Add updating a guild’s icon/splash image from a file
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@ -10,6 +10,7 @@
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import { DiscordApi, DiscordApiModules as Modules } from 'modules';
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import { List, InsufficientPermissions } from 'structs';
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import { FileUtils } from 'common';
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import { Channel } from './channel';
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import { GuildMember } from './user';
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@ -412,11 +413,11 @@ export class Guild {
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/**
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* Updates this guild's icon.
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* @param {Number} icon A base 64 encoded 128x128 JPEG image
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* @param {Buffer|String} icon A buffer/base 64 encoded 128x128 JPEG image
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* @return {Promise}
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*/
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updateIcon(icon) {
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return this.updateGuild({ icon });
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return this.updateGuild({ icon: typeof icon === 'string' ? icon : icon.toString('base64') });
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}
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/**
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@ -425,7 +426,10 @@ export class Guild {
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* @param {String} icon_path The path to the new icon
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* @return {Promise}
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*/
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updateIconFromFile(icon_path) {}
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async updateIconFromFile(icon_path) {
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const buffer = await FileUtils.readFileBuffer(icon_path);
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return this.updateIcon(buffer);
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}
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/**
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* Updates this guild's owner. (Should plugins really ever need to do this?)
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@ -439,11 +443,11 @@ export class Guild {
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/**
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* Updates this guild's splash image.
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* (I don't know what this is actually used for. The API documentation says it's VIP-only.)
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* @param {Number} icon A base 64 encoded 128x128 JPEG image
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* @param {Buffer|String} icon A buffer/base 64 encoded 128x128 JPEG image
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* @return {Promise}
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*/
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updateSplash(icon) {
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return this.updateGuild({ icon });
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updateSplash(splash) {
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return this.updateGuild({ splash: typeof splash === 'string' ? splash : splash.toString('base64') });
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}
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/**
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@ -452,7 +456,10 @@ export class Guild {
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* @param {String} splash_path The path to the new splash
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* @return {Promise}
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*/
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updateSplashFromFile(splash_path) {}
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async updateSplashFromFile(splash_path) {
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const buffer = await FileUtils.readFileBuffer(splash_path);
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return this.updateSplash(buffer);
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}
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/**
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* Updates this guild's system channel.
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