BetterDiscordApp-v2/core/src/main.js

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/**
* BetterDiscord Core Entry
* Copyright (c) 2015-present JsSucks - https://github.com/JsSucks
* All rights reserved.
* https://github.com/JsSucks - https://betterdiscord.net
*
* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
const path = require('path');
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const sass = require('node-sass');
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const { BrowserWindow, dialog } = require('electron');
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const { FileUtils, BDIpc, Config, WindowUtils, CSSEditor, Database } = require('./modules');
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const tests = typeof PRODUCTION === 'undefined';
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const _basePath = tests ? path.resolve(__dirname, '..', '..') : __dirname;
const _baseDataPath = tests ? path.resolve(_basePath, 'tests') : _basePath;
const sparkplug = path.resolve(__dirname, 'sparkplug.js');
const _clientScript = tests
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? path.resolve(_basePath, 'client', 'dist', 'betterdiscord.client.js')
: path.resolve(_basePath, 'betterdiscord.client.js');
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const _cssEditorPath = tests
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? path.resolve(__dirname, '..', '..', 'csseditor', 'dist')
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: path.resolve(__dirname, 'csseditor');
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const _dataPath = path.resolve(_baseDataPath, 'data');
const _extPath = path.resolve(_baseDataPath, 'ext');
const _pluginPath = path.resolve(_extPath, 'plugins');
const _themePath = path.resolve(_extPath, 'themes');
const _modulePath = path.resolve(_extPath, 'modules');
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const version = require(path.resolve(_basePath, 'package.json')).version;
const paths = [
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{ id: 'base', path: _basePath },
{ id: 'cs', path: _clientScript },
{ id: 'data', path: _dataPath },
{ id: 'ext', path: _extPath },
{ id: 'plugins', path: _pluginPath },
{ id: 'themes', path: _themePath },
{ id: 'modules', path: _modulePath },
{ id: 'csseditor', path: _cssEditorPath }
];
const globals = {
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version,
paths
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};
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class PatchedBrowserWindow extends BrowserWindow {
constructor(originalOptions) {
const options = Object.assign({}, originalOptions);
options.webPreferences = Object.assign({}, options.webPreferences);
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// Make sure Node integration is enabled
const originalPreloadScript = options.webPreferences.preload;
options.webPreferences.preload = sparkplug;
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super(options);
this.__bd_preload = [originalPreloadScript];
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}
}
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class Comms {
constructor(bd) {
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this.bd = bd;
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this.initListeners();
}
initListeners() {
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BDIpc.on('ping', () => 'pong', true);
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BDIpc.on('bd-getConfig', () => this.bd.config.config, true);
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BDIpc.on('bd-sendToDiscord', (event, m) => this.sendToDiscord(m.channel, m.message), true);
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BDIpc.on('bd-openCssEditor', (event, options) => this.bd.csseditor.openEditor(options), true);
BDIpc.on('bd-sendToCssEditor', (event, m) => this.sendToCssEditor(m.channel, m.message), true);
BDIpc.on('bd-native-open', (event, options) => {
dialog.showOpenDialog(BrowserWindow.fromWebContents(event.ipcEvent.sender), options, filenames => {
event.reply(filenames);
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});
});
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BDIpc.on('bd-compileSass', (event, options) => {
if (typeof options.path === 'string' && typeof options.data === 'string') {
options.data = `${options.data} @import '${options.path.replace(/\\/g, '\\\\').replace(/'/g, '\\\'')}';`;
options.path = undefined;
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}
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sass.render(options, (err, result) => {
if (err) event.reject(err);
else event.reply(result);
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});
});
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BDIpc.on('bd-dba', (event, options) => this.bd.dbInstance.exec(options), true);
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}
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async send(channel, message) {
BDIpc.send(channel, message);
}
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async sendToDiscord(channel, message) {
return this.bd.windowUtils.send(channel, message);
}
async sendToCssEditor(channel, message) {
return this.bd.csseditor.send(channel, message);
}
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}
class BetterDiscord {
constructor(args) {
if (BetterDiscord.loaded) {
console.log('Creating two BetterDiscord objects???');
return null;
}
BetterDiscord.loaded = true;
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this.injectScripts = this.injectScripts.bind(this);
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this.ignite = this.ignite.bind(this);
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this.config = new Config(args || globals);
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this.dbInstance = new Database(this.config.getPath('data'));
this.comms = new Comms(this);
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this.init();
}
async init() {
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await this.waitForWindowUtils();
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if (!tests) {
const basePath = this.config.getPath('base');
const files = await FileUtils.listDirectory(basePath);
const latestCs = FileUtils.resolveLatest(files, file => file.endsWith('.js') && file.startsWith('client.'), file => file.replace('client.', '').replace('.js', ''), 'client.', '.js');
this.config.getPath('cs', true).path = path.resolve(basePath, latestCs);
}
await FileUtils.ensureDirectory(this.config.getPath('ext'));
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this.csseditor = new CSSEditor(this, this.config.getPath('csseditor'));
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this.windowUtils.on('did-finish-load', () => this.injectScripts(true));
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this.windowUtils.on('did-navigate-in-page', (event, url, isMainFrame) => {
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this.windowUtils.send('did-navigate-in-page', { event, url, isMainFrame });
});
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setTimeout(() => {
this.injectScripts();
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}, 500);
}
async waitForWindow() {
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const self = this;
return new Promise(resolve => {
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const defer = setInterval(() => {
const windows = BrowserWindow.getAllWindows();
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if (windows.length === 1 && windows[0].webContents.getURL().includes('discordapp.com')) {
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resolve(windows[0]);
clearInterval(defer);
}
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}, 10);
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});
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}
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async waitForWindowUtils() {
if (this.windowUtils) return this.windowUtils;
const window = await this.waitForWindow();
return this.windowUtils = new WindowUtils({ window });
}
get window() {
return this.windowUtils ? this.windowUtils.window : undefined;
}
/**
* Hooks things that Discord removes from global. These will be removed again in the client script.
*/
ignite() {
return BetterDiscord.ignite(this.window);
}
/**
* Hooks things that Discord removes from global. These will be removed again in the client script.
* @param {BrowserWindow} window The window to inject the sparkplug script into
*/
static ignite(window) {
return WindowUtils.injectScript(window, sparkplug);
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}
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/**
* Injects the client script into the main window.
* @param {Boolean} reload Whether the main window was reloaded
*/
async injectScripts(reload = false) {
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console.log(`RELOAD? ${reload}`);
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return this.windowUtils.injectScript(this.config.getPath('cs'));
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}
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/**
* Patches Electron's BrowserWindow so all windows have Node integration enabled.
* This needs to be called only once before the main window is created (or BrowserWindow is put in a variable).
* Basically BetterDiscord needs to load before discord_desktop_core.
*/
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static patchBrowserWindow() {
const electron_path = require.resolve('electron');
const browser_window_path = require.resolve(path.resolve(electron_path, '..', '..', 'browser-window.js'));
const browser_window_module = require.cache[browser_window_path];
browser_window_module.exports = PatchedBrowserWindow;
}
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}
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BetterDiscord.patchBrowserWindow();
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module.exports = {
BetterDiscord
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};