoneOffset: 'timezone_offset'
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};
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export default new class UserSettings extends EventEmitter {
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init() {
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for (const [key, discordKey] of Object.entries({
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'status': 'status',
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'explicitContentFilter': 'explicitContentFilter',
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'defaultGuildsRestricted': 'defaultGuildsRestricted',
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'restrictedGuildIds': 'restrictedGuilds',
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// 'friendSourceFlags',
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'detectPlatformAccounts': 'detectPlatformAccounts',
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'afkTimeout': 'afkTimeout',
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'showCurrentGame': 'showCurrentGame',
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'inlineAttachmentMedia': 'inlineAttachmentMedia',
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'inlineEmbedMedia': 'inlineEmbedMedia',
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'autoplayGifs': 'gifAutoPlay',
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'showEmbeds': 'renderEmbeds',
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'showReactions': 'renderReactions',
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'showSpoilers': 'renderSpoilers',
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'animateEmoji': 'animateEmoji',
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'convertEmoticons': 'convertEmoticons',
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'allowTts': 'enableTTSCommand',
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'theme': 'theme',
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'displayCompact': 'messageDisplayCompact',
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// 'disableGamesTab',
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'developerMode': 'developerMode',
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'locale': 'locale',
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'timezoneOffset': 'timezoneOffset',
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})) {
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this['_' + discordKey] = this.key;
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}
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this._friendSourceFlags = Modules.UserSettingsStore.friendSourceFlags;
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this._disableGamesTab = !this.showActivityTab;
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Events.on('discord-dispatch:USER_SETTINGS_UPDATE', event => {
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for (const k of Object.keys(event.settings)) {
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// No change
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if (Utils.compare(event.settings[k], this['_' + k])) continue;
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if (this['_update_' + k]) this['_update_' + k]();
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}
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});
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this._colourblindMode = this.colourblindMode;
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Events.on('discord-dispatch:ACCESSIBILITY_COLORBLIND_TOGGLE', () => {
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if (Utils.compare(this.colourblindMode, this._colourblindMode)) return;
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this.emit('colourblind-mode', this.colourblindMode, this._colourblindMode);
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this._colourblindMode = this.colourblindMode;
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});
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}
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/**
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* Opens Discord's settings UI.
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*/
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open(section = 'ACCOUNT') {
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Modules.UserSettingsWindow.open();
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Modules.UserSettingsWindow.setSection(section);
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}
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/**
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* Updates settings.
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* @param {Object} data
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* @param {boolean} [save=true]
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* @return {Promise}
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*/
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async updateSettings(data, save = true) {
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Modules.UserSettingsUpdater.updateLocalSettings(data);
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if (save && DiscordApi.authenticated) {
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await Modules.APIModule.patch({
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url: Modules.DiscordConstants.Endpoints.SETTINGS,
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body: this.toRemoteKeys(data)
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});
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}
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}
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toRemoteKeys(data) {
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const body = {};
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for (const k of Object.keys(data)) {
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body[remoteSettingsKeys[k] || k] = data[k];
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}
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return body;
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}
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/**
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* Updates settings locally.
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* @param {Object} data
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*/
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localUpdateSettings(data) {
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this.updateSettings(data, false);
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}
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/**
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* The user's current status. Either "online", "idle", "dnd" or "invisible".
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* @type {string}
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*/
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get status() {
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// Reading _status tells Vue to watch it
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return this._status, Modules.UserSettingsStore.status;
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}
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set status(status) {
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if (!['online', 'idle', 'dnd', 'invisible'].includes(status)) throw new Error('Invalid status.');
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this.updateSettings({status});
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}
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_update_status() {
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this.emit('status', this.status, this._status);
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this._status = this.status;
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}
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get StatusOnline() { return 'online' }
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get StatusIdle() { return 'idle' }
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get StatusDND() { return 'dnd' }
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get StatusInvisible() { return 'invisible' }
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/**
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* The user's selected explicit content filter level.
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* 0 == off, 1 == everyone except friends, 2 == everyone
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* Configurable in the privacy and safety panel.
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* @type {number}
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*/
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get explicitContentFilter() { return this._explicitContentFilter, Modules.UserSettingsStore.explicitContentFilter }
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set explicitContentFilter(explicitContentFilter) {
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if (![0, 1, 2].includes(explicitContentFilter)) throw new Error('Invalid explicit content filter level.');
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this.updateSettings({explicitContentFilter});
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}
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_update_explicitContentFilter() {
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this.emit('explicit-content-filter', this.explicitContentFilter, this._explicitContentFilter);
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this._explicitContentFilter = this.explicitContentFilter;
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}
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get ExplicitContentFilterDisabled() { return 0 }
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get ExplicitContentFilterExceptFriends() { return 1 }
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get ExplicitContentFilterEnabled() { return 2 }
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/**
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* Whether to disallow direct messages from server members by default.
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* @type {boolean}
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*/
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get defaultGuildsRestricted() { return this._defaultGuildsRestricted, Modules.UserSettingsStore.defaultGuildsRestricted }
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set defaultGuildsRestricted(defaultGuildsRestricted) {
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this.updateSettings({defaultGuildsRestricted: !!defaultGuildsRestricted});
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}
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_update_defaultGuildsRestricted() {
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this.emit('default-guilds-restricted', this.defaultGuildsRestricted, this._defaultGuildsRestricted);
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this._defaultGuildsRestricted = this.defaultGuildsRestricted;
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}
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/**
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* An array of guilds to disallow direct messages from their members.
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* This is bypassed if the member is has another mutual guild with this disabled, or the member is friends with the current user.
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* Configurable in each server's privacy settings.
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* @type {Guild[]}
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*/
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get restrictedGuilds() {
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return List.from(this.restrictedGuildIds, id => Guild.fromId(id) || id);
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}
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get restrictedGuildIds() { return this._restrictedGuilds, Modules.UserSettingsStore.restrictedGuilds }
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_update_restrictedGuilds() {
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this.emit('restricted-guilds', this.restrictedGuildIds, this._restrictedGuilds);
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this._restrictedGuilds = this.restrictedGuildIds;
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}
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/**
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* An array of flags specifying who should be allowed to add the current user as a friend.
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* If everyone is checked, this will only have one item, "all". Otherwise it has either "mutual_friends", "mutual_guilds", both or neither.
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* Configurable in the privacy and safety panel.
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* @type {string[]}
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*/
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get friendSourceFlags() { return this._friendSourceFlags, Object.keys(Modules.UserSettingsStore.friendSourceFlags).filter(f => Modules.UserSettingsStore.friendSourceFlags[f]) }
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get friendSourceEveryone() { return this.friendSourceFlags.includes('all') }
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get friendSourceMutualFriends() { return this.friendSourceFlags.includes('all') || this.friendSourceFlags.includes('mutual_friends') }
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get friendSourceMutualGuilds() { return this.friendSourceFlags.includes('all') || this.friendSourceFlags.includes('mutual_guilds') }
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get friendSourceAnyone() { return this.friendSourceFlags.length > 0 }
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set friendSourceFlags(friendSourceFlags) {
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this.updateSettings({friendSourceFlags: {
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all: friendSourceFlags.includes('all'),
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mutual_friends: friendSourceFlags.includes('all') || friendSourceFlags.includes('mutual_friends'),
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mutual_guilds: friendSourceFlags.includes('all') || friendSourceFlags.includes('mutual_guilds')
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}});
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}
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set friendSourceEveryone(friendSourceEveryone) {
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if (!!friendSourceEveryone === this.friendSourceEveryone) return;
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this.friendSourceFlags = friendSourceEveryone ? ['all'] : ['mutual_friends', 'mutual_guilds'];
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}
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set friendSourceMutualFriends(friendSourceMutualFriends) {
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if (!!friendSourceMutualFriends === this.friendSourceMutualFriends) return;
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this.friendSourceFlags = friendSourceMutualFriends ? this.friendSourceFlags.concat(['mutual_friends']) :
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this.friendSourceFlags.includes('all') ? ['mutual_guilds'] :
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this.friendSourceFlags.filter(f => f !== 'mutual_friends');
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}
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set friendSourceMutualGuilds(friendSourceMutualGuilds) {
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if (!!friendSourceMutualGuilds === this.friendSourceMutualGuilds) return;
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this.friendSourceFlags = friendSourceMutualGuilds ? this.friendSourceFlags.concat(['mutual_guilds']) :
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this.friendSourceFlags.includes('all') ? ['mutual_friends'] :
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this.friendSourceFlags.filter(f => f !== 'mutual_guilds');
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}
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set friendSourceAnyone(friendSourceAnyone) {
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if (!!friendSourceAnyone === this.friendSourceAnyone) return;
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this.friendSourceFlags = friendSourceAnyone ? ['mutual_friends', 'mutual_guilds'] : [];
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}
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_update_friendSourceFlags() {
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this.emit('friend-source-flags', this.friendSourceFlags, Object.keys(this._friendSourceFlags).filter(f => this._friendSourceFlags[f]));
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this._friendSourceFlags = this.friendSourceFlags;
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}
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/**
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* Whether to automatically add accounts from other platforms running on the user's computer.
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* Configurable in the connections panel.
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* @type {boolean}
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*/
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get detectPlatformAccounts() { return this._detectPlatformAccounts, Modules.UserSettingsStore.detectPlatformAccounts }
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set detectPlatformAccounts(detectPlatformAccounts) {
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this.updateSettings({detectPlatformAccounts: !!detectPlatformAccounts});
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}
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_update_detectPlatformAccounts() {
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this.emit('detect-platform-accounts', this.detectPlatformAccounts, this._detectPlatformAccounts);
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this._detectPlatformAccounts = this.detectPlatformAccounts;
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}
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/**
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* The number of seconds Discord will wait for activity before sending mobile push notifications.
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* Configurable in the notifications panel.
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* @type {number}
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*/
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get afkTimeout() { return this._afkTimeout, Modules.UserSettingsStore.afkTimeout }
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set afkTimeout(afkTimeout) {
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this.updateSettings({afkTimeout: parseInt(afkTimeout)});
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}
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_update_afkTimeout() {
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this.emit('afk-timeout', this.afkTimeout, this._afkTimeout);
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this._afkTimeout = this.afkTimeout;
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}
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get AfkTimeout1Minute() { return 60 }
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get AfkTimeout2Minutes() { return 120 }
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get AfkTimeout3Minutes() { return 180 }
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get AfkTimeout4Minutes() { return 240 }
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get AfkTimeout5Minutes() { return 300 }
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get AfkTimeout6Minutes() { return 360 }
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get AfkTimeout7Minutes() { return 420 }
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get AfkTimeout8Minutes() { return 480 }
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get AfkTimeout9Minutes() { return 540 }
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get AfkTimeout10Minutes() { return 600 }
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/**
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* Whether to display the currently running game as a status message.
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* Configurable in the games panel.
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* @type {boolean}
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*/
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get showCurrentGame() { return this._showCurrentGame, Modules.UserSettingsStore.showCurrentGame }
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set showCurrentGame(showCurrentGame) {
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this.updateSettings({showCurrentGame: !!showCurrentGame});
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}
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set localShowCurrentGame(showCurrentGame) {
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this.updateSettings({showCurrentGame: !!showCurrentGame}, false);
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}
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_update_showCurrentGame() {
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this.emit('restricted-guilds', this.showCurrentGame, this._showCurrentGame);
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this._showCurrentGame = this.showCurrentGame;
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}
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/**
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* Whether to show images uploaded directly to Discord.
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* Configurable in the text and images panel.
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* @type {boolean}
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*/
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get inlineAttachmentMedia() { return this._inlineAttachmentMedia, Modules.UserSettingsStore.inlineAttachmentMedia }
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set inlineAttachmentMedia(inlineAttachmentMedia) {
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this.updateSettings({inlineAttachmentMedia: !!inlineAttachmentMedia});
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}
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set localInlineAttachmentMedia(inlineAttachmentMedia) {
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this.updateSettings({inlineAttachmentMedia: !!inlineAttachmentMedia}, false);
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}
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_update_inlineAttachmentMedia() {
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this.emit('inline-attachment-media', this.inlineAttachmentMedia, this._inlineAttachmentMedia);
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this._inlineAttachmentMedia = this.inlineAttachmentMedia;
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}
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/**
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* Whether to show images linked in Discord.
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* Configurable in the text and images panel.
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* @type {boolean}
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*/
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get inlineEmbedMedia() { return this._inlineEmbedMedia, Modules.UserSettingsStore.inlineEmbedMedia }
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set inlineEmbedMedia(inlineEmbedMedia) {
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this.updateSettings({inlineEmbedMedia: !!inlineEmbedMedia});
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}
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set localInlineEmbedMedia(inlineEmbedMedia) {
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this.updateSettings({inlineEmbedMedia: !!inlineEmbedMedia}, false);
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}
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_update_inlineEmbedMedia() {
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this.emit('inline-embed-media', this.inlineEmbedMedia, this._inlineEmbedMedia);
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this._inlineEmbedMedia = this.inlineEmbedMedia;
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}
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/**
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* Whether to automatically play GIFs when the Discord window is active without having to hover the mouse over the image.
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* Configurable in the text and images panel.
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* @type {boolean}
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*/
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get autoplayGifs() { return this._gifAutoPlay, Modules.UserSettingsStore.gifAutoPlay }
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set autoplayGifs(gifAutoPlay) {
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this.updateSettings({gifAutoPlay: !!gifAutoPlay});
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}
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set localAutoplayGifs(gifAutoPlay) {
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this.updateSettings({gifAutoPlay: !!gifAutoPlay}, false);
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}
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_update_gifAutoPlay() {
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this.emit('autoplay-gifs', this.autoplayGifs, this._gifAutoPlay);
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this._gifAutoPlay = this.autoplayGifs;
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}
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/**
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* Whether to show content from HTTP[s] links as embeds.
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* Configurable in the text and images panel.
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* @type {boolean}
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*/
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get showEmbeds() { return this._renderEmbeds, Modules.UserSettingsStore.renderEmbeds }
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set showEmbeds(renderEmbeds) {
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this.updateSettings({renderEmbeds: !!renderEmbeds});
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}
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set localShowEmbeds(renderEmbeds) {
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this.updateSettings({renderEmbeds: !!renderEmbeds}, false);
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}
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_update_renderEmbeds() {
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this.emit('show-embeds', this.showEmbeds, this._renderEmbeds);
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this._renderEmbeds = this.showEmbeds;
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}
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/**
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* Whether to show a message's reactions.
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* Configurable in the text and images panel.
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* @type {boolean}
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*/
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get showReactions() { return this._renderReactions, Modules.UserSettingsStore.renderReactions }
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set showReactions(renderReactions) {
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this.updateSettings({renderReactions: !!renderReactions});
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}
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set localShowReactions(renderReactions) {
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this.updateSettings({renderReactions: !!renderReactions}, false);
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}
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_update_showReactions() {
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this.emit('show-reactions', this.showReactions, this._showReactions);
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this._showReactions = this.showReactions;
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}
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/**
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* When to show spoilers.
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* Configurable in the text and images panel.
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* @type {boolean}
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*/
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get showSpoilers() { return this._renderSpoilers, Modules.UserSettingsStore.renderSpoilers }
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set showSpoilers(renderSpoilers) {
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if (!['ON_CLICK', 'IF_MODERATOR', 'ALWAYS'].includes(renderSpoilers)) throw new Error('Invalid show spoilers value.');
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this.updateSettings({renderSpoilers: !!renderSpoilers}, false);
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}
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_update_renderSpoilers() {
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this.emit('show-spoilers', this.showSpoilers, this._renderSpoilers);
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this._renderSpoilers = this.showSpoilers;
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}
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get ShowSpoilersOnClick() { return 'ON_CLICK' }
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get ShowSpoilersIfModerator() { return 'IF_MODERATOR' }
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get ShowSpoilersAlways() { return 'ALWAYS' }
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/**
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* Whether to play animated emoji.
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* Configurable in the text and images panel.
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* @type {boolean}
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*/
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get animateEmoji() { return this._animateEmoji, Modules.UserSettingsStore.animateEmoji }
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set animateEmoji(animateEmoji) {
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this.updateSettings({animateEmoji: !!animateEmoji});
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}
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set localAnimateEmoji(animateEmoji) {
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this.updateSettings({animateEmoji: !!animateEmoji}, false);
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}
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_update_animateEmoji() {
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this.emit('animate-emoji', this.animateEmoji, this._animateEmoji);
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this._animateEmoji = this.animateEmoji;
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}
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/**
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* Whether to convert ASCII emoticons to emoji.
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* Configurable in the text and images panel.
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* @type {boolean}
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*/
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get convertEmoticons() { return this._convertEmoticons, Modules.UserSettingsStore.convertEmoticons }
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set convertEmoticons(convertEmoticons) {
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this.updateSettings({convertEmoticons: !!convertEmoticons});
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}
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set localConvertEmoticons(convertEmoticons) {
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this.updateSettings({convertEmoticons: !!convertEmoticons}, false);
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}
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_update_convertEmoticons() {
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this.emit('convert-emoticons', this.convertEmoticons, this._convertEmoticons);
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this._convertEmoticons = this.convertEmoticons;
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}
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/**
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* Whether to allow playing text-to-speech messages.
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* Configurable in the text and images panel.
|
|
* @type {boolean}
|
|
*/
|
|
get allowTts() { return this._enableTTSCommand, Modules.UserSettingsStore.enableTTSCommand }
|
|
|
|
set allowTts(enableTTSCommand) {
|
|
this.updateSettings({enableTTSCommand: !!enableTTSCommand});
|
|
}
|
|
set localAllowTts(enableTTSCommand) {
|
|
this.updateSettings({enableTTSCommand: !!enableTTSCommand}, false);
|
|
}
|
|
|
|
_update_enableTTSCommand() {
|
|
this.emit('allow-tts', this.allowTts, this._enableTTSCommand);
|
|
this._enableTTSCommand = this.allowTts;
|
|
}
|
|
|
|
/**
|
|
* The user's selected theme. Either "dark" or "light".
|
|
* Configurable in the appearance panel.
|
|
* @type {string}
|
|
*/
|
|
get theme() { return this._theme, Modules.UserSettingsStore.theme }
|
|
|
|
set theme(theme) {
|
|
if (!['dark', 'light'].includes(theme)) throw new Error('Invalid theme.');
|
|
this.updateSettings({theme});
|
|
}
|
|
set localTheme(theme) {
|
|
if (!['dark', 'light'].includes(theme)) throw new Error('Invalid theme.');
|
|
this.updateSettings({theme}, false);
|
|
}
|
|
|
|
_update_theme() {
|
|
this.emit('theme', this.theme, this._theme);
|
|
this._theme = this.theme;
|
|
}
|
|
|
|
get ThemeDark() { return 'dark' }
|
|
get ThemeLight() { return 'light' }
|
|
|
|
/**
|
|
* Whether the user has enabled compact mode.
|
|
* `true` if compact mode is enabled, `false` if cozy mode is enabled.
|
|
* Configurable in the appearance panel.
|
|
* @type {boolean}
|
|
*/
|
|
get displayCompact() { return this._messageDisplayCompact, Modules.UserSettingsStore.messageDisplayCompact }
|
|
|
|
set displayCompact(messageDisplayCompact) {
|
|
this.updateSettings({messageDisplayCompact: !!messageDisplayCompact});
|
|
}
|
|
set localDisplayCompact(messageDisplayCompact) {
|
|
this.updateSettings({messageDisplayCompact: !!messageDisplayCompact}, false);
|
|
}
|
|
|
|
_update_messageDisplayCompact() {
|
|
this.emit('inline-embed-media', this.displayCompact, this._messageDisplayCompact);
|
|
this._messageDisplayCompact = this.displayCompact;
|
|
}
|
|
|
|
/**
|
|
* Whether the user has enabled colourblind mode.
|
|
* Configurable in the appearance panel.
|
|
* @type {boolean}
|
|
*/
|
|
get colourblindMode() { return this._colourblindMode, Modules.AccessibilityStore.colorblindMode }
|
|
|
|
set colourblindMode(colourblindMode) {
|
|
if (!!colourblindMode === this.colourblindMode) return;
|
|
Modules.AccessibilitySettingsUpdater.toggleColorblindMode();
|
|
}
|
|
|
|
/**
|
|
* Whether the user has enabled the activity tab.
|
|
* Configurable in the appearance panel.
|
|
* @type {boolean}
|
|
*/
|
|
get showActivityTab() { return this._disableGamesTab, !Modules.UserSettingsStore.disableGamesTab }
|
|
|
|
set showActivityTab(disableGamesTab) {
|
|
this.updateSettings({disableGamesTab: !disableGamesTab});
|
|
}
|
|
set localShowActivityTab(disableGamesTab) {
|
|
this.updateSettings({disableGamesTab: !disableGamesTab}, false);
|
|
}
|
|
|
|
_update_disableGamesTab() {
|
|
this.emit('show-activity-tab', this.showActivityTab, !this._disableGamesTab);
|
|
this._disableGamesTab = !this.showActivityTab;
|
|
}
|
|
|
|
/**
|
|
* Whether the user has enabled developer mode.
|
|
* Currently only adds a "Copy ID" option to the context menu on users, guilds and channels.
|
|
* Configurable in the appearance panel.
|
|
* @type {boolean}
|
|
*/
|
|
get developerMode() { return this._developerMode, Modules.UserSettingsStore.developerMode }
|
|
|
|
set developerMode(developerMode) {
|
|
this.updateSettings({developerMode: !!developerMode});
|
|
}
|
|
set localDeveloperMode(developerMode) {
|
|
this.updateSettings({developerMode: !!developerMode}, false);
|
|
}
|
|
|
|
_update_developerMode() {
|
|
this.emit('developer-mode', this.developerMode, this._developerMode);
|
|
this._developerMode = this.developerMode;
|
|
}
|
|
|
|
/**
|
|
* The user's selected language code.
|
|
* Configurable in the language panel.
|
|
* @type {string}
|
|
*/
|
|
get locale() { return this._locale, Modules.UserSettingsStore.locale }
|
|
|
|
set locale(locale) {
|
|
this.updateSettings({locale: !!locale});
|
|
}
|
|
set localLocale(locale) {
|
|
this.updateSettings({locale: !!locale}, false);
|
|
}
|
|
|
|
_update_locale() {
|
|
this.emit('locale', this.locale, this._locale);
|
|
this._locale = this.locale;
|
|
}
|
|
|
|
/**
|
|
* The user's timezone offset in hours.
|
|
* This is not configurable.
|
|
* @type {number}
|
|
*/
|
|
get timezoneOffset() { return this._timezoneOffset, Modules.UserSettingsStore.timezoneOffset }
|
|
|
|
_update_timezoneOffset() {
|
|
this.emit('timezone-offset', this.timezoneOffset, this._timezoneOffset);
|
|
this._timezoneOffset = this.timezoneOffset;
|
|
}
|
|
|
|
}
|