BetterDiscordApp-rauenzi/renderer/src/builtins/general/publicservers.js

138 lines
5.2 KiB
JavaScript

import Builtin from "../../structs/builtin";
import {DiscordModules, WebpackModules, Strings, DOMManager, React, ReactDOM} from "modules";
import PublicServersMenu from "../../ui/publicservers/menu";
import Globe from "../../ui/icons/globe";
const LayerManager = {
pushLayer(component) {
DiscordModules.Dispatcher.dispatch({
type: "LAYER_PUSH",
component
});
},
popLayer() {
DiscordModules.Dispatcher.dispatch({
type: "LAYER_POP"
});
},
popAllLayers() {
DiscordModules.Dispatcher.dispatch({
type: "LAYER_POP_ALL"
});
}
};
class ErrorBoundary extends React.Component {
constructor(props) {
super(props);
this.state = {hasError: false};
}
componentDidCatch() {
this.setState({hasError: true});
}
render() {
if (this.state.hasError) return null;
return this.props.children;
}
}
export default new class PublicServers extends Builtin {
get name() {return "PublicServers";}
get category() {return "general";}
get id() {return "publicServers";}
enabled() {
const PrivateChannelList = WebpackModules.getModule(m => m?.toString().includes("privateChannelIds"), {defaultExport: false});
if (!PrivateChannelList || !PrivateChannelList.Z) return this.warn("Could not find PrivateChannelList", PrivateChannelList);
const PrivateChannelButton = WebpackModules.getModule(m => m?.prototype?.render?.toString().includes("linkButton"), {searchExports: true});
if (!PrivateChannelButton) return this.warn("Could not find PrivateChannelButton", PrivateChannelButton);
this.after(PrivateChannelList, "Z", (_, __, returnValue) => {
const destination = returnValue?.props?.children?.props?.children;
if (!destination || !Array.isArray(destination)) return;
if (destination.find(b => b?.props?.children?.props?.id === "public-servers-button")) return; // If it exists, don't try to add again
destination.push(
React.createElement(ErrorBoundary, null,
React.createElement(PrivateChannelButton,
{
id: "public-servers-button",
onClick: () => this.openPublicServers(),
text: Strings.PublicServers.button,
icon: () => React.createElement(Globe, {color: "currentColor"})
}
)
)
);
});
/**
* On being first enabled, we have no way of forceUpdating the list,
* so clone and modify an existing button and add it to the end
* of the button list.
*/
const header = document.querySelector(`[class*="privateChannelsHeaderContainer-"]`);
if (!header) return; // No known element
const oldButton = header.previousElementSibling;
if (!oldButton.className.includes("channel-")) return; // Not what we expected to be there
// Clone existing button and set click handler
const newButton = oldButton.cloneNode(true);
newButton.addEventListener("click", (event) => {
event.stopImmediatePropagation();
event.stopPropagation();
event.preventDefault();
this.openPublicServers();
});
// Remove existing route and id
const aSlot = newButton.querySelector("a");
aSlot.href = "";
aSlot.dataset.listItemId = "public-servers";
// Remove any badges
const premiumBadge = newButton.querySelector(`[class*="premiumTrial"]`);
premiumBadge?.remove?.();
const numberBadge = newButton.querySelector(`[class*="numberBadge-"]`);
numberBadge?.remove?.();
// Render our icon in the avatar slot
const avatarSlot = newButton.querySelector(`[class*="avatar-"]`);
avatarSlot.replaceChildren();
ReactDOM.render(React.createElement(Globe, {color: "currentColor"}), avatarSlot);
DOMManager.onRemoved(avatarSlot, () => ReactDOM.unmountComponentAtNode(avatarSlot));
// Replace the existing name
const nameSlot = newButton.querySelector(`[class*="name-"]`);
nameSlot.textContent = Strings.PublicServers.button;
// Insert before the header, end of the list
header.parentNode.insertBefore(newButton, header);
this.button = newButton;
}
disabled() {
this.unpatchAll();
this.button?.remove?.();
document.querySelector("#public-servers-button")?.parentElement?.parentElement?.remove?.();
}
async _appendButton() {
await new Promise(r => setTimeout(r, 1000));
const existing = document.querySelector("#bd-pub-li");
if (existing) return;
const guilds = document.querySelector(`.${DiscordModules.GuildClasses.guilds} .${DiscordModules.GuildClasses.listItem}`);
if (!guilds) return;
guilds.parentNode.insertBefore(this.button, guilds.nextSibling);
}
openPublicServers() {
LayerManager.pushLayer(() => DiscordModules.React.createElement(PublicServersMenu, {close: LayerManager.popLayer}));
}
};